X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_rsurf.c;h=17b183d271f648f1aeea1b80695e622451432ff2;hb=8b71b1316efa1753420f848c919215e6b46479bb;hp=f392c5f837b2c920731786fbe31f004c1ec12531;hpb=0e6f1ee37a279e6224129b8eb4346592cc6b9885;p=xonotic%2Fdarkplaces.git diff --git a/gl_rsurf.c b/gl_rsurf.c index f392c5f8..17b183d2 100644 --- a/gl_rsurf.c +++ b/gl_rsurf.c @@ -31,8 +31,6 @@ cvar_t r_lockvisibility = {0, "r_lockvisibility", "0", "disables visibility upda cvar_t r_useportalculling = {0, "r_useportalculling", "2", "improve framerate with r_novis 1 by using portal culling - still not as good as compiled visibility data in the map, but it helps (a value of 2 forces use of this even with vis data, which improves framerates in maps without too much complexity, but hurts in extremely complex maps, which is why 2 is not the default mode)"}; cvar_t r_usesurfaceculling = {0, "r_usesurfaceculling", "1", "skip off-screen surfaces (1 = cull surfaces if the map is likely to benefit, 2 = always cull surfaces)"}; cvar_t r_q3bsp_renderskydepth = {0, "r_q3bsp_renderskydepth", "0", "draws sky depth masking in q3 maps (as in q1 maps), this means for example that sky polygons can hide other things"}; -extern cvar_t vid_sRGB; -extern cvar_t vid_sRGB_fallback; /* =============== @@ -55,8 +53,8 @@ void R_BuildLightMap (const entity_render_t *ent, msurface_t *surface) size = smax*tmax; size3 = size*3; - r_refdef.stats.lightmapupdatepixels += size; - r_refdef.stats.lightmapupdates++; + r_refdef.stats[r_stat_lightmapupdatepixels] += size; + r_refdef.stats[r_stat_lightmapupdates]++; if (cl.buildlightmapmemorysize < size*sizeof(int[3])) { @@ -395,7 +393,7 @@ void R_DrawPortals(void) VectorAdd(center, portal->points[i].position, center); f = ixtable[portal->numpoints]; VectorScale(center, f, center); - R_MeshQueue_AddTransparent(center, R_DrawPortal_Callback, (entity_render_t *)portal, leafnum, rsurface.rtlight); + R_MeshQueue_AddTransparent(TRANSPARENTSORT_DISTANCE, center, R_DrawPortal_Callback, (entity_render_t *)portal, leafnum, rsurface.rtlight); } } } @@ -448,7 +446,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, leaf->clusterindex) && !R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -488,7 +486,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (!R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -511,7 +509,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // if leaf is in current pvs and on the screen, mark its surfaces if (CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, leaf->clusterindex) && !R_CullBox(leaf->mins, leaf->maxs)) { - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[j] = true; if (leaf->numleafsurfaces) for (i = 0, mark = leaf->firstleafsurface;i < leaf->numleafsurfaces;i++, mark++) @@ -542,7 +540,7 @@ void R_View_WorldVisibility(qboolean forcenovis) continue; if (leaf->clusterindex < 0) continue; - r_refdef.stats.world_leafs++; + r_refdef.stats[r_stat_world_leafs]++; r_refdef.viewcache.world_leafvisible[leaf - model->brush.data_leafs] = true; // mark any surfaces bounding this leaf if (leaf->numleafsurfaces) @@ -557,7 +555,7 @@ void R_View_WorldVisibility(qboolean forcenovis) // (the first two checks won't cause as many cache misses as the leaf checks) for (p = leaf->portals;p;p = p->next) { - r_refdef.stats.world_portals++; + r_refdef.stats[r_stat_world_portals]++; if (DotProduct(r_refdef.view.origin, p->plane.normal) < (p->plane.dist + 1) && !r_refdef.viewcache.world_leafvisible[p->past - model->brush.data_leafs] && CHECKPVSBIT(r_refdef.viewcache.world_pvsbits, p->past->clusterindex) @@ -639,7 +637,7 @@ void R_Q1BSP_Draw(entity_render_t *ent) void R_Q1BSP_DrawDepth(entity_render_t *ent) { dp_model_t *model = ent->model; - if (model == NULL) + if (model == NULL || model->surfmesh.isanimated) return; GL_ColorMask(0,0,0,0); GL_Color(1,1,1,1); @@ -647,7 +645,6 @@ void R_Q1BSP_DrawDepth(entity_render_t *ent) GL_BlendFunc(GL_ONE, GL_ZERO); GL_DepthMask(true); // R_Mesh_ResetTextureState(); - R_SetupShader_DepthOrShadow(false, false); if (ent == r_refdef.scene.worldentity) R_DrawWorldSurfaces(false, false, true, false, false); else @@ -896,7 +893,7 @@ static void R_Q1BSP_RecursiveGetLightInfo_BSP(r_q1bsp_getlightinfo_t *info, qboo VectorCopy(v[0], v2[0]); VectorCopy(v[1], v2[1]); VectorCopy(v[2], v2[2]); - if (insidebox || TriangleOverlapsBox(v2[0], v2[1], v2[2], info->lightmins, info->lightmaxs)) + if (insidebox || TriangleBBoxOverlapsBox(v2[0], v2[1], v2[2], info->lightmins, info->lightmaxs)) SVBSP_AddPolygon(&r_svbsp, 3, v2[0], true, NULL, NULL, 0); } } @@ -924,7 +921,7 @@ static void R_Q1BSP_RecursiveGetLightInfo_BSP(r_q1bsp_getlightinfo_t *info, qboo VectorCopy(v[0], v2[0]); VectorCopy(v[1], v2[1]); VectorCopy(v[2], v2[2]); - if (!insidebox && !TriangleOverlapsBox(v2[0], v2[1], v2[2], info->lightmins, info->lightmaxs)) + if (!insidebox && !TriangleBBoxOverlapsBox(v2[0], v2[1], v2[2], info->lightmins, info->lightmaxs)) continue; if (svbspactive && !