X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2FDefs.qc;h=9bd8e8c8a35807e0bd5cab007646136a3159edbb;hb=0909b720b2bc741660ede9041c301555d9661e45;hp=8e47e6fa5bd880bc815444ae80c154985793ca6a;hpb=551f9bb17fc380e5f067f655a973c12249a1fa0b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/Defs.qc b/qcsrc/client/Defs.qc index 8e47e6fa5..9bd8e8c8a 100644 --- a/qcsrc/client/Defs.qc +++ b/qcsrc/client/Defs.qc @@ -28,7 +28,7 @@ entity world; float time; float frametime; -float player_localentnum; //the entnum +float player_localentnum; //the entnum of the VIEW entity float player_localnum; //the playernum float maxclients; //a constant filled in by the engine. gah, portability eh? @@ -156,7 +156,7 @@ float scoreboard_showaccuracy; // float coop; // float deathmatch; -// float dmg_take; +float dmg_take; // float dmg_save; // vector dmg_origin; @@ -177,9 +177,6 @@ float scoreboard_showaccuracy; float vid_conwidth, vid_conheight; float binddb; -// Announcer -string announce_snd; - // QUALIFYING float race_checkpoint; float race_time; @@ -225,10 +222,6 @@ float spectatee_status; // short mapname string shortmapname; -//remaining maptime announcer sounds, true when sound was already played -float announcer_1min; -float announcer_5min; - // database for misc stuff float tempdb; float ClientProgsDB; @@ -245,6 +238,9 @@ float servertime, serverprevtime, serverdeltatime; float ticrate; .float damageforcescale; +#define MIN_DAMAGEEXTRARADIUS 2 +#define MAX_DAMAGEEXTRARADIUS 16 +.float damageextraradius; .void(float thisdmg, float hittype, vector org, vector thisforce) event_damage; // only for Porto @@ -258,10 +254,12 @@ float w_deathtype, w_issilent, w_random; string w_deathtypestring; vector w_org, w_backoff; -float campingrifle_scope; +float rifle_scope; float nex_scope; -float cr_maxbullets; +float minelayer_maxmines; + +float hagar_maxrockets; float bgmtime; @@ -271,3 +269,11 @@ string weaponorder_bypriority; float nex_charge_movingavg; float serverflags; + +float uid2name_dialog; + +.float csqcmodel_isdead; // used by shownames and miscfunctions (float getplayerisdead(float) {}) to know when a player is dead + +#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1) + +float g_balance_porto_secondary;