X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=dpsoftrast.c;h=3b0ec6e02c127a39a5e74da98b8ea70068105d36;hb=e46a063f581b91560c060a22b08f7cea3aedad64;hp=98841a62ecfdf41bb2afeeb6191f3f48334a9f00;hpb=93de37e53c05999e00ed24a21692ad2bc4095696;p=xonotic%2Fdarkplaces.git diff --git a/dpsoftrast.c b/dpsoftrast.c index 98841a62..3b0ec6e0 100644 --- a/dpsoftrast.c +++ b/dpsoftrast.c @@ -188,11 +188,14 @@ typedef ALIGN(struct DPSOFTRAST_State_Span_s int startx; // usable range (according to pixelmask) int endx; // usable range (according to pixelmask) unsigned char *pixelmask; // true for pixels that passed depth test, false for others + int depthbase; // depthbuffer value at x (add depthslope*startx to get first pixel's depthbuffer value) + int depthslope; // depthbuffer value pixel delta } DPSOFTRAST_State_Span); #define DPSOFTRAST_DRAW_MAXSPANS 1024 #define DPSOFTRAST_DRAW_MAXTRIANGLES 128 +#define DPSOFTRAST_DRAW_MAXSPANLENGTH 256 #define DPSOFTRAST_VALIDATE_FB 1 #define DPSOFTRAST_VALIDATE_DEPTHFUNC 2 @@ -235,6 +238,8 @@ typedef ATOMIC(struct DPSOFTRAST_State_Thread_s int scissor[4]; float depthrange[2]; float polygonoffset[2]; + float clipplane[4]; + ALIGN(float fb_clipplane[4]); int shader_mode; int shader_permutation; @@ -278,6 +283,7 @@ typedef ATOMIC(struct DPSOFTRAST_State_Thread_s int numtriangles; DPSOFTRAST_State_Span spans[DPSOFTRAST_DRAW_MAXSPANS]; DPSOFTRAST_State_Triangle triangles[DPSOFTRAST_DRAW_MAXTRIANGLES]; + unsigned char pixelmaskarray[DPSOFTRAST_DRAW_MAXSPANLENGTH+4]; // LordHavoc: padded to allow some termination bytes } DPSOFTRAST_State_Thread); @@ -345,7 +351,9 @@ DPSOFTRAST_State dpsoftrast; #define DPSOFTRAST_DEPTHOFFSET (128.0f) #define DPSOFTRAST_BGRA8_FROM_RGBA32F(r,g,b,a) (((int)(r * 255.0f + 0.5f) << 16) | ((int)(g * 255.0f + 0.5f) << 8) | (int)(b * 255.0f + 0.5f) | ((int)(a * 255.0f + 0.5f) << 24)) #define DPSOFTRAST_DEPTH32_FROM_DEPTH32F(d) ((int)(DPSOFTRAST_DEPTHSCALE * (1-d))) -#define DPSOFTRAST_DRAW_MAXSPANLENGTH 256 + +static void DPSOFTRAST_Draw_DepthTest(DPSOFTRAST_State_Thread *thread, DPSOFTRAST_State_Span *span); +static void DPSOFTRAST_Draw_DepthWrite(const DPSOFTRAST_State_Thread *thread, const DPSOFTRAST_State_Span *span); static void DPSOFTRAST_RecalcViewport(const int *viewport, float *fb_viewportcenter, float *fb_viewportscale) { @@ -375,6 +383,15 @@ static void DPSOFTRAST_RecalcThread(DPSOFTRAST_State_Thread *thread) } } +static void DPSOFTRAST_RecalcClipPlane(DPSOFTRAST_State_Thread *thread) +{ + thread->fb_clipplane[0] = thread->clipplane[0] / thread->fb_viewportscale[1]; + thread->fb_clipplane[1] = thread->clipplane[1] / thread->fb_viewportscale[2]; + thread->fb_clipplane[2] = thread->clipplane[2] / thread->fb_viewportscale[3]; + thread->fb_clipplane[3] = thread->clipplane[3] / thread->fb_viewportscale[0]; + thread->fb_clipplane[3] -= thread->fb_viewportcenter[1]*thread->fb_clipplane[0] + thread->fb_viewportcenter[2]*thread->fb_clipplane[1] + thread->fb_viewportcenter[3]*thread->fb_clipplane[2] + thread->fb_viewportcenter[0]*thread->fb_clipplane[3]; +} + static void DPSOFTRAST_RecalcFB(DPSOFTRAST_State_Thread *thread) { // calculate framebuffer scissor, viewport, viewport clipped by scissor, @@ -396,6 +413,7 @@ static void DPSOFTRAST_RecalcFB(DPSOFTRAST_State_Thread *thread) thread->fb_scissor[3] = y2 - y1; DPSOFTRAST_RecalcViewport(thread->viewport, thread->fb_viewportcenter, thread->fb_viewportscale); + DPSOFTRAST_RecalcClipPlane(thread); DPSOFTRAST_RecalcThread(thread); } @@ -1435,6 +1453,21 @@ void DPSOFTRAST_Uniform1i(DPSOFTRAST_UNIFORM index, int i0) dpsoftrast.uniform1i[command->index] = i0; } +DEFCOMMAND(24, ClipPlane, float clipplane[4];) +static void DPSOFTRAST_Interpret_ClipPlane(DPSOFTRAST_State_Thread *thread, DPSOFTRAST_Command_ClipPlane *command) +{ + memcpy(thread->clipplane, command->clipplane, 4*sizeof(float)); + thread->validate |= DPSOFTRAST_VALIDATE_FB; +} +void DPSOFTRAST_ClipPlane(float x, float y, float z, float w) +{ + DPSOFTRAST_Command_ClipPlane *command = DPSOFTRAST_ALLOCATECOMMAND(ClipPlane); + command->clipplane[0] = x; + command->clipplane[1] = y; + command->clipplane[2] = z; + command->clipplane[3] = w; +} + #ifdef SSE_POSSIBLE static void DPSOFTRAST_Load4fTo4f(float *dst, const unsigned char *src, int size, int stride) { @@ -1989,6 +2022,13 @@ void DPSOFTRAST_Draw_Span_Begin(DPSOFTRAST_State_Thread *thread, const DPSOFTRAS float wslope = triangle->w[0]; float w = triangle->w[2] + span->x*wslope + span->y*triangle->w[1]; float endz = 1.0f / (w + wslope * startx); + if (triangle->w[0] == 0) + { + // LordHavoc: fast flat polygons (HUD/menu) + for (x = startx;x < endx;x++) + zf[x] = endz; + return; + } for (x = startx;x < endx;) { int nextsub = x + DPSOFTRAST_DRAW_MAXSUBSPAN, endsub = nextsub - 1; @@ -2001,323 +2041,237 @@ void DPSOFTRAST_Draw_Span_Begin(DPSOFTRAST_State_Thread *thread, const DPSOFTRAS } } -void DPSOFTRAST_Draw_Span_Finish(DPSOFTRAST_State_Thread *thread, const DPSOFTRAST_State_Triangle * RESTRICT triangle, const DPSOFTRAST_State_Span * RESTRICT span, const float * RESTRICT in4f) +void DPSOFTRAST_Draw_Span_FinishBGRA8(DPSOFTRAST_State_Thread *thread, const DPSOFTRAST_State_Triangle * RESTRICT triangle, const DPSOFTRAST_State_Span * RESTRICT span, const unsigned char* RESTRICT in4ub) { +#ifdef SSE_POSSIBLE int x; int startx = span->startx; int endx = span->endx; - int d[4]; - float a, b; + int subx; + const unsigned int * RESTRICT ini = (const unsigned int *)in4ub; unsigned char * RESTRICT pixelmask = span->pixelmask; unsigned char * RESTRICT pixel = (unsigned char *)dpsoftrast.fb_colorpixels[0]; + unsigned int * RESTRICT pixeli = (unsigned int *)dpsoftrast.fb_colorpixels[0]; if (!pixel) return; pixel += (span->y * dpsoftrast.fb_width + span->x) * 4; + pixeli += span->y * dpsoftrast.fb_width + span->x; // handle alphatest now (this affects depth writes too) if (thread->alphatest) for (x = startx;x < endx;x++) - if (in4f[x*4+3] < 0.5f) + if (in4ub[x*4+3] < 128) pixelmask[x] = false; - // FIXME: this does not handle bigendian + // LordHavoc: clear pixelmask for some pixels in alphablend cases, this + // helps sprites, text and hud artwork switch(thread->fb_blendmode) { - case DPSOFTRAST_BLENDMODE_OPAQUE: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)(in4f[x*4+2]*255.0f);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*255.0f);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*255.0f);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*255.0f);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_ALPHA: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - a = in4f[x*4+3] * 255.0f; - b = 1.0f - in4f[x*4+3]; - d[0] = (int)(in4f[x*4+2]*a+pixel[x*4+0]*b);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*a+pixel[x*4+1]*b);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*a+pixel[x*4+2]*b);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*a+pixel[x*4+3]*b);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_ADDALPHA: + case DPSOFTRAST_BLENDMODE_SUBALPHA: for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - a = in4f[x*4+3] * 255.0f; - d[0] = (int)(in4f[x*4+2]*a+pixel[x*4+0]);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*a+pixel[x*4+1]);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*a+pixel[x*4+2]);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*a+pixel[x*4+3]);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } + if (in4ub[x*4+3] < 1) + pixelmask[x] = false; break; + case DPSOFTRAST_BLENDMODE_OPAQUE: case DPSOFTRAST_BLENDMODE_ADD: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)(in4f[x*4+2]*255.0f+pixel[x*4+0]);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*255.0f+pixel[x*4+1]);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*255.0f+pixel[x*4+2]);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*255.0f+pixel[x*4+3]);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_INVMOD: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)((1.0f-in4f[x*4+2])*pixel[x*4+0]);if (d[0] > 255) d[0] = 255; - d[1] = (int)((1.0f-in4f[x*4+1])*pixel[x*4+1]);if (d[1] > 255) d[1] = 255; - d[2] = (int)((1.0f-in4f[x*4+0])*pixel[x*4+2]);if (d[2] > 255) d[2] = 255; - d[3] = (int)((1.0f-in4f[x*4+3])*pixel[x*4+3]);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_MUL: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)(in4f[x*4+2]*pixel[x*4+0]);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*pixel[x*4+1]);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*pixel[x*4+2]);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*pixel[x*4+3]);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_MUL2: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)(in4f[x*4+2]*pixel[x*4+0]*2.0f);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*pixel[x*4+1]*2.0f);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*pixel[x*4+2]*2.0f);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*pixel[x*4+3]*2.0f);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; - case DPSOFTRAST_BLENDMODE_SUBALPHA: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - a = in4f[x*4+3] * -255.0f; - d[0] = (int)(in4f[x*4+2]*a+pixel[x*4+0]);if (d[0] > 255) d[0] = 255;if (d[0] < 0) d[0] = 0; - d[1] = (int)(in4f[x*4+1]*a+pixel[x*4+1]);if (d[1] > 255) d[1] = 255;if (d[1] < 0) d[1] = 0; - d[2] = (int)(in4f[x*4+0]*a+pixel[x*4+2]);if (d[2] > 255) d[2] = 255;if (d[2] < 0) d[2] = 0; - d[3] = (int)(in4f[x*4+3]*a+pixel[x*4+3]);if (d[3] > 255) d[3] = 255;if (d[3] < 0) d[3] = 0; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_PSEUDOALPHA: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - a = 255.0f; - b = 1.0f - in4f[x*4+3]; - d[0] = (int)(in4f[x*4+2]*a+pixel[x*4+0]*b);if (d[0] > 255) d[0] = 255; - d[1] = (int)(in4f[x*4+1]*a+pixel[x*4+1]*b);if (d[1] > 255) d[1] = 255; - d[2] = (int)(in4f[x*4+0]*a+pixel[x*4+2]*b);if (d[2] > 255) d[2] = 255; - d[3] = (int)(in4f[x*4+3]*a+pixel[x*4+3]*b);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } - break; case DPSOFTRAST_BLENDMODE_INVADD: - for (x = startx;x < endx;x++) - { - if (!pixelmask[x]) - continue; - d[0] = (int)((255.0f-pixel[x*4+2])*in4f[x*4+0] + pixel[x*4+2]);if (d[0] > 255) d[0] = 255; - d[1] = (int)((255.0f-pixel[x*4+1])*in4f[x*4+1] + pixel[x*4+1]);if (d[1] > 255) d[1] = 255; - d[2] = (int)((255.0f-pixel[x*4+0])*in4f[x*4+2] + pixel[x*4+0]);if (d[2] > 255) d[2] = 255; - d[3] = (int)((255.0f-pixel[x*4+3])*in4f[x*4+3] + pixel[x*4+3]);if (d[3] > 255) d[3] = 255; - pixel[x*4+0] = d[0]; - pixel[x*4+1] = d[1]; - pixel[x*4+2] = d[2]; - pixel[x*4+3] = d[3]; - } break; } -} - -void DPSOFTRAST_Draw_Span_FinishBGRA8(DPSOFTRAST_State_Thread *thread, const DPSOFTRAST_State_Triangle * RESTRICT triangle, const DPSOFTRAST_State_Span * RESTRICT span, const unsigned char* RESTRICT in4ub) -{ -#ifdef SSE_POSSIBLE - int x; - int startx = span->startx; - int endx = span->endx; - const unsigned int * RESTRICT ini = (const unsigned int *)in4ub; - unsigned char * RESTRICT pixelmask = span->pixelmask; - unsigned char * RESTRICT pixel = (unsigned char *)dpsoftrast.fb_colorpixels[0]; - unsigned int * RESTRICT pixeli = (unsigned int *)dpsoftrast.fb_colorpixels[0]; - if (!pixel) - return; - pixel += (span->y * dpsoftrast.fb_width + span->x) * 4; - pixeli += span->y * dpsoftrast.fb_width + span->x; - // handle alphatest now (this affects depth writes too) - if (thread->alphatest) - for (x = startx;x < endx;x++) - if (in4ub[x*4+3] < 0.5f) - pixelmask[x] = false; - // FIXME: this does not handle bigendian - switch(thread->fb_blendmode) + // put some special values at the end of the mask to ensure the loops end + pixelmask[endx] = 1; + pixelmask[endx+1] = 0; + // LordHavoc: use a double loop to identify subspans, this helps the + // optimized copy/blend loops to perform at their best, most triangles + // have only one run of pixels, and do the search using wide reads... + x = startx; + while (x < endx) { - case DPSOFTRAST_BLENDMODE_OPAQUE: - for (x = startx;x + 4 <= endx;) + // if this pixel is masked off, it's probably not alone... + if (!pixelmask[x]) { - if (*(const unsigned int *)&pixelmask[x] == 0x01010101) + x++; +#if 1 + if (x + 8 < endx) { - _mm_storeu_si128((__m128i *)&pixeli[x], _mm_loadu_si128((const __m128i *)&ini[x])); - x += 4; + // the 4-item search must be aligned or else it stalls badly + if ((x & 3) && !pixelmask[x]) + { + if(pixelmask[x]) goto endmasked; + x++; + if (x & 3) + { + if(pixelmask[x]) goto endmasked; + x++; + if (x & 3) + { + if(pixelmask[x]) goto endmasked; + x++; + } + } + } + while (*(unsigned int *)&pixelmask[x] == 0x00000000) + x += 4; + } +#endif + for (;!pixelmask[x];x++) + ; + // rather than continue the loop, just check the end variable + if (x >= endx) + break; + } + endmasked: + // find length of subspan + subx = x + 1; +#if 1 + if (subx + 8 < endx) + { + if (subx & 3) + { + if(!pixelmask[subx]) goto endunmasked; + subx++; + if (subx & 3) + { + if(!pixelmask[subx]) goto endunmasked; + subx++; + if (subx & 3) + { + if(!pixelmask[subx]) goto endunmasked; + subx++; + } + } + } + while (*(unsigned int *)&pixelmask[subx] == 0x01010101) + subx += 4; + } +#endif + for (;pixelmask[subx];subx++) + ; + // the checks can overshoot, so make sure to clip it... + if (subx > endx) + subx = endx; + endunmasked: + // now that we know the subspan length... process! + switch(thread->fb_blendmode) + { + case DPSOFTRAST_BLENDMODE_OPAQUE: +#if 0 + if (subx - x >= 16) + { + memcpy(pixeli + x, ini + x, (subx - x) * sizeof(pixeli[x])); + x = subx; } else +#elif 1 + while (x + 16 <= subx) + { + _mm_storeu_si128((__m128i *)&pixeli[x], _mm_loadu_si128((const __m128i *)&ini[x])); + _mm_storeu_si128((__m128i *)&pixeli[x+4], _mm_loadu_si128((const __m128i *)&ini[x+4])); + _mm_storeu_si128((__m128i *)&pixeli[x+8], _mm_loadu_si128((const __m128i *)&ini[x+8])); + _mm_storeu_si128((__m128i *)&pixeli[x+12], _mm_loadu_si128((const __m128i *)&ini[x+12])); + x += 16; + } +#endif { - if (pixelmask[x]) + while (x + 4 <= subx) + { + _mm_storeu_si128((__m128i *)&pixeli[x], _mm_loadu_si128((const __m128i *)&ini[x])); + x += 4; + } + if (x + 2 <= subx) + { + pixeli[x] = ini[x]; + pixeli[x+1] = ini[x+1]; + x += 2; + } + if (x < subx) + { pixeli[x] = ini[x]; - x++; + x++; + } } - } - for (;x < endx;x++) - if (pixelmask[x]) - pixeli[x] = ini[x]; - break; - case DPSOFTRAST_BLENDMODE_ALPHA: - #define FINISHBLEND(blend2, blend1) \ - for (x = startx;x + 1 < endx;x += 2) \ - { \ - __m128i src, dst; \ - switch (*(const unsigned short*)&pixelmask[x]) \ + break; + case DPSOFTRAST_BLENDMODE_ALPHA: + #define FINISHBLEND(blend2, blend1) \ + for (;x + 1 < subx;x += 2) \ { \ - case 0x0101: \ + __m128i src, dst; \ src = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&ini[x]), _mm_setzero_si128()); \ dst = _mm_unpacklo_epi8(_mm_loadl_epi64((const __m128i *)&pixeli[x]), _mm_setzero_si128()); \ blend2; \ _mm_storel_epi64((__m128i *)&pixeli[x], _mm_packus_epi16(dst, dst)); \ - continue; \ - case 0x0100: \ - src = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ini[x+1]), _mm_setzero_si128()); \ - dst = _mm_unpacklo_epi8(_mm_cvtsi32_si128(pixeli[x+1]), _mm_setzero_si128()); \ - blend1; \ - pixeli[x+1] = _mm_cvtsi128_si32(_mm_packus_epi16(dst, dst)); \ - continue; \ - case 0x0001: \ + } \ + if (x < subx) \ + { \ + __m128i src, dst; \ src = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ini[x]), _mm_setzero_si128()); \ dst = _mm_unpacklo_epi8(_mm_cvtsi32_si128(pixeli[x]), _mm_setzero_si128()); \ blend1; \ pixeli[x] = _mm_cvtsi128_si32(_mm_packus_epi16(dst, dst)); \ - continue; \ - } \ - break; \ - } \ - for(;x < endx; x++) \ - { \ - __m128i src, dst; \ - if (!pixelmask[x]) \ - continue; \ - src = _mm_unpacklo_epi8(_mm_cvtsi32_si128(ini[x]), _mm_setzero_si128()); \ - dst = _mm_unpacklo_epi8(_mm_cvtsi32_si128(pixeli[x]), _mm_setzero_si128()); \ - blend1; \ - pixeli[x] = _mm_cvtsi128_si32(_mm_packus_epi16(dst, dst)); \ + x++; \ + } + FINISHBLEND({ + __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(src, dst), 4), _mm_slli_epi16(blend, 4))); + }, { + __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(src, dst), 4), _mm_slli_epi16(blend, 4))); + }); + break; + case DPSOFTRAST_BLENDMODE_ADDALPHA: + FINISHBLEND({ + __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); + }, { + __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); + }); + break; + case DPSOFTRAST_BLENDMODE_ADD: + FINISHBLEND({ dst = _mm_add_epi16(src, dst); }, { dst = _mm_add_epi16(src, dst); }); + break; + case DPSOFTRAST_BLENDMODE_INVMOD: + FINISHBLEND({ + dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, src), 8)); + }, { + dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, src), 8)); + }); + break; + case DPSOFTRAST_BLENDMODE_MUL: + FINISHBLEND({ dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 8); }, { dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 8); }); + break; + case DPSOFTRAST_BLENDMODE_MUL2: + FINISHBLEND({ dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 7); }, { dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 7); }); + break; + case DPSOFTRAST_BLENDMODE_SUBALPHA: + FINISHBLEND({ + __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); + }, { + __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); + }); + break; + case DPSOFTRAST_BLENDMODE_PSEUDOALPHA: + FINISHBLEND({ + __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(src, _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, blend), 8))); + }, { + __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); + dst = _mm_add_epi16(src, _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, blend), 8))); + }); + break; + case DPSOFTRAST_BLENDMODE_INVADD: + FINISHBLEND({ + dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(_mm_set1_epi16(255), dst), 4), _mm_slli_epi16(src, 4))); + }, { + dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(_mm_set1_epi16(255), dst), 4), _mm_slli_epi16(src, 4))); + }); + break; } - - FINISHBLEND({ - __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(src, dst), 4), _mm_slli_epi16(blend, 4))); - }, { - __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(src, dst), 4), _mm_slli_epi16(blend, 