X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=cl_screen.c;h=44b493e4771d4105abb1e3750fe54951a9f174f3;hb=HEAD;hp=d5ca01e61e40651d7d15c3b17e446756cba8c5d7;hpb=a15e0c4cddf4f60827a3be097197447c52b7989a;p=xonotic%2Fdarkplaces.git diff --git a/cl_screen.c b/cl_screen.c index d5ca01e6..be140af3 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -7,102 +7,114 @@ #include "cl_collision.h" #include "libcurl.h" #include "csprogs.h" +#include "r_stats.h" +#ifdef CONFIG_VIDEO_CAPTURE #include "cap_avi.h" #include "cap_ogg.h" +#endif // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers #include "snd_main.h" -cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"}; -cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"}; -cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"}; -cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"}; -cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"}; -cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"}; -cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"}; -cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"}; -cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"}; -cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"}; -cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"}; -cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"}; -cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"}; -cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"}; -cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"}; -cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"}; -cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"}; -cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"}; -cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"}; -cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; -cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"}; -cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"}; -cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"}; -cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"}; -cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"}; -cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"}; -cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"}; -cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"}; -cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"}; -cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"}; -cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; -cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; -cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; -cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; -cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"}; -cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; -cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"}; -cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"}; +cvar_t scr_viewsize = {CF_CLIENT | CF_ARCHIVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"}; +cvar_t scr_fov = {CF_CLIENT | CF_ARCHIVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"}; +cvar_t scr_conalpha = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha", "0.9", "opacity of console background gfx/conback (when console isn't forced fullscreen)"}; +cvar_t scr_conalphafactor = {CF_CLIENT | CF_ARCHIVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"}; +cvar_t scr_conalpha2factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"}; +cvar_t scr_conalpha3factor = {CF_CLIENT | CF_ARCHIVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"}; +cvar_t scr_conbrightness = {CF_CLIENT | CF_ARCHIVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"}; +cvar_t scr_conforcewhiledisconnected = {CF_CLIENT, "scr_conforcewhiledisconnected", "1", "1 forces fullscreen console while disconnected, 2 also forces it when the listen server has started but the client is still loading"}; +cvar_t scr_conheight = {CF_CLIENT | CF_ARCHIVE, "scr_conheight", "0.5", "fraction of screen height occupied by console (reduced as necessary for visibility of loading progress and infobar)"}; +cvar_t scr_conscroll_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"}; +cvar_t scr_conscroll_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"}; +cvar_t scr_conscroll2_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"}; +cvar_t scr_conscroll2_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"}; +cvar_t scr_conscroll3_x = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"}; +cvar_t scr_conscroll3_y = {CF_CLIENT | CF_ARCHIVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"}; +#ifdef CONFIG_MENU +cvar_t scr_menuforcewhiledisconnected = {CF_CLIENT, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"}; +#endif +cvar_t scr_centertime = {CF_CLIENT, "scr_centertime","2", "how long centerprint messages show"}; +cvar_t scr_showram = {CF_CLIENT | CF_ARCHIVE, "showram","1", "show ram icon if low on surface cache memory (not used)"}; +cvar_t scr_showturtle = {CF_CLIENT | CF_ARCHIVE, "showturtle","0", "show turtle icon when framerate is too low"}; +cvar_t scr_showpause = {CF_CLIENT | CF_ARCHIVE, "showpause","1", "show pause icon when game is paused"}; +cvar_t scr_showbrand = {CF_CLIENT, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; +cvar_t scr_printspeed = {CF_CLIENT, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"}; +cvar_t scr_loadingscreen_background = {CF_CLIENT, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"}; +cvar_t scr_loadingscreen_scale = {CF_CLIENT, "scr_loadingscreen_scale","1", "scale factor of the background"}; +cvar_t scr_loadingscreen_scale_base = {CF_CLIENT, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"}; +cvar_t scr_loadingscreen_scale_limit = {CF_CLIENT, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"}; +cvar_t scr_loadingscreen_picture = {CF_CLIENT, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"}; +cvar_t scr_loadingscreen_count = {CF_CLIENT, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"}; +cvar_t scr_loadingscreen_firstforstartup = {CF_CLIENT, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"}; +cvar_t scr_loadingscreen_barcolor = {CF_CLIENT, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"}; +cvar_t scr_loadingscreen_barheight = {CF_CLIENT, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"}; +cvar_t scr_loadingscreen_maxfps = {CF_CLIENT, "scr_loadingscreen_maxfps", "20", "maximum FPS for loading screen so it will not update very often (this reduces loading time with lots of models)"}; +cvar_t scr_infobar_height = {CF_CLIENT, "scr_infobar_height", "8", "the height of the infobar items"}; +cvar_t scr_sbarscale = {CF_CLIENT | CF_READONLY, "scr_sbarscale", "1", "current vid_height/vid_conheight, for compatibility with csprogs that read this cvar (found in Fitzquake-derived engines and FTEQW; despite the name it's not specific to the sbar)"}; +cvar_t vid_conwidthauto = {CF_CLIENT | CF_ARCHIVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio"}; +cvar_t vid_conwidth = {CF_CLIENT | CF_ARCHIVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"}; +cvar_t vid_conheight = {CF_CLIENT | CF_ARCHIVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; +cvar_t vid_pixelheight = {CF_CLIENT | CF_ARCHIVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; +cvar_t scr_screenshot_jpeg = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; +cvar_t scr_screenshot_jpeg_quality = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; +cvar_t scr_screenshot_png = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_png","0", "save png instead of targa"}; +cvar_t scr_screenshot_gammaboost = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; +cvar_t scr_screenshot_alpha = {CF_CLIENT, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"}; +cvar_t scr_screenshot_timestamp = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"}; // scr_screenshot_name is defined in fs.c -cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; -cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"}; -cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"}; -cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"}; -cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"}; -cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"}; -cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"}; -cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"}; -cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"}; -cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"}; -cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"}; -cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"}; -cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"}; -cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"}; -cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"}; -cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"}; -cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"}; -cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"}; -cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"}; -cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"}; -cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"}; -cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"}; -cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"}; -cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"}; -cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"}; -cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"}; -cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"}; -cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"}; -cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"}; -cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"}; -cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"}; - -extern cvar_t v_glslgamma; +#ifdef CONFIG_VIDEO_CAPTURE +cvar_t cl_capturevideo = {CF_CLIENT, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; +cvar_t cl_capturevideo_demo_stop = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"}; +cvar_t cl_capturevideo_printfps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"}; +cvar_t cl_capturevideo_width = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"}; +cvar_t cl_capturevideo_height = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"}; +cvar_t cl_capturevideo_realtime = {CF_CLIENT, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"}; +cvar_t cl_capturevideo_fps = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"}; +cvar_t cl_capturevideo_nameformat = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"}; +cvar_t cl_capturevideo_number = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"}; +cvar_t cl_capturevideo_ogg = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"}; +cvar_t cl_capturevideo_framestep = {CF_CLIENT | CF_ARCHIVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"}; +#endif +cvar_t r_letterbox = {CF_CLIENT, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"}; +cvar_t r_stereo_separation = {CF_CLIENT, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"}; +cvar_t r_stereo_sidebyside = {CF_CLIENT, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"}; +cvar_t r_stereo_horizontal = {CF_CLIENT, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"}; +cvar_t r_stereo_vertical = {CF_CLIENT, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"}; +cvar_t r_stereo_redblue = {CF_CLIENT, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"}; +cvar_t r_stereo_redcyan = {CF_CLIENT, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"}; +cvar_t r_stereo_redgreen = {CF_CLIENT, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"}; +cvar_t r_stereo_angle = {CF_CLIENT, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"}; +cvar_t scr_stipple = {CF_CLIENT, "scr_stipple", "0", "interlacing-like stippling of the display"}; +cvar_t scr_refresh = {CF_CLIENT, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"}; +cvar_t scr_screenshot_name_in_mapdir = {CF_CLIENT | CF_ARCHIVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"}; +cvar_t net_graph = {CF_CLIENT | CF_ARCHIVE, "net_graph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"}; +cvar_t cl_demo_mousegrab = {CF_CLIENT, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"}; +cvar_t timedemo_screenshotframelist = {CF_CLIENT, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"}; +cvar_t vid_touchscreen_outlinealpha = {CF_CLIENT, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"}; +cvar_t vid_touchscreen_overlayalpha = {CF_CLIENT, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"}; + extern cvar_t sbar_info_pos; extern cvar_t r_fog_clear; -#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma) int jpeg_supported = false; -qboolean scr_initialized; // ready to draw +qbool scr_initialized; // ready to draw + +qbool scr_loading = false; // we are in a loading screen -float scr_con_current; -int scr_con_margin_bottom; +unsigned int scr_con_current; +static unsigned int scr_con_margin_bottom; extern int con_vislines; -static void SCR_ScreenShot_f (void); -static void R_Envmap_f (void); +extern int cl_punchangle_applied; + +static void SCR_ScreenShot_f(cmd_state_t *cmd); +static void R_Envmap_f(cmd_state_t *cmd); // backend -void R_ClearScreen(qboolean fogcolor); +void R_ClearScreen(qbool fogcolor); /* =============================================================================== @@ -131,7 +143,7 @@ for a few moments */ void SCR_CenterPrint(const char *str) { - strlcpy (scr_centerstring, str, sizeof (scr_centerstring)); + dp_strlcpy (scr_centerstring, str, sizeof (scr_centerstring)); scr_centertime_off = scr_centertime.value; scr_centertime_start = cl.time; @@ -145,8 +157,50 @@ void SCR_CenterPrint(const char *str) } } +/* +============ +SCR_Centerprint_f + +Print something to the center of the screen using SCR_Centerprint +============ +*/ +static void SCR_Centerprint_f (cmd_state_t *cmd) +{ + char msg[MAX_INPUTLINE]; + unsigned int i, c, p; + c = Cmd_Argc(cmd); + if(c >= 2) + { + dp_strlcpy(msg, Cmd_Argv(cmd,1), sizeof(msg)); + for(i = 2; i < c; ++i) + { + dp_strlcat(msg, " ", sizeof(msg)); + dp_strlcat(msg, Cmd_Argv(cmd, i), sizeof(msg)); + } + c = (unsigned int)strlen(msg); + for(p = 0, i = 0; i < c; ++i) + { + if(msg[i] == '\\') + { + if(msg[i+1] == 'n') + msg[p++] = '\n'; + else if(msg[i+1] == '\\') + msg[p++] = '\\'; + else { + msg[p++] = '\\'; + msg[p++] = msg[i+1]; + } + ++i; + } else { + msg[p++] = msg[i]; + } + } + msg[p] = '\0'; + SCR_CenterPrint(msg); + } +} -void SCR_DrawCenterString (void) +static void SCR_DrawCenterString (void) { char *start; int x, y; @@ -203,7 +257,7 @@ void SCR_DrawCenterString (void) } while (1); } -void SCR_CheckDrawCenterString (void) +static void SCR_CheckDrawCenterString (void) { if (scr_center_lines > scr_erase_lines) scr_erase_lines = scr_center_lines; @@ -223,82 +277,67 @@ void SCR_CheckDrawCenterString (void) SCR_DrawCenterString (); } -void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph) +static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph) { netgraphitem_t *graph; - int j, x, y, numlines; + int j, x, y; int totalbytes = 0; char bytesstring[128]; - float g[NETGRAPH_PACKETS][6]; + float g[NETGRAPH_PACKETS][7]; float *a; float *b; - float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3]; - float color4f[(NETGRAPH_PACKETS+2)*5*2*4]; - float *v; - float *c; DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0); // draw the bar graph itself - // advance the packet counter because it is the latest packet column being - // built up and should come last - packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS; memset(g, 0, sizeof(g)); for (j = 0;j < NETGRAPH_PACKETS;j++) { graph = netgraph + j; - g[j][0] = 1.0f - 0.25f * (realtime - graph->time); + g[j][0] = 1.0f - 0.25f * (host.realtime - graph->time); g[j][1] = 1.0f; g[j][2] = 1.0f; g[j][3] = 1.0f; g[j][4] = 1.0f; g[j][5] = 1.0f; + g[j][6] = 1.0f; if (graph->unreliablebytes == NETGRAPH_LOSTPACKET) g[j][1] = 0.00f; else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET) - g[j][2] = 0.96f; + g[j][2] = 0.90f; else { + if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time) + if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)) + g[j][2] = 0.98f; g[j][3] = 1.0f - graph->unreliablebytes * graphscale; g[j][4] = g[j][3] - graph->reliablebytes * graphscale; g[j][5] = g[j][4] - graph->ackbytes * graphscale; // count bytes in the last second - if (realtime - graph->time < 1.0f) + if (host.realtime - graph->time < 1.0f) totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes; } + if(graph->cleartime >= 0) + g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time)); g[j][1] = bound(0.0f, g[j][1], 1.0f); g[j][2] = bound(0.0f, g[j][2], 1.0f); g[j][3] = bound(0.0f, g[j][3], 1.0f); g[j][4] = bound(0.0f, g[j][4], 1.0f); g[j][5] = bound(0.0f, g[j][5], 1.0f); + g[j][6] = bound(0.0f, g[j][6], 1.0f); } // render the lines for the graph - numlines = 0; - v = vertex3f; - c = color4f; for (j = 0;j < NETGRAPH_PACKETS;j++) { a = g[j]; b = g[(j+1)%NETGRAPH_PACKETS]; if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0]) continue; - VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4; - VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4; - - VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4; - VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4; - - VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4; - VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4; - - VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4; - VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4; - - VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4; - VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4; - - numlines += 5; + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0); + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0); + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0); + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0); + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0); + DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0); } - if (numlines > 0) - DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0); x = graphx; y = graphy + graphheight; dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes); @@ -311,17 +350,18 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra SCR_DrawNetGraph ============== */ -void SCR_DrawNetGraph (void) +static void SCR_DrawNetGraph (void) { - int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow; + int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit; float graphscale; netconn_t *c; + char vabuf[1024]; if (cls.state != ca_connected) return; if (!cls.netcon) return; - if (!shownetgraph.integer) + if (!net_graph.integer) return; separator1 = 2; @@ -330,6 +370,7 @@ void SCR_DrawNetGraph (void) graphwidth = 120; graphheight = 70; graphscale = 1.0f / 1500.0f; + graphlimit = cl_rate.integer; netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2); netgraphsperrow = max(netgraphsperrow, 1); @@ -338,11 +379,11 @@ void SCR_DrawNetGraph (void) netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2); netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2); c = cls.netcon; - SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph); - SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph); index++; - if (sv.active && shownetgraph.integer >= 2) + if (sv.active && net_graph.integer >= 2) { for (i = 0;i < svs.maxclients;i++) { @@ -351,8 +392,8 @@ void SCR_DrawNetGraph (void) continue; netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2); netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2); - SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va("%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph); - SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph); + SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph); index++; } } @@ -363,7 +404,7 @@ void SCR_DrawNetGraph (void) SCR_DrawTurtle ============== */ -void SCR_DrawTurtle (void) +static void SCR_DrawTurtle (void) { static int count; @@ -391,11 +432,11 @@ void SCR_DrawTurtle (void) SCR_DrawNet ============== */ -void SCR_DrawNet (void) +static void SCR_DrawNet (void) { if (cls.state != ca_connected) return; - if (realtime - cl.last_received_message < 0.3) + if (host.realtime - cl.last_received_message < 0.3) return; if (cls.demoplayback) return; @@ -408,7 +449,7 @@ void SCR_DrawNet (void) DrawPause ============== */ -void SCR_DrawPause (void) +static void SCR_DrawPause (void) { cachepic_t *pic; @@ -422,7 +463,7 @@ void SCR_DrawPause (void) return; pic = Draw_CachePic ("gfx/pause"); - DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0); + DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0); } /* @@ -430,7 +471,7 @@ void SCR_DrawPause (void) SCR_DrawBrand ============== */ -void SCR_DrawBrand (void) +static void SCR_DrawBrand (void) { cachepic_t *pic; float x, y; @@ -444,26 +485,26 @@ void SCR_DrawBrand (void) { case 1: // bottom left x = 0; - y = vid_conheight.integer - pic->height; + y = vid_conheight.integer - Draw_GetPicHeight(pic); break; case 2: // bottom