X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gamemodes-server.cfg;h=f13dd854ac08ad2f2eea309ae36ba214388ce124;hb=b5c7c154deb2a5886d62b660317da44015f320c7;hp=6790a3b4fb9575ab91e070c57bc984ac97609ba2;hpb=04692f3bf447ec38a1bbb0a330c288bbe7a42726;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 6790a3b4f..f13dd854a 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -38,8 +38,7 @@ alias sv_hook_gameend // These are called when the mode is switched via gametype vote screen, // earlier than gamestart hooks (useful for enabling per-gamemode mutators) // The _all hook is called before the specific one -// here it sets g_maxplayers to undo what duel does -alias sv_vote_gametype_hook_all "set g_maxplayers 0" +alias sv_vote_gametype_hook_all alias sv_vote_gametype_hook_as alias sv_vote_gametype_hook_ca alias sv_vote_gametype_hook_ctf @@ -56,14 +55,15 @@ alias sv_vote_gametype_hook_ons alias sv_vote_gametype_hook_rc alias sv_vote_gametype_hook_tdm -// Preset to allow duel to be used for the gametype voting screen +// Example preset to allow duel to be used for the gametype voting screen // sv_vote_gametype_*_type Must be set to the name of the gametype the option is based on // sv_vote_gametype_*_name Contains a human-readable name of the gametype // sv_vote_gametype_*_description Contains a longer description -set sv_vote_gametype_duel_type dm -set sv_vote_gametype_duel_name Duel -set sv_vote_gametype_duel_description "One vs One match" -alias sv_vote_gametype_hook_duel "set g_maxplayers 2" +//set sv_vote_gametype_duel_type dm +//set sv_vote_gametype_duel_name Duel +//set sv_vote_gametype_duel_description "One vs One match" +//alias sv_vote_gametype_hook_all "set g_maxplayers 0" +//alias sv_vote_gametype_hook_duel "set g_maxplayers 2" // =========== @@ -308,6 +308,7 @@ exec ctfscoring-samual.cfg set g_cts 0 "CTS: complete the stage" set g_cts_selfdamage 1 "0 = disable all selfdamage and falldamage in cts" set g_cts_finish_kill_delay 10 "prevent cheating by running back to the start line, and starting out with more speed than otherwise possible" +set g_cts_send_rankings_cnt 15 "send this number of map records to clients" // ========================== @@ -477,7 +478,7 @@ seta g_nexball_tackling 1 "Allow ball theft?" set g_onslaught 0 "Onslaught: take control points towards the enemy generator and then destroy it" set g_onslaught_point_limit 1 "Onslaught point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_onslaught_warmup 5 -set g_onslaught_round_timelimit 280 +set g_onslaught_round_timelimit 500 set g_onslaught_teleport_radius 200 "Allows teleporting from a control point to another" set g_onslaught_teleport_wait 5 "Time before player can teleport again" set g_onslaught_spawn_choose 1 "Allow players to choose the control point to be spawned at"