4))); - }); - break; - case DPSOFTRAST_BLENDMODE_ADDALPHA: - FINISHBLEND({ - __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); - }, { - __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); - }); - break; - case DPSOFTRAST_BLENDMODE_ADD: - FINISHBLEND({ dst = _mm_add_epi16(src, dst); }, { dst = _mm_add_epi16(src, dst); }); - break; - case DPSOFTRAST_BLENDMODE_INVMOD: - FINISHBLEND({ - dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, src), 8)); - }, { - dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, src), 8)); - }); - break; - case DPSOFTRAST_BLENDMODE_MUL: - FINISHBLEND({ dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 8); }, { dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 8); }); - break; - case DPSOFTRAST_BLENDMODE_MUL2: - FINISHBLEND({ dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 7); }, { dst = _mm_srli_epi16(_mm_mullo_epi16(src, dst), 7); }); - break; - case DPSOFTRAST_BLENDMODE_SUBALPHA: - FINISHBLEND({ - __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); - }, { - __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(src, blend), 8)); - }); - break; - case DPSOFTRAST_BLENDMODE_PSEUDOALPHA: - FINISHBLEND({ - __m128i blend = _mm_shufflehi_epi16(_mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)), _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(src, _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, blend), 8))); - }, { - __m128i blend = _mm_shufflelo_epi16(src, _MM_SHUFFLE(3, 3, 3, 3)); - dst = _mm_add_epi16(src, _mm_sub_epi16(dst, _mm_srli_epi16(_mm_mullo_epi16(dst, blend), 8))); - }); - break; - case DPSOFTRAST_BLENDMODE_INVADD: - FINISHBLEND({ - dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(_mm_set1_epi16(255), dst), 4), _mm_slli_epi16(src, 4))); - }, { - dst = _mm_add_epi16(dst, _mm_mulhi_epi16(_mm_slli_epi16(_mm_sub_epi16(_mm_set1_epi16(255), dst), 4), _mm_slli_epi16(src, 4))); - }); - break; } #endif } @@ -2386,8 +2340,13 @@ void DPSOFTRAST_Draw_Span_Texture2DVarying(DPSOFTRAST_State_Thread *thread, cons tcimax[1] = texture->mipmap[mip][3]-1; tciwrapmask[0] = texture->mipmap[mip][2]-1; tciwrapmask[1] = texture->mipmap[mip][3]-1; - endtc[0] = (data[0] + slope[0]*startx) * zf[startx] * tcscale[0] - 0.5f; - endtc[1] = (data[1] + slope[1]*startx) * zf[startx] * tcscale[1] - 0.5f; + endtc[0] = (data[0] + slope[0]*startx) * zf[startx] * tcscale[0]; + endtc[1] = (data[1] + slope[1]*startx) * zf[startx] * tcscale[1]; + if (filter) + { + endtc[0] -= 0.5f; + endtc[1] -= 0.5f; + } for (x = startx;x < endx;) { unsigned int subtc[2]; @@ -2401,8 +2360,13 @@ void DPSOFTRAST_Draw_Span_Texture2DVarying(DPSOFTRAST_State_Thread *thread, cons } tc[0] = endtc[0]; tc[1] = endtc[1]; - endtc[0] = (data[0] + slope[0]*nextsub) * zf[nextsub] * tcscale[0] - 0.5f; - endtc[1] = (data[1] + slope[1]*nextsub) * zf[nextsub] * tcscale[1] - 0.5f; + endtc[0] = (data[0] + slope[0]*nextsub) * zf[nextsub] * tcscale[0]; + endtc[1] = (data[1] + slope[1]*nextsub) * zf[nextsub] * tcscale[1]; + if (filter) + { + endtc[0] -= 0.5f; + endtc[1] -= 0.5f; + } substep[0] = (endtc[0] - tc[0]) * subscale; substep[1] = (endtc[1] - tc[1]) * subscale; subtc[0] = tc[0] * (1<<12); @@ -2522,6 +2486,7 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(DPSOFTRAST_State_Thread *thread, __m128i subtc, substep, endsubtc; int filter; int mip; + int affine; // LordHavoc: optimized affine texturing case unsigned int * RESTRICT outi = (unsigned int *)out4ub; const unsigned char * RESTRICT pixelbase; DPSOFTRAST_Texture *texture = thread->texbound[texunitindex]; @@ -2541,6 +2506,7 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(DPSOFTRAST_State_Thread *thread, outi[x] = k; return; } + affine = zf[startx] == zf[endx-1]; filter = texture->filter & DPSOFTRAST_TEXTURE_FILTER_LINEAR; DPSOFTRAST_CALCATTRIB(triangle, span, data, slope, arrayindex); flags = texture->flags; @@ -2549,7 +2515,9 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(DPSOFTRAST_State_Thread *thread, tcscale = _mm_cvtepi32_ps(tcsize); data = _mm_mul_ps(_mm_movelh_ps(data, data), tcscale); slope = _mm_mul_ps(_mm_movelh_ps(slope, slope), tcscale); - endtc = _mm_sub_ps(_mm_mul_ps(_mm_add_ps(data, _mm_mul_ps(slope, _mm_set1_ps(startx))), _mm_load1_ps(&zf[startx])), _mm_set1_ps(0.5f)); + endtc = _mm_mul_ps(_mm_add_ps(data, _mm_mul_ps(slope, _mm_set1_ps(startx))), _mm_load1_ps(&zf[startx])); + if (filter) + endtc = _mm_sub_ps(endtc, _mm_set1_ps(0.5f)); endsubtc = _mm_cvtps_epi32(_mm_mul_ps(endtc, _mm_set1_ps(65536.0f))); tcoffset = _mm_add_epi32(_mm_slli_epi32(_mm_shuffle_epi32(tcsize, _MM_SHUFFLE(0, 0, 0, 0)), 18), _mm_set1_epi32(4)); tcmax = _mm_packs_epi32(tcmask, tcmask); @@ -2557,14 +2525,16 @@ void DPSOFTRAST_Draw_Span_Texture2DVaryingBGRA8(DPSOFTRAST_State_Thread *thread, { int nextsub = x + DPSOFTRAST_DRAW_MAXSUBSPAN, endsub = nextsub - 1; __m128 subscale = _mm_set1_ps(65536.0f/DPSOFTRAST_DRAW_MAXSUBSPAN); - if (nextsub >= endx) + if (nextsub >= endx || affine) { nextsub = endsub = endx-1; if (x < nextsub) subscale = _mm_set1_ps(65536.0f / (nextsub - x)); } tc = endtc; subtc = endsubtc; - endtc = _mm_sub_ps(_mm_mul_ps(_mm_add_ps(data, _mm_mul_ps(slope, _mm_set1_ps(nextsub))), _mm_load1_ps(&zf[nextsub])), _mm_set1_ps(0.5f)); + endtc = _mm_mul_ps(_mm_add_ps(data, _mm_mul_ps(slope, _mm_set1_ps(nextsub))), _mm_load1_ps(&zf[nextsub])); + if (filter) + endtc = _mm_sub_ps(endtc, _mm_set1_ps(0.5f)); substep = _mm_cvtps_epi32(_mm_mul_ps(_mm_sub_ps(endtc, tc), subscale)); endsubtc = _mm_cvtps_epi32(_mm_mul_ps(endtc, _mm_set1_ps(65536.0f))); subtc = _mm_unpacklo_epi64(subtc, _mm_add_epi32(subtc, substep)); @@ -4439,7 +4409,7 @@ void DPSOFTRAST_PixelShader_Refraction(DPSOFTRAST_State_Thread *thread, const DP // " vec2 ScreenScaleRefractReflectIW = ScreenScaleRefractReflect.xy * (1.0 / ModelViewProjectionPosition.w);\n" iw = 1.0f / (ModelViewProjectionPositiondata[3] + ModelViewProjectionPositionslope[3]*x); // / z - + // " vec2 SafeScreenTexCoord = ModelViewProjectionPosition.xy * ScreenScaleRefractReflectIW + ScreenCenterRefractReflect.xy;\n" SafeScreenTexCoord[0] = (ModelViewProjectionPositiondata[0] + ModelViewProjectionPositionslope[0]*x) * iw * ScreenScaleRefractReflect[0] + ScreenCenterRefractReflect[0]; // * z (disappears) SafeScreenTexCoord[1] = (ModelViewProjectionPositiondata[1] + ModelViewProjectionPositionslope[1]*x) * iw * ScreenScaleRefractReflect[1] + ScreenCenterRefractReflect[1]; // * z (disappears) @@ -4475,7 +4445,7 @@ void DPSOFTRAST_PixelShader_Refraction(DPSOFTRAST_State_Thread *thread, const DP } else { - int tci[2] = { ScreenTexCoord[0] * texture->mipmap[0][2] - 0.5f, ScreenTexCoord[1] * texture->mipmap[0][3] - 0.5f }; + int tci[2] = { ScreenTexCoord[0] * texture->mipmap[0][2], ScreenTexCoord[1] * texture->mipmap[0][3] }; tci[0] = tci[0] >= 0 ? (tci[0] <= texture->mipmap[0][2]-1 ? tci[0] : texture->mipmap[0][2]-1) : 0; tci[1] = tci[1] >= 0 ? (tci[1] <= texture->mipmap[0][3]-1 ? tci[1] : texture->mipmap[0][3]-1) : 0; pixel[0] = pixelbase + 4 * (tci[1]*texture->mipmap[0][2]+tci[0]); @@ -4595,81 +4565,89 @@ static const DPSOFTRAST_ShaderModeInfo DPSOFTRAST_ShaderModeTable[SHADERMODE_COU {2, DPSOFTRAST_VertexShader_DeferredLightSource, DPSOFTRAST_PixelShader_DeferredLightSource, {~0}}, }; -void DPSOFTRAST_Draw_ProcessSpans(DPSOFTRAST_State_Thread *thread) +static void DPSOFTRAST_Draw_DepthTest(DPSOFTRAST_State_Thread *thread, DPSOFTRAST_State_Span *span) { - int i; int x; int startx; int endx; -// unsigned int c; -// unsigned int *colorpixel; unsigned int *depthpixel; - float w; - float wslope; int depth; int depthslope; unsigned int d; + unsigned char *pixelmask; + DPSOFTRAST_State_Triangle *triangle; + triangle = &thread->triangles[span->triangle]; + depthpixel = dpsoftrast.fb_depthpixels + span->y * dpsoftrast.fb_width + span->x; + startx = span->startx; + endx = span->endx; + depth = span->depthbase; + depthslope = span->depthslope; + pixelmask = thread->pixelmaskarray; + if (thread->depthtest && dpsoftrast.fb_depthpixels) + { + switch(thread->fb_depthfunc) + { + default: + case GL_ALWAYS: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = true; break; + case GL_LESS: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] < d; break; + case GL_LEQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] <= d; break; + case GL_EQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] == d; break; + case GL_GEQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] >= d; break; + case GL_GREATER: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] > d; break; + case GL_NEVER: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = false; break; + } + while (startx < endx && !pixelmask[startx]) + startx++; + while (endx > startx && !pixelmask[endx-1]) + endx--; + } + else + { + // no depth testing means we're just dealing with color... + memset(pixelmask + startx, 1, endx - startx); + } + span->pixelmask = pixelmask; + span->startx = startx; + span->endx = endx; +} + +static void DPSOFTRAST_Draw_DepthWrite(const DPSOFTRAST_State_Thread *thread, const