centre - x = (vid_conwidth.integer - pic->width) / 2; - y = vid_conheight.integer - pic->height; + x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2; + y = vid_conheight.integer - Draw_GetPicHeight(pic); break; case 3: // bottom right - x = vid_conwidth.integer - pic->width; - y = vid_conheight.integer - pic->height; + x = vid_conwidth.integer - Draw_GetPicWidth(pic); + y = vid_conheight.integer - Draw_GetPicHeight(pic); break; case 4: // centre right - x = vid_conwidth.integer - pic->width; - y = (vid_conheight.integer - pic->height) / 2; + x = vid_conwidth.integer - Draw_GetPicWidth(pic); + y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2; break; case 5: // top right - x = vid_conwidth.integer - pic->width; + x = vid_conwidth.integer - Draw_GetPicWidth(pic); y = 0; break; case 6: // top centre - x = (vid_conwidth.integer - pic->width) / 2; + x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2; y = 0; break; case 7: // top left @@ -472,7 +513,7 @@ void SCR_DrawBrand (void) break; case 8: // centre left x = 0; - y = (vid_conheight.integer - pic->height) / 2; + y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2; break; default: return; @@ -497,14 +538,14 @@ static int SCR_DrawQWDownload(int offset) if (!cls.qw_downloadname[0]) { cls.qw_downloadspeedrate = 0; - cls.qw_downloadspeedtime = realtime; + cls.qw_downloadspeedtime = host.realtime; cls.qw_downloadspeedcount = 0; return 0; } - if (realtime >= cls.qw_downloadspeedtime + 1) + if (host.realtime >= cls.qw_downloadspeedtime + 1) { cls.qw_downloadspeedrate = cls.qw_downloadspeedcount; - cls.qw_downloadspeedtime = realtime; + cls.qw_downloadspeedtime = host.realtime; cls.qw_downloadspeedcount = 0; } if (cls.protocol == PROTOCOL_QUAKEWORLD) @@ -552,9 +593,10 @@ static int SCR_DrawCurlDownload(int offset) float size = scr_infobar_height.value; Curl_downloadinfo_t *downinfo; char temp[256]; + char addinfobuf[128]; const char *addinfo; - downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo); + downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf)); if(!downinfo) return 0; @@ -594,11 +636,13 @@ SCR_DrawInfobar */ static void SCR_DrawInfobar(void) { - int offset = 0; + unsigned int offset = 0; offset += SCR_DrawQWDownload(offset); offset += SCR_DrawCurlDownload(offset); if(scr_infobartime_off > 0) offset += SCR_DrawInfobarString(offset); + if(!offset && scr_loading) + offset = scr_loadingscreen_barheight.integer; if(offset != scr_con_margin_bottom) Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom); } @@ -609,6 +653,7 @@ static int SCR_InfobarHeight(void) Curl_downloadinfo_t *downinfo; const char *addinfo; int nDownloads; + char addinfobuf[128]; if (cl.time > cl.oldtime) scr_infobartime_off -= cl.time - cl.oldtime; @@ -617,7 +662,7 @@ static int SCR_InfobarHeight(void) if(cls.qw_downloadname[0]) offset += 1; - downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo); + downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf)); if(downinfo) { offset += (nDownloads + (addinfo ? 1 : 0)); @@ -633,12 +678,12 @@ static int SCR_InfobarHeight(void) SCR_InfoBar_f ============== */ -void SCR_InfoBar_f(void) +static void SCR_InfoBar_f(cmd_state_t *cmd) { - if(Cmd_Argc() == 3) + if(Cmd_Argc(cmd) == 3) { - scr_infobartime_off = atof(Cmd_Argv(1)); - strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring)); + scr_infobartime_off = atof(Cmd_Argv(cmd, 1)); + dp_strlcpy(scr_infobarstring, Cmd_Argv(cmd, 2), sizeof(scr_infobarstring)); } else { @@ -652,14 +697,15 @@ void SCR_InfoBar_f(void) SCR_SetUpToDrawConsole ================== */ -void SCR_SetUpToDrawConsole (void) +static void SCR_SetUpToDrawConsole (void) { - // lines of console to display - float conlines; +#ifdef CONFIG_MENU static int framecounter = 0; +#endif Con_CheckResize (); +#ifdef CONFIG_MENU if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected) { if (framecounter >= 2) @@ -669,19 +715,20 @@ void SCR_SetUpToDrawConsole (void) } else framecounter = 0; +#endif - if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS) + if (scr_conforcewhiledisconnected.integer >= 2 && key_dest == key_game && cls.signon != SIGNONS) + key_consoleactive |= KEY_CONSOLEACTIVE_FORCED; + else if (scr_conforcewhiledisconnected.integer >= 1 && key_dest == key_game && cls.signon != SIGNONS && !sv.active) key_consoleactive |= KEY_CONSOLEACTIVE_FORCED; else key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED; -// decide on the height of the console + // decide on the height of the console if (key_consoleactive & KEY_CONSOLEACTIVE_USER) - conlines = vid_conheight.integer/2; // half screen + scr_con_current = vid_conheight.integer * scr_conheight.value; else - conlines = 0; // none visible - - scr_con_current = conlines; + scr_con_current = 0; // none visible } /* @@ -691,178 +738,23 @@ SCR_DrawConsole */ void SCR_DrawConsole (void) { + // infobar and loading progress are not drawn simultaneously scr_con_margin_bottom = SCR_InfobarHeight(); + if (!scr_con_margin_bottom && scr_loading) + scr_con_margin_bottom = scr_loadingscreen_barheight.integer; if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED) { // full screen - Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom); + Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom, true); } else if (scr_con_current) - Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom)); + Con_DrawConsole (min(scr_con_current, vid_conheight.integer - scr_con_margin_bottom), false); else con_vislines = 0; } -/* -=============== -SCR_BeginLoadingPlaque - -================ -*/ -void SCR_BeginLoadingPlaque (void) -{ - // save console log up to this point to log_file if it was set by configs - Log_Start(); - - Host_StartVideo(); - SCR_UpdateLoadingScreen(false); -} - //============================================================================= -char r_speeds_timestring[4096]; -int speedstringcount, r_timereport_active; -double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0; -int r_speeds_longestitem = 0; - -void R_TimeReport(const char *desc) -{ - char tempbuf[256]; - int length; - int t; - - if (r_speeds.integer < 2 || !r_timereport_active) - return; - - CHECKGLERROR - if (r_speeds.integer == 2) - GL_Finish(); - CHECKGLERROR - r_timereport_temp = r_timereport_current; - r_timereport_current = Sys_DoubleTime(); - t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5); - - length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc); - length = min(length, (int)sizeof(tempbuf) - 1); - if (r_speeds_longestitem < length) - r_speeds_longestitem = length; - for (;length < r_speeds_longestitem;length++) - tempbuf[length] = ' '; - tempbuf[length] = 0; - - if (speedstringcount + length > (vid_conwidth.integer / 8)) - { - strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring)); - speedstringcount = 0; - } - strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring)); - speedstringcount += length; -} - -void R_TimeReport_BeginFrame(void) -{ - speedstringcount = 0; - r_speeds_timestring[0] = 0; - r_timereport_active = false; - memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); - - if (r_speeds.integer >= 2) - { - r_timereport_active = true; - r_timereport_start = r_timereport_current = Sys_DoubleTime(); - } -} - -static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf) -{ - int i, triangles = 0; - for (i = 0;i < leaf->numleafsurfaces;i++) - triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles; - return triangles; -} - -extern cvar_t r_viewscale; -extern float viewscalefpsadjusted; -void R_TimeReport_EndFrame(void) -{ - int i, j, lines, y; - cl_locnode_t *loc; - char string[1024+4096]; - mleaf_t *viewleaf; - - string[0] = 0; - if (r_speeds.integer) - { - // put the location name in the r_speeds display as it greatly helps - // when creating loc files - loc = CL_Locs_FindNearest(cl.movement_origin); - viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL; - dpsnprintf(string, sizeof(string), -"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time\n" -"%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n" -"%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n" -"%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n" -"%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n" -"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n" -"%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n" -"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n" -"collision cache efficiency:%6i cached%6i traced%6ianimated\n" -"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n" -"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n" -"%s" -, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time -, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2] -, viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0 -, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles -, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality) -, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024 -, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles -, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces -, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated -, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels -, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize -, r_speeds_timestring); - - memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); - - speedstringcount = 0; - r_speeds_timestring[0] = 0; - r_timereport_active = false; - - if (r_speeds.integer >= 2) - { - r_timereport_active = true; - r_timereport_start = r_timereport_current = Sys_DoubleTime(); - } - } - - if (string[0]) - { - if (string[strlen(string)-1] == '\n') - string[strlen(string)-1] = 0; - lines = 1; - for (i = 0;string[i];i++) - if (string[i] == '\n') - lines++; - y = vid_conheight.integer - sb_lines - lines * 8; - i = j = 0; - r_draw2d_force = true; - DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0); - while (string[i]) - { - j = i; - while (string[i] && string[i] != '\n') - i++; - if (i - j > 0) - DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT); - if (string[i] == '\n') - i++; - y += 8; - } - r_draw2d_force = false; - } -} - /* ================= SCR_SizeUp_f @@ -870,9 +762,9 @@ SCR_SizeUp_f Keybinding command ================= */ -void SCR_SizeUp_f (void) +static void SCR_SizeUp_f(cmd_state_t *cmd) { - Cvar_SetValue ("viewsize",scr_viewsize.value+10); + Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value + 10); } @@ -883,19 +775,24 @@ SCR_SizeDown_f Keybinding command ================= */ -void SCR_SizeDown_f (void) +static void SCR_SizeDown_f(cmd_state_t *cmd) { - Cvar_SetValue ("viewsize",scr_viewsize.value-10); + Cvar_SetValueQuick(&scr_viewsize, scr_viewsize.value - 10); } +#ifdef CONFIG_VIDEO_CAPTURE void SCR_CaptureVideo_EndVideo(void); +#endif void CL_Screen_Shutdown(void) { +#ifdef CONFIG_VIDEO_CAPTURE SCR_CaptureVideo_EndVideo(); +#endif } void CL_Screen_Init(void) { + int i; Cvar_RegisterVariable (&scr_fov); Cvar_RegisterVariable (&scr_viewsize); Cvar_RegisterVariable (&scr_conalpha); @@ -910,14 +807,20 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_conscroll3_y); Cvar_RegisterVariable (&scr_conbrightness); Cvar_RegisterVariable (&scr_conforcewhiledisconnected); + Cvar_RegisterVariable (&scr_conheight); +#ifdef CONFIG_MENU Cvar_RegisterVariable (&scr_menuforcewhiledisconnected); +#endif Cvar_RegisterVariable (&scr_loadingscreen_background); Cvar_RegisterVariable (&scr_loadingscreen_scale); Cvar_RegisterVariable (&scr_loadingscreen_scale_base); Cvar_RegisterVariable (&scr_loadingscreen_scale_limit); + Cvar_RegisterVariable (&scr_loadingscreen_picture); Cvar_RegisterVariable (&scr_loadingscreen_count); + Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup); Cvar_RegisterVariable (&scr_loadingscreen_barcolor); Cvar_RegisterVariable (&scr_loadingscreen_barheight); + Cvar_RegisterVariable (&scr_loadingscreen_maxfps); Cvar_RegisterVariable (&scr_infobar_height); Cvar_RegisterVariable (&scr_showram); Cvar_RegisterVariable (&scr_showturtle); @@ -925,17 +828,21 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&scr_showbrand); Cvar_RegisterVariable (&scr_centertime); Cvar_RegisterVariable (&scr_printspeed); + Cvar_RegisterVariable (&scr_sbarscale); Cvar_RegisterVariable (&vid_conwidth); Cvar_RegisterVariable (&vid_conheight); Cvar_RegisterVariable (&vid_pixelheight); + Cvar_RegisterVariable (&vid_conwidthauto); Cvar_RegisterVariable (&scr_screenshot_jpeg); Cvar_RegisterVariable (&scr_screenshot_jpeg_quality); Cvar_RegisterVariable (&scr_screenshot_png); Cvar_RegisterVariable (&scr_screenshot_gammaboost); - Cvar_RegisterVariable (&scr_screenshot_hwgamma); Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir); Cvar_RegisterVariable (&scr_screenshot_alpha); + Cvar_RegisterVariable (&scr_screenshot_timestamp); +#ifdef CONFIG_VIDEO_CAPTURE Cvar_RegisterVariable (&cl_capturevideo); + Cvar_RegisterVariable (&cl_capturevideo_demo_stop); Cvar_RegisterVariable (&cl_capturevideo_printfps); Cvar_RegisterVariable (&cl_capturevideo_width); Cvar_RegisterVariable (&cl_capturevideo_height); @@ -945,6 +852,7 @@ void CL_Screen_Init(void) Cvar_RegisterVariable (&cl_capturevideo_number); Cvar_RegisterVariable (&cl_capturevideo_ogg); Cvar_RegisterVariable (&cl_capturevideo_framestep); +#endif Cvar_RegisterVariable (&r_letterbox); Cvar_RegisterVariable(&r_stereo_separation); Cvar_RegisterVariable(&r_stereo_sidebyside); @@ -954,25 +862,40 @@ void CL_Screen_Init(void) Cvar_RegisterVariable(&r_stereo_redcyan); Cvar_RegisterVariable(&r_stereo_redgreen); Cvar_RegisterVariable(&r_stereo_angle); - Cvar_RegisterVariable(&scr_zoomwindow); - Cvar_RegisterVariable(&scr_zoomwindow_viewsizex); - Cvar_RegisterVariable(&scr_zoomwindow_viewsizey); - Cvar_RegisterVariable(&scr_zoomwindow_fov); Cvar_RegisterVariable(&scr_stipple); Cvar_RegisterVariable(&scr_refresh); - Cvar_RegisterVariable(&shownetgraph); + Cvar_RegisterVariable(&net_graph); + Cvar_RegisterVirtual(&net_graph, "shownetgraph"); Cvar_RegisterVariable(&cl_demo_mousegrab); Cvar_RegisterVariable(&timedemo_screenshotframelist); Cvar_RegisterVariable(&vid_touchscreen_outlinealpha); Cvar_RegisterVariable(&vid_touchscreen_overlayalpha); - - Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)"); - Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)"); - Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame"); - Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene"); - Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)"); - + Cvar_RegisterVariable(&r_speeds_graph); + for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++) + Cvar_RegisterVariable(&r_speeds_graph_filter[i]); + Cvar_RegisterVariable(&r_speeds_graph_length); + Cvar_RegisterVariable(&r_speeds_graph_seconds); + Cvar_RegisterVariable(&r_speeds_graph_x); + Cvar_RegisterVariable(&r_speeds_graph_y); + Cvar_RegisterVariable(&r_speeds_graph_width); + Cvar_RegisterVariable(&r_speeds_graph_height); + Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta); + Cvar_RegisterVariable(&r_speeds_graph_maxdefault); + + // if we want no console, turn it off here too + if (Sys_CheckParm ("-noconsole")) + Cvar_SetQuick(&scr_conforcewhiledisconnected, "0"); + + Cmd_AddCommand(CF_CLIENT, "cprint", SCR_Centerprint_f, "print something at the screen center"); + Cmd_AddCommand(CF_CLIENT, "sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)"); + Cmd_AddCommand(CF_CLIENT, "sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)"); + Cmd_AddCommand(CF_CLIENT, "screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame"); + Cmd_AddCommand(CF_CLIENT, "envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene"); + Cmd_AddCommand(CF_CLIENT, "infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)"); + +#ifdef CONFIG_VIDEO_CAPTURE SCR_CaptureVideo_Ogg_Init(); +#endif scr_initialized = true; } @@ -982,7 +905,7 @@ void CL_Screen_Init(void) SCR_ScreenShot_f ================== */ -void SCR_ScreenShot_f (void) +void SCR_ScreenShot_f(cmd_state_t *cmd) { static int shotnumber; static char old_prefix_name[MAX_QPATH]; @@ -990,13 +913,14 @@ void SCR_ScreenShot_f (void) char filename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; - qboolean jpeg = (scr_screenshot_jpeg.integer != 0); - qboolean png = (scr_screenshot_png.integer != 0) && !jpeg; + qbool jpeg = (scr_screenshot_jpeg.integer != 0); + qbool png = (scr_screenshot_png.integer != 0) && !jpeg; + char vabuf[1024]; - if (Cmd_Argc() == 2) + if (Cmd_Argc(cmd) == 2) { const char *ext; - strlcpy(filename, Cmd_Argv(1), sizeof(filename)); + dp_strlcpy(filename, Cmd_Argv(cmd, 1), sizeof(filename)); ext = FS_FileExtension(filename); if (!strcasecmp(ext, "jpg")) { @@ -1019,14 +943,41 @@ void SCR_ScreenShot_f (void) return; } } + else if (scr_screenshot_timestamp.integer) + { + int shotnumber100; + + // TODO maybe make capturevideo and screenshot use similar name patterns? + if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) + dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S")); + else + dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S")); + + // find a file name to save it to + for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++) + if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100))) + break; + if (shotnumber100 >= 100) + { + Con_Print("Couldn't create the image file - already 100 shots taken this second!\n"); + return; + } + + dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga"); + } else { // TODO maybe make capturevideo and screenshot use similar name patterns? if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0]) - dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); + dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string)); else - dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); + dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string)); + // if prefix changed, gamedir or map changed, reset the shotnumber so + // we scan again + // FIXME: should probably do this whenever FS_Rescan or something like that occurs? if (strcmp(old_prefix_name, prefix_name)) { dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name ); @@ -1035,30 +986,34 @@ void SCR_ScreenShot_f (void) // find a file name to save it to for (;shotnumber < 1000000;shotnumber++) - if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) + if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) + && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber))) break; if (shotnumber >= 1000000) { - Con_Print("Couldn't create the image file\n"); + Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n"); return; } dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga"); + + shotnumber++; } - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); - buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3)); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4); + buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * (scr_screenshot_alpha.integer ? 4 : 3)); - if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0)) + if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0)) Con_Printf("Wrote %s\n", filename); else { - Con_Printf("Unable to write %s\n", filename); + Con_Printf(CON_ERROR "Unable to write %s\n", filename); if(jpeg || png) { - if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0)) + if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0)) { - strlcpy(filename + strlen(filename) - 3, "tga", 4); + dp_strlcpy(filename + strlen(filename) - 3, "tga", 4); Con_Printf("Wrote %s\n", filename); } } @@ -1066,11 +1021,10 @@ void SCR_ScreenShot_f (void) Mem_Free (buffer1); Mem_Free (buffer2); - - shotnumber++; } -void SCR_CaptureVideo_BeginVideo(void) +#ifdef CONFIG_VIDEO_CAPTURE +static void SCR_CaptureVideo_BeginVideo(void) { double r, g, b; unsigned int i; @@ -1081,14 +1035,14 @@ void SCR_CaptureVideo_BeginVideo(void) // soundrate is figured out on the first SoundFrame if(width == 0 && height != 0) - width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect + width = (int) (height * (double)vid.mode.width / ((double)vid.mode.height * vid_pixelheight.value)); // keep aspect if(width != 0 && height == 0) - height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect + height = (int) (width * ((double)vid.mode.height * vid_pixelheight.value) / (double)vid.mode.width); // keep aspect - if(width < 2 || width > vid.width) // can't scale up - width = vid.width; - if(height < 2 || height > vid.height) // can't scale up - height = vid.height; + if(width < 2 || width > vid.mode.width) // can't scale up + width = vid.mode.width; + if(height < 2 || height > vid.mode.height) // can't scale up + height = vid.mode.height; // ensure it's all even; if not, scale down a little if(width % 1) @@ -1103,12 +1057,12 @@ void SCR_CaptureVideo_BeginVideo(void) cls.capturevideo.framestep = cl_capturevideo_framestep.integer; cls.capturevideo.soundrate = S_GetSoundRate(); cls.capturevideo.soundchannels = S_GetSoundChannels(); - cls.capturevideo.startrealtime = realtime; + cls.capturevideo.startrealtime = host.realtime; cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0; - cls.capturevideo.starttime = cls.capturevideo.lastfpstime = Sys_DoubleTime(); + cls.capturevideo.starttime = cls.capturevideo.lastfpstime = host.realtime; cls.capturevideo.soundsampleframe = 0; cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0; - cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); + cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4); cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18); dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer); Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1); @@ -1131,17 +1085,10 @@ Cb = R * -.169 + G * -.332 + B * .500 + 128.; Cr = R * .500 + G * -.419 + B * -.0813 + 128.; */ - if(WANT_SCREENSHOT_HWGAMMA) - { - VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256); - } - else - { - // identity gamma table - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256); - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256); - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256); - } + // identity gamma table + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256); + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256); + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256); if(scr_screenshot_gammaboost.value != 1) { double igamma = 1 / scr_screenshot_gammaboost.value; @@ -1263,7 +1210,7 @@ static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char } } -void SCR_CaptureVideo_VideoFrame(int newframestepframenum) +static void SCR_CaptureVideo_VideoFrame(int newframestepframenum) { int x = 0, y = 0; int width = cls.capturevideo.width, height = cls.capturevideo.height; @@ -1274,36 +1221,30 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum) CHECKGLERROR // speed is critical here, so do saving as directly as possible - GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer); + GL_ReadPixelsBGRA(x, y, vid.mode.width, vid.mode.height, cls.capturevideo.screenbuffer); - SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height); + SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.mode.width, vid.mode.height, cls.capturevideo.outbuffer, width, height); cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe); cls.capturevideo.framestepframe = newframestepframenum; - if(cl_capturevideo_printfps.integer) + if(cl_capturevideo_printfps.integer && host.realtime > cls.capturevideo.lastfpstime + 1) { - char buf[80]; - double t = Sys_DoubleTime(); - if(t > cls.capturevideo.lastfpstime + 1) - { - double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001); - double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001); - dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps); - Sys_PrintToTerminal(buf); - cls.capturevideo.lastfpstime = t; - cls.capturevideo.lastfpsframe = cls.capturevideo.frame; - } + double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (host.realtime - cls.capturevideo.lastfpstime + 0.0000001); + double fps = (cls.capturevideo.frame ) / (host.realtime - cls.capturevideo.starttime + 0.0000001); + Sys_Printf("capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps); + cls.capturevideo.lastfpstime = host.realtime; + cls.capturevideo.lastfpsframe = cls.capturevideo.frame; } } void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length) { - cls.capturevideo.soundsampleframe += length; + cls.capturevideo.soundsampleframe += (int)length; cls.capturevideo.soundframe(paintbuffer, length); } -void SCR_CaptureVideo(void) +static void SCR_CaptureVideo(void) { int newframenum; if (cl_capturevideo.integer) @@ -1321,7 +1262,7 @@ void SCR_CaptureVideo(void) if (cls.capturevideo.realtime) { // preserve sound sync by duplicating frames when running slow - newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate); + newframenum = (int)((host.realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate); } else newframenum = cls.capturevideo.frame + 1; @@ -1346,6 +1287,7 @@ void SCR_CaptureVideo(void) else if (cls.capturevideo.active) SCR_CaptureVideo_EndVideo(); } +#endif /* =============== @@ -1358,7 +1300,7 @@ struct envmapinfo_s { float angles[3]; const char *name; - qboolean flipx, flipy, flipdiagonaly; + qbool flipx, flipy, flipdiagonaly; } envmapinfo[12] = { @@ -1377,27 +1319,33 @@ envmapinfo[12] = {{ 90, 180, 0}, "nz", false, false, true} }; -static void R_Envmap_f (void) +static void R_Envmap_f(cmd_state_t *cmd) { int j, size; char filename[MAX_QPATH], basename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; + r_rendertarget_t *rt; - if (Cmd_Argc() != 3) + if (Cmd_Argc(cmd) != 3) { Con_Print("envmap : save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n"); return; } - strlcpy (basename, Cmd_Argv(1), sizeof (basename)); - size = atoi(Cmd_Argv(2)); + if(cls.state != ca_connected) { + Con_Printf("envmap: No map loaded\n"); + return; + } + + dp_strlcpy (basename, Cmd_Argv(cmd, 1), sizeof (basename)); + size = atoi(Cmd_Argv(cmd, 2)); if (size != 128 && size != 256 && size != 512 && size != 1024) { Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n"); return; } - if (size > vid.width || size > vid.height) + if (size > vid.mode.width || size > vid.mode.height) { Con_Print("envmap: your resolution is not big enough to render that size\n"); return; @@ -1415,13 +1363,19 @@ static void R_Envmap_f (void) r_refdef.view.depth = 1; r_refdef.view.useperspective = true; r_refdef.view.isoverlay = false; + r_refdef.view.ismain = true; r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0); r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0); + r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView + r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); + // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well? + rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED); + CL_UpdateEntityShading(); for (j = 0;j < 12;j++) { dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name); @@ -1429,9 +1383,9 @@ static void R_Envmap_f (void) r_refdef.view.quality = 1; r_refdef.view.clear = true; R_Mesh_Start(); - R_RenderView(); + R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size); R_Mesh_Finish(); - SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false); + SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.mode.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false); } Mem_Free (buffer1); @@ -1446,7 +1400,7 @@ void SHOWLMP_decodehide(void) { int i; char *lmplabel; - lmplabel = MSG_ReadString(); + lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)); for (i = 0;i < cl.num_showlmps;i++) if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0) { @@ -1460,27 +1414,29 @@ void SHOWLMP_decodeshow(void) int k; char lmplabel[256], picname[256]; float x, y; - strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel)); - strlcpy (picname, MSG_ReadString(), sizeof (picname)); - if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk + dp_strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel)); + dp_strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname)); + if (gamemode == GAME_NEHAHRA) // LadyHavoc: nasty old legacy junk { - x = MSG_ReadByte(); - y = MSG_ReadByte(); + x = MSG_ReadByte(&cl_message); + y = MSG_ReadByte(&cl_message); } else { - x = MSG_ReadShort(); - y = MSG_ReadShort(); + x = MSG_ReadShort(&cl_message); + y = MSG_ReadShort(&cl_message); } if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps) { showlmp_t *oldshowlmps = cl.showlmps; cl.max_showlmps += 16; cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t)); - if (cl.num_showlmps) - memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t)); if (oldshowlmps) + { + if (cl.num_showlmps) + memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t)); Mem_Free(oldshowlmps); + } } for (k = 0;k < cl.max_showlmps;k++) if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel)) @@ -1490,8 +1446,8 @@ void SHOWLMP_decodeshow(void) if (!cl.showlmps[k].isactive) break; cl.showlmps[k].isactive = true; - strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label)); - strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic)); + dp_strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label)); + dp_strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic)); cl.showlmps[k].x = x; cl.showlmps[k].y = y; cl.num_showlmps = max(cl.num_showlmps, k + 1); @@ -1515,29 +1471,22 @@ void SHOWLMP_drawall(void) // buffer1: 4*w*h // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too) -qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha) +qbool SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qbool flipx, qbool flipy, qbool flipdiagonal, qbool jpeg, qbool png, qbool gammacorrect, qbool keep_alpha) { int indices[4] = {0,1,2,3}; // BGRA - qboolean ret; + qbool ret; GL_ReadPixelsBGRA(x, y, width, height, buffer1); - if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA)) + if(gammacorrect && (scr_screenshot_gammaboost.value != 1)) { int i; double igamma = 1.0 / scr_screenshot_gammaboost.value; unsigned short vidramp[256 * 3]; - if(WANT_SCREENSHOT_HWGAMMA) - { - VID_BuildGammaTables(&vidramp[0], 256); - } - else - { - // identity gamma table - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256); - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256); - BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256); - } + // identity gamma table + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256); + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256); + BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256); if(scr_screenshot_gammaboost.value != 1) { for (i = 0;i < 256 * 3;i++) @@ -1584,7 +1533,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b //============================================================================= int scr_numtouchscreenareas; -scr_touchscreenarea_t scr_touchscreenareas[16]; +scr_touchscreenarea_t scr_touchscreenareas[128]; static void SCR_DrawTouchscreenOverlay(void) { @@ -1602,52 +1551,71 @@ static void SCR_DrawTouchscreenOverlay(void) DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0); DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0); } - pic = a->pic ? Draw_CachePic(a->pic) : NULL; - if (pic && pic->tex != r_texture_notexture) - DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0); + pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL; + if (Draw_IsPicLoaded(pic)) + DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0); + if (a->text && a->text[0]) + { + int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT); + DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT); + } } } -extern void R_UpdateFogColor(void); -void R_ClearScreen(qboolean fogcolor) +void R_ClearScreen(qbool fogcolor) { float clearcolor[4]; - // clear to black - Vector4Clear(clearcolor); - if (fogcolor) + if (scr_screenshot_alpha.integer) + // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures) + Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f); + else + // clear to opaque black (if we're being composited it might otherwise render as transparent) + Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f); + if (fogcolor && r_fog_clear.integer) { - R_UpdateFogColor(); - if (r_fog_clear.integer) - VectorCopy(r_refdef.fogcolor, clearcolor); + R_UpdateFog(); + VectorCopy(r_refdef.fogcolor, clearcolor); } // clear depth is 1.0 - // LordHavoc: we use a stencil centered around 128 instead of 0, - // to avoid clamping interfering with strange shadow volume - // drawing orders // clear the screen - GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128); + GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0); } -qboolean CL_VM_UpdateView (void); -void SCR_DrawConsole (void); -void R_Shadow_EditLights_DrawSelectedLightProperties(void); - int r_stereo_side; +extern cvar_t v_isometric; +extern cvar_t v_isometric_verticalfov; -extern void Sbar_ShowFPS(void); -void SCR_DrawScreen (void) +typedef struct loadingscreenstack_s { - Draw_Frame(); + struct loadingscreenstack_s *prev; + char msg[MAX_QPATH]; + float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item + float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item + float relative_completion; // 0 .. 