X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=balanceSamual.cfg;h=d476d74919473ca32e50f0684df6c7f554c01cad;hb=7483703c1311cec41f033d44e9d2a0855c64fd62;hp=97d98cf30463d17d7994a7f246a11bfefc3b8377;hpb=139418c4040a5d00cdf8c7bf5786242843f53491;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 97d98cf30..d476d7491 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -7,7 +7,7 @@ set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" -set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_hagar 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -56,16 +56,16 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 1 set g_pickup_weapons_anyway 1 set g_pickup_shells 15 -set g_pickup_shells_weapon 30 +set g_pickup_shells_weapon 15 set g_pickup_shells_max 90 set g_pickup_nails 80 -set g_pickup_nails_weapon 160 +set g_pickup_nails_weapon 80 set g_pickup_nails_max 320 set g_pickup_rockets 40 -set g_pickup_rockets_weapon 80 +set g_pickup_rockets_weapon 40 set g_pickup_rockets_max 160 set g_pickup_cells 50 -set g_pickup_cells_weapon 100 +set g_pickup_cells_weapon 50 set g_pickup_cells_max 200 set g_pickup_fuel 50 set g_pickup_fuel_weapon 50 @@ -175,9 +175,9 @@ set g_projectiles_spread_style 7 // 6: forward + circle with 1-r^2 falloff // 7: forward + circle with (1-r)(2-r) falloff set g_balance_falldamage_deadminspeed 150 -set g_balance_falldamage_minspeed 1400 -set g_balance_falldamage_factor 0.15 -set g_balance_falldamage_maxdamage 25 +set g_balance_falldamage_minspeed 1000 +set g_balance_falldamage_factor 0.20 +set g_balance_falldamage_maxdamage 15 // }}} // {{{ powerups @@ -213,8 +213,8 @@ set g_balance_grapplehook_health 130 // {{{ weapon properties // {{{ laser set g_balance_laser_primary_damage 25 -set g_balance_laser_primary_edgedamage 10 -set g_balance_laser_primary_force 200 +set g_balance_laser_primary_edgedamage 12.5 +set g_balance_laser_primary_force 175 set g_balance_laser_primary_radius 70 set g_balance_laser_primary_speed 6000 set g_balance_laser_primary_spread 0 @@ -222,13 +222,14 @@ set g_balance_laser_primary_refire 0.7 set g_balance_laser_primary_animtime 0.3 set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 -set g_balance_laser_primary_delay 0.03 +set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 350 upforce set g_balance_laser_primary_force_velocitybias 0.3 +set g_balance_laser_primary_force_other_scale 1 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 25 -set g_balance_laser_secondary_edgedamage 10 +set g_balance_laser_secondary_edgedamage 12.5 set g_balance_laser_secondary_force 400 set g_balance_laser_secondary_radius 70 set g_balance_laser_secondary_speed 12000 @@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 0 set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 +set g_balance_laser_secondary_force_other_scale 1 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 12 @@ -269,9 +271,10 @@ set g_balance_uzi_spread_max 0.1 set g_balance_uzi_spread_add 0.012 set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more) -set g_balance_uzi_burst_refire 0.075 // refire between burst bullets +set g_balance_uzi_burst_animtime 0.3 +set g_balance_uzi_burst_refire 0.06 // refire between burst bullets set g_balance_uzi_burst_refire2 0.75 // refire after burst -set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_spread 0.03 set g_balance_uzi_burst_damage 25 set g_balance_uzi_burst_force 20 set g_balance_uzi_burst_ammo 3 @@ -283,7 +286,7 @@ set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 1 -set g_balance_uzi_sustained_damage 15 +set g_balance_uzi_sustained_damage 14 set g_balance_uzi_sustained_force 20 set g_balance_uzi_sustained_spread 0.04 set g_balance_uzi_sustained_refire 0.1 @@ -295,13 +298,13 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu // {{{ mortar set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 50 -set g_balance_grenadelauncher_primary_edgedamage 38 -set