X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=crosshairs.cfg;h=e02e7c2e2ebe50949338d03c0794e6187a174813;hb=cc324ce7442bc35a5f956dca9b1ea5de978f41f9;hp=5e071a5874416416844c13623393c3dcd5ffb726;hpb=30125332eda7a5e10bd535c63c3f689729155810;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/crosshairs.cfg b/crosshairs.cfg index 5e071a587..e02e7c2e2 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -17,7 +17,7 @@ seta crosshair_dot_color "1 0 0" seta crosshair_dot_color_custom 1 "use a custom color for the crosshair dot" // smooth transitions for crosshair changes -seta crosshair_effect_speed -1 "how fast (in seconds) some crosshair effects should take place, 0 = instant, -1 = 2x weapon switch time" +seta crosshair_effect_time 0.4 "how fast (in seconds) some crosshair effects should take place, 0 = instant" seta crosshair_effect_scalefade 1 "use scaling and fading for crosshair effects" // item pickup animation settings @@ -37,8 +37,9 @@ seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" // change color based on special case -seta crosshair_color_by_health 0 "if enabled, crosshair color will depend on current health" -seta crosshair_color_per_weapon 1 "when 1, each gun will display the crosshair with a different color" +seta crosshair_color_special 1 "special color handling for crosshair... 1 = per-weapon crosshair color (see crosshair_per_weapon), 2 = crosshair changes color based on health, 3 = rainbow/random color selection" +seta crosshair_color_special_rainbow_delay 0.1 +seta crosshair_color_special_rainbow_brightness 20 "color brightness of the random crosshair colors" // ===============================