X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_rsurf.c;h=17b183d271f648f1aeea1b80695e622451432ff2;hb=f7d07d8eab555dd446483d77cf9465489a4cf0ec;hp=1075039c1de6f0cd07ad1e4b7450c5bdfdc52838;hpb=0b2c6dc3a54096a71cc68961e27a486862408b06;p=xonotic%2Fdarkplaces.git diff --git a/gl_rsurf.c b/gl_rsurf.c index 1075039c..17b183d2 100644 --- a/gl_rsurf.c +++ b/gl_rsurf.c @@ -53,8 +53,8 @@ void R_BuildLightMap (const entity_render_t *ent, msurface_t *surface) size = smax*tmax; size3 = size*3; - r_refdef.stats.lightmapupdatepixels += size; - r_refdef.stats.lightmapupdates++; + r_refdef.stats[r_stat_lightmapupdatepixels] += size; + r_refdef.stats[r_stat_lightmapupdates]++; if (cl.buildlightmapmemorysize < size*sizeof(int[3])) { @@ -446,7 +446,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, leaf->clusterindex) && !R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -486,7 +486,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (!R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -509,7 +509,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, leaf->clusterindex) && !R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -540,7 +540,7 @@ void R_View_WorldVisibility(qboolean forcenovis) continue; if (leaf->clusterindex < 0) continue; - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[leaf - model->brush.data_leafs] = true; // mark any surfaces bounding this leaf if (leaf->numleafsurfaces) @@ -555,7 +555,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // (the first two checks won't cause as many cache misses as the leaf checks) for (p = leaf->portals;p;p = p->next) { - r_refdef.stats.world_portals++; + r_refdef.stats[r_stat_world_portals]++; if (DotProduct(r_refdef.view.origin, p->plane.normal) < (p->plane.dist + 1) && !r_refdef.viewcache.world_leafvisible[p->past - model->brush.data_leafs] && CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, p->past->clusterindex) @@ -637,7 +637,7 @@ void R_Q1BSP_Draw(entity_render_t *ent) void R_Q1BSP_DrawDepth(entity_render_t *ent) { dp_model_t *model = ent->model; - if (model == NULL) + if (model == NULL || model->surfmesh.isanimated) return; GL_ColorMask(0,0,0,0); GL_Color(1,1,1,1); @@ -645,7 +645,6 @@ void R_Q1BSP_DrawDepth(entity_render_t *ent) GL_BlendFunc(GL_ONE, GL_ZERO); GL_DepthMask(true); // R_Mesh_ResetTextureState(); - R_SetupShader_DepthOrShadow(false, false); if (ent == r_refdef.scene.worldentity) R_DrawWorldSurfaces(false, false, true, false, false); else @@ -1404,8 +1403,8 @@ void R_Q1BSP_DrawShadowMap(int side, entity_render_t *ent, const vec3_t relative continue; if (!BoxesOverlap(lightmins, lightmaxs, surface->mins, surface->maxs)) continue; - r_refdef.stats.lights_dynamicshadowtriangles += surface->num_triangles; - r_refdef.stats.lights_shadowtriangles += surface->num_triangles; + r_refdef.stats[r_stat_lights_dynamicshadowtriangles] += surface->num_triangles; + r_refdef.stats[r_stat_lights_shadowtriangles] += surface->num_triangles; batchsurfacelist[0] = surface; batchnumsurfaces = 1; while(++modelsurfacelistindex < modelnumsurfaces && batchnumsurfaces < RSURF_MAX_BATCHSURFACES) @@ -1417,17 +1416,14 @@ void R_Q1BSP_DrawShadowMap(int side, entity_render_t *ent, const vec3_t relative break; if (!BoxesOverlap(lightmins, lightmaxs, surface->mins, surface->maxs)) continue; - r_refdef.stats.lights_dynamicshadowtriangles += surface->num_triangles; - r_refdef.stats.lights_shadowtriangles += surface->num_triangles; + r_refdef.stats[r_stat_lights_dynamicshadowtriangles] += surface->num_triangles; + r_refdef.stats[r_stat_lights_shadowtriangles] += surface->num_triangles; batchsurfacelist[batchnumsurfaces++] = surface; } --modelsurfacelistindex; GL_CullFace(rsurface.texture->currentmaterialflags & MATERIALFLAG_NOCULLFACE ? GL_NONE : r_refdef.view.cullface_back); - RSurf_PrepareVerticesForBatch(BATCHNEED_ARRAY_VERTEX, batchnumsurfaces, batchsurfacelist); - if (rsurface.batchvertex3fbuffer) - R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3fbuffer); - else - R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3f_vertexbuffer); + RSurf_PrepareVerticesForBatch(BATCHNEED_ARRAY_VERTEX | BATCHNEED_ALLOWMULTIDRAW, batchnumsurfaces, batchsurfacelist); + R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3f_vertexbuffer, rsurface.batchvertex3f_bufferoffset); RSurf_DrawBatch(); } R_FrameData_ReturnToMark();