X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=15362aad339c875a4e9f15f3fd333e34396b580f;hb=75c4ee57e92cd17e7b36f98ba04d53a83e896c92;hp=a6aebc61c64cfa608f4367e68d11137962734c70;hpb=1cbef966e133966c5b5f0f5b58fbd1a5851ed35b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index a6aebc61c..15362aad3 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -1,18 +1,11 @@ -#ifndef CLIENT_MAIN_H -#define CLIENT_MAIN_H +#pragma once -#include "../common/constants.qh" +#include +#include // -------------------------------------------------------------------------- // MENU Functionality -const float DATABUF_PING = 0; -#define DATABUF_CAPTURES (1*maxclients) -#define DATABUF_DEATHS (2*maxclients) -#define DATABUF_RETURNS (3*maxclients) - -#define DATABUF_NEXT (5*maxclients) - // -------------------------------------------------------------------------- // Onslaught @@ -37,6 +30,13 @@ float gametype; float FONT_USER = 8; + +vector OFFSET_CURSOR = '0 0 0'; +vector SIZE_CURSOR = '32 32 0'; +void draw_cursor(vector pos, vector ofs, string img, vector col, float a); +void draw_cursor_normal(vector pos, vector col, float a); +void LoadMenuSkinValues(); + // -------------------------------------------------------------------------- // Scoreboard stuff @@ -86,7 +86,7 @@ entity teamslots[17]; // 17 teams (including "spectator team") .void(entity) draw; .void(entity) draw2d; -.void() entremove; +.void(entity) entremove; float drawframetime; vector view_origin, view_forward, view_right, view_up; @@ -94,9 +94,9 @@ bool button_zoom; bool spectatorbutton_zoom; bool button_attack2; -int activeweapon; -int switchingweapon; -#define switchweapon STAT(SWITCHWEAPON) +Weapon activeweapon; +Weapon switchingweapon; +Weapon switchweapon; float current_viewzoom; float zoomin_effect; float warmup_stage; @@ -122,6 +122,7 @@ float camera_roll; vector camera_direction; void centerprint_hud(string strMessage); +void centerprint_kill(float id); void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num); const float ALPHA_MIN_VISIBLE = 0.003; @@ -135,10 +136,6 @@ const int HOOK_END = 2; .float ping, ping_packetloss, ping_movementloss; -float g_balance_mortar_bouncefactor; -float g_balance_mortar_bouncestop; -float g_balance_electro_secondary_bouncefactor; -float g_balance_electro_secondary_bouncestop; float g_trueaim_minrange; float hud; @@ -146,4 +143,5 @@ float view_quality; int framecount; .float health; -#endif +float GetSpeedUnitFactor(int speed_unit); +string GetSpeedUnit(int speed_unit);