X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=0c399bb183cde7a50c4ff80e690bd59764527ffc;hb=7a652fef6f5374352d7b98a23bc52d23a21f57e1;hp=89edddfe0d7fc8d194872bef6babbc2feb034c71;hpb=6592a0bad06897e1365877198acac7d23e35776f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 89edddfe0..0c399bb18 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -793,6 +793,23 @@ set g_multijump 0 "Number of multiple jumps to allow (jumping again in the air), set g_multijump_add 0 "0 = make the current z velocity equal to jumpvelocity, 1 = add jumpvelocity to the current z velocity" set g_multijump_speed -999999 "Minimum vertical speed a player must have in order to jump again" +set g_throughfloor_debug 0 "enable debugging messages for throughfloor calculations" +set g_throughfloor_damage_max_stddev 2 "Maximum standard deviation for splash damage" +set g_throughfloor_force_max_stddev 10 "Maximum standard deviation for splash force" +set g_throughfloor_min_steps_player 1 "Minimum number of steps for splash damage" +set g_throughfloor_min_steps_other 1 "Minimum number of steps for splash damage" +set g_throughfloor_max_steps_player 100 "Maximum number of steps for splash damage" +set g_throughfloor_max_steps_other 10 "Maximum number of steps for splash damage" +// note: for damage X, 0.25 * ((1-g_throughfloor_damage)*X / g_throughfloor_damage_max_stddev)^2 steps are used +// for these numbers: +// damage 25: 3 +// damage 60: 15 +// damage 80: 25 +// damage 200: 157 +// force 250: 10 +// force 300: 15 +// force 600: 57 + // effects r_glsl_vertextextureblend_usebothalphas 1 // allows to abuse texture blending as detail texture r_glsl_postprocess 0 // but note, hud_postprocessing enables this @@ -1746,7 +1763,6 @@ cl_decals_newsystem 1 set g_weaponreplace_laser "" set g_weaponreplace_shotgun "" set g_weaponreplace_uzi "" -set g_weaponreplace_minelayer "" set g_weaponreplace_grenadelauncher "" set g_weaponreplace_electro "" set g_weaponreplace_crylink "" @@ -1756,11 +1772,8 @@ set g_weaponreplace_rocketlauncher "" set g_weaponreplace_porto "" set g_weaponreplace_minstanex "" set g_weaponreplace_hook "" -set g_weaponreplace_hlac "" -set g_weaponreplace_rifle "" set g_weaponreplace_tuba "" set g_weaponreplace_fireball "" -set g_weaponreplace_seeker "" set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility in mapinfo files)" set g_movement_highspeed 1 "movement speed modification factor (only changes movement when above maxspeed)" @@ -1912,6 +1925,7 @@ scr_loadingscreen_scale_base 1 scr_loadingscreen_scale_limit 2 // other config files +exec mutator_new_toys.cfg // run BEFORE balance to make sure balance wins exec balanceXonotic.cfg exec ctfscoring-ai.cfg exec effects-normal.cfg