X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=model_alias.h;h=e45abc344b2c58f0332696f770af9a9cd3f74cfd;hb=0256e57e16a302ad45090618b8d6eb5930788809;hp=8908bec243b02ea18702b3e8340521036d0e6da3;hpb=8dcce44300385b12c46d494c06aadcfa35a8bc14;p=xonotic%2Fdarkplaces.git diff --git a/model_alias.h b/model_alias.h index 8908bec2..e45abc34 100644 --- a/model_alias.h +++ b/model_alias.h @@ -18,6 +18,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ +#ifndef MODEL_ALIAS_H +#define MODEL_ALIAS_H + /* ============================================================================== @@ -29,44 +32,6 @@ Alias models are position independent, so the cache manager can move them. #include "modelgen.h" -typedef struct -{ - int firstpose; - int numposes; - float interval; - trivertx_t bboxmin; - trivertx_t bboxmax; - int frame; - char name[16]; -} maliasframedesc_t; - -typedef struct -{ - trivertx_t bboxmin; - trivertx_t bboxmax; - int frame; -} maliasgroupframedesc_t; - -typedef struct -{ - int numframes; - int intervals; - maliasgroupframedesc_t frames[1]; -} maliasgroup_t; - -// !!! if this is changed, it must be changed in asm_draw.h too !!! -typedef struct mtriangle_s { - int facesfront; - int vertindex[3]; -} mtriangle_t; - -// LordHavoc: new vertex format -typedef struct { - byte v[3]; // location - signed char n[3]; // surface normal for lighting *127.0 -} trivert2; - -#define MAX_SKINS 32 typedef struct { int ident; int version; @@ -83,30 +48,12 @@ typedef struct { synctype_t synctype; int flags; float size; - - int numposes; - int posedata; // LordHavoc: numposes*numverts*trivert2 - int frontfaces; // LordHavoc: how many front faces - int backfaces; // LordHavoc: how many back faces -// int poseverts; -// int posedata; // numposes*poseverts trivert_t -// int commands; // gl command list with embedded s/t - int texcoords; // LordHavoc: texture coordinates - int vertindices; // LordHavoc: vertex numbers - int gl_texturenum[MAX_SKINS][4]; - int texels[MAX_SKINS]; // only for player skins - maliasframedesc_t frames[1]; // variable sized -} aliashdr_t; +} daliashdr_t; #define MAXALIASVERTS 4096 #define MAXALIASFRAMES 1024 #define MAXALIASTRIS 4096 -extern aliashdr_t *pheader; -//extern stvert_t stverts[MAXALIASVERTS]; -//extern mtriangle_t triangles[MAXALIASTRIS]; -//extern trivertx_t *poseverts[MAXALIASFRAMES]; - /* ======================================================================== @@ -118,13 +65,11 @@ extern aliashdr_t *pheader; // LordHavoc: grabbed this from the Q2 utility source, // renamed a things to avoid conflicts -#define MD2IDALIASHEADER (('2'<<24)+('P'<<16)+('D'<<8)+'I') #define MD2ALIAS_VERSION 8 #define MD2MAX_TRIANGLES 4096 #define MD2MAX_VERTS 4096 #define MD2MAX_FRAMES 1024 -#define MD2MAX_SKINS 32 #define MD2MAX_SKINNAME 64 // sanity checking size #define MD2MAX_SIZE (16777216) @@ -146,18 +91,8 @@ typedef struct float scale[3]; // multiply byte verts by this float translate[3]; // then add this char name[16]; // frame name from grabbing - trivertx_t verts[]; // variable sized } md2frame_t; -// LordHavoc: memory representation is different than disk -typedef struct -{ - float scale[3]; // multiply byte verts by this - float translate[3]; // then add this - trivert2 verts[]; // variable sized -} md2memframe_t; - - // the glcmd format: // a positive integer starts a tristrip command, followed by that many // vertex structures. @@ -187,27 +122,20 @@ typedef struct int ofs_st; // byte offset from start for stverts int ofs_tris; // offset for dtriangles int ofs_frames; // offset for first frame - int ofs_glcmds; + int ofs_glcmds; int ofs_end; // end of file } md2_t; -typedef struct -{ - int framesize; // byte size of each frame +// LordHavoc: Q1 and Q2 models are converted to the same internal format +#define ALIASTYPE_MDLMD2 1 +#define ALIASTYPE_ZYM 2 - int num_skins; - int num_xyz; - int num_st; // greater than num_xyz for seams - int num_tris; - int num_glcmds; // dwords in strip/fan command list - int num_frames; +extern void Mod_LoadAliasModel (struct model_s *mod, void *buffer); +extern void Mod_LoadQ2AliasModel (struct model_s *mod, void *buffer); - int ofs_tris; // offset for dtriangles - int ofs_frames; // offset for first frame - int ofs_glcmds; +extern void Mod_AliasInit(void); + +#include "model_zymotic.h" - int gl_texturenum[MAX_SKINS]; -} md2mem_t; +#endif -#define ALIASTYPE_MDL 1 -#define ALIASTYPE_MD2 2