X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fcsqcmodel_hooks.qc;h=3adef84a4b5c72299ba8f8c5889013c0bd145833;hb=0514f7948727cfa572b33bd29d1bdf2c13cd866d;hp=f0ff55e8ab56a09021c507bfd963d6a72a19a3dd;hpb=93ea212d8c60d8c3e897f8b5b613ee112f88aa37;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/csqcmodel_hooks.qc b/qcsrc/client/csqcmodel_hooks.qc index f0ff55e8a..3adef84a4 100644 --- a/qcsrc/client/csqcmodel_hooks.qc +++ b/qcsrc/client/csqcmodel_hooks.qc @@ -1,19 +1,18 @@ #include "csqcmodel_hooks.qh" -#include "autocvars.qh" -#include "main.qh" + +#include #include -#include -#include "player_skeleton.qh" -#include "weapons/projectile.qh" +#include +#include #include +#include +#include #include #include #include #include #include #include -#include -#include #include #include #include @@ -424,7 +423,7 @@ void CSQCModel_AutoTagIndex_Apply(entity this) } // recursive predraw call to fix issues with forcemodels and LOD if bone indexes mismatch - if(this.tag_entity.classname == "csqcmodel") + if(this.tag_entity.classname == "ENT_CLIENT_MODEL") { CSQCModel_Hook_PreDraw(this.tag_entity, (this.tag_entity.isplayermodel & ISPLAYER_CLIENT)); }