1 +} +loadingscreenstack_t; +static loadingscreenstack_t *loadingscreenstack = NULL; +rtexture_t *loadingscreentexture = NULL; // last framebuffer before loading screen, kept for the background +static float loadingscreentexture_vertex3f[12]; +static float loadingscreentexture_texcoord2f[8]; +static int loadingscreenpic_number = 0; +/// User-friendly connection status for the menu and/or loading screen, +/// colours and \n not supported. +char cl_connect_status[MAX_QPATH]; // should match size of loadingscreenstack_t msg[] +static void SCR_DrawLoadingScreen(void); +static void SCR_DrawScreen (void) +{ + Draw_Frame(); + DrawQ_Start(); R_Mesh_Start(); - R_UpdateVariables(); // Quake uses clockwise winding, so these are swapped r_refdef.view.cullface_front = GL_BACK; r_refdef.view.cullface_back = GL_FRONT; - if (cls.signon == SIGNONS) + if (!scr_loading && cls.signon == SIGNONS) { float size; @@ -1656,90 +1624,85 @@ void SCR_DrawScreen (void) if (r_stereo_sidebyside.integer) { - r_refdef.view.width = (int)(vid.width * size / 2.5); - r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100)); + r_refdef.view.width = (int)(vid.mode.width * size / 2.5); + r_refdef.view.height = (int)(vid.mode.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100)); r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5); - r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2); + r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.5) * 0.5); + r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2); r_refdef.view.z = 0; if (r_stereo_side) r_refdef.view.x += (int)(r_refdef.view.width * 1.5); } else if (r_stereo_horizontal.integer) { - r_refdef.view.width = (int)(vid.width * size / 2); - r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100)); + r_refdef.view.width = (int)(vid.mode.width * size / 2); + r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100)); r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2); - r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2); + r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width * 2.0)/2); + r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2); r_refdef.view.z = 0; if (r_stereo_side) r_refdef.view.x += (int)(r_refdef.view.width); } else if (r_stereo_vertical.integer) { - r_refdef.view.width = (int)(vid.width * size); - r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2); + r_refdef.view.width = (int)(vid.mode.width * size); + r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2); r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2); - r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2); + r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2); + r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height * 2.0)/2); r_refdef.view.z = 0; if (r_stereo_side) r_refdef.view.y += (int)(r_refdef.view.height); } else { - r_refdef.view.width = (int)(vid.width * size); - r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100)); + r_refdef.view.width = (int)(vid.mode.width * size); + r_refdef.view.height = (int)(vid.mode.height * size * (1 - bound(0, r_letterbox.value, 100) / 100)); r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2); - r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2); + r_refdef.view.x = (int)((vid.mode.width - r_refdef.view.width)/2); + r_refdef.view.y = (int)((vid.mode.height - r_refdef.view.height)/2); r_refdef.view.z = 0; } - // LordHavoc: viewzoom (zoom in for sniper rifles, etc) - // LordHavoc: this is designed to produce widescreen fov values + // LadyHavoc: viewzoom (zoom in for sniper rifles, etc) + // LadyHavoc: this is designed to produce widescreen fov values // when the screen is wider than 4/3 width/height aspect, to do // this it simply assumes the requested fov is the vertical fov // for a 4x3 display, if the ratio is not 4x3 this makes the fov // higher/lower according to the ratio r_refdef.view.useperspective = true; - r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom; + r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom; r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value; r_refdef.view.frustum_x *= r_refdef.frustumscale_x; r_refdef.view.frustum_y *= r_refdef.frustumscale_y; + r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView + r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView - if(!CL_VM_UpdateView()) - R_RenderView(); + r_refdef.view.ismain = true; - if (scr_zoomwindow.integer) + // if CSQC is loaded, it is required to provide the CSQC_UpdateView function, + // and won't render a view if it does not call that. + if (CLVM_prog->loaded && !(CLVM_prog->flag & PRVM_CSQC_SIMPLE)) + CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)); + else { - float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0; - float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0; - r_refdef.view.width = (int)(vid.width * sizex); - r_refdef.view.height = (int)(vid.height * sizey); - r_refdef.view.depth = 1; - r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2); - r_refdef.view.y = 0; - r_refdef.view.z = 0; - - r_refdef.view.useperspective = true; - r_refdef.view.frustum_y = tan(scr_zoomwindow_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom; - r_refdef.view.frustum_x = r_refdef.view.frustum_y * vid_pixelheight.value * (float)r_refdef.view.width / (float)r_refdef.view.height; - - r_refdef.view.frustum_x *= r_refdef.frustumscale_x; - r_refdef.view.frustum_y *= r_refdef.frustumscale_y; + // Prepare the scene mesh for rendering - this is lightning beams and other effects rendered as normal surfaces + CL_MeshEntities_Scene_FinalizeRenderEntity(); - if(!CL_VM_UpdateView()) - R_RenderView(); + CL_UpdateEntityShading(); + R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height); } } + // Don't apply debugging stuff like r_showsurfaces to the UI + r_refdef.view.showdebug = false; + if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer) { - r_refdef.view.width = vid.width; - r_refdef.view.height = vid.height; + r_refdef.view.width = vid.mode.width; + r_refdef.view.height = vid.mode.height; r_refdef.view.depth = 1; r_refdef.view.x = 0; r_refdef.view.y = 0; @@ -1771,74 +1734,86 @@ void SCR_DrawScreen (void) unsigned char *buffer1; unsigned char *buffer2; dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames); - buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4); - buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); - SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false); + buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 4); + buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.mode.width * vid.mode.height * 3); + SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.mode.width, vid.mode.height, false, false, false, false, false, true, false); Mem_Free(buffer1); Mem_Free(buffer2); } } // draw 2D stuff + if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED)) - if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value) + if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading) Con_DrawNotify (); // only draw notify in game - if (cls.signon == SIGNONS) + if (cl.islocalgame && (key_dest != key_game || key_consoleactive)) + host.paused = true; + else + host.paused = false; + + if (!scr_loading && cls.signon == SIGNONS) { SCR_DrawNet (); SCR_DrawTurtle (); SCR_DrawPause (); if (!r_letterbox.value) + { Sbar_Draw(); + if (CLVM_prog->loaded && CLVM_prog->flag & PRVM_CSQC_SIMPLE) + CL_VM_DrawHud(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)); + } SHOWLMP_drawall(); SCR_CheckDrawCenterString(); } SCR_DrawNetGraph (); - MR_Draw(); +#ifdef CONFIG_MENU + if(!scr_loading) + MR_Draw(); +#endif CL_DrawVideo(); R_Shadow_EditLights_DrawSelectedLightProperties(); - SCR_DrawConsole(); + if (scr_loading) + { + // connect_status replaces any dummy_status + if ((!loadingscreenstack || loadingscreenstack->msg[0] == '\0') && cl_connect_status[0] != '\0') + { + loadingscreenstack_t connect_status, *og_ptr = loadingscreenstack; - SCR_DrawBrand(); + connect_status.absolute_loading_amount_min = 0; + dp_strlcpy(connect_status.msg, cl_connect_status, sizeof(cl_connect_status)); + loadingscreenstack = &connect_status; + SCR_DrawLoadingScreen(); + loadingscreenstack = og_ptr; + } + else + SCR_DrawLoadingScreen(); + } + SCR_DrawConsole(); SCR_DrawInfobar(); - SCR_DrawTouchscreenOverlay(); - + if (!scr_loading) + { + SCR_DrawBrand(); + SCR_DrawTouchscreenOverlay(); + } if (r_timereport_active) R_TimeReport("2d"); R_TimeReport_EndFrame(); R_TimeReport_BeginFrame(); - Sbar_ShowFPS(); - - DrawQ_Finish(); - - R_DrawGamma(); + + if(!scr_loading) + Sbar_ShowFPS(); R_Mesh_Finish(); + DrawQ_Finish(); + R_RenderTarget_FreeUnused(false); } -typedef struct loadingscreenstack_s -{ - struct loadingscreenstack_s *prev; - char msg[MAX_QPATH]; - float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item - float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item - float relative_completion; // 0 .. 