X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_rmain.c;h=2bb72a67a0d4bfa985ca7ffd924ec2b3441fa302;hb=85c0b97d3d2dd7306129d7ff7519fed9f8ae2b25;hp=b37bdcfdfd4feb2e28605383aac57cac0debd552;hpb=bf6398cac4905345a483cf21a58965aa507db843;p=xonotic%2Fdarkplaces.git diff --git a/gl_rmain.c b/gl_rmain.c index b37bdcfd..2bb72a67 100644 --- a/gl_rmain.c +++ b/gl_rmain.c @@ -1914,7 +1914,7 @@ void R_SetupShader_Surface(const float rtlightambient[3], const float rtlightdif } if(!(blendfuncflags & BLENDFUNC_ALLOWS_ANYFOG)) permutation &= ~(SHADERPERMUTATION_FOGHEIGHTTEXTURE | SHADERPERMUTATION_FOGOUTSIDE | SHADERPERMUTATION_FOGINSIDE); - if(blendfuncflags & BLENDFUNC_ALLOWS_FOG_HACKALPHA) + if(blendfuncflags & BLENDFUNC_ALLOWS_FOG_HACKALPHA && !notrippy) permutation |= SHADERPERMUTATION_FOGALPHAHACK; switch(vid.renderpath) { @@ -1976,7 +1976,7 @@ void R_SetupShader_Surface(const float rtlightambient[3], const float rtlightdif if (r_glsl_permutation->loc_DeferredMod_Specular >= 0) qglUniform3f(r_glsl_permutation->loc_DeferredMod_Specular, t->render_rtlight_specular[0], t->render_rtlight_specular[1], t->render_rtlight_specular[2]); } // additive passes are only darkened by fog, not tinted - if (r_glsl_permutation->loc_FogColor >= 0) + if (r_glsl_permutation->loc_FogColor >= 0 && !notrippy) { if(blendfuncflags & BLENDFUNC_ALLOWS_FOG_HACK0) qglUniform3f(r_glsl_permutation->loc_FogColor, 0, 0, 0); @@ -2950,10 +2950,18 @@ static int componentorder[4] = {0, 1, 2, 3}; static rtexture_t *R_LoadCubemap(const char *basename) { - int i, j, cubemapsize; + int i, j, cubemapsize, forcefilter; unsigned char *cubemappixels, *image_buffer; rtexture_t *cubemaptexture; char name[256]; + + // HACK: if the cubemap name starts with a !, the cubemap is nearest-filtered + forcefilter = TEXF_FORCELINEAR; + if (basename && basename[0] == '!') + { + basename++; + forcefilter = TEXF_FORCENEAREST; + } // must start 0 so the first loadimagepixels has no requested width/height cubemapsize = 0; cubemappixels = NULL; @@ -2996,7 +3004,7 @@ static rtexture_t *R_LoadCubemap(const char *basename) if (developer_loading.integer) Con_Printf("loading cubemap \"%s\"\n", basename); - cubemaptexture = R_LoadTextureCubeMap(r_main_texturepool, basename, cubemapsize, cubemappixels, vid.sRGB3D ? TEXTYPE_SRGB_BGRA : TEXTYPE_BGRA, (gl_texturecompression_lightcubemaps.integer && gl_texturecompression.integer ? TEXF_COMPRESS : 0) | TEXF_FORCELINEAR | TEXF_CLAMP, -1, NULL); + cubemaptexture = R_LoadTextureCubeMap(r_main_texturepool, basename, cubemapsize, cubemappixels, vid.sRGB3D ? TEXTYPE_SRGB_BGRA : TEXTYPE_BGRA, (gl_texturecompression_lightcubemaps.integer && gl_texturecompression.integer ? TEXF_COMPRESS : 0) | forcefilter | TEXF_CLAMP, -1, NULL); Mem_Free(cubemappixels); } else @@ -4138,8 +4146,8 @@ static void R_View_UpdateEntityVisible (void) { samples = ent->last_trace_visibility == 0 ? r_cullentities_trace_tempentitysamples.integer : r_cullentities_trace_samples.integer; if (R_CanSeeBox(samples, r_cullentities_trace_eyejitter.value, r_cullentities_trace_enlarge.value, r_cullentities_trace_expand.value, r_cullentities_trace_pad.value, r_refdef.view.origin, ent->mins, ent->maxs)) - ent->last_trace_visibility = realtime; - if (ent->last_trace_visibility < realtime - r_cullentities_trace_delay.value) + ent->last_trace_visibility = host.realtime; + if (ent->last_trace_visibility < host.realtime - r_cullentities_trace_delay.value) r_refdef.viewcache.entityvisible[i] = 0; } } @@ -4631,7 +4639,7 @@ void R_RenderTarget_FreeUnused(qboolean force) // free resources for rendertargets that have not been used for a while // (note: this check is run after the frame render, so any targets used // this frame will not be affected even at low framerates) - if (r && (realtime - r->lastusetime > 0.2 || force)) + if (r && (host.realtime - r->lastusetime > 0.2 || force)) { if (r->fbo) R_Mesh_DestroyFramebufferObject(r->fbo); @@ -4672,7 +4680,7 @@ r_rendertarget_t *R_RenderTarget_Get(int texturewidth, int textureheight, textyp for (i = 0; i < end; i++) { r = (r_rendertarget_t *)Mem_ExpandableArray_RecordAtIndex(&r_fb.rendertargets, i); - if (r && r->lastusetime != realtime && r->texturewidth == texturewidth && r->textureheight == textureheight && r->depthtextype == depthtextype && r->colortextype[0] == colortextype0 && r->colortextype[1] == colortextype1 && r->colortextype[2] == colortextype2 && r->colortextype[3] == colortextype3) + if (r && r->lastusetime != host.realtime && r->texturewidth == texturewidth && r->textureheight == textureheight && r->depthtextype == depthtextype && r->colortextype[0] == colortextype0 && r->colortextype[1] == colortextype1 && r->colortextype[2] == colortextype2 && r->colortextype[3] == colortextype3) break; } if (i == end) @@ -4701,7 +4709,7 @@ r_rendertarget_t *R_RenderTarget_Get(int texturewidth, int textureheight, textyp } r_refdef.stats[r_stat_rendertargets_used]++; r_refdef.stats[r_stat_rendertargets_pixels] += r->texturewidth * r->textureheight; - r->lastusetime = realtime; + r->lastusetime = host.realtime; R_CalcTexCoordsForView(0, 0, r->texturewidth, r->textureheight, r->texturewidth, r->textureheight, r->texcoord2f); return r; }