X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=d159cd3170e27426c5d40653f8f6141c463e6ccb;hb=678388b78fdaad89fc8218dadf7007432b4153c3;hp=d48fb6333513f9cf4d5d25533ef38627175a422e;hpb=9f70bdba9a6fb2c06324be13504341da967f7028;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index d48fb6333..d159cd317 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -1,5 +1,4 @@ -#ifndef CLIENT_AUTOCVARS_H -#define CLIENT_AUTOCVARS_H +#pragma once bool autocvar__con_chat_maximized; bool autocvar__hud_configure; @@ -79,10 +78,11 @@ float autocvar_cl_spawnzoom_speed = 1; float autocvar_cl_spawnzoom_factor = 2; bool autocvar_cl_stripcolorcodes; bool autocvar_cl_vehicles_alarm = true; -bool autocvar_cl_vehicles_hud_tactical = 1; +bool autocvar_cl_vehicles_hud_tactical = true; float autocvar_cl_vehicles_hudscale = 0.5; float autocvar_cl_vehicles_notify_time = 15; float autocvar_cl_vehicles_crosshair_size = 0.5; +bool autocvar_cl_vehicles_crosshair_colorize = true; bool autocvar__vehicles_shownchasemessage; bool autocvar_cl_velocityzoom_enabled; float autocvar_cl_velocityzoom_factor; @@ -154,7 +154,6 @@ float autocvar_crosshair_size; int autocvar_ekg; float autocvar_fov; float autocvar_g_balance_damagepush_speedfactor; -float autocvar_g_warmup_limit; bool autocvar_hud_cursormode = true; float autocvar_hud_colorflash_alpha; bool autocvar_hud_configure_checkcollisions; @@ -194,6 +193,23 @@ string autocvar_hud_dock; float autocvar_hud_dock_alpha; string autocvar_hud_dock_color; bool autocvar_hud_dock_color_team; +bool autocvar_hud_panel_weapons_dynamichud = true; +bool autocvar_hud_panel_ammo_dynamichud = true; +bool autocvar_hud_panel_powerups_dynamichud = true; +bool autocvar_hud_panel_healtharmor_dynamichud = true; +bool autocvar_hud_panel_notify_dynamichud = true; +bool autocvar_hud_panel_timer_dynamichud = true; +bool autocvar_hud_panel_radar_dynamichud = true; +bool autocvar_hud_panel_score_dynamichud = true; +bool autocvar_hud_panel_racetimer_dynamichud = true; +bool autocvar_hud_panel_vote_dynamichud = true; +bool autocvar_hud_panel_modicons_dynamichud = true; +bool autocvar_hud_panel_pressedkeys_dynamichud = true; +bool autocvar_hud_panel_engineinfo_dynamichud = true; +bool autocvar_hud_panel_infomessages_dynamichud = false; +bool autocvar_hud_panel_physics_dynamichud = true; +bool autocvar_hud_panel_centerprint_dynamichud = true; +bool autocvar_hud_panel_itemstime_dynamichud = true; bool autocvar_hud_panel_ammo; bool autocvar_hud_panel_ammo_iconalign; int autocvar_hud_panel_ammo_maxammo; @@ -231,6 +247,7 @@ float autocvar_hud_panel_engineinfo_framecounter_time; float autocvar_hud_panel_fg_alpha; bool autocvar_hud_panel_healtharmor; int autocvar_hud_panel_healtharmor_baralign; +bool autocvar_hud_panel_healtharmor_combined; bool autocvar_hud_panel_healtharmor_flip; int autocvar_hud_panel_healtharmor_iconalign; int autocvar_hud_panel_healtharmor_maxarmor; @@ -327,6 +344,8 @@ float autocvar_hud_panel_weapons_label_scale = 0.5; bool autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_noncurrent_alpha = 1; float autocvar_hud_panel_weapons_noncurrent_scale = 1; +float autocvar_hud_panel_weapons_selection_radius = 0; +float autocvar_hud_panel_weapons_selection_speed = 10; float autocvar_hud_panel_weapons_timeout; int autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_panel_weapons_timeout_fadebgmin; @@ -372,6 +391,7 @@ float autocvar_hud_shownames_offset; string autocvar_hud_skin; float autocvar_menu_mouse_speed; string autocvar_menu_skin; +float autocvar_r_drawviewmodel; int autocvar_r_fakelight; int autocvar_r_fullbright; float autocvar_r_letterbox; @@ -398,6 +418,7 @@ float autocvar_scoreboard_offset_left; float autocvar_scoreboard_offset_right; float autocvar_scoreboard_offset_vertical; float autocvar_scoreboard_respawntime_decimals; +bool autocvar_scoreboard_dynamichud = false; bool autocvar_v_flipped; float autocvar_vid_conheight; float autocvar_vid_conwidth; @@ -412,7 +433,6 @@ float autocvar_cl_hitsound_max_pitch = 1.5; float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; int autocvar_cl_eventchase_death = 1; -int autocvar_cl_eventchase_nexball = 1; vector autocvar_cl_eventchase_generator_viewoffset = '0 0 80'; float autocvar_cl_eventchase_generator_distance = 400; float autocvar_cl_eventchase_distance = 140; @@ -454,4 +474,4 @@ float autocvar_crosshair_rpc_alpha = 1; float autocvar_crosshair_rpc_size = 1; int autocvar_cl_nade_timer; bool autocvar_cl_items_nofade; -#endif +float autocvar_slowmo;