X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fautocvars.qh;h=9c63f431267b47977c5303182ca9600f22008c95;hb=8066377c13a55198882ee1262d2c9ec00571eb94;hp=9d6fd80c7d654523c55d163090f6f0a30dc5d582;hpb=f33c851ada6cb8957ea5a59ff96171bedd83adbb;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 9d6fd80c7..9c63f4312 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -1,5 +1,4 @@ -#ifndef CLIENT_AUTOCVARS_H -#define CLIENT_AUTOCVARS_H +#pragma once bool autocvar__con_chat_maximized; bool autocvar__hud_configure; @@ -40,20 +39,19 @@ float autocvar_cl_effects_lightningarc_drift_end; float autocvar_cl_effects_lightningarc_drift_start; float autocvar_cl_effects_lightningarc_segmentlength; bool autocvar_cl_effects_lightningarc_simple; -int autocvar_cl_gentle; +bool autocvar_cl_gentle; int autocvar_cl_gentle_damage; int autocvar_cl_gentle_gibs; int autocvar_cl_gentle_messages; float autocvar_cl_gibs_damageforcescale = 3.5; float autocvar_cl_gibs_lifetime = 14; -float autocvar_cl_gibs_maxcount = 100; +int autocvar_cl_gibs_maxcount = 100; bool autocvar_cl_gibs_sloppy = 1; float autocvar_cl_gibs_ticrate = 0.1; float autocvar_cl_gibs_velocity_random = 1; float autocvar_cl_gibs_velocity_scale = 1; float autocvar_cl_gibs_avelocity_scale = 1; float autocvar_cl_gibs_velocity_up; -int autocvar_cl_gunalign; bool autocvar_cl_hidewaypoints; bool autocvar_cl_lockview; bool autocvar_cl_nogibs; @@ -73,15 +71,18 @@ bool autocvar_cl_spawn_event_particles; bool autocvar_cl_spawn_event_sound = 1; // float autocvar_cl_spawn_point_model; bool autocvar_cl_spawn_point_particles; +float autocvar_cl_spawn_point_dist_min = 1200; +float autocvar_cl_spawn_point_dist_max = 1600; bool autocvar_cl_spawnzoom = 1; float autocvar_cl_spawnzoom_speed = 1; float autocvar_cl_spawnzoom_factor = 2; bool autocvar_cl_stripcolorcodes; bool autocvar_cl_vehicles_alarm = true; -bool autocvar_cl_vehicles_hud_tactical = 1; +bool autocvar_cl_vehicles_hud_tactical = true; float autocvar_cl_vehicles_hudscale = 0.5; float autocvar_cl_vehicles_notify_time = 15; float autocvar_cl_vehicles_crosshair_size = 0.5; +bool autocvar_cl_vehicles_crosshair_colorize = true; bool autocvar__vehicles_shownchasemessage; bool autocvar_cl_velocityzoom_enabled; float autocvar_cl_velocityzoom_factor; @@ -92,17 +93,17 @@ string autocvar_cl_weaponpriority; float autocvar_cl_zoomfactor; float autocvar_cl_zoomsensitivity; float autocvar_cl_zoomspeed; -bool autocvar_cl_unpress_zoom_on_spawn = 1; -bool autocvar_cl_unpress_zoom_on_death = 1; -bool autocvar_cl_unpress_zoom_on_weapon_switch = 1; -bool autocvar_cl_unpress_attack_on_weapon_switch = 1; +bool autocvar_cl_unpress_zoom_on_spawn = true; +bool autocvar_cl_unpress_zoom_on_death = true; +bool autocvar_cl_unpress_zoom_on_weapon_switch = true; +bool autocvar_cl_unpress_attack_on_weapon_switch = false; bool autocvar_con_chat; bool autocvar_con_chatrect; float autocvar_con_chatsize; -float autocvar_con_chattime; float autocvar_con_notify; float autocvar_con_notifysize; string autocvar_crosshair; +string autocvar_crosshair_2d = "54"; float autocvar_crosshair_alpha; string autocvar_crosshair_color; int autocvar_crosshair_color_special; @@ -122,7 +123,7 @@ string autocvar_crosshair_hitindication_per_weapon_color; float autocvar_crosshair_hitindication_speed; bool autocvar_crosshair_hittest; bool autocvar_crosshair_hittest_blur; -float autocvar_crosshair_hittest_scale = 1.25; +//float autocvar_crosshair_hittest_scale = 1.25; bool autocvar_crosshair_hittest_showimpact; bool autocvar_crosshair_per_weapon; float autocvar_crosshair_pickup; @@ -152,38 +153,6 @@ float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; int autocvar_ekg; float autocvar_fov; -float autocvar_g_balance_damagepush_speedfactor; -float autocvar_g_balance_tuba_attenuation; -float autocvar_g_balance_tuba_fadetime; -float autocvar_g_balance_tuba_volume; -int autocvar_g_balance_tuba_pitchstep; -float autocvar_g_warmup_limit; -bool autocvar_g_waypointsprite_uppercase; -float autocvar_g_waypointsprite_alpha; -float autocvar_g_waypointsprite_crosshairfadealpha; -float autocvar_g_waypointsprite_crosshairfadedistance; -float autocvar_g_waypointsprite_crosshairfadescale; -float autocvar_g_waypointsprite_distancealphaexponent; -float autocvar_g_waypointsprite_distancefadealpha; -float autocvar_g_waypointsprite_distancefadedistancemultiplier; -float autocvar_g_waypointsprite_distancefadescale; -float autocvar_g_waypointsprite_edgefadealpha; -float autocvar_g_waypointsprite_edgefadedistance; -float autocvar_g_waypointsprite_edgefadescale; -float autocvar_g_waypointsprite_edgeoffset_bottom; -float autocvar_g_waypointsprite_edgeoffset_left; -float autocvar_g_waypointsprite_edgeoffset_right; -float autocvar_g_waypointsprite_edgeoffset_top; -float autocvar_g_waypointsprite_fontsize; -int autocvar_g_waypointsprite_itemstime; -float autocvar_g_waypointsprite_minalpha; -float autocvar_g_waypointsprite_minscale; -float autocvar_g_waypointsprite_normdistance; -float autocvar_g_waypointsprite_scale; -int autocvar_g_waypointsprite_spam; -float autocvar_g_waypointsprite_timealphaexponent; -bool autocvar_g_waypointsprite_turrets = true; -float autocvar_g_waypointsprite_turrets_maxdist = 5000; bool autocvar_hud_cursormode = true; float autocvar_hud_colorflash_alpha; bool autocvar_hud_configure_checkcollisions; @@ -223,8 +192,29 @@ string autocvar_hud_dock; float autocvar_hud_dock_alpha; string autocvar_hud_dock_color; bool autocvar_hud_dock_color_team; +bool autocvar_hud_panel_weapons_dynamichud = true; +bool autocvar_hud_panel_ammo_dynamichud = true; +bool autocvar_hud_panel_powerups_dynamichud = true; +bool autocvar_hud_panel_healtharmor_dynamichud = true; +bool autocvar_hud_panel_notify_dynamichud = true; +bool autocvar_hud_panel_timer_dynamichud = true; +bool autocvar_hud_panel_radar_dynamichud = true; +bool autocvar_hud_panel_score_dynamichud = true; +bool autocvar_hud_panel_racetimer_dynamichud = true; +bool autocvar_hud_panel_vote_dynamichud = true; +bool autocvar_hud_panel_modicons_dynamichud = true; +bool autocvar_hud_panel_pressedkeys_dynamichud = true; +bool autocvar_hud_panel_engineinfo_dynamichud = true; +bool autocvar_hud_panel_infomessages_dynamichud = false; +bool autocvar_hud_panel_physics_dynamichud = true; +bool autocvar_hud_panel_centerprint_dynamichud = true; +//bool autocvar_hud_panel_itemstime_dynamichud = true; +bool autocvar_hud_panel_healtharmor_hide_ondeath = false; +bool autocvar_hud_panel_ammo_hide_ondeath = false; +bool autocvar_hud_panel_powerups_hide_ondeath = false; +bool autocvar_hud_panel_weapons_hide_ondeath = false; bool autocvar_hud_panel_ammo; -bool autocvar_hud_panel_ammo_iconalign; // TODO: check if this should be turned into an int +bool autocvar_hud_panel_ammo_iconalign; int autocvar_hud_panel_ammo_maxammo; bool autocvar_hud_panel_ammo_onlycurrent; float autocvar_hud_panel_ammo_noncurrent_alpha = 0.7; @@ -236,8 +226,8 @@ bool autocvar_hud_panel_ammo_text; string autocvar_hud_panel_bg; float autocvar_hud_panel_bg_alpha; float autocvar_hud_panel_bg_border; -vector autocvar_hud_panel_bg_color; // TODO: int? -float autocvar_hud_panel_bg_color_team; // ^ +vector autocvar_hud_panel_bg_color; +float autocvar_hud_panel_bg_color_team; float autocvar_hud_panel_bg_padding; bool autocvar_hud_panel_centerprint; float autocvar_hud_panel_centerprint_align; @@ -260,6 +250,7 @@ float autocvar_hud_panel_engineinfo_framecounter_time; float autocvar_hud_panel_fg_alpha; bool autocvar_hud_panel_healtharmor; int autocvar_hud_panel_healtharmor_baralign; +bool autocvar_hud_panel_healtharmor_combined; bool autocvar_hud_panel_healtharmor_flip; int autocvar_hud_panel_healtharmor_iconalign; int autocvar_hud_panel_healtharmor_maxarmor; @@ -274,6 +265,7 @@ float autocvar_hud_panel_healtharmor_progressbar_gfx_smooth; int autocvar_hud_panel_healtharmor_text; bool autocvar_hud_panel_infomessages; bool autocvar_hud_panel_infomessages_flip; +float autocvar_hud_panel_mapvote_highlight_border = 1; bool autocvar_hud_panel_modicons; int autocvar_hud_panel_modicons_ca_layout; int autocvar_hud_panel_modicons_dom_layout; @@ -311,6 +303,9 @@ bool autocvar_hud_panel_powerups_text; int autocvar_hud_panel_pressedkeys; float autocvar_hud_panel_pressedkeys_aspect; bool autocvar_hud_panel_pressedkeys_attack; +float autocvar_hud_panel_quickmenu_translatecommands; +string autocvar_hud_panel_quickmenu_file; +float autocvar_hud_panel_quickmenu_time; bool autocvar_hud_panel_racetimer; int autocvar_hud_panel_radar; float autocvar_hud_panel_radar_foreground_alpha; @@ -328,7 +323,6 @@ bool autocvar_hud_panel_timer_increment; float autocvar_hud_panel_update_interval; bool autocvar_hud_panel_vote; float autocvar_hud_panel_vote_alreadyvoted_alpha; -string autocvar_hud_panel_vote_bg_alpha; bool autocvar_hud_panel_weapons; bool autocvar_hud_panel_weapons_accuracy; bool autocvar_hud_panel_weapons_ammo; @@ -350,15 +344,19 @@ float autocvar_hud_panel_weapons_complainbubble_padding; float autocvar_hud_panel_weapons_complainbubble_time; int autocvar_hud_panel_weapons_label; float autocvar_hud_panel_weapons_label_scale = 0.5; -bool autocvar_hud_panel_weapons_onlyowned; +int autocvar_hud_panel_weapons_onlyowned; float autocvar_hud_panel_weapons_noncurrent_alpha = 1; float autocvar_hud_panel_weapons_noncurrent_scale = 1; +float autocvar_hud_panel_weapons_selection_radius = 0; +float autocvar_hud_panel_weapons_selection_speed = 10; float autocvar_hud_panel_weapons_timeout; int autocvar_hud_panel_weapons_timeout_effect; float autocvar_hud_panel_weapons_timeout_fadebgmin; float