g_balance_grenadelauncher_primary_force 400 -set g_balance_grenadelauncher_primary_radius 140 -set g_balance_grenadelauncher_primary_speed 2000 -set g_balance_grenadelauncher_primary_speed_up 220 +set g_balance_grenadelauncher_primary_edgedamage 25 +set g_balance_grenadelauncher_primary_force 250 +set g_balance_grenadelauncher_primary_radius 130 +set g_balance_grenadelauncher_primary_speed 1900 +set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 -set g_balance_grenadelauncher_primary_spread 0 +set g_balance_grenadelauncher_primary_spread 0.02 set g_balance_grenadelauncher_primary_lifetime 30 set g_balance_grenadelauncher_primary_lifetime2 1 set g_balance_grenadelauncher_primary_refire 0.8 @@ -313,13 +316,13 @@ set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 set g_balance_grenadelauncher_secondary_damage 60 -set g_balance_grenadelauncher_secondary_edgedamage 38 -set g_balance_grenadelauncher_secondary_force 400 -set g_balance_grenadelauncher_secondary_radius 140 +set g_balance_grenadelauncher_secondary_edgedamage 30 +set g_balance_grenadelauncher_secondary_force 250 +set g_balance_grenadelauncher_secondary_radius 130 set g_balance_grenadelauncher_secondary_speed 1400 set g_balance_grenadelauncher_secondary_speed_up 150 set g_balance_grenadelauncher_secondary_speed_z 0 -set g_balance_grenadelauncher_secondary_spread 0 +set g_balance_grenadelauncher_secondary_spread 0.02 set g_balance_grenadelauncher_secondary_lifetime 1 set g_balance_grenadelauncher_secondary_lifetime2 0 set g_balance_grenadelauncher_secondary_refire 0.7 @@ -333,8 +336,8 @@ set g_balance_grenadelauncher_bouncefactor 0.5 set g_balance_grenadelauncher_bouncestop 0.075 // }}} // {{{ minelayer -set g_balance_minelayer_damage 35 -set g_balance_minelayer_edgedamage 30 +set g_balance_minelayer_damage 40 +set g_balance_minelayer_edgedamage 20 set g_balance_minelayer_force 250 set g_balance_minelayer_radius 175 set g_balance_minelayer_proximityradius 150 @@ -357,7 +360,7 @@ set g_balance_minelayer_remote_force 300 // {{{ electro set g_balance_electro_lightning 0 set g_balance_electro_primary_damage 55 -set g_balance_electro_primary_edgedamage 0 +set g_balance_electro_primary_edgedamage 27.5 set g_balance_electro_primary_force 200 set g_balance_electro_primary_force_up 0 set g_balance_electro_primary_radius 100 @@ -373,16 +376,16 @@ set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius set g_balance_electro_primary_falloff_maxdist 850 set g_balance_electro_primary_falloff_halflifedist 425 set g_balance_electro_secondary_damage 45 -set g_balance_electro_secondary_edgedamage 0 +set g_balance_electro_secondary_edgedamage 22.5 set g_balance_electro_secondary_force 200 set g_balance_electro_secondary_radius 150 set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 set g_balance_electro_secondary_spread 0.05 -set g_balance_electro_secondary_lifetime 2.5 +set g_balance_electro_secondary_lifetime 3 set g_balance_electro_secondary_refire 0.2 -set g_balance_electro_secondary_refire2 1 +set g_balance_electro_secondary_refire2 1.25 set g_balance_electro_secondary_animtime 0.2 set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 5 @@ -391,7 +394,7 @@ set g_balance_electro_secondary_count 3 set g_balance_electro_secondary_bouncefactor 0.5 set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 40 -set g_balance_electro_combo_edgedamage 0 +set g_balance_electro_combo_edgedamage 20 set g_balance_electro_combo_force 200 set g_balance_electro_combo_radius 250 set g_balance_electro_combo_comboradius 0 @@ -399,9 +402,9 @@ set g_balance_electro_combo_speed 2000 // }}} // {{{ crylink set g_balance_crylink_primary_damage 10 -set g_balance_crylink_primary_edgedamage 0 +set g_balance_crylink_primary_edgedamage 5 set g_balance_crylink_primary_force -55 -set g_balance_crylink_primary_radius 20 +set g_balance_crylink_primary_radius 80 set g_balance_crylink_primary_speed 1800 set g_balance_crylink_primary_spread 