X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_draw.c;h=6b5c76222ba1ec9d8d902d0569c82804d64ff059;hb=f63d47ebec8bb8dae5a902eaf5111aa6b89811eb;hp=66b2b89ecea1454bd23908fc060ab39f644e7309;hpb=9b4696df9959f0c951ce4ab7a26323b41d0cc4a2;p=xonotic%2Fdarkplaces.git diff --git a/gl_draw.c b/gl_draw.c index 66b2b89e..6b5c7622 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -28,12 +28,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "ft2.h" #include "ft2_fontdefs.h" -dp_font_t dp_fonts[MAX_FONTS] = {{0}}; +dp_fonts_t dp_fonts; +static mempool_t *fonts_mempool = NULL; cvar_t r_textshadow = {CVAR_SAVE, "r_textshadow", "0", "draws a shadow on all text to improve readability (note: value controls offset, 1 = 1 pixel, 1.5 = 1.5 pixels, etc)"}; cvar_t r_textbrightness = {CVAR_SAVE, "r_textbrightness", "0", "additional brightness for text color codes (0 keeps colors as is, 1 makes them all white)"}; cvar_t r_textcontrast = {CVAR_SAVE, "r_textcontrast", "1", "additional contrast for text color codes (1 keeps colors as is, 0 makes them all black)"}; +cvar_t r_font_postprocess_blur = {CVAR_SAVE, "r_font_postprocess_blur", "0", "font blur amount"}; +cvar_t r_font_postprocess_outline = {CVAR_SAVE, "r_font_postprocess_outline", "0", "font outline amount"}; +cvar_t r_font_postprocess_shadow_x = {CVAR_SAVE, "r_font_postprocess_shadow_x", "0", "font shadow X shift amount, applied during outlining"}; +cvar_t r_font_postprocess_shadow_y = {CVAR_SAVE, "r_font_postprocess_shadow_y", "0", "font shadow Y shift amount, applied during outlining"}; +cvar_t r_font_postprocess_shadow_z = {CVAR_SAVE, "r_font_postprocess_shadow_z", "0", "font shadow Z shift amount, applied during blurring"}; +cvar_t r_font_hinting = {CVAR_SAVE, "r_font_hinting", "3", "0 = no hinting, 1 = light autohinting, 2 = full autohinting, 3 = full hinting"}; +cvar_t r_font_antialias = {CVAR_SAVE, "r_font_antialias", "1", "0 = monochrome, 1 = grey" /* , 2 = rgb, 3 = bgr" */}; + extern cvar_t v_glslgamma; //============================================================================= @@ -58,7 +67,7 @@ static rtexture_t *draw_generateconchars(void) double random; rtexture_t *tex; - data = LoadTGA_BGRA (concharimage, FONT_FILESIZE); + data = LoadTGA_BGRA (concharimage, FONT_FILESIZE, NULL); // Gold numbers for (i = 0;i < 8192;i++) { @@ -100,7 +109,7 @@ static rtexture_t *draw_generateconchars(void) Image_WriteTGABGRA ("gfx/generated_conchars.tga", 256, 256, data); #endif - tex = R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, data, TEXTYPE_BGRA, TEXF_ALPHA, NULL); + tex = R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, data, TEXTYPE_BGRA, TEXF_ALPHA, -1, NULL); Mem_Free(data); return tex; } @@ -112,7 +121,7 @@ static rtexture_t *draw_generateditherpattern(void) for (y = 0;y < 8;y++) for (x = 0;x < 8;x++) pixels[y][x] = ((x^y) & 4) ? 254 : 0; - return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, pixels[0], TEXTYPE_PALETTE, TEXF_FORCENEAREST, palette_bgra_transparent); + return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, pixels[0], TEXTYPE_PALETTE, TEXF_FORCENEAREST, -1, palette_bgra_transparent); } typedef struct embeddedpic_s @@ -283,13 +292,13 @@ static rtexture_t *draw_generatepic(const char *name, qboolean quiet) const embeddedpic_t *p; for (p = embeddedpics;p->name;p++) if (!strcmp(name, p->name)) - return R_LoadTexture2D(drawtexturepool, p->name, p->width, p->height, (const unsigned char *)p->pixels, TEXTYPE_PALETTE, TEXF_ALPHA, palette_bgra_embeddedpic); + return R_LoadTexture2D(drawtexturepool, p->name, p->width, p->height, (const unsigned char *)p->pixels, TEXTYPE_PALETTE, TEXF_ALPHA, -1, palette_bgra_embeddedpic); if (!strcmp(name, "gfx/conchars")) return draw_generateconchars(); if (!strcmp(name, "gfx/colorcontrol/ditherpattern")) return draw_generateditherpattern(); if (!quiet) - Con_Printf("Draw_CachePic: failed to load %s\n", name); + Con_DPrintf("Draw_CachePic: failed to load %s\n", name); return r_texture_notexture; } @@ -308,13 +317,31 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) fs_offset_t lmpsize; unsigned char *lmpdata; char lmpname[MAX_QPATH]; + int texflags; + int j; + + texflags = TEXF_ALPHA; + if (!(cachepicflags & CACHEPICFLAG_NOCLAMP)) + texflags |= TEXF_CLAMP; + if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer) + texflags |= TEXF_COMPRESS; // check whether the picture has already been cached crc = CRC_Block((unsigned char *)path, strlen(path)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; for (pic = cachepichash[hashkey];pic;pic = pic->chain) if (!strcmp (path, pic->name)) - return pic; + if(!((pic->texflags ^ texflags) & ~(TEXF_COMPRESS))) // ignore TEXF_COMPRESS when comparing, because fallback pics remove the flag + { + if(!(cachepicflags & CACHEPICFLAG_NOTPERSISTENT)) + { + if(pic->tex) + pic->autoload = false; // persist it + else + goto reload; // load it below, and then persist + } + return pic; + } if (numcachepics == MAX_CACHED_PICS) { @@ -328,6 +355,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) pic->chain = cachepichash[hashkey]; cachepichash[hashkey] = pic; +reload: // check whether it is an dynamic texture (if so, we can directly use its texture handler) pic->tex = CL_GetDynTexture( path ); // if so, set the width/height, too @@ -338,24 +366,33 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) return pic; } - pic->texflags = TEXF_ALPHA; - if (!