X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gl_backend.c;h=9f9cfad083b6eb7f614833c91608aaca65e8553f;hb=c008d0faacdb193da55fb42923fa908a48ccadd1;hp=74938dc509636456b57232e62e22db1376b99bb6;hpb=eb3110f1151a26dafff642d6214c562a4851de91;p=xonotic%2Fdarkplaces.git diff --git a/gl_backend.c b/gl_backend.c index 74938dc5..9f9cfad0 100644 --- a/gl_backend.c +++ b/gl_backend.c @@ -2459,7 +2459,7 @@ qboolean GL_Backend_CompileShader(int programobject, GLenum shadertypeenum, cons qglCompileShader(shaderobject);CHECKGLERROR qglGetShaderiv(shaderobject, GL_COMPILE_STATUS, &shadercompiled);CHECKGLERROR qglGetShaderInfoLog(shaderobject, sizeof(compilelog), NULL, compilelog);CHECKGLERROR - if (compilelog[0] && (strstr(compilelog, "error") || strstr(compilelog, "ERROR") || strstr(compilelog, "Error") || strstr(compilelog, "WARNING") || strstr(compilelog, "warning") || strstr(compilelog, "Warning"))) + if (compilelog[0] && (strstr(compilelog, "error") || strstr(compilelog, "ERROR") || strstr(compilelog, "Error") || strstr(compilelog, "WARNING") || strstr(compilelog, "warning") || strstr(compilelog, "Warning") || developer_extra.integer)) { int i, j, pretextlines = 0; for (i = 0;i < numstrings - 1;i++) @@ -2518,7 +2518,7 @@ unsigned int GL_Backend_CompileProgram(int vertexstrings_count, const char **ver qglGetProgramInfoLog(programobject, sizeof(linklog), NULL, linklog);CHECKGLERROR if (linklog[0]) { - if (strstr(linklog, "error") || strstr(linklog, "ERROR") || strstr(linklog, "Error") || strstr(linklog, "WARNING") || strstr(linklog, "warning") || strstr(linklog, "Warning")) + if (strstr(linklog, "error") || strstr(linklog, "ERROR") || strstr(linklog, "Error") || strstr(linklog, "WARNING") || strstr(linklog, "warning") || strstr(linklog, "Warning") || developer_extra.integer) Con_DPrintf("program link log:\n%s\n", linklog); // software vertex shader is ok but software fragment shader is WAY // too slow, fail program if so.