X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=18cdf29c13efd828310418658d71fc8283896663;hb=abe1e19a5046c2b469c2762254b438360d3b998d;hp=5df6d59bb47423025b8a9eb9f089d284ea012e1d;hpb=36692d6218f3d12a88a09c0549a3b23991596211;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 5df6d59bb..18cdf29c1 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -782,7 +782,8 @@ seta g_waypointsprite_turrets_maxdist 5000 "max distace for turret sprites" seta g_waypointsprite_tactical 1 "tactical overlay on turrets when in a vehicle" seta cl_damagetext "1" "Draw damage dealt where you hit the enemy" -seta cl_damagetext_format "-{total}" "How to format the damage text. {health}, {armor}, {total}" +seta cl_damagetext_format "-{total}" "How to format the damage text. {health}, {armor}, {total}, {potential}: full damage not capped to target's health, {potential_health}: health damage not capped to target's health" +seta cl_damagetext_format_verbose 0 "{health} shows {potential_health} too when they differ; {total} shows {potential} too when they differ" seta cl_damagetext_color "1 1 0" "Damage text color" seta cl_damagetext_color_per_weapon "0" "Damage text uses weapon color" seta cl_damagetext_size "8" "Damage text font size" @@ -795,7 +796,7 @@ seta cl_damagetext_accumulate_alpha_rel "0.65" "Only update existing damage text seta cl_damagetext_friendlyfire "1" "Show damage text for friendlyfire too" seta cl_damagetext_friendlyfire_color "1 0 0" "Damage text color for friendlyfire" -set sv_itemstime 1 "enable networking of left time until respawn for items such as mega health and large armor" +set sv_itemstime 1 "enable networking of time left until respawn for items such as mega health/armor and powerups" // so it can be stuffcmd-ed still set cl_gravity 800 "but ignored anyway"