X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=66ac0b20b23ce711a0efa48b3f022781676ecbe1;hb=4503498a488e1890bb34f15cb3d211401d56a521;hp=a88c4b94d9da216f3c46bbdfd663316725acfd5a;hpb=9e1a1a82364d867ac7e3fdc87f0d9de839480f72;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index a88c4b94d..66ac0b20b 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -77,7 +77,7 @@ seta cl_unpress_attack_on_weapon_switch 1 "automatically unpress fire and fire1 seta cl_spawn_event_particles 1 "pointparticles effect whenever a player spawns" seta cl_spawn_event_sound 1 "sound effect whenever a player spawns" //seta cl_spawn_point_model 0 "place a model at all spawn points" // still needs a model -seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" +seta cl_spawn_point_particles 1 "pointparticles effect at all spawn points" // managed by effects-.cfg files freelook 1 sensitivity 6 @@ -566,6 +566,7 @@ cl_particles_smoke 1 vid_gl20 1 r_glsl_deluxemapping 1 r_glsl_offsetmapping 0 +r_glsl_offsetmapping_lod 1 r_glsl_offsetmapping_reliefmapping 0 r_glsl_offsetmapping_scale 0.02 // execute effects-normal.cfg to make sure that all effect settings are reset @@ -1550,7 +1551,7 @@ snd_identicalsoundrandomization_tics 1 scr_loadingscreen_background 0 scr_loadingscreen_barcolor "0 0.5 1" scr_loadingscreen_barheight 12 -scr_loadingscreen_count 14 +scr_loadingscreen_count 1 scr_loadingscreen_firstforstartup 1 scr_loadingscreen_scale 999 scr_loadingscreen_scale_base 1