X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=physicsQ.cfg;h=d0adac13e71e2c94b7b08e6cc2b2c8ea8f90593d;hb=d38ae691c3c755244f474ee182870142c865c967;hp=904f2d7c44628a9a385ca95cc007ed2d18130742;hpb=0e7ed909bffb4ff21f0c68d163edfc17487e380a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/physicsQ.cfg b/physicsQ.cfg index 904f2d7c4..d0adac13e 100644 --- a/physicsQ.cfg +++ b/physicsQ.cfg @@ -1,23 +1,33 @@ +g_mod_physics Q // Quake 1 + sv_gravity 800 sv_maxspeed 320 sv_maxairspeed 30 sv_stopspeed 100 sv_accelerate 10 sv_airaccelerate 106.66666666666666666666 -// it is 10 in Quake 1, but the Nexuiz player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more +// it is 10 in Quake 1, but the Xonotic player physics code does not 100% match an oddity of Quake 1, but matches Quake 2 and 3 more sv_friction 4 edgefriction 1 sv_stepheight 18 sv_jumpvelocity 270 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 sv_airaccel_qw 1 +sv_airaccel_qw_stretchfactor 0 sv_airstopaccelerate 0 sv_airstrafeaccelerate 0 sv_maxairstrafespeed 0 +sv_airstrafeaccel_qw 0 sv_aircontrol 0 +sv_aircontrol_penalty 0 +sv_aircontrol_power 2 +sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 +sv_airspeedlimit_nonqw 0 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 sv_warsowbunny_topspeed 925 @@ -27,3 +37,6 @@ sv_doublejump 0 sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 0 +g_teleport_maxspeed 0 +sv_track_canjump 0 +sv_gameplayfix_stepdown_maxspeed 0