X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fannouncer.qc;h=35077496911a9ea8f8f56664068d3cd06437e3f0;hb=0f444e0d57db660b27b5a54a263a61bc5da41004;hp=6258377b14930acd6ed0f577fbbd1657faa958e7;hpb=b58d514c07e4b22b86a93977653787902efba1d6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc index 6258377b1..350774969 100644 --- a/qcsrc/client/announcer.qc +++ b/qcsrc/client/announcer.qc @@ -1,25 +1,6 @@ -float previous_announcement_time; -float previous_game_starttime; -string previous_announcement; - -// remaining maptime announcer sounds, true when sound was already played float announcer_1min; float announcer_5min; - -void Announcer_Play(string announcement) -{ - if((announcement != previous_announcement) || (time >= (previous_announcement_time + autocvar_cl_announcer_antispam))) - { - sound(world, CH_INFO, strcat("announcer/", autocvar_cl_announcer, "/", announcement, ".wav"), VOL_BASEVOICE, ATTN_NONE); - - if(previous_announcement) { strunzone(previous_announcement); } - - previous_announcement = strzone(announcement); - previous_announcement_time = time; - } -} - -void Announcer_Countdown() +void Announcer_Countdown() { float starttime = getstatf(STAT_GAMESTARTTIME); float roundstarttime = getstatf(STAT_ROUNDSTARTTIME); @@ -39,21 +20,23 @@ void Announcer_Countdown() if(countdown <= 0) // countdown has finished, starttime is now { - Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_BEGIN); - - Announcer_Play("begin"); + Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_BEGIN); + Local_Notification(MSG_MULTI, MULTI_COUNTDOWN_BEGIN); remove(self); return; } else // countdown is still going { if(roundstarttime == starttime) + { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_ROUNDSTART, countdown_rounded); + Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_ROUNDSTART, countdown_rounded)); + } else + { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_GAMESTART, countdown_rounded); - - if(countdown_rounded <= 3 && countdown_rounded >= 1) - Announcer_Play(ftos(countdown_rounded)); + Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_GAMESTART, countdown_rounded)); + } self.nextthink = (starttime - (countdown - 1)); } @@ -66,22 +49,23 @@ void Announcer_Countdown() * timelimit, fraglimit and game_starttime! Requires engine changes (remove STAT_TIMELIMIT * and STAT_FRAGLIMIT to be auto-sent) */ -void Announcer_Gamestart() + float previous_game_starttime; +void Announcer_Gamestart() { float startTime = getstatf(STAT_GAMESTARTTIME); float roundstarttime = getstatf(STAT_ROUNDSTARTTIME); if(roundstarttime > startTime) startTime = roundstarttime; - if(previous_game_starttime != startTime) + if(previous_game_starttime != startTime) { if((time + 5.0) < startTime) // if connecting to server while restart was active don't always play prepareforbattle - Announcer_Play("prepareforbattle"); + Local_Notification(MSG_ANNCE, ANNCE_PREPARE); - if(time < startTime) + if(time < startTime) { entity e = find(world, classname, "announcer_countdown"); - if not(e) + if (!e) { e = spawn(); e.classname = "announcer_countdown"; @@ -90,42 +74,42 @@ void Announcer_Gamestart() e.nextthink = startTime - floor(startTime - time); //synchronize nextthink to startTime } } - + previous_game_starttime = startTime; } // Plays the 1 minute or 5 minutes (of maptime) remaining sound, if client wants it -void Announcer_Time() +void Announcer_Time() { float timelimit = getstatf(STAT_TIMELIMIT); float timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); float warmup_timeleft = 0; - - if(warmup_stage) + + if(warmup_stage) if(autocvar_g_warmup_limit > 0) - warmup_timeleft = max(0, autocvar_g_warmup_limit + getstatf(STAT_GAMESTARTTIME) - time); + warmup_timeleft = max(0, autocvar_g_warmup_limit + getstatf(STAT_GAMESTARTTIME) - time); // 5 minute check - if(autocvar_cl_announcer_maptime >= 2) + if(autocvar_cl_announcer_maptime >= 2) { // make sure that after connect (and e.g. 4 minutes left) we will not get a wrong sound if(announcer_5min) { - if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 300) + if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 300) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft > 300)) announcer_5min = FALSE; } - else + else { - if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) + if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timelimit > 0 && timeleft < 300 && timeleft > 299) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft < 300 && warmup_timeleft > 299)) { //if we're in warmup mode, check whether there's a warmup timelimit - if not(autocvar_g_warmup_limit == -1 && warmup_stage) + if(!(autocvar_g_warmup_limit == -1 && warmup_stage)) { announcer_5min = TRUE; - Announcer_Play("5minutesremain"); + Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_5); } } } @@ -136,18 +120,18 @@ void Announcer_Time() { if (announcer_1min) { - if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 60) + if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 60) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft > 60)) announcer_1min = FALSE; } - else if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timelimit > 0 && timeleft < 60) + else if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft < 60)) { // if we're in warmup mode, check whether there's a warmup timelimit - if not(autocvar_g_warmup_limit == -1 && warmup_stage) + if(!(autocvar_g_warmup_limit == -1 && warmup_stage)) { announcer_1min = TRUE; - Announcer_Play("1minuteremains"); + Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_1); } } } @@ -158,50 +142,3 @@ void Announcer() Announcer_Gamestart(); Announcer_Time(); } - -void Announcer_Precache () -{ - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1minuteremains.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5minutesremain.wav")); - - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/electrobitch.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/airshot.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/03kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/05kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/15kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/20kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/25kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/30kills.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/botlike.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/yoda.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/amazing.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/awesome.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/impressive.wav")); - - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/prepareforbattle.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/begin.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/timeoutcalled.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1fragleft.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2fragsleft.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3fragsleft.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/terminated.wav")); - - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/1.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/2.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/3.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/4.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/5.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/6.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/7.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/8.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/9.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/10.wav")); - - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/lastsecond.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/narrowly.wav")); - - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/voteaccept.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votecall.wav")); - precache_sound (strcat("announcer/", autocvar_cl_announcer, "/votefail.wav")); -}