X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=monsters.cfg;h=bf05631489e93e52c2cc28e20c3217f38cf511ca;hb=6141f8145929f9dc35e131c595079a9dea7a747f;hp=5a9007bab073816a221d20abe5b3cab037010f70;hpb=a9b5deb6fe07db043c93c734186fb09394105f9a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/monsters.cfg b/monsters.cfg index 5a9007bab..bf0563148 100644 --- a/monsters.cfg +++ b/monsters.cfg @@ -3,7 +3,8 @@ set g_monsters 1 "Enable monsters (master switch)" set g_monsters_skill 1 "Monster skill (affecting some of their attributes). 1 - easy, 2 - medium, 3 - hard, 4 - insane, 5 - nightmare" set g_monsters_miniboss_chance 5 set g_monsters_miniboss_healthboost 100 -set g_monsters_forcedrop "" "Force all monsters to drop this item on death. Possible values are: health, armor, ammo" +set g_monsters_forcedrop 0 "Force all monsters to drop this item on death. Use g_monsters_drop_* cvars to change forced drop item" +set g_monsters_drop_type armor "Type of item to drop when forced. Possible values are: health, armor, ammo" set g_monsters_drop_size medium "Size of the item monsters drop. Possible health/amor values are: small, medium, large. Possible ammo values are: shells, bullets, cells, rockets" set g_monsters_owners 1 "Monsters will not attack their owners if set to 1" set g_monsters_teams 1 @@ -12,6 +13,7 @@ set g_monsters_typefrag 1 set g_monsters_healthbars 1 "Show health bars above monsters" set g_monsters_giants_only 0 set g_monsters_nogiants 1 +set g_monsters_target_range 2000 set g_monsters_respawn 1 "Enable monster respawning" set g_monsters_respawn_delay 20 "Monsters respawn in this amount of seconds" set g_monsters_score_kill 1 "Get this many points for killing a naturally spawned monster" @@ -22,6 +24,7 @@ set g_monsters_skill_normal 4 "Monster normal skill level (used for skill based set g_monsters_skill_hard 5 "Monster hard skill level (used for skill based functions)" set g_monsters_skill_insane 7 "Monster insane skill level (used for skill based functions)" set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)" +set g_monsters_spawn_list "ogre demon shambler knight soldier scrag dog spawn hellknight fish vore enforcer zombie spawner spider" "monsters not listed here will spawn as knights" // Enforcer set g_monster_enforcer 1 "Enable Enforcers" @@ -157,19 +160,20 @@ set g_monster_fish_speed_run 70 "Rotfish run speed" // Vore set g_monster_shalrath 1 "Enable Vores" set g_monster_shalrath_health 400 "Vore health" -set g_monster_shalrath_damage 30 "Vore magic attack damage" set g_monster_shalrath_drop health "Vore drops this item on death" set g_monster_shalrath_drop_size medium "Size of the item Vores drop. Possible values are: small, medium, large" set g_monster_shalrath_speed 50 "Vore move speed" +set g_monster_shalrath_attack_spike_damage 30 "Vore homing spike explosion damage" +set g_monster_shalrath_attack_spike_radius 60 "Vore homing spike explosion radius" +set g_monster_shalrath_attack_spike_delay 2 "Delay between Vore homing spike attacks" +set g_monster_shalrath_attack_melee_damage 30 "Vore magic attack damage" +set g_monster_shalrath_attack_melee_delay 0.7 "Delay between Vore melee attacks" // Spawner set g_monster_spawner 1 "Enable Monster Spawner" set g_monster_spawner_health 100 "Spawner health" -set g_monster_spawner_target_recheck_delay 1 "Spawner enemy check delay" -set g_monster_spawner_target_range 600 "Spawner maximum enemy distance" -set g_monster_spawner_spawn_range 600 "Spawn monsters while enemy is within this range" set g_monster_spawner_maxmobs 4 "Maximum number of spawned monsters" -set g_monster_spawner_forcespawn 0 "Force spawner to spawn this type of monster" +set g_monster_spawner_forcespawn "" "Force spawner to spawn this type of monster" // Zombie set g_monster_zombie 1 "Enable Zombies" @@ -182,12 +186,9 @@ set g_monster_zombie_attack_stand_damage 35 "Damage when zombie hits from a stan set g_monster_zombie_attack_stand_delay 1.2 "Delay after a zombie hits from a standing position" set g_monster_zombie_attack_stand_range 48 "Range of a zombie standing position attack" set g_monster_zombie_health 200 "Zombie health" -set g_monster_zombie_idle_timer 1 "Minimum time a zombie can stay idle" set g_monster_zombie_speed_walk 150 "Zombie walk speed" set g_monster_zombie_speed_run 400 "Zombie run speed" set g_monster_zombie_stopspeed 100 "Speed at which zombie stops" -set g_monster_zombie_target_recheck_delay 5 How much time should a zombie run afer an enemy before checking if it's still in range" -set g_monster_zombie_target_range 1200 How far the zombie can see an enemy" set g_monster_zombie_drop health "Zombie drops this item on death" set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible values are: small, medium, large" @@ -195,16 +196,12 @@ set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible va set g_monster_spider 1 "Enable Spiders" set g_monster_spider_attack_type 0 "Spider attack type (0 = ice, 1 = fire, ...)" set g_monster_spider_attack_leap_delay 1.5 "Delay after spider attack leap" -set g_monster_spider_attack_leap_range 96 "Range of spider attack leap" set g_monster_spider_attack_stand_damage 35 "Damage when spider hits from a standing position" set g_monster_spider_attack_stand_delay 1.2 "Delay after a spider hits from a standing position" -set g_monster_spider_attack_stand_range 48 "Range of a spider standing position attack" set g_monster_spider_health 200 "Spider health" set g_monster_spider_idle_timer_min 1 "Minimum time a spider can stay idle" set g_monster_spider_speed_walk 150 "Spider walk speed" set g_monster_spider_speed_run 400 "Spider run speed" set g_monster_spider_stopspeed 100 Speed at which spider stops" -set g_monster_spider_target_recheck_delay 5 How much time should a spider run afer an enemy before checking if it's still in range" -set g_monster_spider_target_range 1200 How far the spider can see an enemy" set g_monster_spider_drop health "Spider drops this item on death" set g_monster_spider_drop_size large "Size of the item spiders drop. Possible values are: small, medium, large" \ No newline at end of file