1 -} -loadingscreenstack_t; -static loadingscreenstack_t *loadingscreenstack = NULL; -static qboolean loadingscreendone = false; -static qboolean loadingscreencleared = false; -static float loadingscreenheight = 0; -rtexture_t *loadingscreentexture = NULL; -static float loadingscreentexture_vertex3f[12]; -static float loadingscreentexture_texcoord2f[8]; -static int loadingscreenpic_number = 0; - static void SCR_ClearLoadingScreenTexture(void) { if(loadingscreentexture) @@ -1855,20 +1830,11 @@ static void SCR_SetLoadingScreenTexture(void) SCR_ClearLoadingScreenTexture(); - if (vid.support.arb_texture_non_power_of_two) - { - w = vid.width; h = vid.height; - loadingscreentexture_w = loadingscreentexture_h = 1; - } - else - { - w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height); - loadingscreentexture_w = vid.width / (float) w; - loadingscreentexture_h = vid.height / (float) h; - } + w = vid.mode.width; h = vid.mode.height; + loadingscreentexture_w = loadingscreentexture_h = 1; loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL); - R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height); + R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.mode.width, vid.mode.height); loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0; loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0; @@ -1881,19 +1847,67 @@ static void SCR_SetLoadingScreenTexture(void) loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0; } -void SCR_UpdateLoadingScreenIfShown(void) +static void SCR_ChooseLoadingPic(qbool startup) +{ + if(startup && scr_loadingscreen_firstforstartup.integer) + loadingscreenpic_number = 0; + else if(scr_loadingscreen_firstforstartup.integer) + if(scr_loadingscreen_count.integer > 1) + loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1; + else + loadingscreenpic_number = 0; + else + loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1); +} + +/* +=============== +SCR_BeginLoadingPlaque + +================ +*/ +void SCR_BeginLoadingPlaque(qbool startup) +{ + loadingscreenstack_t dummy_status; + + // we need to push a dummy status so CL_UpdateScreen knows we have things to load... + if (!loadingscreenstack) + { + dummy_status.msg[0] = '\0'; + dummy_status.absolute_loading_amount_min = 0; + loadingscreenstack = &dummy_status; + } + + SCR_DeferLoadingPlaque(startup); + if (scr_loadingscreen_background.integer) + SCR_SetLoadingScreenTexture(); + CL_UpdateScreen(); + + if (loadingscreenstack == &dummy_status) + loadingscreenstack = NULL; +} + +void SCR_DeferLoadingPlaque(qbool startup) { - if(loadingscreendone) - SCR_UpdateLoadingScreen(loadingscreencleared); + SCR_ChooseLoadingPic(startup); + scr_loading = true; } -void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent) +void SCR_EndLoadingPlaque(void) +{ + scr_loading = false; + SCR_ClearLoadingScreenTexture(); +} + +//============================================================================= + +void SCR_PushLoadingScreen (const char *msg, float len_in_parent) { loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t)); s->prev = loadingscreenstack; loadingscreenstack = s; - strlcpy(s->msg, msg, sizeof(s->msg)); + dp_strlcpy(s->msg, msg, sizeof(s->msg)); s->relative_completion = 0; if(s->prev) @@ -1909,11 +1923,11 @@ void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_paren s->absolute_loading_amount_len = 1; } - if(redraw) - SCR_UpdateLoadingScreenIfShown(); + if (scr_loading) + CL_UpdateScreen(); } -void SCR_PopLoadingScreen (qboolean redraw) +void SCR_PopLoadingScreen (qbool redraw) { loadingscreenstack_t *s = loadingscreenstack; @@ -1928,11 +1942,11 @@ void SCR_PopLoadingScreen (qboolean redraw) s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len; Z_Free(s); - if(redraw) - SCR_UpdateLoadingScreenIfShown(); + if (scr_loading && redraw) + CL_UpdateScreen(); } -void SCR_ClearLoadingScreen (qboolean redraw) +void SCR_ClearLoadingScreen (qbool redraw) { while(loadingscreenstack) SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev); @@ -1955,7 +1969,6 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size len = strlen(s->msg); x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; y -= size; - DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); total += size; } @@ -1966,7 +1979,6 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size len = strlen(s->msg); x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2; y -= size; - DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0); DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR); total += size; } @@ -1979,7 +1991,7 @@ static void SCR_DrawLoadingStack(void) float verts[12]; float colors[16]; - loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value); + SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value); if(loadingscreenstack) { // height = 32; // sorry, using the actual one is ugly @@ -1987,7 +1999,7 @@ static void SCR_DrawLoadingStack(void) GL_DepthRange(0, 1); GL_PolygonOffset(0, 0); GL_DepthTest(false); -// R_Mesh_ResetTextureState(); + //R_Mesh_ResetTextureState(); verts[2] = verts[5] = verts[8] = verts[11] = 0; verts[0] = verts[9] = 0; verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value; @@ -1997,52 +2009,41 @@ static void SCR_DrawLoadingStack(void) #if _MSC_VER >= 1400 #define sscanf sscanf_s #endif - // ^^^^^^^^^^ blue component - // ^^^^^^ bottom row - // ^^^^^^^^^^^^ alpha is always on colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1; colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1; sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1; sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1; R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL); - R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1, true, true); + R_SetupShader_Generic_NoTexture(true, true); R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); - - // make sure everything is cleared, including the progress indicator - if(loadingscreenheight < 8) - loadingscreenheight = 8; } } -static cachepic_t *loadingscreenpic; -static float loadingscreenpic_vertex3f[12]; -static float loadingscreenpic_texcoord2f[8]; - -static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) +static void SCR_DrawLoadingScreen (void) { - r_viewport_t viewport; + cachepic_t *loadingscreenpic; + float loadingscreenpic_vertex3f[12]; + float loadingscreenpic_texcoord2f[8]; float x, y, w, h, sw, sh, f; - // release mouse grab while loading - if (!vid.fullscreen) - VID_SetMouse(false, false, false); -// CHECKGLERROR - r_refdef.draw2dstage = true; - R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); - R_Mesh_ResetRenderTargets(); - R_SetViewport(&viewport); - GL_ColorMask(1,1,1,1); - // when starting up a new video mode, make sure the screen is cleared to black - if (clear || loadingscreentexture) - GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0); - R_Textures_Frame(); - R_Mesh_Start(); - R_EntityMatrix(&identitymatrix); - // draw the loading plaque - loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0); + char vabuf[1024]; + + GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + GL_DepthRange(0, 1); + GL_PolygonOffset(0, 0); + GL_DepthTest(false); + GL_Color(1,1,1,1); - w = loadingscreenpic->width; - h = loadingscreenpic->height; + if(loadingscreentexture) + { + R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f); + R_SetupShader_Generic(loadingscreentexture, false, true, true); + R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); + } + + loadingscreenpic = Draw_CachePic_Flags(loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0); + w = Draw_GetPicWidth(loadingscreenpic); + h = Draw_GetPicHeight(loadingscreenpic); // apply scale w *= scr_loadingscreen_scale.value; @@ -2051,8 +2052,8 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) // apply scale base if(scr_loadingscreen_scale_base.integer) { - w *= vid_conwidth.integer / (float) vid.width; - h *= vid_conheight.integer / (float) vid.height; + w *= vid_conwidth.integer / (float) vid.mode.width; + h *= vid_conheight.integer / (float) vid.mode.height; } // apply scale limit @@ -2091,136 +2092,165 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear) loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0; loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1; loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1; -} -static void SCR_DrawLoadingScreen (qboolean clear) -{ - // we only need to draw the image if it isn't already there - GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - GL_DepthRange(0, 1); - GL_PolygonOffset(0, 0); - GL_DepthTest(false); -// R_Mesh_ResetTextureState(); - GL_Color(1,1,1,1); - if(loadingscreentexture) - { - R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f); - R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true); - R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); - } R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f); - R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true); + R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false); R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0); + SCR_DrawLoadingStack(); } -static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear) +qbool R_Stereo_ColorMasking(void) { - R_Mesh_Finish(); - // refresh - VID_Finish(); + return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer; } -void SCR_UpdateLoadingScreen (qboolean clear) +qbool R_Stereo_Active(void) { - keydest_t old_key_dest; - int old_key_consoleactive; - - // don't do anything if not initialized yet - if (vid_hidden || cls.state == ca_dedicated) - return; - - if(!scr_loadingscreen_background.integer) - clear = true; - - if(loadingscreendone) - clear |= loadingscreencleared; + return (vid.mode.