X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=cmd.h;h=f7d9d17c1a6f97ced9779902e6d3747733c5fbe4;hb=93850e2a2c219ceefd30400cb7aa6edfad006930;hp=35ce36f26b8582b8f350e00f330febec5f1b1add;hpb=7e5798f42d1ce9ca82f71343b98fceafa3956adb;p=xonotic%2Fdarkplaces.git diff --git a/cmd.h b/cmd.h index 35ce36f2..f7d9d17c 100644 --- a/cmd.h +++ b/cmd.h @@ -8,7 +8,7 @@ of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. @@ -40,6 +40,10 @@ The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute (); void Cbuf_Init (void); // allocates an initial text buffer that will grow as needed +void Cmd_Init_Commands (void); + +void Cbuf_Shutdown (void); + void Cbuf_AddText (const char *text); // as new commands are generated from the console or keybindings, // the text is added to the end of the command buffer. @@ -80,8 +84,9 @@ typedef enum extern cmd_source_t cmd_source; void Cmd_Init (void); +void Cmd_Shutdown (void); -void Cmd_AddCommand (const char *cmd_name, xcommand_t function); +void Cmd_AddCommand (const char *cmd_name, xcommand_t function, const char *description); // called by the init functions of other parts of the program to // register commands and functions to call for them. // The cmd_name is referenced later, so it should not be in temp memory @@ -101,8 +106,12 @@ int Cmd_CompleteCountPossible (const char *partial); const char **Cmd_CompleteBuildList (const char *partial); +void Cmd_CompleteCommandPrint (const char *partial); + const char *Cmd_CompleteAlias (const char *partial); +void Cmd_CompleteAliasPrint (const char *partial); + // Enhanced console completion by Fett erich@heintz.com // Added by EvilTypeGuy eviltypeguy@qeradiant.com