X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=net_main.c;h=51c3f3f41012f7f7b23aa247bc2d527eec09a741;hb=bec41a180516cd403bd46ba7fb21d87c6feba6c4;hp=df40cad6b5dbd21c74218c5673b6a4e8dba0cbcc;hpb=d57be67cb00229acb8564b92c8b7c58eeed8a0cb;p=xonotic%2Fdarkplaces.git diff --git a/net_main.c b/net_main.c index df40cad6..51c3f3f4 100644 --- a/net_main.c +++ b/net_main.c @@ -20,10 +20,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // net_main.c #include "quakedef.h" +#include "net_master.h" -qsocket_t *net_activeSockets = NULL; -qsocket_t *net_freeSockets = NULL; -int net_numsockets = 0; +qsocket_t *net_activeSockets = NULL; +mempool_t *net_mempool; qboolean ipxAvailable = false; qboolean tcpipAvailable = false; @@ -47,6 +47,11 @@ static void Slist_Poll(void); PollProcedure slistSendProcedure = {NULL, 0.0, Slist_Send}; PollProcedure slistPollProcedure = {NULL, 0.0, Slist_Poll}; +static void InetSlist_Send(void); +static void InetSlist_Poll(void); +PollProcedure inetSlistSendProcedure = {NULL, 0.0, InetSlist_Send}; +PollProcedure inetSlistPollProcedure = {NULL, 0.0, InetSlist_Poll}; + sizebuf_t net_message; int net_activeconnections = 0; @@ -58,6 +63,7 @@ int unreliableMessagesReceived = 0; cvar_t net_messagetimeout = {0, "net_messagetimeout","300"}; cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED"}; +cvar_t developer_networking = {0, "developer_networking", "0"}; qboolean configRestored = false; @@ -67,6 +73,107 @@ qboolean configRestored = false; int net_driverlevel; +/* +#define SLSERVERS 1024 +#define SLNAME 40 +#define SLMAPNAME 16 +#define SLMODNAME 16 +typedef struct slserver_s +{ + unsigned int ipaddr; + unsigned short port; + unsigned short ping; + char name[SLNAME]; + char mapname[SLMAPNAME]; + char modname[SLMODNAME]; +} +slserver_t; + +slserver_t sl_server[SLSERVERS]; +int sl_numservers = 0; + +void SL_ClearServers(void) +{ + sl_numservers = 0; +} + +slserver_t *SL_FindServer(unsigned int ipaddr, unsigned short port) +{ + int i; + slserver_t *sl; + for (i = 0, sl = sl_server;i < sl_numservers;i++, sl++) + if (sl->ipaddr == ipaddr && sl->port == port) + return; +} + +void SL_AddServer(unsigned int ipaddr, unsigned short port) +{ + if (SL_FindServer(ipaddr, port)) + return; + memset(sl_server + sl_numservers, 0, sizeof(slserver_t)); + sl_server[sl_numservers].ipaddr = ipaddr; + sl_server[sl_numservers].port = port; + sl_server[sl_numservers].ping = 0xFFFF; + sl_numservers++; +} + +void SL_UpdateServerName(unsigned int ipaddr, unsigned short port, const char *name); +{ + int namelen; + slserver_t *sl; + sl = SL_FindServer(ipaddr, port); + if (sl == NULL) + return; + memset(sl->name, 0, sizeof(sl->name)); + namelen = strlen(name); + if (namelen > sizeof(sl->name) - 1) + namelen = sizeof(sl->name) - 1; + if (namelen) + memcpy(sl->name, name, namelen); +} + +void SL_UpdateServerModName(unsigned int ipaddr, unsigned short port, const char *name); +{ + int namelen; + slserver_t *sl; + sl = SL_FindServer(ipaddr, port); + if (sl == NULL) + return; + memset(sl->modname, 0, sizeof(sl->modname)); + namelen = strlen(name); + if (namelen > sizeof(sl->modname) - 1) + namelen = sizeof(sl->modname) - 1; + if (namelen) + memcpy(sl->modname, name, namelen); +} + +void SL_UpdateServerMapName(unsigned int ipaddr, unsigned short port, const char *name); +{ + int namelen; + slserver_t *sl; + sl = SL_FindServer(ipaddr, port); + if (sl == NULL) + return; + memset(sl->mapname, 0, sizeof(sl->mapname)); + namelen = strlen(name); + if (namelen > sizeof(sl->mapname) - 1) + namelen = sizeof(sl->mapname) - 1; + if (namelen) + memcpy(sl->mapname, name, namelen); +} + +void SL_UpdateServerPing(unsigned int ipaddr, unsigned short port, float ping); +{ + int i; + slserver_t *sl; + sl = SL_FindServer(ipaddr, port); + if (sl == NULL) + return; + i = ping * 1000.0; + sl->ping = bound(0, i, 9999); +} +*/ + double net_time; @@ -89,15 +196,10 @@ qsocket_t *NET_NewQSocket (void) { qsocket_t *sock; - if (net_freeSockets == NULL) - return NULL; - if (net_activeconnections >= svs.maxclients) return NULL; - // get one from free list - sock = net_freeSockets; - net_freeSockets = sock->next; + sock = Mem_Alloc(net_mempool, sizeof(qsocket_t)); // add it to active list sock->next = net_activeSockets; @@ -143,10 +245,7 @@ void NET_FreeQSocket(qsocket_t *sock) Sys_Error ("NET_FreeQSocket: not active\n"); } - // add it to free list - sock->next = net_freeSockets; - net_freeSockets = sock; - sock->disconnected = true; + Mem_Free(sock); } @@ -171,7 +270,7 @@ static void NET_Listen_f (void) static void MaxPlayers_f (void) { - int n; + int n; if (Cmd_Argc () != 2) { @@ -186,13 +285,9 @@ static void MaxPlayers_f (void) } n = atoi(Cmd_Argv(1)); - if (n < 1) - n = 1; - if (n > svs.maxclientslimit) - { - n = svs.maxclientslimit; + n = bound(1, n, MAX_SCOREBOARD); + if (svs.maxclients != n) Con_Printf ("\"maxplayers\" set to \"%u\"\n", n); - } if ((n == 1) && listening) Cbuf_AddText ("listen 0\n"); @@ -200,14 +295,7 @@ static void MaxPlayers_f (void) if ((n > 1) && (!listening)) Cbuf_AddText ("listen 1\n"); - svs.maxclients = n; - // LordHavoc: resetting deathmatch and coop was silly - /* - if (n == 1) - Cvar_Set ("deathmatch", "0"); - else - Cvar_Set ("deathmatch", "1"); - */ + SV_SetMaxClients(n); } @@ -240,6 +328,12 @@ static void NET_Port_f (void) } +static void NET_Heartbeat_f (void) +{ + NET_Heartbeat (2); +} + + static void PrintSlistHeader(void) { Con_Printf("Server Map Users\n"); @@ -268,31 +362,43 @@ static void PrintSlistTrailer(void) if (hostCacheCount) Con_Printf("== end list ==\n\n"); else - Con_Printf("No Quake servers found.\n\n"); + Con_Printf("No %s servers found.\n\n", gamename); } -void NET_Slist_f (void) +void NET_SlistCommon (PollProcedure *sendProcedure, PollProcedure *pollProcedure) { if (slistInProgress) return; if (! slistSilent) { - Con_Printf("Looking for Quake servers...\n"); + Con_Printf("Looking for %s servers...\n", gamename); PrintSlistHeader(); } slistInProgress = true; slistStartTime = Sys_DoubleTime(); - SchedulePollProcedure(&slistSendProcedure, 0.0); - SchedulePollProcedure(&slistPollProcedure, 0.1); + SchedulePollProcedure(sendProcedure, 0.0); + SchedulePollProcedure(pollProcedure, 0.1); hostCacheCount = 0; } +void NET_Slist_f (void) +{ + NET_SlistCommon (&slistSendProcedure, &slistPollProcedure); +} + + +void NET_InetSlist_f (void) +{ + NET_SlistCommon (&inetSlistSendProcedure, &inetSlistPollProcedure); +} + + static void Slist_Send(void) { for (net_driverlevel=0; net_driverlevel < net_numdrivers; net_driverlevel++) @@ -337,6 +443,60 @@ static void Slist_Poll(void) } +static void InetSlist_Send(void) +{ + const char* host; + + if (!slistInProgress) + return; + + while ((host = Master_BuildGetServers ()) != NULL) + { + for (net_driverlevel=0; net_driverlevel < net_numdrivers; net_driverlevel++) + { + if (!slistLocal && net_driverlevel == 0) + continue; + if (net_drivers[net_driverlevel].initialized == false) + continue; + dfunc.SearchForInetHosts (host); + } + } + + if ((Sys_DoubleTime() - slistStartTime) < 3.5) + SchedulePollProcedure(&inetSlistSendProcedure, 1.0); +} + + +static void InetSlist_Poll(void) +{ + for (net_driverlevel=0; net_driverlevel < net_numdrivers; net_driverlevel++) + { + if (!slistLocal && net_driverlevel == 0) + continue; + if (net_drivers[net_driverlevel].initialized == false) + continue; + // We stop as soon as we have one answer (FIXME: bad...) + if (dfunc.SearchForInetHosts (NULL)) + slistInProgress = false; + } + + if (! slistSilent) + PrintSlist(); + + if (slistInProgress && (Sys_DoubleTime() - slistStartTime) < 4.0) + { + SchedulePollProcedure(&inetSlistPollProcedure, 0.1); + return; + } + + if (! slistSilent) + PrintSlistTrailer(); + slistInProgress = false; + slistSilent = false; + slistLocal = true; +} + + /* =================== NET_Connect @@ -350,7 +510,6 @@ qsocket_t *NET_Connect (char *host) { qsocket_t *ret; int n; - int numdrivers = net_numdrivers; SetNetTime(); @@ -359,16 +518,16 @@ qsocket_t *NET_Connect (char *host) if (host) { - if (Q_strcasecmp (host, "local") == 0) + if (strcasecmp (host, "local") == 0) { - numdrivers = 1; - goto JustDoIt; + net_driverlevel = 0; + return dfunc.Connect (host); } if (hostCacheCount) { for (n = 0; n < hostCacheCount; n++) - if (Q_strcasecmp (host, hostcache[n].name) == 0) + if (strcasecmp (host, hostcache[n].name) == 0) { host = hostcache[n].cname; break; @@ -394,14 +553,14 @@ qsocket_t *NET_Connect (char *host) if (hostCacheCount) for (n = 0; n < hostCacheCount; n++) - if (Q_strcasecmp (host, hostcache[n].name) == 0) + if (strcasecmp (host, hostcache[n].name) == 0) { host = hostcache[n].cname; break; } JustDoIt: - for (net_driverlevel=0 ; net_driverleveldriver) messagesSent++; - + return r; } @@ -564,7 +723,7 @@ int NET_SendMessage (qsocket_t *sock, sizebuf_t *data) int NET_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data) { int r; - + if (!sock) return -1; @@ -594,7 +753,7 @@ message to be transmitted. qboolean NET_CanSendMessage (qsocket_t *sock) { int r; - + if (!sock) return false; @@ -604,81 +763,83 @@ qboolean NET_CanSendMessage (qsocket_t *sock) SetNetTime(); r = sfunc.CanSendMessage(sock); - + return r; } +/* +==================== +NET_Heartbeat + +Send an heartbeat to the master server(s) +==================== +*/ +void NET_Heartbeat (int priority) +{ + const char* host; + + if (! Master_AllowHeartbeat (priority)) + return; + + while ((host = Master_BuildHeartbeat ()) != NULL) + { + for (net_driverlevel=0 ; net_driverlevelnetconnection) - continue; - if (host_client->active) + state[i] = 2; + if (host_client->netconnection && host_client->active) { if (host_client->netconnection->driver == 0) - { NET_SendMessage(host_client->netconnection, data); - state1[i] = true; - state2[i] = true; - continue; - } - count++; - state1[i] = false; - state2[i] = false; - } - else - { - state1[i] = true; - state2[i] = true; + else + state[i] = 0; } } + // for every player (simultaneously) wait for the first CanSendMessage + // and send the message, then wait for a second CanSendMessage (verifying + // it was received) start = Sys_DoubleTime(); - while (count) + do { count = 0; - for (i=0, host_client = svs.clients ; inetconnection)) - { - state1[i] = true; - NET_SendMessage(host_client->netconnection, data); - } - else - { - NET_GetMessage (host_client->netconnection); - } count++; - continue; - } - - if (! state2[i]) - { + // need to send to this one if (NET_CanSendMessage (host_client->netconnection)) { - state2[i] = true; + if (state[i] == 0 && NET_SendMessage (host_client->netconnection, data) == -1) + state[i] = 2; // connection lost + state[i]++; } else - { NET_GetMessage (host_client->netconnection); - } - count++; - continue; } } - if ((Sys_DoubleTime() - start) > blocktime) - break; } + while (count && (Sys_DoubleTime() - start) < blocktime); return count; } @@ -691,13 +852,10 @@ NET_Init ==================== */ -static mempool_t *net_mempool; - void NET_Init (void) { int i; int controlSocket; - qsocket_t *s; i = COM_CheckParm ("-port"); if (!i) @@ -714,34 +872,26 @@ void NET_Init (void) } net_hostport = DEFAULTnet_hostport; - if (COM_CheckParm("-listen") || cls.state == ca_dedicated) + if (COM_CheckParm("-listen") || cls.state == ca_dedicated || gamemode == GAME_TRANSFUSION) listening = true; - net_numsockets = svs.maxclientslimit; - if (cls.state != ca_dedicated) - net_numsockets++; SetNetTime(); net_mempool = Mem_AllocPool("qsocket"); - s = Mem_Alloc(net_mempool, net_numsockets * sizeof(qsocket_t)); - for (i = 0; i < net_numsockets; i++) - { - s->next = net_freeSockets; - net_freeSockets = s; - s->disconnected = true; - s++; - } // allocate space for network message buffer SZ_Alloc (&net_message, NET_MAXMESSAGE, "net_message"); Cvar_RegisterVariable (&net_messagetimeout); Cvar_RegisterVariable (&hostname); + Cvar_RegisterVariable (&developer_networking); - Cmd_AddCommand ("slist", NET_Slist_f); + Cmd_AddCommand ("net_slist", NET_Slist_f); + Cmd_AddCommand ("net_inetslist", NET_InetSlist_f); Cmd_AddCommand ("listen", NET_Listen_f); Cmd_AddCommand ("maxplayers", MaxPlayers_f); Cmd_AddCommand ("port", NET_Port_f); + Cmd_AddCommand ("heartbeat", NET_Heartbeat_f); // initialize all the drivers for (net_driverlevel=0 ; net_driverlevelnext) - NET_Close(sock); + while (net_activeSockets) + NET_Close(net_activeSockets); // // shutdown the drivers @@ -835,3 +985,4 @@ void SchedulePollProcedure(PollProcedure *proc, double timeOffset) proc->next = pp; prev->next = proc; } +