X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=image.h;h=5b5cbdaaad955f3287c2ef280a9c6edc0ee89c28;hb=refs%2Fheads%2FMario%2Fnetfps;hp=3a0052e88d9f6fcfb568327b44182a9f4bbb1d9a;hpb=51f09e1526ab6144043e8213ffd66939dfe47c81;p=xonotic%2Fdarkplaces.git diff --git a/image.h b/image.h index 3a0052e8..5b5cbdaa 100644 --- a/image.h +++ b/image.h @@ -2,9 +2,9 @@ #ifndef IMAGE_H #define IMAGE_H - extern int image_width, image_height; +unsigned char *Image_GenerateNoTexture(void); // swizzle components (even converting number of components) and flip images // (warning: input must be different than output due to non-linear read/write) @@ -15,38 +15,58 @@ void Image_CopyMux(unsigned char *outpixels, const unsigned char *inpixels, int // applies gamma correction to RGB pixels, in can be the same as out void Image_GammaRemapRGB(const unsigned char *in, unsigned char *out, int pixels, const unsigned char *gammar, const unsigned char *gammag, const unsigned char *gammab); -// converts 8bit image data to RGBA, in can not be the same as out -void Image_Copy8bitRGBA(const unsigned char *in, unsigned char *out, int pixels, const unsigned int *pal); +// converts 8bit image data to BGRA, in can not be the same as out +void Image_Copy8bitBGRA(const unsigned char *in, unsigned char *out, int pixels, const unsigned int *pal); void Image_StripImageExtension (const char *in, char *out, size_t size_out); -unsigned char *LoadTGA (const unsigned char *f, int filesize, int matchwidth, int matchheight); +// called by conchars.tga loader in gl_draw.c, otherwise private +unsigned char *LoadTGA_BGRA (const unsigned char *f, int filesize, int *miplevel); // loads a texture, as pixel data -unsigned char *loadimagepixels (const char *filename, qboolean complain, int matchwidth, int matchheight); +unsigned char *loadimagepixelsbgra (const char *filename, qboolean complain, qboolean allowFixtrans, qboolean convertsRGB, int *miplevel); + +// searches for lmp and wad pics of the provided name and returns true and their dimensions if found +qboolean Image_GetStockPicSize(const char *filename, int *returnwidth, int *returnheight); + +// loads an 8bit pcx image into a 296x194x8bit buffer, with cropping as needed +qboolean LoadPCX_QWSkin(const unsigned char *f, int filesize, unsigned char *pixels, int outwidth, int outheight); + +// loads the palette from an 8bit pcx image into your provided array +qboolean LoadPCX_PaletteOnly(const unsigned char *f, int filesize, unsigned char *palette768b); + +// get the metadata from a Quake2 wal file +qboolean LoadWAL_GetMetadata(const unsigned char *f, int filesize, int *retwidth, int *retheight, int *retflags, int *retvalue, int *retcontents, char *retanimname32c); // loads a texture, as a texture -rtexture_t *loadtextureimage (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags); +rtexture_t *loadtextureimage (rtexturepool_t *pool, const char *filename, qboolean complain, int flags, qboolean allowFixtrans, qboolean sRGB); -// writes a RGB TGA that is already upside down (which TGA wants) -qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const unsigned char *data, unsigned char *buffer); +// writes an upside down BGR image into a TGA +qboolean Image_WriteTGABGR_preflipped (const char *filename, int width, int height, const unsigned char *data); -// writes a RGBA TGA -void Image_WriteTGARGBA (const char *filename, int width, int height, const unsigned char *data); +// writes a BGRA image into a TGA file +qboolean Image_WriteTGABGRA (const char *filename, int width, int height, const unsigned char *data); // resizes the image (in can not be the same as out) -void Image_Resample (const void *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, int outdepth, int bytesperpixel, int quality); +void Image_Resample32(const void *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, int outdepth, int quality); // scales the image down by a power of 2 (in can be the same as out) -void Image_MipReduce(const unsigned char *in, unsigned char *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth, int bytesperpixel); - -// only used by menuplyr coloring -unsigned char *LoadLMP (const unsigned char *f, int filesize, int matchwidth, int matchheight, qboolean loadAs8Bit); +void Image_MipReduce32(const unsigned char *in, unsigned char *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth); -void Image_HeightmapToNormalmap(const unsigned char *inpixels, unsigned char *outpixels, int width, int height, int clamp, float bumpscale); +void Image_HeightmapToNormalmap_BGRA(const unsigned char *inpixels, unsigned char *outpixels, int width, int height, int clamp, float bumpscale); // console command to fix the colors of transparent pixels (to prevent weird borders) -void Image_FixTransparentPixels_f(void); +void Image_FixTransparentPixels_f(cmd_state_t *cmd); +extern cvar_t r_fixtrans_auto; + +#define Image_LinearFloatFromsRGBFloat(c) (((c) <= 0.04045f) ? (c) * (1.0f / 12.92f) : (float)pow(((c) + 0.055f)*(1.0f/1.055f), 2.4f)) +#define Image_sRGBFloatFromLinearFloat(c) (((c) < 0.0031308f) ? (c) * 12.92f : 1.055f * (float)pow((c), 1.0f/2.4f) - 0.055f) +#define Image_LinearFloatFromsRGB(c) Image_LinearFloatFromsRGBFloat((c) * (1.0f / 255.0f)) +#define Image_sRGBFloatFromLinear(c) Image_sRGBFloatFromLinearFloat((c) * (1.0f / 255.0f)) +#define Image_sRGBFloatFromLinear_Lightmap(c) Image_sRGBFloatFromLinearFloat((c) * (2.0f / 255.0f)) * 0.5f + +void Image_MakeLinearColorsFromsRGB(unsigned char *pout, const unsigned char *pin, int numpixels); +void Image_MakesRGBColorsFromLinear_Lightmap(unsigned char *pout, const unsigned char *pin, int numpixels); #endif