X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=model_alias.c;h=0a925450bc534c05cd419cb54271d9d51445cf0b;hb=d36745f49c62d68898a6771aed35d2b2acb5ad8b;hp=f327e0db9290ea4ea649f7dcf12b2072ec423b04;hpb=fcadc1494fa4ecbeb51d1ed61d68d84d1360c0f1;p=xonotic%2Fdarkplaces.git diff --git a/model_alias.c b/model_alias.c index f327e0db..0a925450 100644 --- a/model_alias.c +++ b/model_alias.c @@ -26,6 +26,50 @@ void Mod_AliasInit (void) { } +static void Mod_MDLMD2MD3_TraceBox(model_t *model, int frame, trace_t *trace, const vec3_t boxstartmins, const vec3_t boxstartmaxs, const vec3_t boxendmins, const vec3_t boxendmaxs, int hitsupercontentsmask) +{ + int i, framenum; + float segmentmins[3], segmentmaxs[3]; + colbrushf_t *thisbrush_start, *thisbrush_end; + matrix4x4_t startmatrix, endmatrix; + memset(trace, 0, sizeof(*trace)); + trace->fraction = 1; + trace->realfraction = 1; + trace->hitsupercontentsmask = hitsupercontentsmask; + segmentmins[0] = min(boxstartmins[0], boxendmins[0]); + segmentmins[1] = min(boxstartmins[1], boxendmins[1]); + segmentmins[2] = min(boxstartmins[2], boxendmins[2]); + segmentmaxs[0] = max(boxstartmaxs[0], boxendmaxs[0]); + segmentmaxs[1] = max(boxstartmaxs[1], boxendmaxs[1]); + segmentmaxs[2] = max(boxstartmaxs[2], boxendmaxs[2]); + if (VectorCompare(boxstartmins, boxstartmaxs) && VectorCompare(boxendmins, boxendmaxs)) + { + // line trace + for (i = 0;i < model->alias.aliasnum_meshes;i++) + { + framenum = frame; + if (framenum < 0 || framenum > model->alias.aliasdata_meshes[i].num_frames) + framenum = 0; + Collision_TraceLineTriangleMeshFloat(trace, boxstartmins, boxendmins, model->alias.aliasdata_meshes[i].num_triangles, model->alias.aliasdata_meshes[i].data_element3i, model->alias.aliasdata_meshes[i].data_aliasvertex3f + framenum * model->alias.aliasdata_meshes[i].num_vertices * 3, SUPERCONTENTS_SOLID, segmentmins, segmentmaxs); + } + } + else + { + // box trace, performed as brush trace + Matrix4x4_CreateIdentity(&startmatrix); + Matrix4x4_CreateIdentity(&endmatrix); + thisbrush_start = Collision_BrushForBox(&startmatrix, boxstartmins, boxstartmaxs); + thisbrush_end = Collision_BrushForBox(&endmatrix, boxendmins, boxendmaxs); + for (i = 0;i < model->alias.aliasnum_meshes;i++) + { + framenum = frame; + if (framenum < 0 || framenum > model->alias.aliasdata_meshes[i].num_frames) + framenum = 0; + Collision_TraceBrushTriangleMeshFloat(trace, thisbrush_start, thisbrush_end, model->alias.aliasdata_meshes[i].num_triangles, model->alias.aliasdata_meshes[i].data_element3i, model->alias.aliasdata_meshes[i].data_aliasvertex3f + framenum * model->alias.aliasdata_meshes[i].num_vertices * 3, SUPERCONTENTS_SOLID, segmentmins, segmentmaxs); + } + } +} + static void Mod_CalcAliasModelBBoxes (void) { int vnum, meshnum; @@ -230,26 +274,21 @@ void Mod_BuildAliasSkinsFromSkinFiles(aliasskin_t *skin, skinfile_t *skinfile, c memset(skin, 0, sizeof(*skin)); for (skinfileitem = skinfile->items;skinfileitem;skinfileitem = skinfileitem->next) { - if (!strcmp(skinfileitem->name, meshname)) + // leave the skin unitialized (nodraw) if the replacement is "common/nodraw" or "textures/common/nodraw" + if (!strcmp(skinfileitem->name, meshname) && strcmp(skinfileitem->replacement, "common/nodraw") && strcmp(skinfileitem->replacement, "textures/common/nodraw")) { - if (!strcmp(skinfileitem->replacement, "common/nodraw")) - { - } + memset(&tempskinframe, 0, sizeof(tempskinframe)); + if (Mod_LoadSkinFrame(&tempskinframe, skinfileitem->replacement, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE, true, false, true)) + Mod_BuildAliasSkinFromSkinFrame(skin, &tempskinframe); else { - memset(&tempskinframe, 0, sizeof(tempskinframe)); - if (Mod_LoadSkinFrame(&tempskinframe, skinfileitem->replacement, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE, true, false, true)) + Con_Printf("mesh \"%s\": failed to load skin #%i \"%s\", falling back to mesh's internal shader name \"%s\"\n", meshname, i, skinfileitem->replacement, shadername); + if (Mod_LoadSkinFrame(&tempskinframe, shadername, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE, true, false, true)) Mod_BuildAliasSkinFromSkinFrame(skin, &tempskinframe); else { - Con_Printf("mesh \"%s\": failed to load skin #%i \"%s\", falling back to mesh's internal shader name \"%s\"\n", meshname, i, skinfileitem->replacement, shadername); - if (Mod_LoadSkinFrame(&tempskinframe, shadername, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE, true, false, true)) - Mod_BuildAliasSkinFromSkinFrame(skin, &tempskinframe); - else - { - Con_Printf("failed to load skin \"%s\"\n", shadername); - Mod_BuildAliasSkinFromSkinFrame(skin, NULL); - } + Con_Printf("failed to load skin \"%s\"\n", shadername); + Mod_BuildAliasSkinFromSkinFrame(skin, NULL); } } } @@ -272,9 +311,8 @@ void Mod_BuildAliasSkinsFromSkinFiles(aliasskin_t *skin, skinfile_t *skinfile, c #define BOUNDI(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%d exceeds %d - %d)\n", loadmodel->name, VALUE, MIN, MAX); #define BOUNDF(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%f exceeds %f - %f)\n", loadmodel->name, VALUE, MIN, MAX); extern void R_Model_Alias_Draw(entity_render_t *ent); -extern void R_Model_Alias_DrawFakeShadow(entity_render_t *ent); -extern void R_Model_Alias_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius); -extern void R_Model_Alias_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltofilter, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz); +extern void R_Model_Alias_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius, int numsurfaces, const int *surfacelist); +extern void R_Model_Alias_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltolight, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz, rtexture_t *lightcubemap, int numsurfaces, const int *surfacelist); void Mod_IDP0_Load(model_t *mod, void *buffer) { int i, j, version, totalskins, skinwidth, skinheight, groupframes, groupskins, numverts; @@ -309,23 +347,23 @@ void Mod_IDP0_Load(model_t *mod, void *buffer) loadmodel->alias.aliastype = ALIASTYPE_ALIAS; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Alias_Draw; - loadmodel->DrawFakeShadow = R_Model_Alias_DrawFakeShadow; loadmodel->DrawShadowVolume = R_Model_Alias_DrawShadowVolume; loadmodel->DrawLight = R_Model_Alias_DrawLight; + loadmodel->TraceBox = Mod_MDLMD2MD3_TraceBox; loadmodel->alias.aliasnum_meshes = 1; loadmodel->alias.aliasdata_meshes = Mem_Alloc(loadmodel->mempool, sizeof(aliasmesh_t)); loadmodel->numskins = LittleLong(pinmodel->numskins); - BOUNDI(loadmodel->numskins,0,256); + BOUNDI(loadmodel->numskins,0,65536); skinwidth = LittleLong (pinmodel->skinwidth); - BOUNDI(skinwidth,0,4096); + BOUNDI(skinwidth,0,65536); skinheight = LittleLong (pinmodel->skinheight); - BOUNDI(skinheight,0,4096); + BOUNDI(skinheight,0,65536); numverts = LittleLong(pinmodel->numverts); BOUNDI(numverts,0,65536); loadmodel->alias.aliasdata_meshes->num_triangles = LittleLong(pinmodel->numtris); - BOUNDI(loadmodel->alias.aliasdata_meshes->num_triangles,0,65536 / 3); // max elements limit, rather than max triangles limit + BOUNDI(loadmodel->alias.aliasdata_meshes->num_triangles,0,65536); loadmodel->numframes = LittleLong(pinmodel->numframes); BOUNDI(loadmodel->numframes,0,65536); loadmodel->synctype = LittleLong (pinmodel->synctype); @@ -472,7 +510,7 @@ void Mod_IDP0_Load(model_t *mod, void *buffer) // load the skins if ((skinfiles = Mod_LoadSkinFiles())) { - loadmodel->alias.aliasdata_meshes->num_skins = totalskins = loadmodel->numskins = Mod_CountSkinFiles(skinfiles); + loadmodel->alias.aliasdata_meshes->num_skins = totalskins = loadmodel->numskins; loadmodel->alias.aliasdata_meshes->data_skins = Mem_Alloc(loadmodel->mempool, loadmodel->alias.aliasdata_meshes->num_skins * sizeof(aliasskin_t)); Mod_BuildAliasSkinsFromSkinFiles(loadmodel->alias.aliasdata_meshes->data_skins, skinfiles, "default", ""); Mod_FreeSkinFiles(skinfiles); @@ -530,7 +568,7 @@ void Mod_IDP0_Load(model_t *mod, void *buffer) else sprintf (name, "%s_%i", loadmodel->name, i); if (!Mod_LoadSkinFrame(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_ALPHA, true, false, true)) - Mod_LoadSkinFrame_Internal(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_ALPHA, true, false, true, (qbyte *)datapointer, skinwidth, skinheight); + Mod_LoadSkinFrame_Internal(&tempskinframe, name, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_ALPHA, true, false, r_fullbrights.integer, (qbyte *)datapointer, skinwidth, skinheight); Mod_BuildAliasSkinFromSkinFrame(loadmodel->alias.aliasdata_meshes->data_skins + totalskins, &tempskinframe); datapointer += skinwidth * skinheight; totalskins++; @@ -612,29 +650,29 @@ void Mod_IDP2_Load(model_t *mod, void *buffer) loadmodel->alias.aliastype = ALIASTYPE_ALIAS; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Alias_Draw; - loadmodel->DrawFakeShadow = R_Model_Alias_DrawFakeShadow; loadmodel->DrawShadowVolume = R_Model_Alias_DrawShadowVolume; loadmodel->DrawLight = R_Model_Alias_DrawLight; + loadmodel->TraceBox = Mod_MDLMD2MD3_TraceBox; - if (LittleLong(pinmodel->num_tris < 1) || LittleLong(pinmodel->num_tris) > (65536 / 3)) + if (LittleLong(pinmodel->num_tris) < 1 || LittleLong(pinmodel->num_tris) > 65536) Host_Error ("%s has invalid number of triangles: %i", loadmodel->name, LittleLong(pinmodel->num_tris)); - if (LittleLong(pinmodel->num_xyz < 1) || LittleLong(pinmodel->num_xyz) > 65536) + if (LittleLong(pinmodel->num_xyz) < 1 || LittleLong(pinmodel->num_xyz) > 65536) Host_Error ("%s has invalid number of vertices: %i", loadmodel->name, LittleLong(pinmodel->num_xyz)); - if (LittleLong(pinmodel->num_frames < 1) || LittleLong(pinmodel->num_frames) > 65536) + if (LittleLong(pinmodel->num_frames) < 1 || LittleLong(pinmodel->num_frames) > 65536) Host_Error ("%s has invalid number of frames: %i", loadmodel->name, LittleLong(pinmodel->num_frames)); - if (LittleLong(pinmodel->num_skins < 0) || LittleLong(pinmodel->num_skins) > 256) + if (LittleLong(pinmodel->num_skins) < 0 || LittleLong(pinmodel->num_skins) > 256) Host_Error ("%s has invalid number of skins: %i", loadmodel->name, LittleLong(pinmodel->num_skins)); end = LittleLong(pinmodel->ofs_end); - if (LittleLong(pinmodel->num_skins) >= 1 && (LittleLong(pinmodel->ofs_skins <= 0) || LittleLong(pinmodel->ofs_skins) >= end)) + if (LittleLong(pinmodel->num_skins) >= 1 && (LittleLong(pinmodel->ofs_skins) <= 0 || LittleLong(pinmodel->ofs_skins) >= end)) Host_Error ("%s is not a