(cachepicflags & CACHEPICFLAG_NOCLAMP)) - pic->texflags |= TEXF_CLAMP; - if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer) - pic->texflags |= TEXF_COMPRESS; - + pic->hasalpha = true; // assume alpha unless we know it has none + pic->texflags = texflags; pic->autoload = (cachepicflags & CACHEPICFLAG_NOTPERSISTENT); // load a high quality image from disk if possible - pixels = loadimagepixelsbgra(path, false, true); + pixels = loadimagepixelsbgra(path, false, true, r_texture_convertsRGB_2d.integer, NULL); if (pixels == NULL && !strncmp(path, "gfx/", 4)) - pixels = loadimagepixelsbgra(path+4, false, true); + pixels = loadimagepixelsbgra(path+4, false, true, r_texture_convertsRGB_2d.integer, NULL); if (pixels) { + pic->hasalpha = false; + if (pic->texflags & TEXF_ALPHA) + { + for (j = 3;j < image_width * image_height * 4;j += 4) + { + if (pixels[j] < 255) + { + pic->hasalpha = true; + break; + } + } + } + pic->width = image_width; pic->height = image_height; if (!pic->autoload) - pic->tex = R_LoadTexture2D(drawtexturepool, path, image_width, image_height, pixels, TEXTYPE_BGRA, pic->texflags, NULL); + pic->tex = R_LoadTexture2D(drawtexturepool, path, image_width, image_height, pixels, TEXTYPE_BGRA, pic->texflags & (pic->hasalpha ? ~0 : ~TEXF_ALPHA), -1, NULL); } else { @@ -380,7 +417,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) pic->height = lmpdata[4] + lmpdata[5] * 256 + lmpdata[6] * 65536 + lmpdata[7] * 16777216; // if no high quality replacement image was found, upload the original low quality texture if (!pixels) - pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, palette_bgra_transparent); + pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_transparent); } Mem_Free(lmpdata); } @@ -396,7 +433,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) pic->height = 128; // if no high quality replacement image was found, upload the original low quality texture if (!pixels) - pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, lmpdata, TEXTYPE_PALETTE, pic->texflags, palette_bgra_font); + pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, lmpdata, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_font); } else { @@ -404,7 +441,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) pic->height = lmpdata[4] + lmpdata[5] * 256 + lmpdata[6] * 65536 + lmpdata[7] * 16777216; // if no high quality replacement image was found, upload the original low quality texture if (!pixels) - pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, palette_bgra_transparent); + pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_transparent); } } @@ -426,7 +463,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags) cachepic_t *Draw_CachePic (const char *path) { - return Draw_CachePic_Flags (path, 0); + return Draw_CachePic_Flags (path, 0); // default to persistent! } int draw_frame = 1; @@ -435,9 +472,9 @@ rtexture_t *Draw_GetPicTexture(cachepic_t *pic) { if (pic->autoload && !pic->tex) { - pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true); + pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true, r_texture_convertsRGB_2d.integer); if (pic->tex == NULL && !strncmp(pic->name, "gfx/", 4)) - pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true); + pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true, r_texture_convertsRGB_2d.integer); if (pic->tex == NULL) pic->tex = draw_generatepic(pic->name, true); } @@ -450,11 +487,9 @@ void Draw_Frame(void) int i; cachepic_t *pic; static double nextpurgetime; - int purgeframe; if (nextpurgetime > realtime) return; nextpurgetime = realtime + 0.05; - purgeframe = draw_frame - 1; for (i = 0, pic = cachepics;i < numcachepics;i++, pic++) { if (pic->autoload && pic->tex && pic->lastusedframe < draw_frame) @@ -507,7 +542,7 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, u pic->height = height; if (pic->tex) R_FreeTexture(pic->tex); - pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0) | TEXF_ALLOWUPDATES, NULL); + pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0), -1, NULL); return pic; } @@ -532,17 +567,33 @@ void Draw_FreePic(const char *picname) } } +static float snap_to_pixel_x(float x, float roundUpAt); extern int con_linewidth; // to force rewrapping -static void LoadFont(qboolean override, const char *name, dp_font_t *fnt) +void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale, float voffset) { - int i; - float maxwidth, scale; + int i, ch; + float maxwidth; char widthfile[MAX_QPATH]; char *widthbuf; fs_offset_t widthbufsize; if(override || !fnt->texpath[0]) + { strlcpy(fnt->texpath, name, sizeof(fnt->texpath)); + // load the cvars when the font is FIRST loader + fnt->settings.scale = scale; + fnt->settings.voffset = voffset; + fnt->settings.antialias = r_font_antialias.integer; + fnt->settings.hinting = r_font_hinting.integer; + fnt->settings.outline = r_font_postprocess_outline.value; + fnt->settings.blur = r_font_postprocess_blur.value; + fnt->settings.shadowx = r_font_postprocess_shadow_x.value; + fnt->settings.shadowy = r_font_postprocess_shadow_y.value; + fnt->settings.shadowz = r_font_postprocess_shadow_z.value; + } + // fix bad scale + if (fnt->settings.scale <= 0) + fnt->settings.scale = 1; if(drawtexturepool == NULL) return; // before gl_draw_start, so will be loaded later @@ -558,30 +609,42 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt) if(fnt->req_face != -1) { if(!Font_LoadFont(fnt->texpath, fnt)) - Con_Printf("Failed to load font-file for '%s', it will not support as many characters.