X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fannouncer.qc;h=109d014374bff33184d39b5a4deafb855ea757e6;hb=322fd059ab536367167b2af916657715a886a068;hp=f49b847d69d05c2a3bd8fecca9d932fe7ec95cc6;hpb=12e23132497ee2f6ebe5d7b77cef7f9cba0bb55c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc index f49b847d6..109d01437 100644 --- a/qcsrc/client/announcer.qc +++ b/qcsrc/client/announcer.qc @@ -1,19 +1,38 @@ -float announcer_1min; -float announcer_5min; +#include "announcer.qh" + +#include "mutators/events.qh" + +#include "../common/notifications.qh" +#include "../common/stats.qh" + +bool announcer_1min; +bool announcer_5min; +string AnnouncerOption() +{ + string ret = autocvar_cl_announcer; + MUTATOR_CALLHOOK(AnnouncerOption, ret); + ret = ret_string; + return ret; +} + +entity announcer_countdown; + void Announcer_Countdown() { - float starttime = getstatf(STAT_GAMESTARTTIME); - float roundstarttime = getstatf(STAT_ROUNDSTARTTIME); + SELFPARAM(); + float starttime = STAT(GAMESTARTTIME); + float roundstarttime = STAT(ROUNDSTARTTIME); if(roundstarttime == -1) { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_ROUNDSTOP); - remove(self); + remove(this); + announcer_countdown = NULL; return; } if(roundstarttime >= starttime) starttime = roundstarttime; if(starttime <= time && roundstarttime != starttime) // game start time has passed - announcer_5min = announcer_1min = FALSE; // reset maptime announcers now as well + announcer_5min = announcer_1min = false; // reset maptime announcers now as well float countdown = (starttime - time); float countdown_rounded = floor(0.5 + countdown); @@ -22,7 +41,8 @@ void Announcer_Countdown() { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_BEGIN); Local_Notification(MSG_MULTI, MULTI_COUNTDOWN_BEGIN); - remove(self); + remove(this); + announcer_countdown = NULL; return; } else // countdown is still going @@ -39,7 +59,7 @@ void Announcer_Countdown() Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_GAMESTART, countdown_rounded)); } - self.nextthink = (starttime - (countdown - 1)); + this.nextthink = (starttime - (countdown - 1)); } } @@ -53,8 +73,8 @@ void Announcer_Countdown() float previous_game_starttime; void Announcer_Gamestart() { - float startTime = getstatf(STAT_GAMESTARTTIME); - float roundstarttime = getstatf(STAT_ROUNDSTARTTIME); + float startTime = STAT(GAMESTARTTIME); + float roundstarttime = STAT(ROUNDSTARTTIME); if(roundstarttime > startTime) startTime = roundstarttime; @@ -62,19 +82,17 @@ void Announcer_Gamestart() { if(time < startTime) { - entity e = find(world, classname, "announcer_countdown"); - if (!e) + if (!announcer_countdown) { - e = spawn(); - e.classname = "announcer_countdown"; - e.think = Announcer_Countdown; + announcer_countdown = new(announcer_countdown); + announcer_countdown.think = Announcer_Countdown; } if(time + 5.0 < startTime) // if connecting to server while restart was active don't always play prepareforbattle - if(time > e.nextthink) // don't play it again if countdown was already going + if(time > announcer_countdown.nextthink) // don't play it again if countdown was already going Local_Notification(MSG_ANNCE, ANNCE_PREPARE); - e.nextthink = startTime - floor(startTime - time); //synchronize nextthink to startTime + announcer_countdown.nextthink = startTime - floor(startTime - time); //synchronize nextthink to startTime } } @@ -85,13 +103,13 @@ void Announcer_Gamestart() // Plays the 1 minute or 5 minutes (of maptime) remaining sound, if client wants it void Announcer_Time() { - float timelimit = getstatf(STAT_TIMELIMIT); - float timeleft = max(0, timelimit * 60 + getstatf(STAT_GAMESTARTTIME) - time); + float timelimit = STAT(TIMELIMIT); + float timeleft = max(0, timelimit * 60 + STAT(GAMESTARTTIME) - time); float warmup_timeleft = 0; if(warmup_stage) if(autocvar_g_warmup_limit > 0) - warmup_timeleft = max(0, autocvar_g_warmup_limit + getstatf(STAT_GAMESTARTTIME) - time); + warmup_timeleft = max(0, autocvar_g_warmup_limit + STAT(GAMESTARTTIME) - time); // 5 minute check if(autocvar_cl_announcer_maptime >= 2) @@ -101,7 +119,7 @@ void Announcer_Time() { if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 300) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft > 300)) - announcer_5min = FALSE; + announcer_5min = false; } else { @@ -111,7 +129,7 @@ void Announcer_Time() //if we're in warmup mode, check whether there's a warmup timelimit if(!(autocvar_g_warmup_limit == -1 && warmup_stage)) { - announcer_5min = TRUE; + announcer_5min = true; Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_5); } } @@ -125,7 +143,7 @@ void Announcer_Time() { if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timeleft > 60) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft > 60)) - announcer_1min = FALSE; + announcer_1min = false; } else if(((!warmup_stage || autocvar_g_warmup_limit == 0) && timelimit > 0 && timeleft < 60) || (warmup_stage && autocvar_g_warmup_limit > 0 && warmup_timeleft < 60)) @@ -133,7 +151,7 @@ void Announcer_Time() // if we're in warmup mode, check whether there's a warmup timelimit if(!(autocvar_g_warmup_limit == -1 && warmup_stage)) { - announcer_1min = TRUE; + announcer_1min = true; Local_Notification(MSG_ANNCE, ANNCE_REMAINING_MIN_1); } }