valid model", loadmodel->name); - if (LittleLong(pinmodel->ofs_st <= 0) || LittleLong(pinmodel->ofs_st) >= end) + if (LittleLong(pinmodel->ofs_st) <= 0 || LittleLong(pinmodel->ofs_st) >= end) Host_Error ("%s is not a valid model", loadmodel->name); - if (LittleLong(pinmodel->ofs_tris <= 0) || LittleLong(pinmodel->ofs_tris) >= end) + if (LittleLong(pinmodel->ofs_tris) <= 0 || LittleLong(pinmodel->ofs_tris) >= end) Host_Error ("%s is not a valid model", loadmodel->name); - if (LittleLong(pinmodel->ofs_frames <= 0) || LittleLong(pinmodel->ofs_frames) >= end) + if (LittleLong(pinmodel->ofs_frames) <= 0 || LittleLong(pinmodel->ofs_frames) >= end) Host_Error ("%s is not a valid model", loadmodel->name); - if (LittleLong(pinmodel->ofs_glcmds <= 0) || LittleLong(pinmodel->ofs_glcmds) >= end) + if (LittleLong(pinmodel->ofs_glcmds) <= 0 || LittleLong(pinmodel->ofs_glcmds) >= end) Host_Error ("%s is not a valid model", loadmodel->name); loadmodel->alias.aliasnum_meshes = 1; @@ -655,7 +693,7 @@ void Mod_IDP2_Load(model_t *mod, void *buffer) inskin = (void*)(base + LittleLong(pinmodel->ofs_skins)); if ((skinfiles = Mod_LoadSkinFiles())) { - loadmodel->alias.aliasdata_meshes->num_skins = loadmodel->numskins = Mod_CountSkinFiles(skinfiles); + loadmodel->alias.aliasdata_meshes->num_skins = loadmodel->numskins; loadmodel->alias.aliasdata_meshes->data_skins = Mem_Alloc(loadmodel->mempool, loadmodel->alias.aliasdata_meshes->num_skins * sizeof(aliasskin_t)); Mod_BuildAliasSkinsFromSkinFiles(loadmodel->alias.aliasdata_meshes->data_skins, skinfiles, "default", ""); Mod_FreeSkinFiles(skinfiles); @@ -826,7 +864,6 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) loadmodel->name, version, MD3VERSION); skinfiles = Mod_LoadSkinFiles(); - loadmodel->numskins = Mod_CountSkinFiles(skinfiles); if (loadmodel->numskins < 1) loadmodel->numskins = 1; @@ -834,10 +871,10 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) loadmodel->alias.aliastype = ALIASTYPE_ALIAS; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Alias_Draw; - loadmodel->DrawFakeShadow = R_Model_Alias_DrawFakeShadow; loadmodel->DrawShadowVolume = R_Model_Alias_DrawShadowVolume; loadmodel->DrawLight = R_Model_Alias_DrawLight; - loadmodel->flags = 0; + loadmodel->TraceBox = Mod_MDLMD2MD3_TraceBox; + loadmodel->flags = LittleLong(pinmodel->flags); loadmodel->synctype = ST_RAND; // set up some global info about the model @@ -869,16 +906,17 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) loadmodel->alias.aliasnum_tagframes = loadmodel->numframes; loadmodel->alias.aliasnum_tags = LittleLong(pinmodel->num_tags); loadmodel->alias.aliasdata_tags = Mem_Alloc(loadmodel->mempool, loadmodel->alias.aliasnum_tagframes * loadmodel->alias.aliasnum_tags * sizeof(aliastag_t)); - for (i = 0, pintag = (md3tag_t *)((qbyte *)pinmodel + LittleLong(pinmodel->lump_tags));i < loadmodel->alias.aliasnum_tagframes * loadmodel->alias.aliasnum_tags;i++, pinframe++) + for (i = 0, pintag = (md3tag_t *)((qbyte *)pinmodel + LittleLong(pinmodel->lump_tags));i < loadmodel->alias.aliasnum_tagframes * loadmodel->alias.aliasnum_tags;i++, pintag++) { strcpy(loadmodel->alias.aliasdata_tags[i].name, pintag->name); Matrix4x4_CreateIdentity(&loadmodel->alias.aliasdata_tags[i].matrix); for (j = 0;j < 3;j++) { for (k = 0;k < 3;k++) - loadmodel->alias.aliasdata_tags[i].matrix.m[j][k] = LittleLong(pintag->rotationmatrix[j * 3 + k]); - loadmodel->alias.aliasdata_tags[i].matrix.m[j][3] = LittleLong(pintag->origin[j]); + loadmodel->alias.aliasdata_tags[i].matrix.m[j][k] = LittleFloat(pintag->rotationmatrix[k * 3 + j]); + loadmodel->alias.aliasdata_tags[i].matrix.m[j][3] = LittleFloat(pintag->origin[j]); } + //Con_Printf("model \"%s\" frame #%i tag #%i \"%s\"\n", loadmodel->name, i / loadmodel->alias.aliasnum_tags, i % loadmodel->alias.aliasnum_tags, loadmodel->alias.aliasdata_tags[i].name); } // load meshes @@ -904,8 +942,8 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) mesh->data_element3i[j] = LittleLong(((int *)((qbyte *)pinmesh + pinmesh->lump_elements))[j]); for (j = 0;j < mesh->num_vertices;j++) { - mesh->data_texcoord2f[j * 2 + 0] = LittleLong(((float *)((qbyte *)pinmesh + pinmesh->lump_texcoords))[j * 2 + 0]); - mesh->data_texcoord2f[j * 2 + 1] = LittleLong(((float *)((qbyte *)pinmesh + pinmesh->lump_texcoords))[j * 2 + 1]); + mesh->data_texcoord2f[j * 2 + 0] = LittleFloat(((float *)((qbyte *)pinmesh + pinmesh->lump_texcoords))[j * 2 + 0]); + mesh->data_texcoord2f[j * 2 + 1] = LittleFloat(((float *)((qbyte *)pinmesh + pinmesh->lump_texcoords))[j * 2 + 1]); } for (j = 0;j < mesh->num_vertices * mesh->num_frames;j++) { @@ -922,10 +960,8 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) if (LittleLong(pinmesh->num_shaders) >= 1 && ((md3shader_t *)((qbyte *) pinmesh + pinmesh->lump_shaders))->name[0]) Mod_BuildAliasSkinsFromSkinFiles(mesh->data_skins, skinfiles, pinmesh->name, ((md3shader_t *)((qbyte *) pinmesh + pinmesh->lump_shaders))->name); else - { for (j = 0;j < mesh->num_skins;j++) Mod_BuildAliasSkinFromSkinFrame(mesh->data_skins + j, NULL); - } } Mod_CalcAliasModelBBoxes(); Mod_FreeSkinFiles(skinfiles); @@ -933,9 +969,8 @@ void Mod_IDP3_Load(model_t *mod, void *buffer) extern void R_Model_Zymotic_DrawSky(entity_render_t *ent); extern void R_Model_Zymotic_Draw(entity_render_t *ent); -extern void R_Model_Zymotic_DrawFakeShadow(entity_render_t *ent); -extern void R_Model_Zymotic_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius); -extern void R_Model_Zymotic_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltofilter, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz); +extern void R_Model_Zymotic_DrawShadowVolume(entity_render_t *ent, vec3_t relativelightorigin, float lightradius, int numsurfaces, const int *surfacelist); +extern void R_Model_Zymotic_DrawLight(entity_render_t *ent, vec3_t relativelightorigin, vec3_t relativeeyeorigin, float lightradius, float *lightcolor, const matrix4x4_t *matrix_modeltolight, const matrix4x4_t *matrix_modeltoattenuationxyz, const matrix4x4_t *matrix_modeltoattenuationz, rtexture_t *lightcubemap, int numsurfaces, const int *surfacelist); void Mod_ZYMOTICMODEL_Load(model_t *mod, void *buffer) { zymtype1header_t *pinmodel, *pheader; @@ -952,7 +987,6 @@ void Mod_ZYMOTICMODEL_Load(model_t *mod, void *buffer) loadmodel->alias.aliastype = ALIASTYPE_ZYM; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Zymotic_Draw; - loadmodel->DrawFakeShadow = NULL;//R_Model_Zymotic_DrawFakeShadow; loadmodel->DrawShadowVolume = NULL;//R_Model_Zymotic_DrawShadowVolume; loadmodel->DrawLight = NULL;//R_Model_Zymotic_DrawLight; @@ -994,8 +1028,8 @@ void Mod_ZYMOTICMODEL_Load(model_t *mod, void *buffer) loadmodel->flags = 0; // there are no flags loadmodel->numframes = pheader->numscenes; loadmodel->synctype = ST_SYNC; - //loadmodel->numtris = pheader->numtris; - //loadmodel->numverts = 0; + //loadmodel->num_triangles = pheader->num_triangles; + //loadmodel->num_vertices = 0; { unsigned int i;