X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=d9db20f19cc65f906a8a38d6be9e507e9d179a8b;hb=c3f45a3a74751efa183b5f56275f0b2403ad65dc;hp=e1c5cfc0db90dc1660548328c0f20035af4f0822;hpb=39c5a2ddb560b76d6134ee27da5096eb784eac25;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index e1c5cfc0d..d9db20f19 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -86,6 +86,7 @@ vid_fullscreen 1 vid_width 1024 vid_height 768 vid_pixelheight 1 +prvm_language en set _menu_prvm_language "" set _menu_vid_width "$vid_width" set _menu_vid_height "$vid_height" @@ -105,14 +106,17 @@ r_hdr_glowintensity 1 // these settings determine how much the view is affected by movement/damage cl_smoothviewheight 0.05 // time of the averaging to the viewheight value so that it creates a smooth transition for crouching and such. 0 for instant transition cl_deathfade 0 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster) -cl_bobcycle 0 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 -cl_bob 0.01 // how much view moves up/down when moving (does not move if cl_bobcycle is 0, but still enables cl_bobmodel), default is 0.02 -cl_bob2cycle 0 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 -cl_bob2 0.01 // how much view moves left/right when moving (does not move if cl_bob2cycle is 0), default is 0.01 +cl_bobcycle 0.5 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 +cl_bob 0 // how much view moves up/down when moving (does not move if cl_bobcycle is 0, but still enables cl_bobmodel), default is 0.02 +cl_bob2cycle 1 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 +cl_bob2 0 // how much view moves left/right when moving (does not move if cl_bob2cycle is 0), default is 0.01 cl_bobfall 0.05 "how much the view swings down when falling (influenced by the speed you hit the ground with)" cl_bobfallcycle 3 "speed of the bobfall swing" cl_bobfallspeed 200 "necessary amount of speed for bob-falling to occur" cl_bobmodel 1 // whether to have gun model move around on screen when moving (only works if cl_bob is not 0), default is 1 +cl_bobmodel_side 0.2 // amount the gun sways to the sides +cl_bobmodel_speed 5 // rate at which the gun sways +cl_bobmodel_up 0.1 // amount the gun sways up and down cl_leanmodel 1 // enables weapon leaning effect when looking around cl_leanmodel_side_speed 0.7 "gun leaning sideways speed" cl_leanmodel_side_limit 35 "gun leaning sideways limit" @@ -784,7 +788,7 @@ set g_multijump_speed -999999 "Minimum vertical speed a player must have in orde // effects r_glsl_vertextextureblend_usebothalphas 1 // allows to abuse texture blending as detail texture -r_glsl_postprocess 1 +r_glsl_postprocess 0 // but note, hud_postprocessing enables this r_picmipsprites 0 // Xonotic uses sprites that should never be picmipped (team mate, typing, waypoints) r_picmipworld 1 gl_picmip_world 0 @@ -1627,6 +1631,7 @@ alias _gunalign_14 "cl_gunalign 3" alias _gunalign_update "_gunalign_$v_flipped$menu_cl_gunalign" set _menu_alpha "" // will be set by menu QC to the current fading of the menu, can be used by CSQC to fade items +set _menu_initialized 0 "is 0 on first menu loading, 1 later" set g_triggerimpulse_accel_power 1 "trigger_impulse accelerator power (applied BEFORE the multiplier)" set g_triggerimpulse_accel_multiplier 1 "trigger_impulse accelerator multiplier (applied AFTER the power)" @@ -1856,6 +1861,12 @@ set g_playerstats_debug 0 "when 1, player stats are dumped to the console too" // autoscreenshots set g_max_info_autoscreenshot 3 "how many info_autoscreenshot entities are allowed" +// mod names for server browser +// note: the lowest of these that mismatches default is used +set g_mod_physics "" "Current physics config name" +set g_mod_balance "" "Current balance config name" +set g_mod_config "" "Current config mod name" + // session locking locksession 1 @@ -1915,3 +1926,6 @@ if_dedicated set g_start_delay 15 "delay before the game starts, so everyone can // enable menu syncing alias menu_sync "menu_cmd sync" + +set sv_join_notices "" +set sv_join_notices_time 15 \ No newline at end of file