X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=cl_screen.c;h=c09ad9ce61583d9d708741f771c412f9dd54b193;hb=5796e6a9bfe2df84bed9b299a0b708571692dd26;hp=8b34edacee07cd97c9856d3265dc3e76058bfe4f;hpb=cd9227cae3c1619c304381491597710ec259d0f5;p=xonotic%2Fdarkplaces.git diff --git a/cl_screen.c b/cl_screen.c index 8b34edac..c09ad9ce 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -3,6 +3,7 @@ #include "cl_video.h" #include "image.h" #include "jpeg.h" +#include "image_png.h" #include "cl_collision.h" #include "libcurl.h" #include "csprogs.h" @@ -14,9 +15,18 @@ cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"}; cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"}; -cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"}; +cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"}; +cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"}; +cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"}; +cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"}; cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"}; cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"}; +cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"}; +cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"}; +cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"}; +cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"}; +cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"}; +cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"}; cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"}; cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"}; cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"}; @@ -25,13 +35,18 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"}; cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"}; +cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"}; +cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"}; +cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"}; cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"}; cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; +cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"}; cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"}; +cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"}; // scr_screenshot_name is defined in fs.c cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"}; @@ -619,7 +634,7 @@ void SCR_SetUpToDrawConsole (void) if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected) { if (framecounter >= 2) - MR_ToggleMenu_f(); + MR_ToggleMenu(1); else framecounter++; } @@ -794,6 +809,7 @@ void R_TimeReport_EndFrame(void) lines++; y = vid_conheight.integer - sb_lines - lines * 8; i = j = 0; + r_draw2d_force = true; DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0); while (string[i]) { @@ -806,6 +822,7 @@ void R_TimeReport_EndFrame(void) i++; y += 8; } + r_draw2d_force = false; } } @@ -845,10 +862,22 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_fov); Cvar_RegisterVariable (&scr_viewsize); Cvar_RegisterVariable (&scr_conalpha); + Cvar_RegisterVariable (&scr_conalphafactor); + Cvar_RegisterVariable (&scr_conalpha2factor); + Cvar_RegisterVariable (&scr_conalpha3factor); + Cvar_RegisterVariable (&scr_conscroll_x); + Cvar_RegisterVariable (&scr_conscroll_y); + Cvar_RegisterVariable (&scr_conscroll2_x); + Cvar_RegisterVariable (&scr_conscroll2_y); + Cvar_RegisterVariable (&scr_conscroll3_x); + Cvar_RegisterVariable (&scr_conscroll3_y); Cvar_RegisterVariable (&scr_conbrightness); Cvar_RegisterVariable (&scr_conforcewhiledisconnected); Cvar_RegisterVariable (&scr_menuforcewhiledisconnected); Cvar_RegisterVariable (&scr_loadingscreen_background); + Cvar_RegisterVariable (&scr_loadingscreen_count); + Cvar_RegisterVariable (&scr_loadingscreen_barcolor); + Cvar_RegisterVariable (&scr_loadingscreen_barheight); Cvar_RegisterVariable (&scr_showram); Cvar_RegisterVariable (&scr_showturtle); Cvar_RegisterVariable (&scr_showpause); @@ -860,9 +889,11 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&vid_pixelheight); Cvar_RegisterVariable (&scr_screenshot_jpeg); Cvar_RegisterVariable (&scr_screenshot_jpeg_quality); + Cvar_RegisterVariable (&scr_screenshot_png); Cvar_RegisterVariable (&scr_screenshot_gammaboost); Cvar_RegisterVariable (&scr_screenshot_hwgamma); Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir); + Cvar_RegisterVariable (&scr_screenshot_alpha); Cvar_RegisterVariable (&cl_capturevideo); Cvar_RegisterVariable (&cl_capturevideo_printfps); Cvar_RegisterVariable (&cl_capturevideo_width); @@ -912,11 +943,10 @@ void SCR_ScreenShot_f (void) static char old_prefix_name[MAX_QPATH]; char prefix_name[MAX_QPATH]; char filename[MAX_QPATH]; - char mapname[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - unsigned char *buffer3; qboolean jpeg = (scr_screenshot_jpeg.integer != 0); + qboolean png = (scr_screenshot_png.integer != 0) && !jpeg; if (Cmd_Argc() == 2) { @@ -924,27 +954,33 @@ void SCR_ScreenShot_f (void) strlcpy(filename, Cmd_Argv(1), sizeof(filename)); ext = FS_FileExtension(filename); if (!strcasecmp(ext, "jpg")) + { jpeg = true; + png = false; + } else if (!strcasecmp(ext, "tga")) + { + jpeg = false; + png = false; + } + else if (!strcasecmp(ext, "png")) + { jpeg = false; + png = true; + } else { - Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n"); + Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n"); return; } } else { // TODO maybe make capturevideo and screenshot use similar name patterns? - if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) { - // figure out the map's filename without path or extension - strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname)); - if (strrchr(mapname, '.')) - *(strrchr(mapname, '.')) = 0; - dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string)); - } else { + if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) + dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); + else dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); - } if (strcmp(old_prefix_name, prefix_name)) { @@ -954,7 +990,7 @@ void SCR_ScreenShot_f (void) // find a file name to save it to for (;shotnumber < 1000000;shotnumber++) - if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))) + if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) break; if (shotnumber >= 1000000) { @@ -962,21 +998,29 @@ void SCR_ScreenShot_f (void) return; } - dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga"); + dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga"); } - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); + buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3)); - if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true)) + if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer)) Con_Printf("Wrote %s\n", filename); else + { Con_Printf("Unable to write %s\n", filename); + if(jpeg || png) + { + if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer)) + { + strlcpy(filename + strlen(filename) - 3, "tga", 4); + Con_Printf("Wrote %s\n", filename); + } + } + } Mem_Free (buffer1); Mem_Free (buffer2); - Mem_Free (buffer3); shotnumber++; } @@ -1183,7 +1227,6 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum) return; CHECKGLERROR - //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true); // speed is critical here, so do saving as directly as possible qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR @@ -1294,7 +1337,6 @@ static void R_Envmap_f (void) char filename[MAX_QPATH], basename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - unsigned char *buffer3; if (Cmd_Argc() != 3) { @@ -1328,12 +1370,11 @@ static void R_Envmap_f (void) r_refdef.view.useperspective = true; r_refdef.view.isoverlay = false; - r_refdef.view.frustum_x = tan(90 * M_PI / 360.0); - r_refdef.view.frustum_y = tan(90 * M_PI / 360.0); + r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0); + r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0); - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); - buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18); for (j = 0;j < 12;j++) { @@ -1344,12 +1385,11 @@ static void R_Envmap_f (void) R_Mesh_Start(); R_RenderView(); R_Mesh_Finish(); - SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false); + SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false); } Mem_Free (buffer1); Mem_Free (buffer2); - Mem_Free (buffer3); r_refdef.envmap = false; } @@ -1416,7 +1456,7 @@ void SHOWLMP_drawall(void) int i; for (i = 0;i < cl.num_showlmps;i++) if (cl.showlmps[i].isactive) - DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0); + DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0); } /* @@ -1427,13 +1467,15 @@ void SHOWLMP_drawall(void) ============================================================================== */ -qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect) +// buffer1: 4*w*h +// buffer2: 3*w*h (or 4*w*h if screenshotting alpha too) +qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha) { - int indices[3] = {0,1,2}; + int indices[4] = {0,1,2,3}; // BGRA qboolean ret; CHECKGLERROR - qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR + qglReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA)) { @@ -1456,20 +1498,40 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b for (i = 0;i < 256 * 3;i++) vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0); } - for (i = 0;i < width*height*3;i += 3) + for (i = 0;i < width*height*4;i += 4) { - buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5); - buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); - buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5); + buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B + buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G + buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R + // A } } - Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices); - - if (jpeg) - ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); + if(keep_alpha && !jpeg) + { + if(!png) + flipy = !flipy; // TGA: not preflipped + Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices); + if (png) + ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2); + else + ret = Image_WriteTGABGRA(filename, width, height, buffer2); + } else - ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3); + { + if(jpeg) + { + indices[0] = 2; + indices[2] = 0; // RGB + } + Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices); + if (jpeg) + ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); + else