X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=effectinfo.txt;h=15563178d10b6362591e97012b519851a41a874a;hb=0b6313611f76e9f8a2f7dcb4866a1479cd0a7b4b;hp=1947d3f0611f9704394cfe59bb0f6016e84a9f9c;hpb=551f9bb17fc380e5f067f655a973c12249a1fa0b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/effectinfo.txt b/effectinfo.txt index 1947d3f06..15563178d 100644 --- a/effectinfo.txt +++ b/effectinfo.txt @@ -240,7 +240,7 @@ alpha 256 256 0 originjitter 6 6 6 // dust/smoke drifting away from the impact effect TE_GUNSHOT -count 2 +count 0.8 type smoke tex 0 8 color 0x101010 0x101010 @@ -251,7 +251,7 @@ originjitter 0 0 0 velocityjitter 8 8 8 // dust/smoke staying at the impact effect TE_GUNSHOT -count 0.5 +count 0.2 type smoke tex 0 8 color 0x505050 0x505050 @@ -262,7 +262,7 @@ originjitter 0 0 0 velocityjitter 0 0 0 // bouncing sparks effect TE_GUNSHOT -count 5 +count 2.5 type spark color 0x8f4333 0xfff31b size 0.4 0.4 @@ -1022,7 +1022,7 @@ effect shotgun_impact type alphastatic notunderwater tex 0 8 -count 3 +count 1 size 10 20 sizeincrease 25 alpha 300 550 756 @@ -1036,7 +1036,7 @@ effect shotgun_impact type alphastatic notunderwater tex 36 36 -count 0.5 +count 0.2 size 10 11 sizeincrease 74 alpha 200 350 500 @@ -1049,7 +1049,7 @@ rotate 0 360 -50 50 // sparks effect shotgun_impact notunderwater -count 1.5 +count 0.5 type spark tex 40 40 color 0xFDFFD9 0xFDFFD9 @@ -1110,7 +1110,7 @@ effect machinegun_impact type alphastatic notunderwater tex 0 8 -count 3 +count 1.5 size 10 20 sizeincrease 15 alpha 300 550 456 @@ -1134,7 +1134,7 @@ color 0x201d1a 0x000000 bounce 6 velocitymultiplier 0.03 rotate 0 360 -50 50 -//derbis +//debris effect machinegun_impact type alphastatic notunderwater @@ -1691,11 +1691,11 @@ effect crylink_impact countabsolute 1 type decal tex 47 47 -size 8 8 +size 24 24 alpha 256 256 0 originjitter 12 12 12 -//lightradius 60 -//lightradiusfade 300 +//lightradius 200 +//lightradiusfade 800 //lightcolor 3.2 0.4 4 // purple flare effect effect crylink_impact @@ -1703,34 +1703,34 @@ countabsolute 1 type static tex 39 39 color 0x504060 0x504060 -size 8 8 +size 24 24 alpha 256 256 512 // purple sparks effect crylink_impact -count 10 +count 40 type spark tex 41 41 color 0xA040C0 0xA040C0 bounce 2 -size 1 2 +size 6 6 alpha 256 256 1024 -velocityjitter 256 256 256 +velocityjitter 512 512 512 // purple splash effect crylink_impact count 1.5 type static color 0xE070FF 0xE070FF -size 8 8 +size 16 16 alpha 256 256 512 -velocityjitter 8 8 8 +velocityjitter 32 32 32 // purple splash effect crylink_impact -count 1.5 +count 3 type static color 0xE070FF 0xE070FF -size 8 8 +size 16 16 alpha 256 256 1024 -velocityjitter 32 32 32 +velocityjitter 256 256 256 @@ -1985,7 +1985,7 @@ lightcolor 8 4 1 // fire effect which make bright dot inside effect hagar_explode notunderwater -count 5 +count 3.5 type smoke tex 48 55 color 0xffe955 0xff5a00 @@ -2018,7 +2018,7 @@ effect hagar_explode type alphastatic notunderwater tex 0 8 -count 10 +count 7 size 20 40 sizeincrease 20 alpha 200 500 600 @@ -4694,8 +4694,6 @@ bounce 1.5 liquidfriction 4 velocityjitter 16 16 16 - - // rocket guiding start // underwater bubbles effect rocket_guide @@ -5110,3 +5108,796 @@ size 16 16 alpha 256 256 1024 velocityjitter 256 256 256 +//sparks for keepaway ball touch +// used nowhere in code +effect kaball_sparks +count 35 +type spark +tex 40 40 +color 0xa9cacf 0x0054ff +size 1 3 +alpha 0 256 556 +gravity 1 +bounce 1.5 +originjitter 1 1 1 +velocityjitter 300 300 300 +velocitymultiplier 0.5 +airfriction 3 + + +// weak rifle bullet trail (somewhat like a tracer) +// used in qcsrc/server/w_common.qc: zcurveparticles_from_tracetoss(particleeffectnum("tr_bullet"), self.origin, trace_endpos, self.velocity) +// used in qcsrc/client/projectile.qc: trailparticles(self, particleeffectnum("tr_bullet"), from, to) +effect tr_rifle_weak +trailspacing 128 +type spark +color 0x800000 0xFF8020 +alpha 256 256 2560 +size 1.5 1.5 +stretchfactor 1 +velocitymultiplier 0.7 +effect tr_rifle_weak +notunderwater +tex 0 8 +trailspacing 48 +type static +color 0x202020 0x404040 +size 4 4 +sizeincrease 0.4 +alpha 256 256 256 +airfriction -4 +velocityjitter 4 4 4 +type smoke +effect tr_rifle_weak +underwater +trailspacing 192 +type bubble +tex 62 62 +color 0x404040 0x808080 +size 2 2 +alpha 256 256 128 +gravity -0.125 +bounce 1.5 +liquidfriction 4 +velocityjitter 16 16 16 + +// red smoke emiter +// used nowhere in code +effect red_smoke +count 2 +type smoke +tex 0 8 +color 0xff8866 0x331100 +size 60 120 +sizeincrease 0 +alpha 32 64 32 +gravity -0.007 +originjitter 0 0 0 +velocityjitter 0 0 0 +velocitymultiplier 5 +airfriction -1 +rotate 0 360 -30 30 + +// pipe smoke emiter +// used nowhere in code +effect pipe_smoke +count 2 +type smoke +tex 0 8 +color 0x999999 0x555555 +size 5 10 +sizeincrease 35 +alpha 32 64 48 +gravity -0.015 +originjitter 0 0 0 +velocityjitter 0 0 5 +velocitymultiplier 15 +airfriction -1 +rotate 0 360 -180 180 + +// seeker missile trail +effect TR_SEEKER +trailspacing 10 +type smoke +notunderwater +color 0x000000 0x666666 +tex 0 8 +size 2 2 +bounce 1 +sizeincrease 11 +alpha 200 300 200 +lightradius 100 +lighttime 0 +lightcolor 6 3 1 +originjitter 2 2 2 +velocityjitter 3 3 3 +velocitymultiplier -0.02 +rotate -180 180 -30 30 +//gravity -0.11 +// fire +effect TR_SEEKER +trailspacing 4 +type static +color 0xffdf72 0x811200 +tex 48 55 +size 5 5 +sizeincrease -30 +alpha 100 144 588 +airfriction 8 +velocityjitter 32 32 32 +velocitymultiplier -1.5 +// bubbles +effect TR_SEEKER +type bubble +underwater +trailspacing 16 +tex 62 62 +size 1 2 +alpha 256 256 256 +gravity -0.125 +bounce 1.5 +liquidfriction 4 +velocityjitter 16 16 16 +velocitymultiplier -0.31 +rotate 0 0 0 0 +// sparks +effect TR_SEEKER +notunderwater +trailspacing 20 +type spark +tex 40 40 +color 0xFFFDD9 0xFFFDD9 +size 0.5 0.5 +alpha 444 512 1866 +stretchfactor 0.3 +//gravity 1 +bounce 1 +//velocityoffset 0 0 15 +airfriction 5 +originjitter 1 1 1 +velocityjitter 100 100 100 +velocitymultiplier -0.31 + +// tuba does not use the weapon damage effect + +// laser damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_laser +count 3 +type smoke +tex 0 8 +color 0x880000 0xff4400 +size 8 16 +sizeincrease 10 +alpha 128 16 128 +gravity 0 +originjitter 4 4 16 +velocityjitter 0.4 0.4 0.6 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 + +// shotgun damage effect, normal blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_shotgun +count 0.5 +type blood +tex 24 32 +size 4 9 +alpha 256 256 64 +color 0xA8FFFF 0xA8FFFFF +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_shotgun +countabsolute 1 +type alphastatic +tex 0 8 +size 8 16 +alpha 100 256 400 +color 0x000000 0x420000 +originjitter 11 11 11 + +// shotgun damage effect, alien blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_shotgun_alien +count 0.5 +type blood +tex 24 32 +size 4 9 +alpha 256 256 64 +color 0xDC9BCD 0xDC9BCD +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_shotgun_alien +countabsolute 1 +type alphastatic +tex 0 8 +size 8 16 +alpha 100 256 400 +color 0x000000 0x204010 +originjitter 11 11 11 + +// shotgun damage effect, robot blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_shotgun_robot +count 0.5 +type blood +tex 24 32 +size 4 9 +alpha 256 256 64 +color 0xC0D890 0xC0D890 +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_shotgun_robot +countabsolute 1 +type alphastatic +tex 0 8 +size 8 16 +alpha 100 256 400 +color 0x000000 0x301860 +originjitter 11 11 11 + +// uzi damage effect, normal blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_uzi +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xA8FFFF 0xA8FFFFF +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_uzi +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x420000 +originjitter 11 11 11 + +// uzi damage effect, alien blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_uzi_alien +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xDC9BCD 0xDC9BCD +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_uzi_alien +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x204010 +originjitter 11 11 11 + +// uzi damage effect, robot blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_uzi_robot +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xC0D890 0xC0D890 +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_uzi_robot +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x301860 +originjitter 11 11 11 + +// minelayer damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_minelayer +//notunderwater +count 2 +type smoke +tex 48 55 +size 6 12 +alpha 256 16 256 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 22 22 50 +// smoke +effect weapondamage_minelayer +type alphastatic +count 2 +tex 0 8 +size 4 8 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 11 11 50 +// light +effect weapondamage_minelayer +trailspacing 8 +lightradius 60 +lightradiusfade 280 +lightcolor 0.9 0.6 0.2 + +// grenadelauncher damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_grenadelauncher +//notunderwater +count 2 +type smoke +tex 48 55 +size 6 12 +alpha 256 16 256 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 22 22 50 +// smoke +effect weapondamage_grenadelauncher +type alphastatic +count 2 +tex 0 8 +size 4 8 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 11 11 50 +// light +effect weapondamage_grenadelauncher +trailspacing 8 +lightradius 60 +lightradiusfade 280 +lightcolor 0.9 0.6 0.2 + +// electro damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_electro +count 2 +type static +tex 47 47 +color 0x66ffff 0x2288ff +size 10 20 +sizeincrease -16 +alpha 48 8 48 +gravity -0.0001 +airfriction 0.2 +liquidfriction 0.8 +originjitter 16 16 32 +velocityjitter 8 8 16 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_electro +count 4 +type smoke +tex 0 8 +color 0x2244ff 0x002266 +size 8 16 +sizeincrease 10 +alpha 64 16 64 +gravity 0 +originjitter 4 4 16 +velocityjitter 0.4 0.4 0.6 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_electro +trailspacing 8 +lightradius 50 +lightradiusfade 220 +lightcolor 0.2 0.8 1.0 + +// crylink damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_crylink +count 2 +type static +tex 38 38 +color 0xff44ff 0x9966ff +size 8 16 +sizeincrease -8 +alpha 48 16 48 +gravity -0.0001 +airfriction 0.6 +liquidfriction 0.8 +originjitter 8 8 16 +velocityjitter 10 10 20 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_crylink +count 4 +type smoke +tex 0 8 +color 0x8844ff 0x662244 +size 10 20 +sizeincrease 6 +alpha 64 16 64 +gravity 0.001 +originjitter 6 6 12 +velocityjitter 0.4 0.4 0.6 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_crylink +trailspacing 8 +lightradius 50 +lightradiusfade 240 +lightcolor 0.8 0.2 1.0 + +// hlac damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_hlac +count 3 +type smoke +tex 0 8 +color 0x880000 0xff4400 +size 8 16 +sizeincrease 10 +alpha 128 16 128 +gravity 0 +originjitter 4 4 16 +velocityjitter 0.4 0.4 0.6 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 + +// nex damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_nex +count 1 +type static +tex 47 47 +color 0xffffff 0x88ffff +size 7 14 +sizeincrease -14 +alpha 64 8 64 +gravity -0.0001 +airfriction 0.1 +liquidfriction 0.6 +originjitter 4 4 8 +velocityjitter 8 8 16 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_nex +count 2 +type smoke +tex 0 8 +color 0x6688ff 0x226688 +size 5 10 +sizeincrease 8 +alpha 64 16 64 +gravity 0 +originjitter 6 6 12 +velocityjitter 0.5 0.5 0.8 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_nex +trailspacing 8 +lightradius 60 +lightradiusfade 280 +lightcolor 0.8 1.0 1.0 + +// minstanex damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_minstanex +count 2 +type static +tex 47 47 +color 0xffffff 0x88ffff +size 10 20 +sizeincrease -14 +alpha 64 8 64 +gravity -0.0001 +airfriction 0.1 +liquidfriction 