X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fhud%2Fhud.qc;h=91770fd724ecc9b3b477ce5d279a88077e0448d0;hb=717defe5e02506bb5c857025d71fb605d6eb8c55;hp=bee8d0568ec2ac1afe7b7ba2704cb3dc77b08f9f;hpb=1ff1288152dd20786853bed28c9d9aad1f21c8a5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/hud/hud.qc b/qcsrc/client/hud/hud.qc index bee8d0568..91770fd72 100644 --- a/qcsrc/client/hud/hud.qc +++ b/qcsrc/client/hud/hud.qc @@ -398,6 +398,8 @@ Main HUD system ================== */ +float lasthud; +float vh_notice_time; void HUD_Vehicle() { if(autocvar__hud_configure) return; @@ -406,9 +408,14 @@ void HUD_Vehicle() if(hud == HUD_BUMBLEBEE_GUN) CSQC_BUMBLE_GUN_HUD(); else { - Vehicle info = Vehicles_from(hud); + Vehicle info = REGISTRY_GET(Vehicles, hud); info.vr_hud(info); } + + if(hud != HUD_NORMAL && lasthud == HUD_NORMAL) + vh_notice_time = time + autocvar_cl_vehicles_notify_time; + + lasthud = hud; } void HUD_Panel_Draw(entity panent) @@ -425,7 +432,11 @@ void HUD_Panel_Draw(entity panent) } bool draw_allowed = false; - if (active_minigame && HUD_MinigameMenu_IsOpened()) + if (scoreboard_fade_alpha && panel.panel_showflags & PANEL_SHOW_WITH_SB) + { + draw_allowed = true; + } + else if (active_minigame && HUD_MinigameMenu_IsOpened()) { if (panel.panel_showflags & PANEL_SHOW_MINIGAME) draw_allowed = true; @@ -441,7 +452,12 @@ void HUD_Panel_Draw(entity panent) if (draw_allowed) { if (panel.panel_showflags & PANEL_SHOW_WITH_SB) - panel_fade_alpha = 1; + { + if (scoreboard_fade_alpha && intermission == 2 && !(panel.panel_showflags & PANEL_SHOW_MAPVOTE)) + panel_fade_alpha = scoreboard_fade_alpha; + else + panel_fade_alpha = 1; + } else { panel_fade_alpha = 1 - scoreboard_fade_alpha; @@ -565,8 +581,6 @@ bool HUD_WouldShowCursor() { if(autocvar__hud_configure) return true; - if(hud_panel_radar_mouse) - return true; if(mv_active) return true; //entity local_player = ((csqcplayer) ? csqcplayer : CSQCModel_server2csqc(player_localentnum - 1)); // TODO: doesn't use regular cursor handling @@ -581,6 +595,7 @@ bool HUD_WouldShowCursor() return false; } +float prev_myteam; void HUD_Main() { int i; @@ -589,6 +604,13 @@ void HUD_Main() else hud_fade_alpha = 1 - autocvar__menu_alpha; + if(myteam != prev_myteam) + { + myteamcolors = colormapPaletteColor(myteam, 1); + FOREACH(hud_panels, true, it.update_time = time); + prev_myteam = myteam; + } + HUD_Configure_Frame(); if(scoreboard_fade_alpha == 1) @@ -645,18 +667,18 @@ void HUD_Main() // cache the panel order into the panel_order array if(autocvar__hud_panelorder != hud_panelorder_prev) { - for(i = 0; i < hud_panels_COUNT; ++i) + for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) panel_order[i] = -1; string s = ""; int p_num; bool warning = false; int argc = tokenize_console(autocvar__hud_panelorder); - if (argc > hud_panels_COUNT) + if (argc > REGISTRY_COUNT(hud_panels)) warning = true; //first detect wrong/missing panel numbers - for(i = 0; i < hud_panels_COUNT; ++i) { + for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) { p_num = stoi(argv(i)); - if (p_num >= 0 && p_num < hud_panels_COUNT) { //correct panel number? + if (p_num >= 0 && p_num < REGISTRY_COUNT(hud_panels)) { //correct panel number? if (panel_order[p_num] == -1) //found for the first time? s = strcat(s, ftos(p_num), " "); panel_order[p_num] = 1; //mark as found @@ -664,7 +686,7 @@ void HUD_Main() else warning = true; } - for(i = 0; i < hud_panels_COUNT; ++i) { + for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) { if (panel_order[i] == -1) { warning = true; s = strcat(s, ftos(i), " "); //add missing panel number @@ -678,15 +700,15 @@ void HUD_Main() //now properly set panel_order tokenize_console(s); - for(i = 0; i < hud_panels_COUNT; ++i) { + for(i = 0; i < REGISTRY_COUNT(hud_panels); ++i) { panel_order[i] = stof(argv(i)); } } hud_draw_maximized = 0; // draw panels in the order specified by panel_order array - for(i = hud_panels_COUNT - 1; i >= 0; --i) - HUD_Panel_Draw(hud_panels_from(panel_order[i])); + for(i = REGISTRY_COUNT(hud_panels) - 1; i >= 0; --i) + HUD_Panel_Draw(REGISTRY_GET(hud_panels, panel_order[i])); HUD_Vehicle(); @@ -700,10 +722,15 @@ void HUD_Main() HUD_Panel_Draw(HUD_PANEL(QUICKMENU)); HUD_Panel_Draw(HUD_PANEL(SCOREBOARD)); - bool cursor_active_prev = cursor_active; + int cursor_active_prev = cursor_active; cursor_active = HUD_WouldShowCursor(); if (cursor_active_prev != cursor_active && autocvar_hud_cursormode) + { setcursormode(cursor_active); + // cursor inactive this frame, will be set to 1 the next frame + if (cursor_active) + cursor_active = -1; + } if (intermission == 2) HUD_Reset();