X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=4f02d145e0276f7d66ae0a9036c3b9d9d6191cd2;hb=c806b37f748fa3de87f18d7087cc7c3a0ee21d50;hp=034b3bb32d9df4fe1f3139dad707e1742af9c2c7;hpb=f2c50fe4e6218a0a1bb0ca078ee122c5ba6a238d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 034b3bb32..4f02d145e 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -472,7 +472,7 @@ set g_botclip_collisions 1 "0 = disable collision testing against botclips, migh set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" -set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 1.0 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" // respawn delay set g_respawn_delay_small 2 "small game number of seconds you have to wait before you can respawn again" @@ -545,6 +545,7 @@ gl_picmip_other 1 // so, picmip -1 is best possible quality r_mipsprites 1 r_mipskins 1 r_shadow_realtime_world_lightmaps 1 +r_shadow_realtime_world_importlightentitiesfrommap 0 // Whether build process uses keepLights is nontransparent and may change, so better make keepLights not matter. cl_decals_fadetime 5 cl_decals_time 1 seta cl_gunalign 3 "Gun alignment; 1 = center (if allowed by g_shootfromclient) or right, 2 = center (if allowed by g_shootfromclient) or left, 3 = right only, 4 = left only"