if (png) + ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2); + else + ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2); + } return ret; } @@ -1524,8 +1586,6 @@ void SCR_DrawScreen (void) R_Mesh_Start(); - R_TimeReport_BeginFrame(); - R_UpdateVariables(); // Quake uses clockwise winding, so these are swapped @@ -1633,15 +1693,12 @@ void SCR_DrawScreen (void) char filename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - unsigned char *buffer3; dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames); - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); - SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true); + SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false); Mem_Free(buffer1); Mem_Free(buffer2); - Mem_Free(buffer3); } } @@ -1676,7 +1733,10 @@ void SCR_DrawScreen (void) R_TimeReport("2d"); if (cls.signon == SIGNONS) + { R_TimeReport_EndFrame(); + R_TimeReport_BeginFrame(); + } DrawQ_Finish(); @@ -1701,6 +1761,7 @@ static float loadingscreenheight = 0; rtexture_t *loadingscreentexture = NULL; static float loadingscreentexture_vertex3f[12]; static float loadingscreentexture_texcoord2f[8]; +static int loadingscreenpic_number = 0; static void SCR_ClearLoadingScreenTexture(void) { @@ -1730,7 +1791,7 @@ static void SCR_SetLoadingScreenTexture(void) loadingscreentexture_h = vid.height / (float) h; } - loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP, NULL); + loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL); R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height); loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0; @@ -1801,9 +1862,8 @@ void SCR_ClearLoadingScreen (qboolean redraw) SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev); } -static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) +static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size) { - float size = 8; float x; size_t len; float total; @@ -1812,7 +1872,7 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y) #if 0 if(s) { - total += SCR_DrawLoadingStack_r(s->prev, y); + total += SCR_DrawLoadingStack_r(s->prev, y, 8); y -= total; if(!s->prev || strcmp(s->msg, s->prev->msg)) { @@ -1842,9 +1902,8 @@ static void SCR_DrawLoadingStack(void) { float verts[12]; float colors[16]; - int i; - loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer); + loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value); if(loadingscreenstack) { // height = 32; // sorry, using the actual one is ugly @@ -1858,15 +1917,21 @@ static void SCR_DrawLoadingStack(void) R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1); verts[2] = verts[5] = verts[8] = verts[11] = 0; verts[0] = verts[9] = 0; - verts[1] = verts[4] = vid_conheight.integer - 8; + verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value; verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min; verts[7] = verts[10] = vid_conheight.integer; + +#if _MSC_VER >= 1400 +#define sscanf sscanf_s +#endif + // ^^^^^^^^^^ blue component + // ^^^^^^ bottom row + // ^^^^^^^^^^^^ alpha is always on + colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1; + colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1; + sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1; - for(i = 0; i < 16; ++i) - colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0; - // ^^^^^^^^^^ blue component - // ^^^^^^ bottom row - // ^^^^^^^^^^^^ alpha is always on R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0); // make sure everything is cleared, including the progress indicator @@ -1900,7 +1965,7 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) R_Mesh_Start(); R_EntityMatrix(&identitymatrix); // draw the loading plaque - loadingscreenpic = Draw_CachePic ("gfx/loading"); + loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading"); x = (vid_conwidth.integer - loadingscreenpic->width)/2; y = (vid_conheight.integer - loadingscreenpic->height)/2; loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0; @@ -1963,6 +2028,9 @@ void SCR_UpdateLoadingScreen (qboolean clear) if(loadingscreentime == realtime) clear |= loadingscreencleared; + if(loadingscreentime != realtime) + loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1); + if(clear) SCR_ClearLoadingScreenTexture(); else if(loadingscreentime != realtime) @@ -1995,7 +2063,7 @@ void SCR_UpdateLoadingScreen (qboolean clear) old_key_consoleactive = key_consoleactive; key_dest = key_void; key_consoleactive = false; - Sys_SendKeyEvents(); + Key_EventQueue_Block(); Sys_SendKeyEvents(); key_dest = old_key_dest; key_consoleactive = old_key_consoleactive; } @@ -2030,7 +2098,7 @@ void CL_UpdateScreen(void) if (!scr_initialized || !con_initialized || !scr_refresh.integer) return; // not initialized yet - if(gamemode == GAME_NEXUIZ) + if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) { // play a bit with the palette (experimental) palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f)); @@ -2193,7 +2261,7 @@ void CL_UpdateScreen(void) else if (key_dest == key_menu) VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true); else - VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true); + VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer), true); VID_Finish(); }