X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_draw.c;h=135cac695bd347c4f7d3c32c8c7c72fd5c779fbd;hb=7da3f74c75363169da55547a5758a10735352b95;hp=358c7251844a9aa79f98d076a38b4ec34de780b7;hpb=eab50b35822052aad2a31fece513583600e5941f;p=xonotic%2Fdarkplaces.git diff --git a/gl_draw.c b/gl_draw.c index 358c7251..135cac69 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -20,6 +20,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "image.h" +#include "wad.h" + +#include "cl_video.h" + static rtexture_t *char_texture; @@ -34,6 +38,41 @@ static int numcachepics; static rtexturepool_t *drawtexturepool; +static qbyte concharimage[11356] = +{ +#include "lhfont.h" +}; + +extern qbyte *LoadTGA (qbyte *f, int matchwidth, int matchheight); + +static rtexture_t *draw_generateconchars(void) +{ + int i; + qbyte buffer[65536][4], *data = NULL; + + fs_filesize = 11356; + data = LoadTGA (concharimage, 256, 256); + fs_filesize = -1; + + for (i = 0;i < 32768;i++) + { + buffer[i][0] = 255; + buffer[i][1] = 255; + buffer[i][2] = 255; + buffer[i][3] = data[i*4+0]; + } + + for (i = 32768;i < 65536;i++) + { + buffer[i][0] = 255; + buffer[i][1] = 0; + buffer[i][2] = 0; + buffer[i][3] = data[i*4+0]; + } + Mem_Free(data); + return R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, &buffer[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL); +} + static qbyte pointerimage[256] = { "333333332......." @@ -223,11 +262,26 @@ Draw_CachePic ================ */ // FIXME: move this to client somehow -cachepic_t *Draw_CachePic (char *path) +cachepic_t *Draw_CachePic (const char *path, qboolean persistent) { int i, crc, hashkey; cachepic_t *pic; qpic_t *p; + int persistentflag; + + if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) { + clvideo_t *video; + + video = CL_GetVideo(path); + if( video ) + return &video->cpif; + } + + if (persistent) { + persistentflag = TEXF_PRECACHE; + } else { + persistentflag = 0; + } crc = CRC_Block(path, strlen(path)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; @@ -244,11 +298,11 @@ cachepic_t *Draw_CachePic (char *path) cachepichash[hashkey] = pic; // load the pic from disk - pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | TEXF_PRECACHE); + pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | persistentflag); if (pic->tex == NULL && !strncmp(path, "gfx/", 4)) { // compatibility with older versions - pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | TEXF_PRECACHE); + pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | persistentflag); // failed to find gfx/whatever.tga or similar, try the wad if (pic->tex == NULL && (p = W_GetLumpName (path + 4))) { @@ -260,14 +314,19 @@ cachepic_t *Draw_CachePic (char *path) for (i = 0;i < 128 * 128;i++) if (pix[i] == 0) pix[i] = 255; - pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | TEXF_PRECACHE, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete); } else - pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | TEXF_PRECACHE, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete); } } + + if (pic->tex == NULL && !strcmp(path, "gfx/conchars")) + pic->tex = draw_generateconchars(); if (pic->tex == NULL && !strcmp(path, "ui/mousepointer.tga")) pic->tex = draw_generatemousepointer(); + if (pic->tex == NULL && !strcmp(path, "gfx/prydoncursor001.tga")) + pic->tex = draw_generatemousepointer(); if (pic->tex == NULL && !strcmp(path, "gfx/crosshair1.tga")) pic->tex = draw_generatecrosshair(0); if (pic->tex == NULL && !strcmp(path, "gfx/crosshair2.tga")) @@ -283,7 +342,7 @@ cachepic_t *Draw_CachePic (char *path) if (pic->tex == NULL) { Con_Printf("Draw_CachePic: failed to load %s\n", path); - pic->tex = r_notexture; + pic->tex = r_texture_notexture; } pic->width = R_TextureWidth(pic->tex); @@ -291,7 +350,7 @@ cachepic_t *Draw_CachePic (char *path) return pic; } -cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte *pixels) +cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, qbyte *pixels) { int crc, hashkey; cachepic_t *pic; @@ -332,7 +391,7 @@ cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte * return pic; } -void Draw_FreePic(char *picname) +void Draw_FreePic(const char *picname) { int crc; int hashkey; @@ -364,7 +423,7 @@ static void gl_draw_start(void) numcachepics = 0; memset(cachepichash, 0, sizeof(cachepichash)); - char_texture = Draw_CachePic("gfx/conchars")->tex; + char_texture = Draw_CachePic("gfx/conchars", true)->tex; } static void gl_draw_shutdown(void) @@ -396,7 +455,7 @@ void R_DrawQueue(void) float x, y, w, h, s, t, u, v, *av, *at, c[4]; cachepic_t *pic; drawqueue_t *dq; - char *str, *currentpic; + char *str; int batchcount; unsigned int color; drawqueuemesh_t *mesh; @@ -418,8 +477,20 @@ void R_DrawQueue(void) quadelements[pos++] = num + 3; } } - qglViewport(0, 0, vid.realwidth, vid.realheight); - GL_SetupView_Mode_Ortho(0, 0, vid.conwidth, vid.conheight, -10, 100); + + r_view_width = bound(0, r_refdef.width, vid.width); + r_view_height = bound(0, r_refdef.height, vid.height); + r_view_depth = 1; + r_view_x = bound(0, r_refdef.x, vid.width - r_refdef.width); + r_view_y = bound(0, r_refdef.y, vid.height - r_refdef.height); + r_view_z = 0; + r_view_fov_x = bound(0.1, r_refdef.fov_x, 170); + r_view_fov_y = bound(0.1, r_refdef.fov_y, 170); + r_view_matrix = r_refdef.viewentitymatrix; + GL_ColorMask(r_refdef.colormask[0], r_refdef.colormask[1], r_refdef.colormask[2], 1); + + qglViewport(r_view_x, vid.height - (r_view_y + r_view_height), r_view_width, r_view_height); + GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100); qglDepthFunc(GL_LEQUAL); R_Mesh_Matrix(&r_identitymatrix); @@ -427,11 +498,9 @@ void R_DrawQueue(void) memset(&m, 0, sizeof(m)); - currentpic = ""; pic = NULL; texnum = 0; color = 0; - GL_ColorPointer(NULL); GL_Color(1,1,1,1); batch = false; @@ -440,7 +509,7 @@ void R_DrawQueue(void) { dq = (drawqueue_t *)(r_refdef.drawqueue + pos); color = dq->color; - + if(dq->flags == DRAWFLAG_ADDITIVE) GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); else if(dq->flags == DRAWFLAG_MODULATE) @@ -467,18 +536,15 @@ void R_DrawQueue(void) case DRAWQUEUE_STRING: GL_Color(c[0], c[1], c[2], c[3]); str = (char *)(dq + 1); - if (strcmp("gfx/conchars", currentpic)) - { - currentpic = "gfx/conchars"; - m.tex[0] = chartexnum; - } batchcount = 0; m.pointer_vertex = varray_vertex3f; + m.pointer_color = NULL; m.pointer_texcoord[0] = varray_texcoord2f[0]; + m.tex[0] = chartexnum; R_Mesh_State(&m); at = varray_texcoord2f[0]; av = varray_vertex3f; - while ((num = *str++) && x < vid.conwidth) + while ((num = *str++) && x < vid_conwidth.integer) { if (num != ' ') { @@ -499,7 +565,9 @@ void R_DrawQueue(void) batchcount++; if (batchcount >= 128) { - R_Mesh_Draw(batchcount * 4, batchcount * 2, quadelements); + GL_LockArrays(0, batchcount * 4); + R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements); + GL_LockArrays(0, 0); batchcount = 0; at = varray_texcoord2f[0]; av = varray_vertex3f; @@ -508,28 +576,34 @@ void R_DrawQueue(void) x += w; } if (batchcount > 0) - R_Mesh_Draw(batchcount * 4, batchcount * 2, quadelements); + { + GL_LockArrays(0, batchcount * 4); + R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements); + GL_LockArrays(0, 0); + } break; case DRAWQUEUE_MESH: mesh = (void *)(dq + 1); m.pointer_vertex = mesh->data_vertex3f; - GL_ColorPointer(mesh->data_color4f); - m.tex[0] = R_GetTexture(mesh->texture); + m.pointer_color = mesh->data_color4f; m.pointer_texcoord[0] = mesh->data_texcoord2f; + m.tex[0] = R_GetTexture(mesh->texture); + if (!m.tex[0]) + m.pointer_texcoord[0] = NULL; R_Mesh_State(&m); - R_Mesh_Draw(mesh->num_vertices, mesh->num_triangles, mesh->data_element3i); - GL_ColorPointer(NULL); - currentpic = "\0"; + GL_LockArrays(0, mesh->num_vertices); + R_Mesh_Draw(0, mesh->num_vertices, mesh->num_triangles, mesh->data_element3i); + GL_LockArrays(0, 0); break; case DRAWQUEUE_SETCLIP: { // We have to convert the con coords into real coords int x , y, width, height; - x = dq->x * ((float)vid.realwidth / vid.conwidth); - // OGL uses top to bottom - y = dq->y * ((float) vid.realheight / vid.conheight); - width = dq->scalex * ((float)vid.realwidth / vid.conwidth); - height = dq->scaley * ((float)vid.realheight / vid.conheight); + x = dq->x * ((float)vid.width / vid_conwidth.integer); + // OGL uses top to bottom + y = dq->y * ((float) vid.height / vid_conheight.integer); + width = dq->scalex * ((float)vid.width / vid_conwidth.integer); + height = dq->scaley * ((float)vid.height / vid_conheight.integer); GL_Scissor(x, y, width, height); @@ -538,7 +612,7 @@ void R_DrawQueue(void) break; case DRAWQUEUE_RESETCLIP: GL_ScissorTest(false); - break; + break; } } @@ -564,7 +638,7 @@ void R_DrawQueue(void) while (c[0] >= 1.01f || c[1] >= 1.01f || c[2] >= 1.01f) { GL_Color(bound(0, c[0] - 1, 1), bound(0, c[1] - 1, 1), bound(0, c[2] - 1, 1), 1); - R_Mesh_Draw(3, 1, polygonelements); + R_Mesh_Draw(0, 3, 1, polygonelements); VectorScale(c, 0.5, c); } } @@ -580,7 +654,7 @@ void R_DrawQueue(void) { GL_BlendFunc(GL_ONE, GL_ONE); GL_Color(c[0], c[1], c[2], 1); - R_Mesh_Draw(3, 1, polygonelements); + R_Mesh_Draw(0, 3, 1, polygonelements); } } }