autocvar_hud_panel_weapons_timeout_fadefgmin; float autocvar_hud_panel_weapons_timeout_speed_in = 0.25; float autocvar_hud_panel_weapons_timeout_speed_out = 0.75; +//float autocvar_hud_panel_quickmenu; +float autocvar_hud_panel_quickmenu_align; vector autocvar_hud_progressbar_acceleration_color; vector autocvar_hud_progressbar_acceleration_neg_color; float autocvar_hud_progressbar_alpha; @@ -397,34 +395,12 @@ string autocvar_hud_skin; float autocvar_menu_mouse_speed; string autocvar_menu_skin; int autocvar_r_fakelight; -int autocvar_r_fullbright; +bool autocvar_r_fullbright; float autocvar_r_letterbox; -bool autocvar_scoreboard_accuracy; -bool autocvar_scoreboard_accuracy_doublerows; -bool autocvar_scoreboard_accuracy_nocolors; -float autocvar_scoreboard_alpha_bg; -float autocvar_scoreboard_alpha_fg = 1.0; -float autocvar_scoreboard_alpha_name = 0.9; -float autocvar_scoreboard_alpha_name_self = 1; -float autocvar_scoreboard_bg_scale; -float autocvar_scoreboard_border_thickness; -float autocvar_scoreboard_color_bg_b; -float autocvar_scoreboard_color_bg_g; -float autocvar_scoreboard_color_bg_r; -float autocvar_scoreboard_color_bg_team; string autocvar_scoreboard_columns; -float autocvar_scoreboard_fadeinspeed = 10; -float autocvar_scoreboard_fadeoutspeed = 5; -bool autocvar_scoreboard_highlight; -float autocvar_scoreboard_highlight_alpha = 0.10; -float autocvar_scoreboard_highlight_alpha_self = 0.25; -float autocvar_scoreboard_offset_left; -float autocvar_scoreboard_offset_right; -float autocvar_scoreboard_offset_vertical; -float autocvar_scoreboard_respawntime_decimals; bool autocvar_v_flipped; -float autocvar_vid_conheight; -float autocvar_vid_conwidth; +int autocvar_vid_conheight; +int autocvar_vid_conwidth; float autocvar_vid_pixelheight; float autocvar_viewsize; bool autocvar_cl_eventchase_vehicle = 1; @@ -436,10 +412,8 @@ float autocvar_cl_hitsound_max_pitch = 1.5; float autocvar_cl_hitsound_nom_damage = 25; float autocvar_cl_hitsound_antispam_time; int autocvar_cl_eventchase_death = 1; -int autocvar_cl_eventchase_nexball = 1; -vector autocvar_cl_eventchase_generator_viewoffset = '0 0 80'; -float autocvar_cl_eventchase_generator_distance = 400; float autocvar_cl_eventchase_distance = 140; +bool autocvar_cl_eventchase_frozen = false; float autocvar_cl_eventchase_speed = 1.3; vector autocvar_cl_eventchase_maxs = '12 12 8'; vector autocvar_cl_eventchase_mins = '-12 -12 -8'; @@ -467,14 +441,9 @@ int autocvar__cl_playerskin; string autocvar__cl_playermodel; float autocvar_cl_deathglow; bool autocvar_developer_csqcentities; -float autocvar_g_jetpack_attenuation; -string autocvar_crosshair_hmg = ""; -vector autocvar_crosshair_hmg_color = '0.2 1.0 0.2'; -float autocvar_crosshair_hmg_alpha = 1; -float autocvar_crosshair_hmg_size = 1; -string autocvar_crosshair_rpc = ""; -vector autocvar_crosshair_rpc_color = '0.2 1.0 0.2'; -float autocvar_crosshair_rpc_alpha = 1; -float autocvar_crosshair_rpc_size = 1; +float autocvar_cl_jetpack_attenuation = 2; +bool autocvar_cl_showspectators; int autocvar_cl_nade_timer; -#endif +bool autocvar_r_drawviewmodel; +bool autocvar_cl_race_cptimes_onlyself; +bool autocvar_cl_race_cptimes_showself = false;