X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXonotic.cfg;h=08847992870450fdc96adf37df3db21674ec100b;hb=f8de075eb27f680807e0bdc31a1ef335ea9f5be2;hp=18af3e8951af7491b789083dc8c097f249327cc2;hpb=22cd565b717daf5c4b2c327cfb3d6ad2b851a719;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 18af3e895..088479928 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -220,8 +220,11 @@ set sv_ready_restart 0 "if set to 1 allow a map to be restarted once all players set sv_ready_restart_after_countdown 0 "if set to 1 the players and map items are reset after the countdown ended, otherwise they're reset already at the beginning of the countdown" set sv_ready_restart_repeatable 0 "allows the players to restart the game as often as needed" -seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy" +seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy, 1: same pitch 2: increase pitch with more damage 3: decrease pitch with more damage" set cl_hitsound_antispam_time 0.05 "don't play the hitsound more often than this" +seta cl_hitsound_min_pitch 0.75 "minimum pitch of hit sound" +seta cl_hitsound_max_pitch 1.5 "maximum pitch of hit sound" +seta cl_hitsound_nom_damage 25 "damage amount at which hitsound bases pitch off" seta cl_eventchase_death 1 "camera goes into 3rd person mode when the player is dead" seta cl_eventchase_nexball 1 "camera goes into 3rd person mode when in nexball game-mode" @@ -468,7 +471,7 @@ set g_botclip_collisions 1 "0 = disable collision testing against botclips, migh set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up" set g_spawn_alloweffects 1 "allow clients to enable spawn point and event effects such as particles and sounds, see cl_spawn_ cvars for more info" -set g_spawn_furthest 1 "this amount of the spawns shall be far away from any players" +set g_spawn_furthest 0.5 "this amount of the spawns shall be far away from any players" set g_spawn_useallspawns 0 "use all spawns, e.g. also team spawns in non-teamplay, and all spawns, even enemy spawns, in teamplay" // respawn delay set g_respawn_delay_small 2 "small game number of seconds you have to wait before you can respawn again" @@ -1014,7 +1017,7 @@ seta menu_slist_categories_CAT_SERVERS_override "CAT_NORMAL" seta menu_slist_categories_CAT_XPM_override "CAT_NORMAL" seta menu_slist_categories_CAT_MODIFIED_override "" seta menu_slist_categories_CAT_OVERKILL_override "" -seta menu_slist_categories_CAT_MINSTAGIB_override "" +seta menu_slist_categories_CAT_INSTAGIB_override "" seta menu_slist_categories_CAT_DEFRAG_override "" seta menu_weaponarena ""