X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=common.c;h=c01e931d798e2a87dbd502e27fec90bfb458fedc;hb=b18cecd7b0c37e696571dcb3abb22a79ad03dae7;hp=b36dae525d324d96e50e61ca9254fefc0b6a8ae1;hpb=d090340b054029faddb432e2c66085e6e91abcf7;p=xonotic%2Fdarkplaces.git diff --git a/common.c b/common.c index b36dae52..c01e931d 100644 --- a/common.c +++ b/common.c @@ -1475,6 +1475,7 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] = { GAME_STEELSTORM, GAME_STEELSTORM, "steelstorm", "-steelstorm", "Steel-Storm", "Steel-Storm", "gamedata", NULL, "ss", "steelstorm" }, // COMMANDLINEOPTION: Game: -steelstorm runs the game Steel Storm { GAME_STEELSTORM2, GAME_STEELSTORM2, "steelstorm2", "-steelstorm2", "Steel Storm 2", "Steel_Storm_2", "gamedata", NULL, "ss2", "steelstorm2" }, // COMMANDLINEOPTION: Game: -steelstorm2 runs the game Steel Storm 2 { GAME_SSAMMO, GAME_SSAMMO, "steelstorm-ammo", "-steelstormammo", "Steel Storm A.M.M.O.", "Steel_Storm_A.M.M.O.", "gamedata", NULL, "ssammo", "steelstorm-ammo" }, // COMMANDLINEOPTION: Game: -steelstormammo runs the game Steel Storm A.M.M.O. +{ GAME_STEELSTORMREVENANTS, GAME_STEELSTORMREVENANTS, "steelstorm-revenants", "-steelstormrev", "Steel Storm: Revenants", "Steel_Storm_Revenants", "base", NULL, "ssrev", "steelstorm-revenants" }, // COMMANDLINEOPTION: Game: -steelstormrev runs the game Steel Storm: Revenants { GAME_TOMESOFMEPHISTOPHELES, GAME_TOMESOFMEPHISTOPHELES, "tomesofmephistopheles","-tomesofmephistopheles", "Tomes of Mephistopheles", "Tomes_of_Mephistopheles", "gamedata", NULL, "tom", "tomesofmephistopheles" }, // COMMANDLINEOPTION: Game: -tomesofmephistopheles runs the game Tomes of Mephistopheles { GAME_STRAPBOMB, GAME_STRAPBOMB, "strapbomb", "-strapbomb", "Strap-on-bomb Car", "Strap-on-bomb_Car", "id1", NULL, "strap", "strapbomb" }, // COMMANDLINEOPTION: Game: -strapbomb runs the game Strap-on-bomb Car { GAME_MOONHELM, GAME_MOONHELM, "moonhelm", "-moonhelm", "MoonHelm", "MoonHelm", "data", NULL, "mh", "moonhelm" }, // COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm @@ -1619,13 +1620,22 @@ void COM_Init_Commands (void) if (strstr(com_argv[j], " ")) { // arg contains whitespace, store quotes around it + // This condition checks whether we can allow to put + // in two quote characters. + if (n >= ((int)sizeof(com_cmdline) - 2)) + break; com_cmdline[n++] = '\"'; - while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i]) + // This condition checks whether we can allow one + // more character and a quote character. + while ((n < ((int)sizeof(com_cmdline) - 2)) && com_argv[j][i]) + // FIXME: Doesn't quote special characters. com_cmdline[n++] = com_argv[j][i++]; com_cmdline[n++] = '\"'; } else { + // This condition checks whether we can allow one + // more character. while ((n < ((int)sizeof(com_cmdline) - 1)) && com_argv[j][i]) com_cmdline[n++] = com_argv[j][i++]; } @@ -2084,7 +2094,7 @@ void InfoString_SetValue(char *buffer, size_t bufferlength, const char *key, con Con_Printf("InfoString_SetValue: no room for \"%s\" \"%s\" in infostring\n", key, value); return; } - if (value && value[0]) + if (value[0]) { // set the key/value and append the remaining text char tempbuffer[MAX_INPUTLINE];