X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gamemodes.cfg;h=2b8874cd2e10fa22fa273e6aaebdf2bce8f5ed21;hb=bbd25803840bd247e33b88250a402b31c196b717;hp=bf6ba106d30da188e22f48db1c904a9cb5d89408;hpb=c1ca8fe324d3d3a5facbdc70857eaa4b3be88ece;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes.cfg b/gamemodes.cfg index bf6ba106d..2b8874cd2 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -62,6 +62,28 @@ alias sv_hook_gamerestart alias sv_hook_gameend +// ===================== +// gametype vote hooks +// ===================== +// these are called when the mode is switched via gametype vote screen, earlier than gamestart hooks (useful for enabling per-gamemode mutators) +alias sv_vote_gametype_hook_all +alias sv_vote_gametype_hook_as +alias sv_vote_gametype_hook_ca +alias sv_vote_gametype_hook_ctf +alias sv_vote_gametype_hook_cts +alias sv_vote_gametype_hook_dm +alias sv_vote_gametype_hook_dom +alias sv_vote_gametype_hook_ft +alias sv_vote_gametype_hook_inv +alias sv_vote_gametype_hook_ka +alias sv_vote_gametype_hook_kh +alias sv_vote_gametype_hook_lms +alias sv_vote_gametype_hook_nb +alias sv_vote_gametype_hook_ons +alias sv_vote_gametype_hook_rc +alias sv_vote_gametype_hook_tdm + + // =========== // leadlimit // =========== @@ -80,7 +102,7 @@ seta g_keyhunt_point_leadlimit -1 "Keyhunt point lead limit overriding the mapin seta g_race_laps_limit -1 "Race laps limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" seta g_nexball_goallimit -1 "Nexball goal limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" seta g_nexball_goalleadlimit -1 "Nexball goal lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" -seta g_invasion_round_limit -1 "Invasion round limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +seta g_invasion_point_limit -1 "Invasion point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" // ================================= @@ -360,8 +382,6 @@ set g_keepawayball_effects 0 "Add together the numbers you want: EF_ADDITIVE (32 set g_keepawayball_trail_color 254 "particle trail color from player/ball" set g_keepawayball_damageforcescale 3 "Scale of force which is applied to the ball by weapons/explosions/etc" set g_keepawayball_respawntime 10 "if no one picks up the ball, how long to wait until the ball respawns" -seta g_keepaway_teams_override 0 -set g_keepaway_teams 0 // ========== @@ -477,4 +497,7 @@ set g_invasion_round_timelimit 120 "maximum time to kill all monsters" set g_invasion_warmup 10 "time between waves to prepare for battle" set g_invasion_monster_count 10 "number of monsters on first wave (increments)" set g_invasion_zombies_only 0 "only spawn zombies" -set g_invasion_spawn_delay 2 "spawn more monsters after this delay" +set g_invasion_spawn_delay 0.25 +set g_invasion_spawnpoint_spawn_delay 0.5 +set g_invasion_teams 0 "number of teams in invasion (note: use mapinfo to set this)" +set g_invasion_team_spawns 1 "use team spawns in teamplay invasion mode"