0.075 set g_balance_crylink_primary_shots 7 @@ -413,11 +416,11 @@ set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_joindelay 0 set g_balance_crylink_primary_joinspread 0.4 set g_balance_crylink_primary_jointime 0 -set g_balance_crylink_primary_joinexplode 0 -set g_balance_crylink_primary_joinexplode_damage 50 +set g_balance_crylink_primary_joinexplode 1 +set g_balance_crylink_primary_joinexplode_damage 0 set g_balance_crylink_primary_joinexplode_edgedamage 0 -set g_balance_crylink_primary_joinexplode_radius 200 -set g_balance_crylink_primary_joinexplode_force 300 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000 @@ -427,17 +430,17 @@ set g_balance_crylink_primary_other_fadetime 5 set g_balance_crylink_secondary 1 set g_balance_crylink_secondary_damage 5 -set g_balance_crylink_secondary_edgedamage 0 +set g_balance_crylink_secondary_edgedamage 5 set g_balance_crylink_secondary_force -40 -set g_balance_crylink_secondary_radius 5 -set g_balance_crylink_secondary_speed 1700 -set g_balance_crylink_secondary_spread 0.03 +set g_balance_crylink_secondary_radius 50 +set g_balance_crylink_secondary_speed 2000 +set g_balance_crylink_secondary_spread 0.02 set g_balance_crylink_secondary_shots 3 -set g_balance_crylink_secondary_bounces 0 +set g_balance_crylink_secondary_bounces 1 set g_balance_crylink_secondary_refire 0.2 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_ammo 2 -set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_bouncedamagefactor 0.25 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinspread 0 set g_balance_crylink_secondary_jointime 0 @@ -459,10 +462,10 @@ set g_balance_nex_primary_force 400 set g_balance_nex_primary_refire 1.5 set g_balance_nex_primary_animtime 0.3 set g_balance_nex_primary_ammo 5 -set g_balance_nex_primary_damagefalloff_mindist 1000 -set g_balance_nex_primary_damagefalloff_maxdist 3000 -set g_balance_nex_primary_damagefalloff_halflife 1500 -set g_balance_nex_primary_damagefalloff_forcehalflife 1500 +set g_balance_nex_primary_damagefalloff_mindist 0 // 1000 For tZork ;3 +set g_balance_nex_primary_damagefalloff_maxdist 0 // 3000 +set g_balance_nex_primary_damagefalloff_halflife 0 // 1500 +set g_balance_nex_primary_damagefalloff_forcehalflife 0 // 1500 set g_balance_nex_secondary 0 set g_balance_nex_secondary_charge 0 @@ -484,12 +487,13 @@ set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 set g_balance_nex_charge_start 0 -set g_balance_nex_charge_rate 0.2 -set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_rate 0.3 +set g_balance_nex_charge_animlimit 0.5 +set g_balance_nex_charge_limit 1 set g_balance_nex_charge_rot_rate 0 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button set g_balance_nex_charge_shot_multiplier 0.25 -set g_balance_nex_charge_velocity_rate 0.3 +set g_balance_nex_charge_velocity_rate 0 set g_balance_nex_charge_minspeed 400 set g_balance_nex_charge_maxspeed 800 // }}} @@ -500,7 +504,7 @@ set g_balance_minstanex_ammo 10 // }}} // {{{ hagar set g_balance_hagar_primary_damage 30 -set g_balance_hagar_primary_edgedamage 0 +set g_balance_hagar_primary_edgedamage 15 set g_balance_hagar_primary_force 50 set g_balance_hagar_primary_radius 70 set g_balance_hagar_primary_spread 0.08 @@ -509,8 +513,8 @@ set g_balance_hagar_primary_lifetime 0.12 set g_balance_hagar_primary_refire 0.15 set g_balance_hagar_primary_ammo 1 set g_balance_hagar_secondary 1 -set g_balance_hagar_secondary_damage 37 -set g_balance_hagar_secondary_edgedamage 15 +set g_balance_hagar_secondary_damage 35 +set g_balance_hagar_secondary_edgedamage 17.5 set g_balance_hagar_secondary_force 100 set g_balance_hagar_secondary_radius 65 set g_balance_hagar_secondary_spread 0.015 @@ -523,10 +527,10 @@ set g_balance_hagar_secondary_ammo 1 // {{{ rocketlauncher set g_balance_rocketlauncher_damage 80 set g_balance_rocketlauncher_edgedamage 40 -set g_balance_rocketlauncher_force 600 +set g_balance_rocketlauncher_force 