X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=cmd.h;h=8badf436735d13e5ced818463af5982a9d81b245;hb=a51a70c2254b27a68e5fe74cc5985b02dc36e1e9;hp=5a88ea918a794aeff3386188309f74ed9264d7da;hpb=d74aa38fe15426dc870889a72c1ffd1a8bd38575;p=xonotic%2Fdarkplaces.git diff --git a/cmd.h b/cmd.h index 5a88ea91..8badf436 100644 --- a/cmd.h +++ b/cmd.h @@ -41,6 +41,17 @@ The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute (); struct cmd_state_s; +// Command flags +#define CMD_CLIENT (1<<0) +#define CMD_SERVER (1<<1) +#define CMD_CLIENT_FROM_SERVER (1<<2) +#define CMD_SERVER_FROM_CLIENT (1<<3) +#define CMD_INITWAIT (1<<4) +#define CMD_CHEAT (1<<5) + + +#define CMD_SHARED 3 + typedef void(*xcommand_t) (struct cmd_state_s *cmd); typedef enum @@ -61,6 +72,7 @@ typedef struct cmdalias_s typedef struct cmd_function_s { + int flags; struct cmd_function_s *next; const char *name; const char *description; @@ -98,6 +110,7 @@ typedef struct cmd_state_s int tokenizebufferpos; cmddeferred_t *deferred_list; + double deferred_oldrealtime; sizebuf_t text; unsigned char text_buf[CMDBUFSIZE]; @@ -115,6 +128,8 @@ typedef struct cmd_state_s cvar_state_t *cvars; // which cvar system is this cmd state able to access? (&cvars_all or &cvars_null) int cvars_flagsmask; // which CVAR_* flags should be visible to this interpreter? (CVAR_CLIENT | CVAR_SERVER, or just CVAR_SERVER) + + int cmd_flags; // cmd flags that identify this interpreter } cmd_state_t; @@ -124,9 +139,6 @@ extern cmd_userdefined_t cmd_userdefined_null; // intentionally empty // command interpreter for client commands injected by CSQC, MQC or client engine code // uses cmddefs_all extern cmd_state_t cmd_client; -// command interpreter for client commands received over network from server -// uses cmddefs_all -extern cmd_state_t cmd_clientfromserver; // command interpreter for server commands injected by MQC, SVQC, menu engine code or server engine code // uses cmddefs_all extern cmd_state_t cmd_server; @@ -182,7 +194,7 @@ void Cmd_SaveInitState(void); // called by FS_GameDir_f, this restores cvars, commands and aliases to init values void Cmd_RestoreInitState(void); -void Cmd_AddCommand(cmd_state_t *cmd, const char *cmd_name, xcommand_t function, const char *description); +void Cmd_AddCommand(int flags, const char *cmd_name, xcommand_t function, const char *description); // called by the init functions of other parts of the program to // register commands and functions to call for them. // The cmd_name is referenced later, so it should not be in temp memory @@ -248,7 +260,7 @@ void Cmd_ForwardToServer_f (cmd_state_t *cmd); /// enclosing quote marks are also put. qboolean Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qboolean putquotes); -void Cmd_ClearCsqcFuncs (cmd_state_t *cmd); +void Cmd_ClearCSQCCommands (cmd_state_t *cmd); #endif