X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_rmain.c;h=d164550d78b37c7f6c266d90ddeb29254df53a48;hb=b99206803156d4bdfe4ce0c83a2db8f9486e09d4;hp=6b37179ea9134dcb790596e71f9e9212fd6eec55;hpb=8aff8447d3f2c263e62ffe63f04f4c8b08f54541;p=xonotic%2Fdarkplaces.git diff --git a/gl_rmain.c b/gl_rmain.c index 6b37179e..d164550d 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -247,6 +247,7 @@ cvar_t r_glsl_saturation_redcompensate = {CF_CLIENT | CF_ARCHIVE, "r_glsl_satura cvar_t r_glsl_vertextextureblend_usebothalphas = {CF_CLIENT | CF_ARCHIVE, "r_glsl_vertextextureblend_usebothalphas", "0", "use both alpha layers on vertex blended surfaces, each alpha layer sets amount of 'blend leak' on another layer, requires mod_q3shader_force_terrain_alphaflag on."}; +// FIXME: This cvar would grow to a ridiculous size after several launches and clean exits when used during surface sorting. cvar_t r_framedatasize = {CF_CLIENT | CF_ARCHIVE, "r_framedatasize", "0.5", "size of renderer data cache used during one frame (for skeletal animation caching, light processing, etc)"}; cvar_t r_buffermegs[R_BUFFERDATA_COUNT] = { @@ -3197,7 +3198,7 @@ static void gl_main_shutdown(void) r_texture_numcubemaps = 0; //r_texture_fogintensity = NULL; memset(&r_fb, 0, sizeof(r_fb)); - R_GLSL_Restart_f(cmd_client); + R_GLSL_Restart_f(cmd_local); r_glsl_permutation = NULL; memset(r_glsl_permutationhash, 0, sizeof(r_glsl_permutationhash)); @@ -5632,7 +5633,7 @@ void R_RenderView(int fbo, rtexture_t *depthtexture, rtexture_t *colortexture, i rsurface.entity = NULL; // used only by R_GetCurrentTexture and RSurf_ActiveModelEntity if(R_CompileShader_CheckStaticParms()) - R_GLSL_Restart_f(cmd_client); + R_GLSL_Restart_f(cmd_local); if (!r_drawentities.integer) r_refdef.scene.numentities = 0; @@ -6123,7 +6124,7 @@ static void R_DrawEntityBBoxes(prvm_prog_t *prog) for (i = 0; i < prog->num_edicts; i++) { edict = PRVM_EDICT_NUM(i); - if (edict->priv.server->free) + if (edict->free) continue; // exclude the following for now, as they don't live in world coordinate space and can't be solid: if (PRVM_gameedictedict(edict, tag_entity) != 0)