\n", fnt->texpath); + Con_DPrintf("Failed to load font-file for '%s', it will not support as many characters.\n", fnt->texpath); } fnt->tex = Draw_CachePic_Flags(fnt->texpath, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION)->tex; if(fnt->tex == r_texture_notexture) { - fnt->tex = Draw_CachePic_Flags("gfx/conchars", CACHEPICFLAG_NOCOMPRESSION)->tex; - strlcpy(widthfile, "gfx/conchars.width", sizeof(widthfile)); + for (i = 0; i < MAX_FONT_FALLBACKS; ++i) + { + if (!fnt->fallbacks[i][0]) + break; + fnt->tex = Draw_CachePic_Flags(fnt->fallbacks[i], CACHEPICFLAG_QUIET | CACHEPICFLAG_NOCOMPRESSION)->tex; + if(fnt->tex != r_texture_notexture) + break; + } + if(fnt->tex == r_texture_notexture) + { + fnt->tex = Draw_CachePic_Flags("gfx/conchars", CACHEPICFLAG_NOCOMPRESSION)->tex; + strlcpy(widthfile, "gfx/conchars.width", sizeof(widthfile)); + } + else + dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->fallbacks[i]); } else dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->texpath); // unspecified width == 1 (base width) - for(i = 1; i < 256; ++i) - fnt->width_of[i] = 1; - scale = 1; + for(ch = 0; ch < 256; ++ch) + fnt->width_of[ch] = 1; // FIXME load "name.width", if it fails, fill all with 1 if((widthbuf = (char *) FS_LoadFile(widthfile, tempmempool, true, &widthbufsize))) { float extraspacing = 0; const char *p = widthbuf; - int ch = 0; + ch = 0; while(ch < 256) { if(!COM_ParseToken_Simple(&p, false, false)) @@ -602,7 +665,8 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt) case '+': case '-': case '.': - fnt->width_of[ch++] = atof(com_token) + extraspacing; + fnt->width_of[ch] = atof(com_token) + extraspacing; + ch++; break; default: if(!strcmp(com_token, "extraspacing")) @@ -615,7 +679,7 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt) { if(!COM_ParseToken_Simple(&p, false, false)) return; - scale = atof(com_token); + fnt->settings.scale = atof(com_token); } else { @@ -630,29 +694,65 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt) Mem_Free(widthbuf); } - maxwidth = fnt->width_of[1]; - for(i = 2; i < 256; ++i) + if(fnt->ft2) + { + for (i = 0; i < MAX_FONT_SIZES; ++i) + { + ft2_font_map_t *map = Font_MapForIndex(fnt->ft2, i); + if (!map) + break; + for(ch = 0; ch < 256; ++ch) + map->width_of[ch] = Font_SnapTo(fnt->width_of[ch], 1/map->size); + } + } + + maxwidth = fnt->width_of[0]; + for(i = 1; i < 256; ++i) maxwidth = max(maxwidth, fnt->width_of[i]); fnt->maxwidth = maxwidth; // fix up maxwidth for overlap - fnt->maxwidth *= scale; - fnt->scale = scale; + fnt->maxwidth *= fnt->settings.scale; if(fnt == FONT_CONSOLE) con_linewidth = -1; // rewrap console in next frame } -static dp_font_t *FindFont(const char *title) +extern cvar_t developer_font; +dp_font_t *FindFont(const char *title, qboolean allocate_new) { int i; - for(i = 0; i < MAX_FONTS; ++i) - if(!strcmp(dp_fonts[i].title, title)) - return &dp_fonts[i]; + + // find font + for(i = 0; i < dp_fonts.maxsize; ++i) + if(!strcmp(dp_fonts.f[i].title, title)) + return &dp_fonts.f[i]; + // if not found - try allocate + if (allocate_new) + { + // find any font with empty title + for(i = 0; i < dp_fonts.maxsize; ++i) + { + if(!strcmp(dp_fonts.f[i].title, "")) + { + strlcpy(dp_fonts.f[i].title, title, sizeof(dp_fonts.f[i].title)); + return &dp_fonts.f[i]; + } + } + // if no any 'free' fonts - expand buffer + i = dp_fonts.maxsize; + dp_fonts.maxsize = dp_fonts.maxsize + FONTS_EXPAND; + if (developer_font.integer) + Con_Printf("FindFont: enlarging fonts buffer (%i -> %i)\n", i, dp_fonts.maxsize); + dp_fonts.f = Mem_Realloc(fonts_mempool, dp_fonts.f, sizeof(dp_font_t) * dp_fonts.maxsize); + // register a font in first expanded slot + strlcpy(dp_fonts.f[i].title, title, sizeof(dp_fonts.f[i].title)); + return &dp_fonts.f[i]; + } return NULL; } -static inline float snap_to_pixel_x(float x, float roundUpAt) +static float snap_to_pixel_x(float x, float roundUpAt) { float pixelpos = x * vid.width / vid_conwidth.value; int snap = (int) pixelpos; @@ -665,7 +765,7 @@ static inline float snap_to_pixel_x(float x, float roundUpAt) */ } -static inline float snap_to_pixel_y(float y, float roundUpAt) +static float snap_to_pixel_y(float y, float roundUpAt) { float pixelpos = y * vid.height / vid_conheight.value; int snap = (int) pixelpos; @@ -681,16 +781,17 @@ static inline float snap_to_pixel_y(float y, float roundUpAt) static void LoadFont_f(void) { dp_font_t *f; - int i, si; - float sz, sn; + int i, sizes; const char *filelist, *c, *cm; + float sz, scale, voffset; char mainfont[MAX_QPATH]; if(Cmd_Argc() < 2) { Con_Printf("Available font commands:\n"); - for(i = 0; i < MAX_FONTS; ++i) - Con_Printf(" loadfont %s gfx/tgafile[...] [sizes...]