X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=mutators.cfg;h=5420c350f23503b60e12f99ffa0282cd0749c76f;hb=0281c2b5d52f4e702e8a66da93d13bd3896d06c8;hp=81f3ca4f587bb82905c202895f44df95a398e61f;hpb=731c6fe689e9acdeb37723d17eb3198d0010d67d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/mutators.cfg b/mutators.cfg index 81f3ca4f5..5420c350f 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -24,7 +24,7 @@ set sv_dodging_ramp_time 0.1 "a ramp so that the horizontal part of the dodge is set sv_dodging_height_threshold 10 "the maximum height above ground where to allow dodging" set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging" set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent" -set sv_dodging_frozen 0 "allow dodging while frozen" +set sv_dodging_frozen 0 "allow dodging while frozen (requires g_dodging to be enabled)" set sv_dodging_frozen_doubletap 0 set sv_dodging_maxspeed 450 "maximum speed a player can be moving at to use the standard dodging from an (almost) standstill" set sv_dodging_air_maxspeed 450 "maximum speed a player can be moving at before they dodge again when air dodging is enabled"