X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=defaultXDF.cfg;h=d504b2a617b536278b0b88c554f4926ecabe0c7b;hb=refs%2Fheads%2FTimePath%2Fbalancechanges;hp=e4ba26af8d209426c5ee02db544314d4f4065bc5;hpb=9a6a0128b84883350982d582b14f5c25fa5a6881;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/defaultXDF.cfg b/defaultXDF.cfg index e4ba26af8..d504b2a61 100644 --- a/defaultXDF.cfg +++ b/defaultXDF.cfg @@ -2,7 +2,7 @@ // Xonotic Defrag // ================ -exec defaultXonotic.cfg +exec defaultServer.cfg exec balance-xdf.cfg exec physicsXDF.cfg @@ -11,7 +11,6 @@ set g_jump_grunt 1 // make enemies even easier to hear when they're jumping arou set g_shootfromcenter 1 // hit where you point at with the crosshair (almost so, no shooteye because it's really ugly) set g_balance_kill_antispam 0 set g_forced_respawn 1 -set g_jump_grunt 1 // g_playerclip_collisions 0 // do not check playerclips set g_powerups 0 // set to -1 or patch xonotic set g_spawnpoints_auto_move_out_of_solid 1 @@ -21,6 +20,7 @@ set g_weapon_stay 1 "1: ghost weapons can be picked up too but give no ammo, 2: set teamplay_mode 2 // friendly fire and self damage set sv_vote_nospectators 1 set timelimit_override 20 +set g_buffs_cooldown_respawn 0.1 // game mode settings set g_cts_finish_kill_delay 2