\n", dp_fonts[i].title); + for(i = 0; i < dp_fonts.maxsize; ++i) + if (dp_fonts.f[i].title[0]) + Con_Printf(" loadfont %s gfx/tgafile[...] [custom switches] [sizes...]\n", dp_fonts.f[i].title); Con_Printf("A font can simply be gfx/tgafile, or alternatively you\n" "can specify multiple fonts and faces\n" "Like this: gfx/vera-sans:2,gfx/fallback:1\n" @@ -699,10 +800,13 @@ static void LoadFont_f(void) "You can also specify a list of font sizes to load, like this:\n" "loadfont console gfx/conchars,gfx/fallback 8 12 16 24 32\n" "In many cases, 8 12 16 24 32 should be a good choice.\n" + "custom switches:\n" + " scale x : scale all characters by this amount when rendering (doesnt change line height)\n" + " voffset x : offset all chars vertical when rendering, this is multiplied to character height\n" ); return; } - f = FindFont(Cmd_Argv(1)); + f = FindFont(Cmd_Argv(1), true); if(f == NULL) { Con_Printf("font function not found\n"); @@ -769,32 +873,56 @@ static void LoadFont_f(void) for(i = 1; i < MAX_FONT_SIZES; ++i) f->req_sizes[i] = -1; - // for some reason this argc is 3 even when using 2 arguments here, maybe nexuiz screws up - if(Cmd_Argc() >= 3) + scale = 1; + voffset = 0; + if(Cmd_Argc() >= 4) { - for(i = 0; i < Cmd_Argc()-3; ++i) + for(sizes = 0, i = 3; i < Cmd_Argc(); ++i) { - sz = atof(Cmd_Argv(i+3)); - if (IS_NAN(sz)) // do not use crap sizes + // special switches + if (!strcmp(Cmd_Argv(i), "scale")) + { + i++; + if (i < Cmd_Argc()) + scale = atof(Cmd_Argv(i)); + continue; + } + if (!strcmp(Cmd_Argv(i), "voffset")) + { + i++; + if (i < Cmd_Argc()) + voffset = atof(Cmd_Argv(i)); continue; - // now try to scale to our actual size: - if (vid.width > 0) - sn = snap_to_pixel_y(sz, 0.5); - else + } + + if (sizes == -1) + continue; // no slot for other sizes + + // parse one of sizes + sz = atof(Cmd_Argv(i)); + if (sz > 0.001f && sz < 1000.0f) // do not use crap sizes { - sn = sz * vid_height.value / vid_conheight.value; - si = (int)sn; - if ( sn - (float)si >= 0.5 ) - ++si; - sn = si * vid_conheight.value / vid_height.value; + // search for duplicated sizes + int j; + for (j=0; jreq_sizes[j] == sz) + break; + if (j != sizes) + continue; // sz already in req_sizes, don't add it again + + if (sizes == MAX_FONT_SIZES) + { + Con_Printf("Warning: specified more than %i different font sizes, exceding ones are ignored\n", MAX_FONT_SIZES); + sizes = -1; + continue; + } + f->req_sizes[sizes] = sz; + sizes++; } - if (!IS_NAN(sn)) - f->req_sizes[i] = sn; - else - f->req_sizes[i] = sz; } } - LoadFont(true, mainfont, f); + + LoadFont(true, mainfont, f, scale, voffset); } /* @@ -812,8 +940,10 @@ static void gl_draw_start(void) font_start(); - for(i = 0; i < MAX_FONTS; ++i) - LoadFont(false, va("gfx/font_%s", dp_fonts[i].title), &dp_fonts[i]); + // load default font textures + for(i = 0; i < dp_fonts.maxsize; ++i) + if (dp_fonts.f[i].title[0]) + LoadFont(false, va("gfx/font_%s", dp_fonts.f[i].title), &dp_fonts.f[i], 1, 0); // draw the loading screen so people have something to see in the newly opened window SCR_UpdateLoadingScreen(true); @@ -837,14 +967,27 @@ static void gl_draw_newmap(void) void GL_Draw_Init (void) { int i, j; + + Cvar_RegisterVariable(&r_font_postprocess_blur); + Cvar_RegisterVariable(&r_font_postprocess_outline); + Cvar_RegisterVariable(&r_font_postprocess_shadow_x); + Cvar_RegisterVariable(&r_font_postprocess_shadow_y); + Cvar_RegisterVariable(&r_font_postprocess_shadow_z); + Cvar_RegisterVariable(&r_font_hinting); + Cvar_RegisterVariable(&r_font_antialias); Cvar_RegisterVariable(&r_textshadow); Cvar_RegisterVariable(&r_textbrightness); Cvar_RegisterVariable(&r_textcontrast); - Cmd_AddCommand ("loadfont",LoadFont_f, "loadfont function tganame loads a font; example: loadfont console gfx/veramono; loadfont without arguments lists the available functions"); - R_RegisterModule("GL_Draw", gl_draw_start, gl_draw_shutdown, gl_draw_newmap); + // allocate fonts storage + fonts_mempool = Mem_AllocPool("FONTS", 0, NULL); + dp_fonts.maxsize = MAX_FONTS; + dp_fonts.f = Mem_Alloc(fonts_mempool, sizeof(dp_font_t) * dp_fonts.maxsize); + memset(dp_fonts.f, 0, sizeof(dp_font_t) * dp_fonts.maxsize); + + // assign starting font names strlcpy(FONT_DEFAULT->title, "default", sizeof(FONT_DEFAULT->title)); - strlcpy(FONT_DEFAULT->texpath, "gfx/conchars", sizeof(FONT_DEFAULT->texpath)); + strlcpy(FONT_DEFAULT->texpath, "gfx/conchars", sizeof(FONT_DEFAULT->texpath)); strlcpy(FONT_CONSOLE->title, "console", sizeof(FONT_CONSOLE->title)); strlcpy(FONT_SBAR->title, "sbar", sizeof(FONT_SBAR->title)); strlcpy(FONT_NOTIFY->title, "notify", sizeof(FONT_NOTIFY->title)); @@ -853,17 +996,19 @@ void GL_Draw_Init (void) strlcpy(FONT_INFOBAR->title, "infobar", sizeof(FONT_INFOBAR->title)); strlcpy(FONT_MENU->title, "menu", sizeof(FONT_MENU->title)); for(i = 0, j = 0; i < MAX_USERFONTS; ++i) - if(!FONT_USER[i].title[0]) - dpsnprintf(FONT_USER[i].title, sizeof(FONT_USER[i].title), "user%d", j++); - Font_Init(); + if(!FONT_USER(i)->title[0]) + dpsnprintf(FONT_USER(i)->title, sizeof(FONT_USER(i)->title), "user%d", j++); + + Cmd_AddCommand ("loadfont",LoadFont_f, "loadfont function tganame loads a font; example: loadfont console gfx/veramono; loadfont without arguments lists the available functions"); + R_RegisterModule("GL_Draw", gl_draw_start, gl_draw_shutdown, gl_draw_newmap, NULL, NULL); } -void _DrawQ_Setup(void) +static void _DrawQ_Setup(void) { r_viewport_t viewport; - if (r_refdef.draw2dstage) + if (r_refdef.draw2dstage == 1) return; - r_refdef.draw2dstage = true; + r_refdef.draw2dstage = 1; CHECKGLERROR R_Viewport_InitOrtho(&viewport, &identitymatrix, r_refdef.view.x, vid.height - r_refdef.view.y - r_refdef.view.height, r_refdef.view.width, r_refdef.view.