X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=input.h;h=9c94beedb973fc1fbcb6ce92ab2697c92b674bef;hb=57073ad18687c89fad109bb6293bdb75546d78bd;hp=057329644162826f5897b8884713001c375cd2ed;hpb=f9d8bc7ea04ff91fcbd90fe50a299b37724b349b;p=xonotic%2Fdarkplaces.git diff --git a/input.h b/input.h index 05732964..9c94beed 100644 --- a/input.h +++ b/input.h @@ -17,15 +17,19 @@ along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -// input.h -- external (non-keyboard) input devices +/// \file input.h -- external (non-keyboard) input devices #ifndef INPUT_H #define INPUT_H +#include "qtypes.h" +#include "cvar.h" + extern cvar_t in_pitch_min; extern cvar_t in_pitch_max; -extern qboolean in_client_mouse; +extern qbool in_client_mouse; +extern float in_windowmouse_x, in_windowmouse_y; extern float in_mouse_x, in_mouse_y; //enum input_dest_e {input_game,input_message,input_menu} input_dest; @@ -33,5 +37,20 @@ extern float in_mouse_x, in_mouse_y; void IN_Move (void); // add additional movement on top of the keyboard move cmd +#define IN_BESTWEAPON_MAX 32 +typedef struct +{ + char name[32]; + int impulse; + int activeweaponcode; + int weaponbit; + int ammostat; + int ammomin; + /// \TODO add a parameter for the picture to be used by the sbar, and use it there +} +in_bestweapon_info_t; +extern in_bestweapon_info_t in_bestweapon_info[IN_BESTWEAPON_MAX]; +void IN_BestWeapon_ResetData(void); ///< call before each map so QC can start from a clean state + #endif