400 set g_balance_rocketlauncher_radius 100 -set g_balance_rocketlauncher_speed 1600 -set g_balance_rocketlauncher_speedaccel 1600 +set g_balance_rocketlauncher_speed 1500 +set g_balance_rocketlauncher_speedaccel 1500 set g_balance_rocketlauncher_speedstart 800 set g_balance_rocketlauncher_lifetime 30 set g_balance_rocketlauncher_refire 1.2 @@ -541,9 +545,9 @@ set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guid set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again set g_balance_rocketlauncher_remote_damage 70 -set g_balance_rocketlauncher_remote_edgedamage 30 +set g_balance_rocketlauncher_remote_edgedamage 35 set g_balance_rocketlauncher_remote_radius 100 -set g_balance_rocketlauncher_remote_force 500 +set g_balance_rocketlauncher_remote_force 400 // }}} // {{{ porto set g_balance_porto_primary_refire 1.5 @@ -579,7 +583,7 @@ set g_balance_hlac_primary_spread_max 0.25 set g_balance_hlac_primary_spread_add 0.0045 set g_balance_hlac_primary_spread_crouchmod 0.25 -set g_balance_hlac_primary_damage 23 +set g_balance_hlac_primary_damage 20 set g_balance_hlac_primary_edgedamage 10 set g_balance_hlac_primary_force 100 set g_balance_hlac_primary_radius 70 @@ -594,7 +598,7 @@ set g_balance_hlac_secondary 1 set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 -set g_balance_hlac_secondary_damage 23 +set g_balance_hlac_secondary_damage 20 set g_balance_hlac_secondary_edgedamage 10 set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 70 @@ -613,26 +617,27 @@ set g_balance_sniperrifle_auto_reload_on_switch 0 set g_balance_sniperrifle_bursttime 0 set g_balance_sniperrifle_primary_tracer 1 set g_balance_sniperrifle_primary_damage 50 -set g_balance_sniperrifle_primary_headshotaddeddamage 75 +set g_balance_sniperrifle_primary_headshotaddeddamage 50 set g_balance_sniperrifle_primary_spread 0 -set g_balance_sniperrifle_primary_force 2 +set g_balance_sniperrifle_primary_force 100 set g_balance_sniperrifle_primary_speed 40000 set g_balance_sniperrifle_primary_lifetime 5 -set g_balance_sniperrifle_primary_refire 0.9 -set g_balance_sniperrifle_primary_animtime 0.3 +set g_balance_sniperrifle_primary_refire 1.25 +set g_balance_sniperrifle_primary_animtime 0.5 set g_balance_sniperrifle_primary_ammo 10 set g_balance_sniperrifle_primary_bulletconstant 110 // 62.2qu set g_balance_sniperrifle_primary_burstcost 0 set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary_reload 1 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 25 -set g_balance_sniperrifle_secondary_headshotaddeddamage 40 -set g_balance_sniperrifle_secondary_spread 0 -set g_balance_sniperrifle_secondary_force 2 +set g_balance_sniperrifle_secondary_headshotaddeddamage 35 +set g_balance_sniperrifle_secondary_spread 0.01 +set g_balance_sniperrifle_secondary_force 50 set g_balance_sniperrifle_secondary_speed 20000 set g_balance_sniperrifle_secondary_lifetime 5 -set g_balance_sniperrifle_secondary_refire 0.45 +set g_balance_sniperrifle_secondary_refire 0.6 set g_balance_sniperrifle_secondary_animtime 0.3 set g_balance_sniperrifle_secondary_ammo 10 set g_balance_sniperrifle_secondary_bulletconstant 110 // 15.5qu @@ -689,15 +694,15 @@ set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 // }}} // {{{ seeker -set g_balance_seeker_flac_ammo 1 +set g_balance_seeker_flac_ammo 0.5 set g_balance_seeker_flac_animtime 0.1 -set g_balance_seeker_flac_damage 20 -set g_balance_seeker_flac_edgedamage 10 +set g_balance_seeker_flac_damage 16 +set g_balance_seeker_flac_edgedamage 8 set g_balance_seeker_flac_force 50 -set g_balance_seeker_flac_lifetime 30 -set g_balance_seeker_flac_lifetime_rand 0 +set g_balance_seeker_flac_lifetime 0.05 +set g_balance_seeker_flac_lifetime_rand 0.01 set g_balance_seeker_flac_radius 70 -set g_balance_seeker_flac_refire 0.2 +set g_balance_seeker_flac_refire 0.15 set g_balance_seeker_flac_speed 3000 set g_balance_seeker_flac_speed_up 0 set g_balance_seeker_flac_speed_z 0