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); R_SetViewport(&viewport); @@ -873,36 +1018,63 @@ void _DrawQ_Setup(void) GL_CullFace(GL_FRONT); // quake is backwards, this culls back faces R_EntityMatrix(&identitymatrix); - GL_DepthMask(true); GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); GL_DepthTest(false); GL_Color(1,1,1,1); GL_AlphaTest(false); - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); } -static void _DrawQ_ProcessDrawFlag(int flags) +qboolean r_draw2d_force = false; +void _DrawQ_SetupAndProcessDrawFlag(int flags, cachepic_t *pic, float alpha) { _DrawQ_Setup(); CHECKGLERROR + if(!r_draw2d.integer && !r_draw2d_force) + return; + DrawQ_ProcessDrawFlag(flags, (alpha < 1) || (pic && pic->hasalpha)); +} +void DrawQ_ProcessDrawFlag(int flags, qboolean alpha) +{ if(flags == DRAWFLAG_ADDITIVE) - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); + { + GL_DepthMask(false); + GL_BlendFunc(alpha ? GL_SRC_ALPHA : GL_ONE, GL_ONE); + } else if(flags == DRAWFLAG_MODULATE) + { + GL_DepthMask(false); GL_BlendFunc(GL_DST_COLOR, GL_ZERO); + } else if(flags == DRAWFLAG_2XMODULATE) - GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR); + { + GL_DepthMask(false); + GL_BlendFunc(GL_DST_COLOR, GL_SRC_COLOR); + } else if(flags == DRAWFLAG_SCREEN) - GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE); - else + { + GL_DepthMask(false); + GL_BlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ONE); + } + else if(alpha) + { + GL_DepthMask(false); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } + else + { + GL_DepthMask(true); + GL_BlendFunc(GL_ONE, GL_ZERO); + } } void DrawQ_Pic(float x, float y, cachepic_t *pic, float width, float height, float red, float green, float blue, float alpha, int flags) { float floats[20]; - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, pic, alpha); + if(!r_draw2d.integer && !r_draw2d_force) + return; GL_Color(red, green, blue, alpha); R_Mesh_VertexPointer(floats, 0, 0); @@ -957,7 +1129,9 @@ void DrawQ_RotPic(float x, float y, cachepic_t *pic, float width, float height, float sinar = sin(ar); float cosar = cos(ar); - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, pic, alpha); + if(!r_draw2d.integer && !r_draw2d_force) + return; GL_Color(red, green, blue, alpha); R_Mesh_VertexPointer(floats, 0, 0); @@ -1005,7 +1179,9 @@ void DrawQ_Fill(float x, float y, float width, float height, float red, float gr { float floats[12]; - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, NULL, alpha); + if(!r_draw2d.integer && !r_draw2d_force) + return; GL_Color(red, green, blue, alpha); R_Mesh_VertexPointer(floats, 0, 0); @@ -1073,8 +1249,10 @@ static void DrawQ_GetTextColor(float color[4], int colorindex, float r, float g, } } -float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w, float h, size_t *maxlen, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth) +// NOTE: this function always draws exactly one character if maxwidth <= 0 +float DrawQ_TextWidth_UntilWidth_TrackColors_Scale(const char *text, size_t *maxlen, float w, float h, float sw, float sh, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth) { + const char *text_start = text; int colorindex = STRING_COLOR_DEFAULT; size_t i; float x = 0; @@ -1083,12 +1261,17 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w int tempcolorindex; float kx; int map_index = 0; + size_t bytes_left; ft2_font_map_t *fontmap = NULL; ft2_font_map_t *map = NULL; - ft2_font_map_t *prevmap = NULL; + //ft2_font_map_t *prevmap = NULL; ft2_font_t *ft2 = fnt->ft2; // float ftbase_x; qboolean snap = true; + qboolean least_one = false; + float dw; // display w + //float dh; // display h + const float *width_of; if (!h) h = w; if (!h) { @@ -1096,8 +1279,8 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w snap = false; } // do this in the end - w *= fnt->scale; - h *= fnt->scale; + w *= fnt->settings.scale; + h *= fnt->settings.scale; // find the most fitting size: if (ft2 != NULL) @@ -1109,6 +1292,9 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w fontmap = Font_MapForIndex(ft2, map_index); } + dw = w * sw; + //dh = h * sh; + if (*maxlen < 1) *maxlen = 1<<30; @@ -1119,26 +1305,42 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w // maxwidth /= fnt->scale; // w and h are multiplied by it already // ftbase_x = snap_to_pixel_x(0); + + if(maxwidth <= 0) + { + least_one = true; + maxwidth = -maxwidth; + } + + //if (snap) + // x = snap_to_pixel_x(x, 0.4); // haha, it's 0 anyway + + if (fontmap) + width_of = fontmap->width_of; + else + width_of = fnt->width_of; - for (i = 0;i < *maxlen && *text;) + for (i = 0;((bytes_left = *maxlen - (text - text_start)) > 0) && *text;) { - nextch = ch = u8_getchar(text, &text); - //i = text - text_start; + size_t i0 = i; + nextch = ch = u8_getnchar(text, &text, bytes_left); + i = text - text_start; if (!ch) break; - if (snap) - x = snap_to_pixel_x(x, 0.4); if (ch == ' ' && !fontmap) { - if(x + fnt->width_of[(int) ' '] * w > maxwidth) + if(!least_one || i0) // never skip the first character + if(x + width_of[(int) ' '] * dw > maxwidth) + { + i = i0; break; // oops, can't draw this - x += fnt->width_of[(int) ' '] * w; - ++i; + } + x += width_of[(int) ' '] * dw; continue; } - if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < *maxlen) + // i points to the char after ^ + if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < *maxlen) { - ++i; ch = *text; // colors are ascii, so no u8_ needed if (ch <= '9' && ch >= '0') // ^[0-9] found { @@ -1147,6 +1349,9 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w ++i; continue; } + // i points to the char after ^... + // i+3 points to 3 in ^x123 + // i+3 == *maxlen would mean that char is missing else if (ch == STRING_COLOR_RGB_TAG_CHAR && i + 3 < *maxlen ) // ^x found { // building colorindex... @@ -1186,7 +1391,6 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w i--; } ch = nextch; - ++i; if (!fontmap || (ch <= 0xFF && fontmap->glyphs[ch].image) || (ch >= 0xE000 && ch <= 0xE0FF)) { @@ -1197,11 +1401,15 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w if (fontmap) map = ft2_oldstyle_map; prevch = 0; - if(x + fnt->width_of[ch] * w > maxwidth) + if(!least_one || i0) // never skip the first character + if(x + width_of[ch] * dw > maxwidth) + { + i = i0; break; // oops, can't draw this - x += fnt->width_of[ch] * w; + } + x += width_of[ch] * dw; } else { - if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch) + if (!map || map == ft2_oldstyle_map || ch < map->start || ch >= map->start + FONT_CHARS_PER_MAP) { map = FontMap_FindForChar(fontmap, ch); if (!map) @@ -1214,9 +1422,9 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w } mapch = ch - map->start; if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, NULL)) - x += kx * w; - x += map->glyphs[mapch].advance_x * w; - prevmap = map; + x += kx * dw; + x += map->glyphs[mapch].advance_x * dw; + //prevmap = map; prevch = ch; } } @@ -1229,7 +1437,7 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(const char *text, float w return x; } -float DrawQ_String_Font(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt) +float DrawQ_String_Scale(float startx, float starty, const char *text, size_t maxlen, float w, float h, float sw, float sh, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt) { int shadow, colorindex = STRING_COLOR_DEFAULT; size_t i; @@ -1244,7 +1452,7 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max Uchar prevch = 0; // used for kerning int tempcolorindex; int map_index = 0; - ft2_font_map_t *prevmap = NULL; // the previous map + //ft2_font_map_t *prevmap = NULL; // the previous map ft2_font_map_t *map = NULL; // the currently used map ft2_font_map_t *fontmap = NULL; // the font map for the size float ftbase_y; @@ -1253,6 +1461,9 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max ft2_font_t *ft2 = fnt->ft2; qboolean snap = true; float pix_x, pix_y; + size_t bytes_left; + float dw, dh; + const float *width_of; int tw, th; tw = R_TextureWidth(fnt->tex); @@ -1264,9 +1475,9 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max snap = false; } - starty -= (fnt->scale - 1) * h * 0.5; // center - w *= fnt->scale; - h *= fnt->scale; + starty -= (fnt->settings.scale - 1) * h * 0.5 - fnt->settings.voffset*h; // center & offset + w *= fnt->settings.scale; + h *= fnt->settings.scale; if (ft2 != NULL) { @@ -1277,19 +1488,24 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max fontmap = Font_MapForIndex(ft2, map_index); } + dw = w * sw; + dh = h * sh; + // draw the font at its baseline when using freetype //ftbase_x = 0; - ftbase_y = h * (4.5/6.0); + ftbase_y = dh * (4.5/6.0); if (maxlen < 1) maxlen = 1<<30; - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, NULL, 0); + if(!r_draw2d.integer && !r_draw2d_force) + return startx + DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, &maxlen, w, h, sw, sh, NULL, ignorecolorcodes, fnt, 1000000000); R_Mesh_ColorPointer(color4f, 0, 0); R_Mesh_ResetTextureState(); if (!fontmap) - R_Mesh_TexBind(0, R_GetTexture(fnt->tex)); + R_Mesh_TexBind(0, fnt->tex); R_Mesh_TexCoordPointer(0, 2, texcoord2f, 0, 0); R_Mesh_VertexPointer(vertex3f, 0, 0); R_SetupShader_Generic(fnt->tex, NULL, GL_MODULATE, 1); @@ -1300,12 +1516,24 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max batchcount = 0; //ftbase_x = snap_to_pixel_x(ftbase_x); - ftbase_y = snap_to_pixel_y(ftbase_y, 0.3); + if(snap) + { + startx = snap_to_pixel_x(startx, 0.4); + starty = snap_to_pixel_y(starty, 0.4); + ftbase_y = snap_to_pixel_y(ftbase_y, 0.3); + } pix_x = vid.width / vid_conwidth.value; pix_y = vid.height / vid_conheight.value; + + if (fontmap) + width_of = fontmap->width_of; + else + width_of = fnt->width_of; + for (shadow = r_textshadow.value != 0 && basealpha > 0;shadow >= 0;shadow--) { + prevch = 0; text = text_start; if (!outcolor || *outcolor == -1) @@ -1324,26 +1552,19 