X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=gamemodes-server.cfg;h=28b434dc2436fd9ef265c42c85532592914bff9f;hb=3734c069c15d1d59caa0a0c40cf30d0144bdd6ed;hp=60407396e37548aff421c8dbf804088890f51177;hpb=aec48d76571bf181f87137bc2390cbce321127fa;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 60407396e..28b434dc2 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -29,7 +29,9 @@ alias sv_hook_gamestart_ka alias sv_hook_gamestart_ft alias sv_hook_gamestart_inv alias sv_hook_gamestart_duel -alias sv_hook_gamerestart +// there is currently no hook for when the match is restarted +// see sv_hook_readyrestart for previous uses of this hook +//alias sv_hook_gamerestart alias sv_hook_gameend @@ -57,15 +59,16 @@ alias sv_vote_gametype_hook_rc alias sv_vote_gametype_hook_tdm alias sv_vote_gametype_hook_duel -// Example preset to allow 1v1ctf to be used for the gametype voting screen +// Example preset to allow 1v1ctf to be used for the gametype voting screen. +// Aliases can have max 31 chars so the gametype can have max 9 chars. // sv_vote_gametype_*_type Must be set to the name of the gametype the option is based on // sv_vote_gametype_*_name Contains a human-readable name of the gametype // sv_vote_gametype_*_description Contains a longer description //set sv_vote_gametype_1v1ctf_type ctf //set sv_vote_gametype_1v1ctf_name "Capture the Flag Duel" //set sv_vote_gametype_1v1ctf_description "One vs One match in CTF" -//alias sv_vote_gametype_hook_all "set g_maxplayers 0" -//alias sv_vote_gametype_hook_1v1ctf "set g_maxplayers 2" +//alias sv_vote_gametype_hook_all "g_maxplayers 0" +//alias sv_vote_gametype_hook_1v1ctf "g_maxplayers 2" // =========== @@ -244,6 +247,8 @@ set g_ctf_flag_return_dropped 100 "automatically return the flag to base if drop set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base" set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt" set g_ctf_flag_return_when_unreachable 1 "automatically return the flag if it falls into lava/slime/trigger hurt" +set g_ctf_flag_waypoint 1 "show a waypoint at the flag for easy discovery and directions" +set g_ctf_flag_waypoint_maxdistance 0 "maximum distance from a flag from which their waypoint is shown, a value of 0 means no limit" set g_ctf_flagcarrier_auto_helpme_damage 100 "automatically place a helpme notification on flag carrier waypointsprite if they get hit and their health dips below this value" set g_ctf_flagcarrier_auto_helpme_time 2 "antispam time for the helpme notification" set g_ctf_flagcarrier_selfdamagefactor 1