X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=bf5e72be42292ecbc80713bb07b5ab93fab2d713;hb=ee32da5f4dafee5883369c759fe8ed042114bda5;hp=5449b6737482bef6a560aefa441bde4ab1f4cdd5;hpb=0e73fb13fe56e1c6856bacd89591f2c5d5321994;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 5449b6737..bf5e72be4 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -57,13 +57,14 @@ float autocvar_cl_nogibs; float autocvar_cl_orthoview; float autocvar_cl_orthoview_nofog; float autocvar_cl_particlegibs; -float autocvar_cl_particles_oldnexbeam; +float autocvar_cl_particles_oldvortexbeam; float autocvar_cl_particles_quality; float autocvar_cl_projectiles_sloppy; float autocvar_cl_readpicture_force; var float autocvar_cl_reticle = 1; -float autocvar_cl_reticle_item_nex; -float autocvar_cl_reticle_item_normal; +var float autocvar_cl_reticle_normal_alpha = 1; +var float autocvar_cl_reticle_weapon = 1; +var float autocvar_cl_reticle_weapon_alpha = 1; float autocvar_cl_reticle_stretch; float autocvar_cl_spawn_event_particles; var float autocvar_cl_spawn_event_sound = 1; @@ -76,7 +77,8 @@ float autocvar_cl_stripcolorcodes; var float autocvar_cl_vehicle_spiderbot_cross_alpha = 0.6; var float autocvar_cl_vehicle_spiderbot_cross_size = 1; var float autocvar_cl_vehicles_hud_tactical = 1; -float autocvar_cl_velocityzoom; +float autocvar_cl_velocityzoom_enabled; +float autocvar_cl_velocityzoom_factor; var float autocvar_cl_velocityzoom_type = 3; float autocvar_cl_velocityzoom_speed; float autocvar_cl_velocityzoom_time; @@ -115,6 +117,7 @@ string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; float autocvar_crosshair_hittest; float autocvar_crosshair_hittest_blur; +var float autocvar_crosshair_hittest_scale = 1.25; float autocvar_crosshair_hittest_showimpact; float autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; @@ -125,14 +128,18 @@ float autocvar_crosshair_ring_minelayer; float autocvar_crosshair_ring_minelayer_alpha; float autocvar_crosshair_ring_hagar; float autocvar_crosshair_ring_hagar_alpha; -float autocvar_crosshair_ring_nex; -float autocvar_crosshair_ring_nex_alpha; -float autocvar_crosshair_ring_nex_currentcharge_movingavg_rate; -float autocvar_crosshair_ring_nex_currentcharge_scale; -float autocvar_crosshair_ring_nex_inner_alpha; -float autocvar_crosshair_ring_nex_inner_color_blue; -float autocvar_crosshair_ring_nex_inner_color_green; -float autocvar_crosshair_ring_nex_inner_color_red; +var float autocvar_crosshair_ring_vortex = 1; +var float autocvar_crosshair_ring_vortex_alpha = 0.15; +var float autocvar_crosshair_ring_vortex_currentcharge_movingavg_rate = 0.05; +var float autocvar_crosshair_ring_vortex_currentcharge_scale = 30; +var float autocvar_crosshair_ring_vortex_inner_alpha = 0.15; +var float autocvar_crosshair_ring_vortex_inner_color_blue = 0; +var float autocvar_crosshair_ring_vortex_inner_color_green = 0; +var float autocvar_crosshair_ring_vortex_inner_color_red = 0.8; +var float autocvar_crosshair_ring_arc = 1; +var vector autocvar_crosshair_ring_arc_hot_color = '1 0 0'; +var float autocvar_crosshair_ring_arc_cold_alpha = 0.2; +var float autocvar_crosshair_ring_arc_hot_alpha = 0.5; float autocvar_crosshair_ring_size; float autocvar_crosshair_ring_reload; float autocvar_crosshair_ring_reload_alpha; @@ -163,6 +170,7 @@ float autocvar_g_waypointsprite_edgeoffset_left; float autocvar_g_waypointsprite_edgeoffset_right; float autocvar_g_waypointsprite_edgeoffset_top; float autocvar_g_waypointsprite_fontsize; +float autocvar_g_waypointsprite_itemstime; float autocvar_g_waypointsprite_minalpha; float autocvar_g_waypointsprite_minscale; float autocvar_g_waypointsprite_normdistance; @@ -259,6 +267,16 @@ float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; float autocvar_hud_panel_healtharmor_text; float autocvar_hud_panel_infomessages; float autocvar_hud_panel_infomessages_flip; +float autocvar_hud_panel_itemstime; +float autocvar_hud_panel_itemstime_size_dinamic; +float autocvar_hud_panel_itemstime_ratio; +float autocvar_hud_panel_itemstime_iconalign; +float autocvar_hud_panel_itemstime_progressbar; +float autocvar_hud_panel_itemstime_progressbar_maxtime; +string autocvar_hud_panel_itemstime_progressbar_name; +float autocvar_hud_panel_itemstime_progressbar_reduced; +float autocvar_hud_panel_itemstime_showspawned; +float autocvar_hud_panel_itemstime_text; float autocvar_hud_panel_modicons; float autocvar_hud_panel_modicons_ca_layout; float autocvar_hud_panel_modicons_dom_layout; @@ -268,6 +286,7 @@ float autocvar_hud_panel_notify_fadetime; float autocvar_hud_panel_notify_flip; float autocvar_hud_panel_notify_fontsize; float autocvar_hud_panel_notify_time; +float autocvar_hud_panel_notify_icon_aspect; float autocvar_hud_panel_physics; float autocvar_hud_panel_physics_acceleration_progressbar_mode; float autocvar_hud_panel_physics_acceleration_progressbar_scale; @@ -323,6 +342,7 @@ float autocvar_hud_panel_weapons_ammo; float autocvar_hud_panel_weapons_ammo_alpha; string autocvar_hud_panel_weapons_ammo_color; float autocvar_hud_panel_weapons_ammo_full_cells; +float autocvar_hud_panel_weapons_ammo_full_plasma; float autocvar_hud_panel_weapons_ammo_full_fuel; float autocvar_hud_panel_weapons_ammo_full_nails; float autocvar_hud_panel_weapons_ammo_full_rockets; @@ -410,6 +430,9 @@ float autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; float autocvar_cl_hitsound; +var float autocvar_cl_hitsound_min_pitch = 0.75; // minimal difference in minsta +var float autocvar_cl_hitsound_max_pitch = 1.5; +var float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; var float autocvar_cl_eventchase_death = 1; var float autocvar_cl_eventchase_nexball = 1; @@ -442,3 +465,12 @@ string autocvar__cl_playermodel; float autocvar_cl_deathglow; float autocvar_developer_csqcentities; float autocvar_g_jetpack_attenuation; +var string autocvar_crosshair_hmg = ""; +var vector autocvar_crosshair_hmg_color = '0.2 1.0 0.2'; +var float autocvar_crosshair_hmg_alpha = 1; +var float autocvar_crosshair_hmg_size = 1; +var string autocvar_crosshair_rpc = ""; +var vector autocvar_crosshair_rpc_color = '0.2 1.0 0.2'; +var float autocvar_crosshair_rpc_alpha = 1; +var float autocvar_crosshair_rpc_size = 1; +float autocvar_cl_nade_timer;