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max y += r_textshadow.value * vid.height / vid_conheight.value; } */ - for (i = 0;i < maxlen && *text;) + for (i = 0;((bytes_left = maxlen - (text - text_start)) > 0) && *text;) { - nextch = ch = u8_getchar(text, &text); - //i = text - text_start; + nextch = ch = u8_getnchar(text, &text, bytes_left); + i = text - text_start; if (!ch) break; - if (snap) - { - x = snap_to_pixel_x(x, 0.4); - y = snap_to_pixel_y(y, 0.4); - } if (ch == ' ' && !fontmap) { - x += fnt->width_of[(int) ' '] * w; - ++i; + x += width_of[(int) ' '] * dw; continue; } - if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < maxlen) + if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < maxlen) { - ++i; ch = *text; // colors are ascii, so no u8_ needed if (ch <= '9' && ch >= '0') // ^[0-9] found { @@ -1395,14 +1616,13 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max } // get the backup ch = nextch; - ++i; // using a value of -1 for the oldstyle map because NULL means uninitialized... // this way we don't need to rebind fnt->tex for every old-style character // E000..E0FF: emulate old-font characters (to still have smileys and such available) if (shadow) { - x += pix_x * r_textshadow.value; - y += pix_y * r_textshadow.value; + x += 1.0/pix_x * r_textshadow.value; + y += 1.0/pix_y * r_textshadow.value; } if (!fontmap || (ch <= 0xFF && fontmap->glyphs[ch].image) || (ch >= 0xE000 && ch <= 0xE0FF)) { @@ -1417,9 +1637,7 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max if (batchcount) { // switching from freetype to non-freetype rendering - GL_LockArrays(0, batchcount * 4); R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0); - GL_LockArrays(0, 0); batchcount = 0; ac = color4f; at = texcoord2f; @@ -1447,34 +1665,30 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max at[ 4] = s+u ; at[ 5] = t+v ; at[ 6] = s ; at[ 7] = t+v ; av[ 0] = x ; av[ 1] = y ; av[ 2] = 10; - av[ 3] = x+w*thisw ; av[ 4] = y ; av[ 5] = 10; - av[ 6] = x+w*thisw ; av[ 7] = y+h ; av[ 8] = 10; - av[ 9] = x ; av[10] = y+h ; av[11] = 10; + av[ 3] = x+dw*thisw ; av[ 4] = y ; av[ 5] = 10; + av[ 6] = x+dw*thisw ; av[ 7] = y+dh ; av[ 8] = 10; + av[ 9] = x ; av[10] = y+dh ; av[11] = 10; ac += 16; at += 8; av += 12; batchcount++; if (batchcount >= QUADELEMENTS_MAXQUADS) { - GL_LockArrays(0, batchcount * 4); R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0); - GL_LockArrays(0, 0); batchcount = 0; ac = color4f; at = texcoord2f; av = vertex3f; } - x += thisw * w; + x += width_of[ch] * dw; } else { - if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch) + if (!map || map == ft2_oldstyle_map || ch < map->start || ch >= map->start + FONT_CHARS_PER_MAP) { // new charmap - need to render if (batchcount) { // we need a different character map, render what we currently have: - GL_LockArrays(0, batchcount * 4); R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0); - GL_LockArrays(0, 0); batchcount = 0; ac = color4f; at = texcoord2f; @@ -1506,8 +1720,8 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max y += ftbase_y; if (prevch && Font_GetKerningForMap(ft2, map_index, w, h, prevch, ch, &kx, &ky)) { - x += kx * w; - y += ky * h; + x += kx * dw; + y += ky * dh; } else kx = ky = 0; @@ -1519,45 +1733,39 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max at[2] = map->glyphs[mapch].txmax; at[3] = map->glyphs[mapch].tymin; at[4] = map->glyphs[mapch].txmax; at[5] = map->glyphs[mapch].tymax; at[6] = map->glyphs[mapch].txmin; at[7] = map->glyphs[mapch].tymax; - av[ 0] = x + w * map->glyphs[mapch].vxmin; av[ 1] = y + h * map->glyphs[mapch].vymin; av[ 2] = 10; - av[ 3] = x + w * map->glyphs[mapch].vxmax; av[ 4] = y + h * map->glyphs[mapch].vymin; av[ 5] = 10; - av[ 6] = x + w * map->glyphs[mapch].vxmax; av[ 7] = y + h * map->glyphs[mapch].vymax; av[ 8] = 10; - av[ 9] = x + w * map->glyphs[mapch].vxmin; av[10] = y + h * map->glyphs[mapch].vymax; av[11] = 10; + av[ 0] = x + dw * map->glyphs[mapch].vxmin; av[ 1] = y + dh * map->glyphs[mapch].vymin; av[ 2] = 10; + av[ 3] = x + dw * map->glyphs[mapch].vxmax; av[ 4] = y + dh * map->glyphs[mapch].vymin; av[ 5] = 10; + av[ 6] = x + dw * map->glyphs[mapch].vxmax; av[ 7] = y + dh * map->glyphs[mapch].vymax; av[ 8] = 10; + av[ 9] = x + dw * map->glyphs[mapch].vxmin; av[10] = y + dh * map->glyphs[mapch].vymax; av[11] = 10; //x -= ftbase_x; y -= ftbase_y; - x += thisw * w; + x += thisw * dw; ac += 16; at += 8; av += 12; batchcount++; if (batchcount >= QUADELEMENTS_MAXQUADS) { - GL_LockArrays(0, batchcount * 4); R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0); - GL_LockArrays(0, 0); batchcount = 0; ac = color4f; at = texcoord2f; av = vertex3f; } - prevmap = map; + //prevmap = map; prevch = ch; } if (shadow) { - x -= pix_x * r_textshadow.value; - y -= pix_y * r_textshadow.value; + x -= 1.0/pix_x * r_textshadow.value; + y -= 1.0/pix_y * r_textshadow.value; } } } if (batchcount > 0) - { - GL_LockArrays(0, batchcount * 4); R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, quadelement3i, quadelement3s, 0, 0); - GL_LockArrays(0, 0); - } if (outcolor) *outcolor = colorindex; @@ -1566,34 +1774,24 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max return