(SVBSP_AddPolygon(&r_svbsp, 3, v2[0], false, NULL, NULL, 0) & 2)) continue; @@ -1406,8 +1403,8 @@ void R_Q1BSP_DrawShadowMap(int side, entity_render_t *ent, const vec3_t relative continue; if (!BoxesOverlap(lightmins, lightmaxs, surface->mins, surface->maxs)) continue; - r_refdef.stats.lights_dynamicshadowtriangles += surface->num_triangles; - r_refdef.stats.lights_shadowtriangles += surface->num_triangles; + r_refdef.stats[r_stat_lights_dynamicshadowtriangles] += surface->num_triangles; + r_refdef.stats[r_stat_lights_shadowtriangles] += surface->num_triangles; batchsurfacelist[0] = surface; batchnumsurfaces = 1; while(++modelsurfacelistindex < modelnumsurfaces && batchnumsurfaces < RSURF_MAX_BATCHSURFACES) @@ -1419,17 +1416,14 @@ void R_Q1BSP_DrawShadowMap(int side, entity_render_t *ent, const vec3_t relative break; if (!BoxesOverlap(lightmins, lightmaxs, surface->mins, surface->maxs)) continue; - r_refdef.stats.lights_dynamicshadowtriangles += surface->num_triangles; - r_refdef.stats.lights_shadowtriangles += surface->num_triangles; + r_refdef.stats[r_stat_lights_dynamicshadowtriangles] += surface->num_triangles; + r_refdef.stats[r_stat_lights_shadowtriangles] += surface->num_triangles; batchsurfacelist[batchnumsurfaces++] = surface; } --modelsurfacelistindex; GL_CullFace(rsurface.texture->currentmaterialflags & MATERIALFLAG_NOCULLFACE ? GL_NONE : r_refdef.view.cullface_back); - RSurf_PrepareVerticesForBatch(BATCHNEED_ARRAY_VERTEX, batchnumsurfaces, batchsurfacelist); - if (rsurface.batchvertex3fbuffer) - R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3fbuffer); - else - R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3f_vertexbuffer); + RSurf_PrepareVerticesForBatch(BATCHNEED_ARRAY_VERTEX | BATCHNEED_ALLOWMULTIDRAW, batchnumsurfaces, batchsurfacelist); + R_Mesh_PrepareVertices_Vertex3f(rsurface.batchnumvertices, rsurface.batchvertex3f, rsurface.batchvertex3f_vertexbuffer, rsurface.batchvertex3f_bufferoffset); RSurf_DrawBatch(); } R_FrameData_ReturnToMark(); @@ -1518,11 +1512,26 @@ void R_Q1BSP_DrawLight(entity_render_t *ent, int numsurfaces, const int *surface for (l = k;l < kend;l++) { surface = batchsurfacelist[l]; - tempcenter[0] = (surface->mins[0] + surface->maxs[0]) * 0.5f; - tempcenter[1] = (surface->mins[1] + surface->maxs[1]) * 0.5f; - tempcenter[2] = (surface->mins[2] + surface->maxs[2]) * 0.5f; + if (r_transparent_sortsurfacesbynearest.integer) + { + tempcenter[0] = bound(surface->mins[0], rsurface.localvieworigin[0], surface->maxs[0]); + tempcenter[1] = bound(surface->mins[1], rsurface.localvieworigin[1], surface->maxs[1]); + tempcenter[2] = bound(surface->mins[2], rsurface.localvieworigin[2], surface->maxs[2]); + } + else + { + tempcenter[0] = (surface->mins[0] + surface->maxs[0]) * 0.5f; + tempcenter[1] = (surface->mins[1] + surface->maxs[1]) * 0.5f; + tempcenter[2] = (surface->mins[2] + surface->maxs[2]) * 0.5f; + } Matrix4x4_Transform(&rsurface.matrix, tempcenter, center); - R_MeshQueue_AddTransparent(rsurface.texture->currentmaterialflags & MATERIALFLAG_NODEPTHTEST ? r_refdef.view.origin : center, R_Q1BSP_DrawLight_TransparentCallback, ent, surface - rsurface.modelsurfaces, rsurface.rtlight); + if (ent->transparent_offset) // transparent offset + { + center[0] += r_refdef.view.forward[0]*ent->transparent_offset; + center[1] += r_refdef.view.forward[1]*ent->transparent_offset; + center[2] += r_refdef.view.forward[2]*ent->transparent_offset; + } + R_MeshQueue_AddTransparent((rsurface.entity->flags & RENDER_WORLDOBJECT) ? TRANSPARENTSORT_SKY : ((rsurface.texture->currentmaterialflags & MATERIALFLAG_NODEPTHTEST) ? TRANSPARENTSORT_HUD : rsurface.texture->transparentsort), center, R_Q1BSP_DrawLight_TransparentCallback, ent, surface - rsurface.modelsurfaces, rsurface.rtlight); } continue; } @@ -1573,7 +1582,6 @@ static void R_ReplaceWorldTexture (void) if ((skinframe = R_SkinFrame_LoadExternal(newt, TEXF_MIPMAP | TEXF_ALPHA | TEXF_PICMIP, true))) { // t->skinframes[0] = skinframe; - t->currentskinframe = skinframe; t->currentskinframe = skinframe; Con_Printf("%s replaced with %s\n", r, newt); }