X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=crosshairs.cfg;h=47631f0fa6cb70b4a664e493ff5dd06bd300bfae;hb=57eda7b4f197383e1c888ecae0ae1552ec53e617;hp=fb341c5b8537f37c492a2de2c7148ebd39b9b579;hpb=1885a6bffd41553559142bc63419148cd4583bde;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/crosshairs.cfg b/crosshairs.cfg index fb341c5b8..47631f0fa 100644 --- a/crosshairs.cfg +++ b/crosshairs.cfg @@ -34,7 +34,7 @@ seta crosshair_hitindication_speed 5 set g_trueaim_minrange 44 "TrueAim minimum range (TrueAim adjusts shots so they hit the crosshair point even though the gun is not at the screen center)" seta crosshair_hittest 1 "do a crosshair hit evaluation, applying effects from the _blur, _scale, and _showipact cvars" seta crosshair_hittest_blur 1 "blur the crosshair if the shot is obstructed" -seta crosshair_hittest_scale 1.25 "enlarge crosshair if aiming at an enemy, shrink crosshair if shot is obstructed or aiming at a teammate" +seta crosshair_hittest_scale 1.25 "shrink crosshair if shot is obstructed or aiming at a teammate" seta crosshair_hittest_showimpact 0 "move the crosshair to the actual impact location if obstructed" // change color based on special case @@ -45,6 +45,13 @@ seta crosshair_color_special_rainbow_brightness 20 "color brightness of the rand // per-weapon crosshairs seta crosshair_per_weapon 1 "when 1, each gun will display a different crosshair" +// side-scrolling crosshair +seta crosshair_2d 54 "selects crosshair to use in side-scrolling mode (\"\" uses regular crosshair and 0 is none)" + +// third person chase-camera crosshair +seta crosshair_chase 1 "adjust the crosshair while in third person mode to where the shot will actually hit" +seta crosshair_chase_playeralpha 0.25 "opacity of the player while they obstruct the view when crosshair_chase is enabled, can be a value between 0 and 1" + // ========================= // Crosshair ring settings