DPSOFTRAST_State_Span *span) +{ + int x, d, depth, depthslope, startx, endx; + const unsigned char *pixelmask; + unsigned int *depthpixel; + if (thread->depthmask && thread->depthtest && dpsoftrast.fb_depthpixels) + { + depth = span->depthbase; + depthslope = span->depthslope; + pixelmask = span->pixelmask; + startx = span->startx; + endx = span->endx; + depthpixel = dpsoftrast.fb_depthpixels + span->y * dpsoftrast.fb_width + span->x; + for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) + if (pixelmask[x]) + depthpixel[x] = d; + } +} + +void DPSOFTRAST_Draw_ProcessSpans(DPSOFTRAST_State_Thread *thread) +{ + int i; DPSOFTRAST_State_Triangle *triangle; DPSOFTRAST_State_Span *span; - unsigned char pixelmask[DPSOFTRAST_DRAW_MAXSPANLENGTH]; for (i = 0; i < thread->numspans; i++) { span = &thread->spans[i]; triangle = &thread->triangles[span->triangle]; - if (thread->depthtest && dpsoftrast.fb_depthpixels) - { - wslope = triangle->w[0]; - w = triangle->w[2] + span->x*wslope + span->y*triangle->w[1]; - depthslope = (int)(wslope*DPSOFTRAST_DEPTHSCALE); - depth = (int)(w*DPSOFTRAST_DEPTHSCALE - DPSOFTRAST_DEPTHOFFSET*(thread->polygonoffset[1] + fabs(wslope)*thread->polygonoffset[0])); - depthpixel = dpsoftrast.fb_depthpixels + span->y * dpsoftrast.fb_width + span->x; - startx = span->startx; - endx = span->endx; - switch(thread->fb_depthfunc) - { - default: - case GL_ALWAYS: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = true; break; - case GL_LESS: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] < d; break; - case GL_LEQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] <= d; break; - case GL_EQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] == d; break; - case GL_GEQUAL: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] >= d; break; - case GL_GREATER: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = depthpixel[x] > d; break; - case GL_NEVER: for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) pixelmask[x] = false; break; - } - //colorpixel = dpsoftrast.fb_colorpixels[0] + (span->y * dpsoftrast.fb_width + span->x) * 4;; - //for (x = startx;x < endx;x++) - // colorpixel[x] = (depthpixel[x] & 0xFF000000) ? (0x00FF0000) : (depthpixel[x] & 0x00FF0000); - // if there is no color buffer, skip pixel shader - while (startx < endx && !pixelmask[startx]) - startx++; - while (endx > startx && !pixelmask[endx-1]) - endx--; - if (startx >= endx) - continue; // no pixels to fill - span->pixelmask = pixelmask; - span->startx = startx; - span->endx = endx; - // run pixel shader if appropriate - // do this before running depthmask code, to allow the pixelshader - // to clear pixelmask values for alpha testing - if (dpsoftrast.fb_colorpixels[0] && thread->fb_colormask) - DPSOFTRAST_ShaderModeTable[thread->shader_mode].Span(thread, triangle, span); - if (thread->depthmask) - for (x = startx, d = depth + depthslope*startx;x < endx;x++, d += depthslope) - if (pixelmask[x]) - depthpixel[x] = d; - } - else - { - // no depth testing means we're just dealing with color... - // if there is no color buffer, skip pixel shader - if (dpsoftrast.fb_colorpixels[0] && thread->fb_colormask) - { - memset(pixelmask + span->startx, 1, span->endx - span->startx); - span->pixelmask = pixelmask; - DPSOFTRAST_ShaderModeTable[thread->shader_mode].Span(thread, triangle, span); - } - } + DPSOFTRAST_Draw_DepthTest(thread, span); + if (span->startx >= span->endx) + continue; + // run pixel shader if appropriate + // do this before running depthmask code, to allow the pixelshader + // to clear pixelmask values for alpha testing + if (dpsoftrast.fb_colorpixels[0] && thread->fb_colormask) + DPSOFTRAST_ShaderModeTable[thread->shader_mode].Span(thread, triangle, span); + DPSOFTRAST_Draw_DepthWrite(thread, span); } thread->numspans = 0; } @@ -4700,6 +4678,8 @@ static void DPSOFTRAST_Interpret_Draw(DPSOFTRAST_State_Thread *thread, DPSOFTRAS int numpoints; int clipcase; float clipdist[4]; + float clip0origin, clip0slope; + int clip0dir; __m128 triangleedge1, triangleedge2, trianglenormal; __m128 clipfrac[3]; __m128 screen[4]; @@ -4924,6 +4904,43 @@ static void DPSOFTRAST_Interpret_Draw(DPSOFTRAST_State_Thread *thread, DPSOFTRAS _mm_store_ss(&triangle->w[0], attribxslope); _mm_store_ss(&triangle->w[1], attribyslope); _mm_store_ss(&triangle->w[2], attriborigin); + + clip0origin = 0; + clip0slope = 0; + clip0dir = 0; + if(thread->fb_clipplane[0] || thread->fb_clipplane[1] || thread->fb_clipplane[2]) + { + float cliporigin, clipxslope, clipyslope; + attriborigin = _mm_shuffle_ps(screen[1], screen[1], _MM_SHUFFLE(2, 2, 2, 2)); + attribedge1 = _mm_sub_ss(_mm_shuffle_ps(screen[0], screen[0], _MM_SHUFFLE(2, 2, 2, 2)), attriborigin); + attribedge2 = _mm_sub_ss(_mm_shuffle_ps(screen[2], screen[2], _MM_SHUFFLE(2, 2, 2, 2)), attriborigin); + attribxslope = _mm_sub_ss(_mm_mul_ss(attribuxslope, attribedge1), _mm_mul_ss(attribvxslope, attribedge2)); + attribyslope = _mm_sub_ss(_mm_mul_ss(attribvyslope, attribedge2), _mm_mul_ss(attribuyslope, attribedge1)); + attriborigin = _mm_sub_ss(attriborigin, _mm_add_ss(_mm_mul_ss(attribxslope, x1), _mm_mul_ss(attribyslope, y1))); + cliporigin = _mm_cvtss_f32(attriborigin)*thread->fb_clipplane[2] + thread->fb_clipplane[3]; + clipxslope = thread->fb_clipplane[0] + _mm_cvtss_f32(attribxslope)*thread->fb_clipplane[2]; + clipyslope = thread->fb_clipplane[1] + _mm_cvtss_f32(attribyslope)*thread->fb_clipplane[2]; + if(clipxslope != 0) + { + clip0origin = -cliporigin/clipxslope; + clip0slope = -clipyslope/clipxslope; + clip0dir = clipxslope > 0 ? 1 : -1; + } + else if(clipyslope > 0) + { + clip0origin = dpsoftrast.fb_width*floor(cliporigin/clipyslope); + clip0slope = dpsoftrast.fb_width; + clip0dir = -1; + } + else if(clipyslope < 0) + { + clip0origin = dpsoftrast.fb_width*ceil(cliporigin/clipyslope); + clip0slope = -dpsoftrast.fb_width; + clip0dir = -1; + } + else if(clip0origin < 0) continue; + } + mipedgescale = _mm_setzero_ps(); for (j = 0;j < DPSOFTRAST_ARRAY_TOTAL; j++) { @@ -4985,6 +5002,8 @@ static void DPSOFTRAST_Interpret_Draw(DPSOFTRAST_State_Thread *thread, DPSOFTRAS int yccmask = _mm_movemask_epi8(ycc); int edge0p, edge0n, edge1p, edge1n; int nexty; + float w, wslope; + float clip0; if (numpoints == 4) { switch(yccmask) @@ -5038,28 +5057,47 @@ static void DPSOFTRAST_Interpret_Draw(DPSOFTRAST_State_Thread *thread, DPSOFTRAS xcoords = _mm_shuffle_ps(xcoords, xcoords, _MM_SHUFFLE(1, 0, 3, 2)); xslope = _mm_shuffle_ps(xslope, xslope, _MM_SHUFFLE(1, 0, 3, 2)); } - for(; y <= nexty; y++, xcoords = _mm_add_ps(xcoords, xslope)) + clip0 = clip0origin + (y+0.5f)*clip0slope + 0.5f; + for(; y <= nexty; y++, xcoords = _mm_add_ps(xcoords, xslope), clip0 += clip0slope) { int startx, endx, offset; startx = _mm_cvtss_si32(xcoords); endx = _mm_cvtss_si32(_mm_movehl_ps(xcoords, xcoords)); - if (startx < minx) - { - if (startx < 0) startx = 0; - startx += (minx-startx)&~(DPSOFTRAST_DRAW_MAXSPANLENGTH-1); - } + if (startx < minx) startx = minx; if (endx > maxx) endx = maxx; if (startx >= endx) continue; + + if (clip0dir) + { + if (clip0dir > 0) + { + if (startx < clip0) + { + if(endx <= clip0) continue; + startx = (int)clip0; + } + } + else if (endx > clip0) + { + if(startx >= clip0) continue; + endx = (int)clip0; + } + } + for (offset = startx; offset < endx;offset += DPSOFTRAST_DRAW_MAXSPANLENGTH) { DPSOFTRAST_State_Span *span = &thread->spans[thread->numspans]; span->triangle = thread->numtriangles; span->x = offset; span->y = y; - span->startx = max(minx - offset, 0); + span->startx = 0; span->endx = min(endx - offset, DPSOFTRAST_DRAW_MAXSPANLENGTH); if (span->startx >= span->endx) - continue; + continue; + wslope = triangle->w[0]; + w = triangle->w[2] + span->x*wslope + span->y*triangle->w[1]; + span->depthslope = (int)(wslope*DPSOFTRAST_DEPTHSCALE); + span->depthbase = (int)(w*DPSOFTRAST_DEPTHSCALE - DPSOFTRAST_DEPTHOFFSET*(thread->polygonoffset[1] + fabs(wslope)*thread->polygonoffset[0])); if (++thread->numspans >= DPSOFTRAST_DRAW_MAXSPANS) DPSOFTRAST_Draw_ProcessSpans(thread); } @@ -5246,6 +5284,7 @@ static void DPSOFTRAST_Draw_InterpretCommands(DPSOFTRAST_State_Thread *thread, i INTERPCOMMAND(UniformMatrix4f) INTERPCOMMAND(Uniform1i) INTERPCOMMAND(SetRenderTargets) + INTERPCOMMAND(ClipPlane) case DPSOFTRAST_OPCODE_Draw: DPSOFTRAST_Interpret_Draw(thread, (DPSOFTRAST_Command_Draw *)command); @@ -5384,6 +5423,7 @@ int DPSOFTRAST_Init(int width, int height, int numthreads, int interlace, unsign DPSOFTRAST_State_Thread *thread = &dpsoftrast.threads[i]; thread->index = i; thread->cullface = GL_BACK; + thread->colormask[0] = 1; thread->colormask[1] = 1; thread->colormask[2] = 1; thread->colormask[3] = 1; @@ -5408,8 +5448,10 @@ int DPSOFTRAST_Init(int width, int height, int numthreads, int interlace, unsign thread->depthrange[1] = 1; thread->polygonoffset[0] = 0; thread->polygonoffset[1] = 0; - - DPSOFTRAST_RecalcThread(thread); + thread->clipplane[0] = 0; + thread->clipplane[1] = 0; + thread->clipplane[2] = 0; + thread->clipplane[3] = 1; thread->numspans = 0; thread->numtriangles = 0;