X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=csprogs.c;h=bb314327f4c99975d04cade7c108e7c13e7e6f2c;hb=a1eb88e8cd541ac340c36fb31d9dfa85cf181c4c;hp=88600c3977e4d5f81b4010c62b7f52be61bdb087;hpb=6b9d903de3ec0ac28f43f18e2df4ab7b09cbf1d5;p=xonotic%2Fdarkplaces.git diff --git a/csprogs.c b/csprogs.c index 88600c39..bb314327 100644 --- a/csprogs.c +++ b/csprogs.c @@ -108,17 +108,16 @@ static void CSQC_SetGlobals (void) prog->globals.client->servercommandframe = cls.servermovesequence; prog->globals.client->clientcommandframe = cl.movecmd[0].sequence; VectorCopy(cl.viewangles, prog->globals.client->input_angles); - VectorCopy(cl.viewangles, cl.csqc_angles); // // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black] prog->globals.client->input_buttons = cl.movecmd[0].buttons; VectorSet(prog->globals.client->input_movevalues, cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove); - //VectorCopy(cl.movement_origin, cl.csqc_origin); - Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, cl.csqc_origin); + VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin); + VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles); // LordHavoc: Spike says not to do this, but without pmove_org the // CSQC is useless as it can't alter the view origin without // completely replacing it - VectorCopy(cl.csqc_origin, prog->globals.client->pmove_org); + Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, prog->globals.client->pmove_org); VectorCopy(cl.movement_velocity, prog->globals.client->pmove_vel); if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_angles))) @@ -166,7 +165,6 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum) prvm_eval_t *val; entity_render_t *entrender; dp_model_t *model; - matrix4x4_t tagmatrix, matrix2; model = CL_GetModelFromEdict(ed); if (!model) @@ -216,25 +214,7 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum) VectorSet(entrender->glowmod, 1, 1, 1); // LordHavoc: use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad) - CL_GetTagMatrix(&tagmatrix, ed, 0); - if (renderflags & RF_USEAXIS) - { - vec3_t left; - VectorNegate(prog->globals.client->v_right, left); - Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin); - Matrix4x4_Scale(&matrix2, scale, 1); - } - else - { - vec3_t angles; - VectorCopy(ed->fields.client->angles, angles); - // if model is alias, reverse pitch direction - if (entrender->model->type == mod_alias) - angles[0] = -angles[0]; - - // set up the render matrix - Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], scale); - } + CL_GetTagMatrix(&entrender->matrix, ed, 0); // set up the animation data VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed); @@ -242,9 +222,6 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed, int edictnum) VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend); if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.shadertime))) entrender->shadertime = val->_float; - // concat the matrices to make the entity relative to its tag - Matrix4x4_Concat(&entrender->matrix, &tagmatrix, &matrix2); - // transparent offset if ((renderflags & RF_USETRANSPARENTOFFSET) && (val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.transparent_offset))) entrender->transparent_offset = val->_float;