X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=client.h;h=7050932da3cc67f5b677e858fcfb7960a5b02d94;hb=dc9916ff540094fee6bde0fff89717f5453a573a;hp=cec5b8e05e7495e0f705b163ff038a4bb924396e;hpb=7e16c64715773da4acbb6ce305ac8760c7f02afa;p=xonotic%2Fdarkplaces.git diff --git a/client.h b/client.h index cec5b8e0..7050932d 100644 --- a/client.h +++ b/client.h @@ -234,7 +234,7 @@ typedef struct effect_s vec3_t origin; double starttime; float framerate; - int modelindex; + dp_model_t *model; int startframe; int endframe; // these are for interpolation @@ -576,7 +576,8 @@ typedef struct entity_render_s // MATERIALFLAG_MODELLIGHT uses these parameters float render_modellight_ambient[3]; float render_modellight_diffuse[3]; - float render_modellight_lightdir[3]; + float render_modellight_lightdir_world[3]; + float render_modellight_lightdir_local[3]; float render_modellight_specular[3]; // lightmap rendering (not MATERIALFLAG_MODELLIGHT) float render_lightmap_ambient[3]; @@ -737,6 +738,7 @@ typedef enum qw_downloadtype_e } qw_downloadtype_t; +#ifdef CONFIG_VIDEO_CAPTURE typedef enum capturevideoformat_e { CAPTUREVIDEOFORMAT_AVI_I420, @@ -788,6 +790,7 @@ typedef struct capturevideostate_s void *formatspecific; } capturevideostate_t; +#endif #define CL_MAX_DOWNLOADACKS 4 @@ -917,8 +920,10 @@ typedef struct client_static_s // extra user info for the "connect" command char connect_userinfo[MAX_USERINFO_STRING]; +#ifdef CONFIG_VIDEO_CAPTURE // video capture stuff capturevideostate_t capturevideo; +#endif // crypto channel crypto_t crypto; @@ -1153,7 +1158,6 @@ typedef struct client_state_s float sensitivityscale; csqc_vidvars_t csqc_vidvars; //[515]: these parms must be set to true by default qboolean csqc_wantsmousemove; - qboolean csqc_paused; // vortex: int because could be flags struct model_s *csqc_model_precache[MAX_MODELS]; // local amount for smoothing stepups @@ -1570,7 +1574,7 @@ void CL_ClientMovement_Replay(void); void CL_ClearTempEntities (void); entity_render_t *CL_NewTempEntity (double shadertime); -void CL_Effect(vec3_t org, int modelindex, int startframe, int framecount, float framerate); +void CL_Effect(vec3_t org, dp_model_t *model, int startframe, int framecount, float framerate); void CL_ClearState (void); void CL_ExpandEntities(int num); @@ -1588,6 +1592,20 @@ float CL_KeyState (kbutton_t *key); const char *Key_KeynumToString (int keynum, char *buf, size_t buflength); int Key_StringToKeynum (const char *str); +// +// cl_cmd.c +// +/// adds the string as a clc_stringcmd to the client message. +/// (used when there is no reason to generate a local command to do it) +void CL_ForwardToServer (const char *s); + +/// adds the current command line as a clc_stringcmd to the client message. +/// things like godmode, noclip, etc, are commands directed to the server, +/// so when they are typed in at the console, they will need to be forwarded. +void CL_ForwardToServer_f (cmd_state_t *cmd); +void CL_InitCommands(void); + + // // cl_demo.c // @@ -1604,6 +1622,8 @@ void CL_Record_f(cmd_state_t *cmd); void CL_PlayDemo_f(cmd_state_t *cmd); void CL_TimeDemo_f(cmd_state_t *cmd); +void CL_Demo_Init(void); + // // cl_parse.c //