X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud.qh;h=21e3746b560811ee3d89c7b422b8c28f5f55a1bc;hb=ddfc58d6025162baedbbd4974a60e7e7e66f65b1;hp=7a61b515c80eb6ce87ad35efd1a449d2a73ded30;hpb=4fc59bbd7e2d4f25ba21952ed50ae754295a7faa;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud.qh b/qcsrc/client/hud.qh index 7a61b515c..21e3746b5 100644 --- a/qcsrc/client/hud.qh +++ b/qcsrc/client/hud.qh @@ -15,12 +15,11 @@ float highlightedAction; // 0 = nothing, 1 = move, 2 = resize const float BORDER_MULTIPLIER = 0.25; float scoreboard_bottom; -float weapon_hits[WEP_MAXCOUNT]; -float weapon_fired[WEP_MAXCOUNT]; +float weapon_accuracy[WEP_MAXCOUNT]; -#define acc_color(i) stov(cvar_string(strcat("hud_panel_weapons_accuracy_color", ftos(i)))) #define MAX_ACCURACY_LEVELS 10 float acc_lev[MAX_ACCURACY_LEVELS]; +vector acc_col[MAX_ACCURACY_LEVELS]; float acc_levels; string acc_color_levels; @@ -81,6 +80,8 @@ var string panel_bg_border_str; var float panel_bg_padding; var string panel_bg_padding_str; +float current_player; + // Because calling lots of functions in QC apparently cuts fps in half on many machines: // ---------------------- // MACRO HELL STARTS HERE @@ -88,7 +89,7 @@ var string panel_bg_padding_str; // Little help for the poor people who have to make sense of this: Start from the bottom ;) #define HUD_Panel_GetProgressBarColor(item) \ - progressbar_color = autocvar_hud_progressbar_##item##_color + progressbar_color = stov(cvar_string("hud_progressbar_" #item "_color")) #define HUD_Panel_GetProgressBarColorForString(item) \ switch(item) {\ case "strength": HUD_Panel_GetProgressBarColor(strength); break;\ @@ -126,7 +127,7 @@ if(!autocvar__hud_configure && panel_bg_str == "0") {\ // Get value for panel_bg_color: if "" fetch default, else use panel_bg_color. Convert pants, shirt or teamcolor into a vector. #define HUD_Panel_GetColor()\ if((teamplay) && panel_bg_color_team) {\ - panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(player_localentnum - 1, "colors")), 16), 1) * panel_bg_color_team;\ + panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(current_player - 1, "colors")), 16), 1) * panel_bg_color_team;\ } else if (autocvar_hud_configure_teamcolorforced && autocvar__hud_configure && panel_bg_color_team) {\ panel_bg_color = '1 0 0' * panel_bg_color_team;\ } else {\ @@ -134,9 +135,9 @@ if((teamplay) && panel_bg_color_team) {\ panel_bg_color = autocvar_hud_panel_bg_color;\ } else {\ if(panel_bg_color_str == "shirt") {\ - panel_bg_color = colormapPaletteColor(floor(stof(getplayerkey(player_localentnum - 1, "colors")) / 16), 0);\ + panel_bg_color = colormapPaletteColor(floor(stof(getplayerkey(current_player - 1, "colors")) / 16), 0);\ } else if(panel_bg_color_str == "pants") {\ - panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(player_localentnum - 1, "colors")), 16), 1);\ + panel_bg_color = colormapPaletteColor(mod(stof(getplayerkey(current_player - 1, "colors")), 16), 1);\ } else {\ panel_bg_color = stov(panel_bg_color_str);\ }\ @@ -251,14 +252,14 @@ else\ // Update all common cvars of given panel name #define HUD_Panel_UpdateCvars(name) \ panel_enabled = autocvar_hud_panel_##name; \ -panel_pos = autocvar_hud_panel_##name##_pos; \ -panel_size = autocvar_hud_panel_##name##_size; \ -panel_bg_str = autocvar_hud_panel_##name##_bg; \ -panel_bg_color_str = autocvar_hud_panel_##name##_bg_color; \ -panel_bg_color_team_str = autocvar_hud_panel_##name##_bg_color_team; \ -panel_bg_alpha_str = autocvar_hud_panel_##name##_bg_alpha; \ -panel_bg_border_str = autocvar_hud_panel_##name##_bg_border; \ -panel_bg_padding_str = autocvar_hud_panel_##name##_bg_padding; \ +panel_pos = stov(cvar_string("hud_panel_" #name "_pos")); \ +panel_size = stov(cvar_string("hud_panel_" #name "_size")); \ +panel_bg_str = cvar_string("hud_panel_" #name "_bg"); \ +panel_bg_color_str = cvar_string("hud_panel_" #name "_bg_color"); \ +panel_bg_color_team_str = cvar_string("hud_panel_" #name "_bg_color_team"); \ +panel_bg_alpha_str = cvar_string("hud_panel_" #name "_bg_alpha"); \ +panel_bg_border_str = cvar_string("hud_panel_" #name "_bg_border"); \ +panel_bg_padding_str = cvar_string("hud_panel_" #name "_bg_padding"); \ HUD_Panel_StringVars()\ if(menu_enabled == 2 && active_panel == highlightedPanel) {\ HUD_Panel_GetMenuSize()\ @@ -286,14 +287,14 @@ switch(id) { \ } #define HUD_Panel_UpdatePosSize(name) \ -panel_pos = autocvar_hud_panel_##name##_pos; \ -panel_size = autocvar_hud_panel_##name##_size; \ +panel_pos = stov(cvar_string("hud_panel_" #name "_pos")); \ +panel_size = stov(cvar_string("hud_panel_" #name "_size")); \ HUD_Panel_GetScaledVectors()\ if(menu_enabled == 2 && active_panel == highlightedPanel) {\ HUD_Panel_GetMenuSize()\ HUD_Panel_GetMenuPos()\ }\ -panel_bg_border_str = autocvar_hud_panel_##name##_bg_border; \ +panel_bg_border_str = cvar_string("hud_panel_" #name "_bg_border"); \ HUD_Panel_GetBorder() // Update pos and size of given panel id