X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=cmd.h;h=40b7195884f9a3cb465f6e14a59f808979e11856;hb=73bbf90a419c7b19c0b6f1cb11f05813a1658199;hp=c08d92cd96b238ea0cd5901d80af2c0ad9acf946;hpb=c38d0d2d6409d9b3174b6cf04f1bd09694cbfc81;p=xonotic%2Fdarkplaces.git diff --git a/cmd.h b/cmd.h index c08d92cd..40b71958 100644 --- a/cmd.h +++ b/cmd.h @@ -41,6 +41,17 @@ The game starts with a Cbuf_AddText ("exec quake.rc\n"); Cbuf_Execute (); struct cmd_state_s; +// Command flags +#define CMD_CLIENT (1<<0) +#define CMD_SERVER (1<<1) +#define CMD_CLIENT_FROM_SERVER (1<<2) +#define CMD_SERVER_FROM_CLIENT (1<<3) +#define CMD_USERINFO (1<<4) +#define CMD_CHEAT (1<<5) + + +#define CMD_SHARED 3 + typedef void(*xcommand_t) (struct cmd_state_s *cmd); typedef enum @@ -61,6 +72,7 @@ typedef struct cmdalias_s typedef struct cmd_function_s { + int flags; struct cmd_function_s *next; const char *name; const char *description; @@ -76,10 +88,20 @@ typedef struct cmddeferred_s double delay; } cmddeferred_t; -typedef struct cmd_state_s +/// container for user-defined QC functions and aliases, shared between different command interpreters +typedef struct cmd_userdefined_s { + // csqc functions - this is a mess + cmd_function_t *csqc_functions; + + // aliases cmdalias_t *alias; +} +cmd_userdefined_t; +/// command interpreter state - the tokenizing and execution of commands, as well as pointers to which cvars and aliases they can access +typedef struct cmd_state_s +{ qboolean wait; mempool_t *mempool; @@ -88,6 +110,7 @@ typedef struct cmd_state_s int tokenizebufferpos; cmddeferred_t *deferred_list; + double deferred_oldrealtime; sizebuf_t text; unsigned char text_buf[CMDBUFSIZE]; @@ -99,17 +122,28 @@ typedef struct cmd_state_s const char *args; cmd_source_t source; - cmd_function_t *functions; // possible commands to execute + cmd_userdefined_t *userdefined; // possible csqc functions and aliases to execute + + cmd_function_t *engine_functions; + + cvar_state_t *cvars; // which cvar system is this cmd state able to access? (&cvars_all or &cvars_null) + int cvars_flagsmask; // which CVAR_* flags should be visible to this interpreter? (CVAR_CLIENT | CVAR_SERVER, or just CVAR_SERVER) + + int cmd_flags; // cmd flags that identify this interpreter } cmd_state_t; +extern cmd_userdefined_t cmd_userdefined_all; // aliases and csqc functions +extern cmd_userdefined_t cmd_userdefined_null; // intentionally empty + // command interpreter for client commands injected by CSQC, MQC or client engine code +// uses cmddefs_all extern cmd_state_t cmd_client; -// command interpreter for client commands received over network from server -extern cmd_state_t cmd_clientfromserver; // command interpreter for server commands injected by MQC, SVQC, menu engine code or server engine code +// uses cmddefs_all extern cmd_state_t cmd_server; // command interpreter for server commands received over network from clients +// uses cmddefs_null extern cmd_state_t cmd_serverfromclient; extern qboolean host_stuffcmdsrun; @@ -117,8 +151,6 @@ extern qboolean host_stuffcmdsrun; void Cbuf_Lock(cmd_state_t *cmd); void Cbuf_Unlock(cmd_state_t *cmd); -void Cmd_Init_Commands(qboolean dedicated_server); - /*! as new commands are generated from the console or keybindings, * the text is added to the end of the command buffer. */ @@ -160,7 +192,7 @@ void Cmd_SaveInitState(void); // called by FS_GameDir_f, this restores cvars, commands and aliases to init values void Cmd_RestoreInitState(void); -void Cmd_AddCommand(cmd_state_t *cmd, const char *cmd_name, xcommand_t function, const char *description); +void Cmd_AddCommand(int flags, const char *cmd_name, xcommand_t function, const char *description); // called by the init functions of other parts of the program to // register commands and functions to call for them. // The cmd_name is referenced later, so it should not be in temp memory @@ -209,15 +241,6 @@ int Cmd_CheckParm (cmd_state_t *cmd, const char *parm); /// The text can come from the command buffer, a remote client, or stdin. void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qboolean lockmutex); -/// adds the string as a clc_stringcmd to the client message. -/// (used when there is no reason to generate a local command to do it) -void Cmd_ForwardStringToServer (const char *s); - -/// adds the current command line as a clc_stringcmd to the client message. -/// things like godmode, noclip, etc, are commands directed to the server, -/// so when they are typed in at the console, they will need to be forwarded. -void Cmd_ForwardToServer_f (cmd_state_t *cmd); - /// quotes a string so that it can be used as a command argument again; /// quoteset is a string that contains one or more of ", \, $ and specifies /// the characters to be quoted (you usually want to either pass "\"\\" or @@ -226,7 +249,7 @@ void Cmd_ForwardToServer_f (cmd_state_t *cmd); /// enclosing quote marks are also put. qboolean Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qboolean putquotes); -void Cmd_ClearCsqcFuncs (cmd_state_t *cmd); +void Cmd_ClearCSQCCommands (cmd_state_t *cmd); #endif