X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=mathlib.h;h=3b669e90838d348fd991e06ee0fb933683cc1b8d;hb=6a384398c93b7e2bc1936427797909eb60094160;hp=0fb1067e3150325a825724f22663b63de0b8708a;hpb=c98b091c10dc46797648b3ade88ec24076eb092c;p=xonotic%2Fdarkplaces.git diff --git a/mathlib.h b/mathlib.h index 0fb1067e..3b669e90 100644 --- a/mathlib.h +++ b/mathlib.h @@ -40,13 +40,19 @@ extern int nanmask; #define bound(min,num,max) (num >= min ? (num < max ? num : max) : min) +#define VectorNegate(a,b) {b[0] = -(a[0]);b[1] = -(a[1]);b[2] = -(a[2]);} +#define VectorSet(a,b,c,d) {d[0]=(a);d[1]=(b);d[2]=(c);} +#define VectorClear(a) {a[0]=a[1]=a[2]=0;} #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} #define CrossProduct(v1,v2,cross) {cross[0] = v1[1]*v2[2] - v1[2]*v2[1];cross[1] = v1[2]*v2[0] - v1[0]*v2[2];cross[2] = v1[0]*v2[1] - v1[1]*v2[0];} -#define VectorNormalize(v) {float ilength;if (ilength = sqrt (v[0]*v[0] + v[1]*v[1] + v[2]*v[2])) {ilength = 1/ilength;v[0] *= ilength;v[1] *= ilength;v[2] *= ilength;}} -#define VectorNormalize2(v,dest) {float ilength;if (ilength = sqrt (v[0]*v[0] + v[1]*v[1] + v[2]*v[2])) {ilength = 1/ilength;dest[0] = v[0] * ilength;dest[1] = v[1] * ilength;dest[2] = v[2] * ilength;}} +#define VectorNormalize(v) {float ilength = 1.0f / (float) sqrt(DotProduct(v,v));v[0] *= ilength;v[1] *= ilength;v[2] *= ilength;} +#define VectorNormalize2(v,dest) {float ilength = 1.0f / (float) sqrt(DotProduct(v,v));dest[0] = v[0] * ilength;dest[1] = v[1] * ilength;dest[2] = v[2] * ilength;} +#define VectorDistance2(a, b) ((a[0] - b[0]) * (a[0] - b[0]) + (a[1] - b[1]) * (a[1] - b[1]) + (a[2] - b[2]) * (a[2] - b[2])) +#define VectorDistance(a, b) (sqrt(VectorDistance2(a,b))) +#define VectorLength(a) sqrt(DotProduct(a, a)) void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); @@ -58,7 +64,6 @@ void _VectorCopy (vec3_t in, vec3_t out); int VectorCompare (vec3_t v1, vec3_t v2); vec_t Length (vec3_t v); -//void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross); float VectorNormalizeLength (vec3_t v); // returns vector length float VectorNormalizeLength2 (vec3_t v, vec3_t dest); // returns vector length void VectorInverse (vec3_t v); @@ -68,13 +73,10 @@ int Q_log2(int val); void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]); -void FloorDivMod (double numer, double denom, int *quotient, - int *rem); -fixed16_t Invert24To16(fixed16_t val); +void FloorDivMod (double numer, double denom, int *quotient, int *rem); int GreatestCommonDivisor (int i1, int i2); void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); -//int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane); float anglemod(float a); @@ -96,9 +98,12 @@ void BoxOnPlaneSideClassify(struct mplane_s *p); : \ (p)->BoxOnPlaneSideFunc( (emins), (emaxs), (p))) -// BoxOnPlaneSide( (emins), (emaxs), (p))) - -#define PlaneDist(point,plane) ((plane)->type < 3 ? (point)[(plane)->type] : DotProduct((point), (plane)->normal)) -#define PlaneDiff(point,plane) ((plane)->type < 3 ? (point)[(plane)->type] - (plane)->dist : DotProduct((point), (plane)->normal) - (plane)->dist) +#define PlaneDist(point,plane) ((plane)->type < 3 ? (point)[(plane)->type] : DotProduct((point), (plane)->normal)) +#define PlaneDiff(point,plane) (((plane)->type < 3 ? (point)[(plane)->type] : DotProduct((point), (plane)->normal)) - (plane)->dist) #define lhrandom(MIN,MAX) ((rand() & 32767) * (((MAX)-(MIN)) * (1.0f / 32767.0f)) + (MIN)) + +#ifndef min +#define min(A,B) (A < B ? A : B) +#define max(A,B) (A > B ? A : B) +#endif