x; } -float DrawQ_String(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes) -{ - return DrawQ_String_Font(startx, starty, text, maxlen, w, h, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, &dp_fonts[0]); -} - -float DrawQ_TextWidth_Font(const char *text, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt) +float DrawQ_String(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt) { - return DrawQ_TextWidth_Font_UntilWidth(text, &maxlen, ignorecolorcodes, fnt, 1000000000); + return DrawQ_String_Scale(startx, starty, text, maxlen, w, h, 1, 1, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, fnt); } -float DrawQ_TextWidth_Font_Size(const char *text, float w, float h, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt) +float DrawQ_TextWidth_UntilWidth_TrackColors(const char *text, size_t *maxlen, float w, float h, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth) { - return DrawQ_TextWidth_Font_UntilWidth_Size(text, w, h, &maxlen, ignorecolorcodes, fnt, 1000000000); + return DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, maxlen, w, h, 1, 1, outcolor, ignorecolorcodes, fnt, maxwidth); } -float DrawQ_TextWidth_Font_UntilWidth(const char *text, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth) +float DrawQ_TextWidth(const char *text, size_t maxlen, float w, float h, qboolean ignorecolorcodes, const dp_font_t *fnt) { - return DrawQ_TextWidth_Font_UntilWidth_TrackColors(text, maxlen, NULL, ignorecolorcodes, fnt, maxWidth); + return DrawQ_TextWidth_UntilWidth(text, &maxlen, w, h, ignorecolorcodes, fnt, 1000000000); } -float DrawQ_TextWidth_Font_UntilWidth_Size(const char *text, float w, float h, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth) +float DrawQ_TextWidth_UntilWidth(const char *text, size_t *maxlen, float w, float h, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth) { - return DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(text, w, h, maxlen, NULL, ignorecolorcodes, fnt, maxWidth); -} - -float DrawQ_TextWidth_Font_UntilWidth_TrackColors(const char *text, size_t *maxlen, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxwidth) -{ - return DrawQ_TextWidth_Font_UntilWidth_TrackColors_Size(text, 0, 0, maxlen, outcolor, ignorecolorcodes, fnt, maxwidth); + return DrawQ_TextWidth_UntilWidth_TrackColors(text, maxlen, w, h, NULL, ignorecolorcodes, fnt, maxWidth); } #if 0 @@ -1640,7 +1838,9 @@ void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height { float floats[36]; - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, pic, a1*a2*a3*a4); + if(!r_draw2d.integer && !r_draw2d_force) + return; R_Mesh_VertexPointer(floats, 0, 0); R_Mesh_ColorPointer(floats + 20, 0, 0); @@ -1674,9 +1874,13 @@ void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0); } -void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags) +void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags, qboolean hasalpha) { - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_Setup(); + CHECKGLERROR + if(!r_draw2d.integer && !r_draw2d_force) + return; + DrawQ_ProcessDrawFlag(flags, hasalpha); R_Mesh_VertexPointer(mesh->data_vertex3f, 0, 0); R_Mesh_ColorPointer(mesh->data_color4f, 0, 0); @@ -1684,16 +1888,16 @@ void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags) R_Mesh_TexCoordPointer(0, 2, mesh->data_texcoord2f, 0, 0); R_SetupShader_Generic(mesh->texture, NULL, GL_MODULATE, 1); - GL_LockArrays(0, mesh->num_vertices); R_Mesh_Draw(0, mesh->num_vertices, 0, mesh->num_triangles, mesh->data_element3i, mesh->data_element3s, 0, 0); - GL_LockArrays(0, 0); } void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags) { int num; - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, NULL, 1); + if(!r_draw2d.integer && !r_draw2d_force) + return; GL_Color(1,1,1,1); CHECKGLERROR @@ -1711,7 +1915,9 @@ void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags) //[515]: this is old, delete void DrawQ_Line (float width, float x1, float y1, float x2, float y2, float r, float g, float b, float alpha, int flags) { - _DrawQ_ProcessDrawFlag(flags); + _DrawQ_SetupAndProcessDrawFlag(flags, NULL, alpha); + if(!r_draw2d.integer && !r_draw2d_force) + return; R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); @@ -1736,8 +1942,8 @@ void DrawQ_SetClipArea(float x, float y, float width, float height) // OGL uses top to bottom ix = (int)(0.5 + x * ((float)vid.width / vid_conwidth.integer)); iy = (int)(0.5 + y * ((float) vid.height / vid_conheight.integer)); - iw = (int)(width * ((float)vid.width / vid_conwidth.integer)); - ih = (int)(height * ((float)vid.height / vid_conheight.integer)); + iw = (int)(0.5 + (x+width) * ((float)vid.width / vid_conwidth.integer)) - ix; + ih = (int)(0.5 + (y+height) * ((float) vid.height / vid_conheight.integer)) - iy; GL_Scissor(ix, vid.height - iy - ih, iw, ih); GL_ScissorTest(true); @@ -1751,7 +1957,13 @@ void DrawQ_ResetClipArea(void) void DrawQ_Finish(void) { - r_refdef.draw2dstage = false; + r_refdef.draw2dstage = 0; +} + +void DrawQ_RecalcView(void) +{ + if(r_refdef.draw2dstage) + r_refdef.draw2dstage = -1; // next draw call will set viewport etc. again } static float blendvertex3f[9] = {-5000, -5000, 10, 10000, -5000, 10, -5000, 10000, 10};