0.6 +originjitter 4 4 8 +velocityjitter 8 8 16 +velocitymultiplier 0 +airfriction -0.5 +rotate 180 360 -30 30 +// plasma smoke +effect weapondamage_minstanex +count 4 +type smoke +tex 0 8 +color 0x6688ff 0x226688 +size 8 16 +sizeincrease 8 +alpha 64 16 64 +gravity 0 +originjitter 6 6 12 +velocityjitter 0.5 0.5 0.8 +velocitymultiplier 0 +airfriction -0.35 +rotate 0 180 -30 30 +// light +effect weapondamage_minstanex +trailspacing 8 +lightradius 60 +lightradiusfade 240 +lightcolor 0.8 1.0 1.0 + +// sniperrifle damage effect, normal blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xA8FFFF 0xA8FFFFF +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x420000 +originjitter 11 11 11 + +// sniperrifle damage effect, alien blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle_alien +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xDC9BCD 0xDC9BCD +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle_alien +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x204010 +originjitter 11 11 11 + +// sniperrifle damage effect, robot blood +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_sniperrifle_robot +count 0.25 +type blood +tex 24 32 +size 3 8 +alpha 256 256 64 +color 0xC0D890 0xC0D890 +bounce -1 +airfriction 1 +liquidfriction 4 +velocityjitter 64 64 64 +velocitymultiplier 5 +staincolor 0x808080 0x808080 +staintex 16 24 +//blood mist +effect weapondamage_sniperrifle_robot +countabsolute 1 +type alphastatic +tex 0 8 +size 6 12 +alpha 100 256 400 +color 0x000000 0x301860 +originjitter 11 11 11 + +// seeker damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_seeker +//notunderwater +count 2 +type smoke +tex 48 55 +size 5 10 +alpha 256 16 256 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 5 5 7 +velocityjitter 22 22 50 +// smoke +effect weapondamage_seeker +type alphastatic +count 2 +tex 0 8 +size 3 6 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 5 5 7 +velocityjitter 11 11 50 +// light +effect weapondamage_seeker +trailspacing 8 +lightradius 65 +lightradiusfade 280 +lightcolor 0.9 0.7 0.2 + +// hagar damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_hagar +//notunderwater +count 2 +type smoke +tex 48 55 +size 5 10 +alpha 256 16 256 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 5 5 7 +velocityjitter 22 22 50 +// smoke +effect weapondamage_hagar +type alphastatic +count 2 +tex 0 8 +size 3 6 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 5 5 7 +velocityjitter 11 11 50 +// light +effect weapondamage_hagar +trailspacing 8 +lightradius 65 +lightradiusfade 280 +lightcolor 0.9 0.7 0.2 + +// fireball damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_fireball +//notunderwater +count 4 +type smoke +tex 48 55 +size 10 20 +alpha 192 16 192 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 8 8 24 +velocityjitter 22 22 50 +// smoke +effect weapondamage_fireball +type alphastatic +count 4 +tex 0 8 +size 8 16 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 8 8 24 +velocityjitter 11 11 50 +// light +effect weapondamage_fireball +trailspacing 8 +lightradius 65 +lightradiusfade 280 +lightcolor 0.9 0.6 0.2 + +// rocketlauncher damage effect +// used in qcsrc/client/gibs.qc: pointparticles(particleeffectnum(effectnum), org, '0 0 0', 1); +effect weapondamage_rocketlauncher +//notunderwater +count 3 +type smoke +tex 48 55 +size 7 14 +alpha 256 16 256 +gravity -0.5 +color 0x8f0d00 0xff5a00 +sizeincrease -10 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 22 22 50 +// smoke +effect weapondamage_rocketlauncher +type alphastatic +count 3 +tex 0 8 +size 5 10 +sizeincrease 5 +alpha 128 32 128 +color 0x000000 0x111111 +gravity -0.3 +originoffset 0 0 10 +originjitter 6 6 8 +velocityjitter 11 11 50 +// light +effect weapondamage_rocketlauncher +trailspacing 8 +lightradius 60 +lightradiusfade 280 +lightcolor 0.9 0.6 0.2 + +// porto does not use the weapon damage effect + +// hook does not use the weapon damage effect \ No newline at end of file