X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_draw.c;h=d6879c8b6f6fc27d6552bf551ea5ea470b6a306a;hb=aa33d8f8642530f7f266d6cde1422f95aa74b2be;hp=7ae8700738f4a0bc3f104db4813e62ab63d1ec58;hpb=d010b5177ed500178d3a40b49788c8093127ecf4;p=xonotic%2Fdarkplaces.git diff --git a/gl_draw.c b/gl_draw.c index 7ae87007..d6879c8b 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -30,6 +30,7 @@ static rtexture_t *char_texture; //============================================================================= /* Support Routines */ +#define FONT_FILESIZE 13468 #define MAX_CACHED_PICS 256 #define CACHEPICHASHSIZE 256 static cachepic_t *cachepichash[CACHEPICHASHSIZE]; @@ -38,43 +39,66 @@ static int numcachepics; static rtexturepool_t *drawtexturepool; -static qbyte concharimage[11356] = +static qbyte concharimage[FONT_FILESIZE] = { #include "lhfont.h" }; -extern qbyte *LoadTGA (qbyte *f, int matchwidth, int matchheight); - static rtexture_t *draw_generateconchars(void) { int i; qbyte buffer[65536][4], *data = NULL; + double random; - fs_filesize = 11356; + fs_filesize = FONT_FILESIZE; data = LoadTGA (concharimage, 256, 256); fs_filesize = -1; - - for (i = 0;i < 32768;i++) +// Gold numbers + for (i = 0;i < 8192;i++) { - buffer[i][0] = 255; - buffer[i][1] = 255; - buffer[i][2] = 255; + random = lhrandom (0.0,1.0); + buffer[i][0] = 83 + (qbyte)(random * 64); + buffer[i][1] = 71 + (qbyte)(random * 32); + buffer[i][2] = 23 + (qbyte)(random * 16); buffer[i][3] = data[i*4+0]; } - - for (i = 32768;i < 65536;i++) +// White chars + for (i = 8192;i < 32768;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 95 + (qbyte)(random * 64); + buffer[i][1] = 95 + (qbyte)(random * 64); + buffer[i][2] = 95 + (qbyte)(random * 64); + buffer[i][3] = data[i*4+0]; + } +// Gold numbers + for (i = 32768;i < 40960;i++) { - buffer[i][0] = 255; - buffer[i][1] = 0; - buffer[i][2] = 0; + random = lhrandom (0.0,1.0); + buffer[i][0] = 83 + (qbyte)(random * 64); + buffer[i][1] = 71 + (qbyte)(random * 32); + buffer[i][2] = 23 + (qbyte)(random * 16); buffer[i][3] = data[i*4+0]; } +// Red chars + for (i = 40960;i < 65536;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 96 + (qbyte)(random * 64); + buffer[i][1] = 43 + (qbyte)(random * 32); + buffer[i][2] = 27 + (qbyte)(random * 32); + buffer[i][3] = data[i*4+0]; + } + +#if 0 + Image_WriteTGARGBA ("gfx/generated_conchars.tga", 256, 256, &buffer[0][0]); +#endif + Mem_Free(data); return R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, &buffer[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL); } -static qbyte pointerimage[256] = -{ +static char *pointerimage = "333333332......." "26777761........" "2655541........." @@ -91,7 +115,7 @@ static qbyte pointerimage[256] = "................" "................" "................" -}; +; static rtexture_t *draw_generatemousepointer(void) { @@ -118,9 +142,9 @@ static rtexture_t *draw_generatemousepointer(void) } // must match NUMCROSSHAIRS in r_crosshairs.c -#define NUMCROSSHAIRS 5 +#define NUMCROSSHAIRS 6 -static qbyte *crosshairtexdata[NUMCROSSHAIRS] = +static char *crosshairtexdata[NUMCROSSHAIRS] = { "................" "................" @@ -168,10 +192,10 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] = ".......44......." ".......44......." "................" + "................" ".......77......." ".......77......." "................" - "................" , "................" "................" @@ -187,7 +211,7 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] = "........7......." "........7......." "........7......." - "................" + "........7......." "................" , "................" @@ -206,6 +230,23 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] = "................" "................" "................" + , + "................" + "................" + "................" + "................" + "................" + "................" + "................" + ".......55......." + ".......55......." + "................" + "................" + "................" + "................" + "................" + "................" + "................" }; static rtexture_t *draw_generatecrosshair(int num) @@ -267,9 +308,11 @@ cachepic_t *Draw_CachePic (const char *path, qboolean persistent) int i, crc, hashkey; cachepic_t *pic; qpic_t *p; - int persistentflag; + int flags; + + if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) - if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) { + { clvideo_t *video; video = CL_GetVideo(path); @@ -277,34 +320,38 @@ cachepic_t *Draw_CachePic (const char *path, qboolean persistent) return &video->cpif; } - if (persistent) { - persistentflag = TEXF_PRECACHE; - } else { - persistentflag = 0; - } - - crc = CRC_Block(path, strlen(path)); + crc = CRC_Block((qbyte *)path, strlen(path)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; for (pic = cachepichash[hashkey];pic;pic = pic->chain) if (!strcmp (path, pic->name)) return pic; if (numcachepics == MAX_CACHED_PICS) - Sys_Error ("numcachepics == MAX_CACHED_PICS"); + { + Con_Printf ("Draw_CachePic: numcachepics == MAX_CACHED_PICS"); + // FIXME: support NULL in callers? + return cachepics; // return the first one + } pic = cachepics + (numcachepics++); - strcpy (pic->name, path); + strlcpy (pic->name, path, sizeof(pic->name)); // link into list pic->chain = cachepichash[hashkey]; cachepichash[hashkey] = pic; + flags = TEXF_ALPHA; + if (persistent) + flags |= TEXF_PRECACHE; + if (!strcmp(path, "gfx/colorcontrol/ditherpattern.tga")) + flags |= TEXF_CLAMP; + // load the pic from disk - pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | persistentflag); + pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, flags); if (pic->tex == NULL && !strncmp(path, "gfx/", 4)) { // compatibility with older versions - pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | persistentflag); + pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, flags); // failed to find gfx/whatever.tga or similar, try the wad - if (pic->tex == NULL && (p = W_GetLumpName (path + 4))) + if (pic->tex == NULL && (p = (qpic_t *)W_GetLumpName (path + 4))) { if (!strcmp(path, "gfx/conchars")) { @@ -314,10 +361,10 @@ cachepic_t *Draw_CachePic (const char *path, qboolean persistent) for (i = 0;i < 128 * 128;i++) if (pix[i] == 0) pix[i] = 255; - pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, flags, palette_complete); } else - pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, flags, palette_complete); } } @@ -337,6 +384,8 @@ cachepic_t *Draw_CachePic (const char *path, qboolean persistent) pic->tex = draw_generatecrosshair(3); if (pic->tex == NULL && !strcmp(path, "gfx/crosshair5.tga")) pic->tex = draw_generatecrosshair(4); + if (pic->tex == NULL && !strcmp(path, "gfx/crosshair6.tga")) + pic->tex = draw_generatecrosshair(5); if (pic->tex == NULL && !strcmp(path, "gfx/colorcontrol/ditherpattern.tga")) pic->tex = draw_generateditherpattern(); if (pic->tex == NULL) @@ -355,7 +404,7 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, q int crc, hashkey; cachepic_t *pic; - crc = CRC_Block(picname, strlen(picname)); + crc = CRC_Block((qbyte *)picname, strlen(picname)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; for (pic = cachepichash[hashkey];pic;pic = pic->chain) if (!strcmp (picname, pic->name)) @@ -374,7 +423,11 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, q if (pic == NULL) { if (numcachepics == MAX_CACHED_PICS) - Sys_Error ("numcachepics == MAX_CACHED_PICS"); + { + Con_Printf ("Draw_NewPic: numcachepics == MAX_CACHED_PICS"); + // FIXME: support NULL in callers? + return cachepics; // return the first one + } pic = cachepics + (numcachepics++); strcpy (pic->name, picname); // link into list @@ -397,7 +450,7 @@ void Draw_FreePic(const char *picname) int hashkey; cachepic_t *pic; // this doesn't really free the pic, but does free it's texture - crc = CRC_Block(picname, strlen(picname)); + crc = CRC_Block((qbyte *)picname, strlen(picname)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; for (pic = cachepichash[hashkey];pic;pic = pic->chain) { @@ -478,19 +531,19 @@ void R_DrawQueue(void) } } - r_view_width = bound(0, r_refdef.width, vid.realwidth); - r_view_height = bound(0, r_refdef.height, vid.realheight); + r_view_width = bound(0, r_refdef.width, vid.width); + r_view_height = bound(0, r_refdef.height, vid.height); r_view_depth = 1; - r_view_x = bound(0, r_refdef.x, vid.realwidth - r_refdef.width); - r_view_y = bound(0, r_refdef.y, vid.realheight - r_refdef.height); + r_view_x = bound(0, r_refdef.x, vid.width - r_refdef.width); + r_view_y = bound(0, r_refdef.y, vid.height - r_refdef.height); r_view_z = 0; r_view_fov_x = bound(0.1, r_refdef.fov_x, 170); r_view_fov_y = bound(0.1, r_refdef.fov_y, 170); r_view_matrix = r_refdef.viewentitymatrix; GL_ColorMask(r_refdef.colormask[0], r_refdef.colormask[1], r_refdef.colormask[2], 1); - qglViewport(r_view_x, vid.realheight - (r_view_y + r_view_height), r_view_width, r_view_height); - GL_SetupView_Mode_Ortho(0, 0, vid.conwidth, vid.conheight, -10, 100); + qglViewport(r_view_x, vid.height - (r_view_y + r_view_height), r_view_width, r_view_height); + GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100); qglDepthFunc(GL_LEQUAL); R_Mesh_Matrix(&r_identitymatrix); @@ -544,7 +597,7 @@ void R_DrawQueue(void) R_Mesh_State(&m); at = varray_texcoord2f[0]; av = varray_vertex3f; - while ((num = *str++) && x < vid.conwidth) + while ((num = *str++) && x < vid_conwidth.integer) { if (num != ' ') { @@ -583,7 +636,7 @@ void R_DrawQueue(void) } break; case DRAWQUEUE_MESH: - mesh = (void *)(dq + 1); + mesh = (drawqueuemesh_t *)(dq + 1); m.pointer_vertex = mesh->data_vertex3f; m.pointer_color = mesh->data_color4f; m.pointer_texcoord[0] = mesh->data_texcoord2f; @@ -599,11 +652,11 @@ void R_DrawQueue(void) { // We have to convert the con coords into real coords int x , y, width, height; - x = dq->x * ((float)vid.realwidth / vid.conwidth); + x = dq->x * ((float)vid.width / vid_conwidth.integer); // OGL uses top to bottom - y = dq->y * ((float) vid.realheight / vid.conheight); - width = dq->scalex * ((float)vid.realwidth / vid.conwidth); - height = dq->scaley * ((float)vid.realheight / vid.conheight); + y = dq->y * ((float) vid.height / vid_conheight.integer); + width = dq->scalex * ((float)vid.width / vid_conwidth.integer); + height = dq->scaley * ((float)vid.height / vid_conheight.integer); GL_Scissor(x, y, width, height);