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking()); +} - if(!loadingscreendone) - loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1); +static void SCR_UpdateVars(void) +{ + float conwidth = bound(160, vid_conwidth.value, 32768); + float conheight = bound(90, vid_conheight.value, 24576); + float conscale = vid.mode.height / vid_conheight.value; + if (vid_conwidthauto.integer) + conwidth = floor(conheight * vid.mode.width / (vid.mode.height * vid_pixelheight.value)); + if (vid_conwidth.value != conwidth) + Cvar_SetValueQuick(&vid_conwidth, conwidth); + if (vid_conheight.value != conheight) + Cvar_SetValueQuick(&vid_conheight, conheight); + if (scr_sbarscale.value != conscale) + Cvar_SetValueQuick(&scr_sbarscale, conscale); - if(clear) - SCR_ClearLoadingScreenTexture(); - else if(!loadingscreendone) - SCR_SetLoadingScreenTexture(); + // bound viewsize + if (scr_viewsize.value < 30) + Cvar_SetValueQuick(&scr_viewsize, 30); + if (scr_viewsize.value > 120) + Cvar_SetValueQuick(&scr_viewsize, 120); - if(!loadingscreendone) - { - loadingscreendone = true; - loadingscreenheight = 0; - } - loadingscreencleared = clear; + // bound field of view + if (scr_fov.value < 1) + Cvar_SetValueQuick(&scr_fov, 1); + if (scr_fov.value > 170) + Cvar_SetValueQuick(&scr_fov, 170); -#ifdef USE_GLES2 - SCR_DrawLoadingScreen_SharedSetup(clear); - SCR_DrawLoadingScreen(clear); -#else - if (qglDrawBuffer) - qglDrawBuffer(GL_BACK); - SCR_DrawLoadingScreen_SharedSetup(clear); - if (vid.stereobuffer) - { - qglDrawBuffer(GL_BACK_LEFT); - SCR_DrawLoadingScreen(clear); - qglDrawBuffer(GL_BACK_RIGHT); - SCR_DrawLoadingScreen(clear); - } + // intermission is always full screen + if (cl.intermission) + sb_lines = 0; else { - if (qglDrawBuffer) - qglDrawBuffer(GL_BACK); - SCR_DrawLoadingScreen(clear); + if (scr_viewsize.value >= 120) + sb_lines = 0; // no status bar at all + else if (scr_viewsize.value >= 110) + sb_lines = 24; // no inventory + else + sb_lines = 24 + 16 + 8; } -#endif - SCR_DrawLoadingScreen_SharedFinish(clear); - - // this goes into the event loop, and should prevent unresponsive cursor on vista - old_key_dest = key_dest; - old_key_consoleactive = key_consoleactive; - key_dest = key_void; - key_consoleactive = false; - Key_EventQueue_Block(); Sys_SendKeyEvents(); - key_dest = old_key_dest; - key_consoleactive = old_key_consoleactive; -} - -qboolean R_Stereo_ColorMasking(void) -{ - return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer; -} - -qboolean R_Stereo_Active(void) -{ - return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking()); } extern cvar_t cl_minfps; extern cvar_t cl_minfps_fade; extern cvar_t cl_minfps_qualitymax; extern cvar_t cl_minfps_qualitymin; -extern cvar_t cl_minfps_qualitypower; -extern cvar_t cl_minfps_qualityscale; -extern cvar_t r_viewscale_fpsscaling; -static double cl_updatescreen_rendertime = 0; -static double cl_updatescreen_quality = 1; -extern void Sbar_ShowFPS_Update(void); +extern cvar_t cl_minfps_qualitymultiply; +extern cvar_t cl_minfps_qualityhysteresis; +extern cvar_t cl_minfps_qualitystepmax; +extern cvar_t cl_minfps_force; void CL_UpdateScreen(void) { + static double cl_updatescreen_quality = 1; + vec3_t vieworigin; - double rendertime1; - double drawscreenstart; - float conwidth, conheight; - float f; + static double drawscreenstart = 0.0; + double drawscreendelta; r_viewport_t viewport; + // TODO: Move to a better place. + cl_punchangle_applied = 0; + + if(drawscreenstart) + { + drawscreendelta = Sys_DirtyTime() - drawscreenstart; +#ifdef CONFIG_VIDEO_CAPTURE + if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60) +#else + if (cl_minfps.value > 0 && (cl_minfps_force.integer || !cls.timedemo) && drawscreendelta >= 0 && drawscreendelta < 60) +#endif + { + // quality adjustment according to render time + double actualframetime; + double targetframetime; + double adjust; + double f; + double h; + + // fade lastdrawscreentime + r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value; + + // find actual and target frame times + actualframetime = r_refdef.lastdrawscreentime; + targetframetime = (1.0 / cl_minfps.value); + + // we scale hysteresis by quality + h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value; + + // calculate adjustment assuming linearity + f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value; + adjust = (targetframetime - actualframetime) * f; + + // one sided hysteresis + if(adjust > 0) + adjust = max(0, adjust - h); + + // adjust > 0 if: + // (targetframetime - actualframetime) * f > h + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value) + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value + // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value + // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value + // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value + // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value) + + // adjust < 0 if: + // (targetframetime - actualframetime) * f < 0 + // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0 + // ((1.0 / cl_minfps.value) - actualframetime) < 0 + // -actualframetime) < -(1.0 / cl_minfps.value) + // actualfps < cl_minfps.value + + /* + Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n", + cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value), + cl_minfps.value); + */ + + // don't adjust too much at once + adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value); + + // adjust! + cl_updatescreen_quality += adjust; + cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value); + } + else + { + cl_updatescreen_quality = 1; + r_refdef.lastdrawscreentime = 0; + } + } + + drawscreenstart = Sys_DirtyTime(); + Sbar_ShowFPS_Update(); if (!scr_initialized || !con_initialized || !scr_refresh.integer) return; // not initialized yet - loadingscreendone = false; - - if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) + if(IS_NEXUIZ_DERIVED(gamemode)) { // play a bit with the palette (experimental) palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f)); @@ -2233,46 +2263,35 @@ void CL_UpdateScreen(void) memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap)); } +#ifdef CONFIG_VIDEO_CAPTURE + if (vid_hidden && !cls.capturevideo.active && !cl_capturevideo.integer) +#else if (vid_hidden) +#endif { VID_Finish(); return; } - rendertime1 = Sys_DoubleTime(); - - conwidth = bound(160, vid_conwidth.value, 32768); - conheight = bound(90, vid_conheight.value, 24576); - if (vid_conwidth.value != conwidth) - Cvar_SetValue("vid_conwidth", conwidth); - if (vid_conheight.value != conheight) - Cvar_SetValue("vid_conheight", conheight); - - // bound viewsize - if (scr_viewsize.value < 30) - Cvar_Set ("viewsize","30"); - if (scr_viewsize.value > 120) - Cvar_Set ("viewsize","120"); - - // bound field of view - if (scr_fov.value < 1) - Cvar_Set ("fov","1"); - if (scr_fov.value > 170) - Cvar_Set ("fov","170"); - - // intermission is always full screen - if (cl.intermission) - sb_lines = 0; - else + if (scr_loading) { - if (scr_viewsize.value >= 120) - sb_lines = 0; // no status bar at all - else if (scr_viewsize.value >= 110) - sb_lines = 24; // no inventory - else - sb_lines = 24+16+8; + if(!loadingscreenstack && !cls.connect_trying && (cls.state != ca_connected || cls.signon == SIGNONS)) + SCR_EndLoadingPlaque(); + else if (scr_loadingscreen_maxfps.value > 0) + { + static float lastupdate; + float now = Sys_DirtyTime(); + if (now - lastupdate < min(1.0f / scr_loadingscreen_maxfps.value, 0.1)) + return; + lastupdate = now; + } } + SCR_UpdateVars(); + + R_FrameData_NewFrame(); + R_BufferData_NewFrame(); + Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin); R_HDR_UpdateIrisAdaptation(vieworigin); @@ -2283,24 +2302,12 @@ void CL_UpdateScreen(void) SCR_SetUpToDrawConsole(); #ifndef USE_GLES2 - if (qglDrawBuffer) - { - CHECKGLERROR - qglDrawBuffer(GL_BACK);CHECKGLERROR - // set dithering mode - if (gl_dither.integer) - { - qglEnable(GL_DITHER);CHECKGLERROR - } - else - { - qglDisable(GL_DITHER);CHECKGLERROR - } - } + CHECKGLERROR + qglDrawBuffer(GL_BACK);CHECKGLERROR #endif - R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); - R_Mesh_ResetRenderTargets(); + R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.mode.width, vid.mode.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL); + R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL); R_SetViewport(&viewport); GL_ScissorTest(false); GL_ColorMask(1,1,1,1); @@ -2309,41 +2316,16 @@ void CL_UpdateScreen(void) R_ClearScreen(false); r_refdef.view.clear = false; r_refdef.view.isoverlay = false; - f = pow((float)cl_updatescreen_quality, cl_minfps_qualitypower.value) * cl_minfps_qualityscale.value; - r_refdef.view.quality = bound(cl_minfps_qualitymin.value, f, cl_minfps_qualitymax.value); -#ifndef USE_GLES2 - if (qglPolygonStipple) + // calculate r_refdef.view.quality + r_refdef.view.quality = cl_updatescreen_quality; + + if(scr_stipple.integer) { - if(scr_stipple.integer) - { - GLubyte stipple[128]; - int i, s, width, parts; - static int frame = 0; - ++frame; - - s = scr_stipple.integer; - parts = (s & 007); - width = (s & 070) >> 3; - - qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42 - for(i = 0; i < 128; ++i) - { - int line = i/4; - stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF; - } - qglPolygonStipple(stipple);CHECKGLERROR - } - else - { - qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR - } + Con_Print("FIXME: scr_stipple not implemented\n"); + Cvar_SetValueQuick(&scr_stipple, 0); } -#endif - if (r_viewscale_fpsscaling.integer) - GL_Finish(); - drawscreenstart = Sys_DoubleTime(); #ifndef USE_GLES2 if (R_Stereo_Active()) { @@ -2356,12 +2338,13 @@ void CL_UpdateScreen(void) r_refdef.view.colormask[2] = 0; } - if (vid.stereobuffer) + if (vid.mode.stereobuffer) qglDrawBuffer(GL_BACK_RIGHT); SCR_DrawScreen(); r_stereo_side = 1; + r_refdef.view.clear = true; if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer) { @@ -2370,41 +2353,24 @@ void CL_UpdateScreen(void) r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer; } - if (vid.stereobuffer) + if (vid.mode.stereobuffer) qglDrawBuffer(GL_BACK_LEFT); SCR_DrawScreen(); + r_stereo_side = 0; } else #endif + { + r_stereo_side = 0; SCR_DrawScreen(); - if (r_viewscale_fpsscaling.integer) - GL_Finish(); - r_refdef.lastdrawscreentime = Sys_DoubleTime() - drawscreenstart; + } +#ifdef CONFIG_VIDEO_CAPTURE SCR_CaptureVideo(); +#endif - if (qglFlush) - qglFlush(); // FIXME: should we really be using qglFlush here? - - // quality adjustment according to render time - cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1); - if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime)) - cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value); - else - cl_updatescreen_quality = 1; - - if (!vid_activewindow) - VID_SetMouse(false, false, false); - else if (key_consoleactive) - VID_SetMouse(vid.fullscreen, false, false); - else if (key_dest == key_menu_grabbed) - VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer); - else if (key_dest == key_menu) - VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer); - else - VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer); - + qglFlush(); // ensure that the commands are submitted to the GPU before we do other things VID_Finish(); }